November, 2024

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Gracia moving volumetric scenes hands-on: I’m impressed

The Ghost Howls

One of the top three experiences I had on the AWE Europe show floor was not even an official experience of the AWE Europe show floor. It was an on-the-fly demo of the moving volumetric scenes offered by Gracia that I had in the corridors of the event. I’ve been impressed , and so I absolutely need to tell you about it. Gracia A girl trapped in a web chrysalis, part of a short story that is viewable in Gracia (Image by Gracia) Gracia is a startup that aims to become the YouTube for volumetr

Europe 423
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The 3D Dilemma: Understanding Leadership Hesitation in Fashion

AR Insider

Across the fashion industry, conversations about 3D shopping have moved from "if" to "how." But even the most innovation-minded executives face legitimate challenges in this transformation. We break them down. This post appeared first on AR Insider.

Industry 385
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Varjo Launches ‘Teleport’ Service to Easily Scan Real Places and Bring Them into VR

Road to VR

Varjo, the high-end XR headset creator, today announced the release of a new smartphone-based 3D scanning service for enterprise that promises to let users quickly build photorealistic environments and explore them in both VR and on traditional screens. Called Teleport , the paid app allows users to capture and recreate real-world locations, something the Finland-based company says takes just 5–10 minutes, which is notably faster than traditional photogrammetry methods.

Finland 290
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Industry 5.0: The Digital Twin, XR, and Virtual Commissioning Revolution

XR Today - Virtual Reality

Industry 4.0 might still be a hot topic in the manufacturing and engineering landscape, but Industry 5.0 is already hot on its heels. Where Industry 4.0 brought smart technologies, such as cloud connectivity, real-time data analysis, and AI into the landscape, Industry 5.0 marks a new revolution. The next stage of the industrial revolution is all about augmenting digital transformation with an enhanced collaboration between humans and machines or systems.

Industry 286
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Backyard Bocce VR Launches December 2 on Meta Store

VR Bites

Fans of casual VR gaming have something new to look forward to. Backyard Bocce VR launches December 2nd on the Meta Store, bringing the timeless game of bocce to virtual reality. Whether you’re a seasoned player or new to the game, this VR take on the ancient pastime promises a fresh way to enjoy some friendly competition. Dynamic Environments Keep It Fresh The core of Backyard Bocce VR is simple: toss your stone balls as close as possible to the target, also known as the pallino.

Strategy 246

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Meta should improve its Store to support more its developers

The Ghost Howls

There is a bit of turmoil in the VR developer communities because developers are experiencing more difficulties in making their games noticed on Quest. They are all asking Meta to take action, otherwise they risk going out of business. Let me tell you the main complaints, some possible solutions, and why it is important to speak about this. The merging of App Lab The problem I’ve always hated the curation of the Meta Store that relegated us indie developers to the secondary “App Lab&

Gaming 409
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Cognitive Cities: Blending AI, AR & the Built Environment

AR Insider

The vision of a cognitive city places the human at the center of the cognitive experience. Such a city must have the capability to understand individual’s needs and adapt. How will the convergence of AR and AI unlock this vision? This post appeared first on AR Insider.

AR 363
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Augmented World Expo Has Become the Must-go Event for the XR Industry

Road to VR

Augmented World Expo (AWE) isn’t just one of the longest-running conferences focused on immersive tech, it’s also become the most important annual XR conference on our calendar. In the early days there were many industry conferences that had a significant draw for the pioneers of XR’s modern epoch. There were XR pockets within big tech conferences like CES, GDC, and E3.

Industry 293
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PICO Integrates OpenXR 1.1 for Simplified Immersive Application Development

XR Today - Virtual Reality

PICO has announced support for OpenXR 1.1, which Khronos Groups believes can reduce fragmentation and simplify advanced XR application development. Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. Open XR 1.1 has already been made available on PICO 4 Ultra with OS 5.12.0.

Immersion 270
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Halo: Combat Evolved Gets PC VR Mod With Full Motion Controls

Upload VR

The full Halo: Combat Evolved campaign is now playable via PC VR. Available to download via GitHub , this Halo: Combat Evolved VR mod lets you experience the entire campaign with full 6DOF motion controls, a two-handed aiming mode for weapons, rebindable controllers, and more. Compatible with the original 2003 PC release, it requires using SteamVR and you can see this demonstrated in LunchAndVR's video below.

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AI Brings The Sam Altman Saga To Life

Charlie Fink

Fable’s new simulation reenacts the five days following Altman’s removal last year. AI agents strategize, manipulate, and negotiate to secure leadership roles at OpenAI.

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The XR Week Peek (2024.11.19): Meta announces Project Aria research kits, a wave of Chinese smartglasses is coming, and more!

The Ghost Howls

Hello from Finland! I’m writing this newsletter across Finland, between Helsinki and the Lapland. I’m having a pretty good time here (as always): I’ve met Santa Claus, pet reindeers, and eaten typical local food. Soon I will attend MatchXR, one of the most relevant XR events in Nordic Europe! I will tell you soon about my adventures there. Before heading to the news of the week, I want to dedicate this episode of my newsletter to Daniel Dyboski-Bryant, who has recently passed away.

Education 337
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Will VR Revenues Approach $20 Billion by 2028?

AR Insider

ARtillery Intelligence released a new report that projects VR revenue to grow to $19.75 billion by 2028. How will it get there? We examine strategic takeaways in the latest "Behind the Numbers." This post appeared first on AR Insider.

AR 357
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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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‘Gorilla Tag’ Studio Opens ‘Orion Drift’ to All Quest Users Tomorrow for Two-Day Server Test

Road to VR

Another Axiom, the indie studio behind VR phenomenon Gorilla Tag , is opening up its next project Orion Drift to all Quest users tomorrow for its first server scalability test. Currently in closed early access, Orion Drift packages in Gorilla Tag’s immersive movement mechanic with some of the action of the now-defunct sports game Echo VR, promising to serve up an activity-packed social VR space for up to 200 players.

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Virtuleap Debuts Virtual Reality Cognitive Assessment Tool

XR Today - Virtual Reality

Today, patient-facing healthcare training solutions provider Virtuleap announced Cogniclear VR, a cognitive assessment tool for detecting and monitoring cognitive impairments which aims to enhance traditional training methods. Cogniclear VR aims to enhance traditional methods by providing fully immersive interactive training environments that deliver precise procedures and data via immersive training environments that reflect real-world tasks.

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Valve Deckard 'Roy' Controller Models Discovered In SteamVR

Upload VR

Models of Valve Deckard's 'Roy' controllers have been discovered in SteamVR driver files, revealing their design and inputs. Code references to Valve 'Roy' controllers were first discovered earlier this month by XR enthusiast Brad Lynch's Discord group of SteamVR dataminers. This code revealed that the controllers would include bumpers and a D-pad to be able to act as a gamepad for flatscreen gaming.

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Odyssey Raises $18 Million To Scan The World, Meta’s Ray Bans May Be Gift Of The Year

Charlie Fink

The addition of AI to Meta's Ray Ban audio smartglasswes is going to make the stylish new edition the Christmas gift of the year. Plus more Cinematic AI!

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The XR Week Peek (2024.11.05): Google Play Store is preparing for XR, Meta Reality Labs financials released, and more!

The Ghost Howls

I’m back from AWE Europe, where I had an amazing time! If you want to read something about my experience, you can have a look at some articles I have written about it: A description of my experience at the AWE EU event My detailed hands-on review of Snap Spectacles 5 My tests with the XPANCEO contact lenses My impressions of the MeganeX Superlight 8K VR headset And now, let’s see what the most interesting pieces of XR news of the week have been!

Google 346
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Survey: Which VR Headsets are Used Most?

AR Insider

Which VR headsets are showing the most traction among consumers? The latest consumWhich VR headsets are showing the most traction among consumers? The latest consumer survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down in the latest Behind-the-Numbers.er survey from ARtillery Intelligence and Thrive Analytics tackles this question and we break it down for AR Insider readers This post appeared first on AR Insider.

Survey 379
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We Didn’t Expect This Good of a Quest 3S Black Friday Deal

Road to VR

Meta usually launches its newest headsets toward the end of the year, and that usually means the headset itself doesn’t go on sale until the next holiday. But this year is an exception, at least for Amazon which is offering up an impressive Black Friday sale for Quest 3S. Quest 3S, Meta’s newest headset, launched barely a month-and-a-half ago.

Amazon 277
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How Virtual Reality is Shaping the Industrial Sector

XR Today - Virtual Reality

Watch on YouTube XR Today’s Rory Greener hosts Oliver Wohler, Lenovo ‘s EMEA XR Development Manager, Trond Vandli, the COO of VREX, and Wiebke Uhlenbruch, the Teamlead of BIM/3D, Jotun to explore the role of virtual reality technology in the industrial sector. Thanks for watching. If you’d like more like this, don’t forget to SUBSCRIBE to our channel.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Could Valve Deckard's Controllers Act As A Gamepad Too?

Upload VR

Evidence suggests Valve's next VR controller could include a D-pad and bumpers to act as a gamepad together too. XR enthusiast Brad Lynch and his team of SteamVR dataminers have discovered a new Valve controller codenamed Roy in the code of SteamVR, including an OpenXR extension , strongly suggesting it's a tracked controller, not a new Steam Controller.

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AI And The Global Economy: A Double-Edged Sword That Could Trigger Market Meltdowns

Bernard Marr

The stock market’s current AI euphoria, driven by companies like NVIDIA developing powerful processors for machine learning, might mask a more troubling reality. While artificial intelligence promises to revolutionize trading and risk management, it could paradoxically make our financial systems more fragile and susceptible to catastrophic failures. “There’s so much euphoria, with tens or even upwards of a hundred billions of dollars being spent on AI.

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The XR Week Peek (2024.11.12): Smartglasses are on the rise, Meta cuts funding to games, and more!

The Ghost Howls

Gaming 358
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Reality Bytes: Spotify, Amazon & Target

AR Insider

This week on Reality Bytes, we examine Amazon's Amelia smart glasses, TikTok's role in reshaping music discovery, and Target's immersive holiday shopping. This post appeared first on AR Insider.

Amazon 377
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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly