February, 2024

article thumbnail

The point that Zuck is missing when he says that Quest 3 is better than the Vision Pro

The Ghost Howls

Some days ago, Mark Zuckerberg made a video specifically to say that the Quest 3 is better than the Vision Pro. It’s been literally my highlight of the week: Zuck trying to make an objective review and concluding that his own product is better… literally makes no sense. It’s like me making a video tomorrow and saying that our social VR space VRROOM is better than Horizon Worlds because, well, it’s my product… and also because we have legs.

Apple 449
article thumbnail

Join Us Next Month at GDC

AR Insider

GDC returns to the Moscone Center in San Francisco this March. Attend GDC for a week of unparalleled access to the global game development community and insight into the latest innovations and techniques. This post appeared first on AR Insider.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Sony Plans PC Compatibility for PSVR 2 Later This Year, Acknowledging a Weak Game Library

Road to VR

Today, on the one year anniversary of the release of PSVR 2, Sony announced it’s testing PC VR compatibility for PSVR 2, with plans to release some form of PC support for the headset this year. In a blog post commemorating the one year anniversary of PSVR 2 , Sony highlighted upcoming content soon to launch on the headset. But hidden away in that post was a statement we weren’t expecting: “Also, we’re pleased to share that we are currently testing the ability for PSVR 2 players

Sony 359
article thumbnail

HTC VIVE XR Elite Business Edition Gains AI, Productivity Features – MWC 2024

XR Today - Virtual Reality

Continuing the large wave of announcements and highlights from the Mobile World Congress (MWC) 2024 conference in Barcelona, Spain, HTC VIVE also introduced new enterprise immersive services for its XR Elite Bussiness Edition product. The new business features from HTC VIVE include a revamped VIVERSE platform ready for productivity and remote collaboration use cases, with new AI assistant features.

HTC 311
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Dor Brothers Rock Cinematic AI

Charlie Fink

The Dor Brothers are among the most prolific producers of AI in the world.

More Trending

article thumbnail

The XR Week Peek (2024.02.06): Apple ships the Vision Pro, Meta had record revenues, and more!

The Ghost Howls

My feed on social media is full of posts about the Apple Vision Pro, which has just been released a few days ago. So, as you can expect, a big part of this newsletter will be about Apple’s device, but actually there are also a few interesting pieces of news that regard other products and other companies. As usual, I did my best not to miss any important thing that happened in the XR space, and I hope you will appreciate this Top news of the week (Image by Apple) Apple has released the Vision Pro

Apple 380
article thumbnail

Can Apple Put the Pro in Productivity?

AR Insider

Vision Pro's killer apps will be developed and determined in time. But there are already signs that it could revolutionize productivity. We examine the evidence. This post appeared first on AR Insider.

Apple 391
article thumbnail

Vision Pro Preview: Early Thoughts on My Time Inside Apple’s First Headset

Road to VR

Over the last three weeks I’ve had the chance to spend significant time in Apple Vision Pro. While my full review is still marinating, I want to share some early thoughts I’ve had while using the headset and what it means overall for the XR industry. It has to be said that anyone who doesn’t recognize how consequential the launch of Vision Pro is fundamentally doesn’t understand the XR industry.

Apple 357
article thumbnail

Tokyo’s Government Launches Promo Metaverse on Roblox

XR Today - Virtual Reality

The Metropolitan Government of Tokyo has introduced a virtual Tokyo Metaverse on Roblox to promote the city as a tourist destination. Gamefam Explores Roblox Concerts for Next-Level Experiences Meta Makes Roblox Available on Its Quest VR Headsets Roblox Opens Immersive Ad Partner Programme at Cannes Lions The interactive portal, “HELLO! TOKYO FRIENDS”, uses AR photography within the leading immersive platform Roblox to provide users with a lifelike sightseeing experience of Tokyo.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

ChatGPT’s Memory Boost, Sora Text-To-Video, And Nvidia’s PC Chatbot

Charlie Fink

OpenAI can now remember conversations and persomal details. It also introduced Sora, a text to video upgrade of Dall-E that can generate one minute videos.

Video 174
article thumbnail

I tried the Apple Vision Pro and saw the future, but don’t buy it yet

Hypergrid Business

Maria Korolov at the Apple store in Holyoke, Massachusetts. This past weekend, I went to the local Apple store and got a demo of the new Apple Vision Pro headset — the one where you’ll spend a minimum of $3,500 and more likely $4,000 if you buy it. A few years ago, I traded my iPhone for an Android because Samsung released the Gear VR headset and Apple didn’t have anything similar in the pipeline.

Apple 160
article thumbnail

What does not convince me of the eye-and-hand interface of the Apple Vision Pro

The Ghost Howls

The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. One of the things that are talked about the most about the Vision Pro is the fact that it features no controllers and the interface works only with the eyes and the hands.

Apple 346
article thumbnail

Has Meta Sold Half a Million Quest 3s?

AR Insider

Meta famously doesn’t provide VR unit sales figures, which leaves us to extrapolate various clues. Developer Davien Bigelow just stumbled on a big clue which guest author Mat Pawluczuk breaks down for us. This post appeared first on AR Insider.

AR 384
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

SteamVR Driver for Vision Pro Now in Development, Including VR Controller Support

Road to VR

The developer leading the push to make PSVR 2 compatible with PC VR games says they’re working on a SteamVR driver that aims to bring unofficial SteamVR support to Vision Pro, controllers and all. You may have heard earlier this week that independent programmer Zhuowei Zhang had installed a modified version of Wi-Fi PC streaming app ALVR on Vision Pro, which gave users the first look at SteamVR compatibility.

article thumbnail

Over 2,000 Meta Quest Headsets Deployed in Kentucky Schools

XR Today - Virtual Reality

In a recent report by XR MDM solutions provider MangeXR, the firm highlighted a recent success story with educational end users in the Kentucky region. According to the report, the Kentucky Department of Education – under the leadership of Dr Shannon Putman, PhD – deployed roughly 2,450 Meta Quest 2 VR headsets across the region’s learning institutions.

Kentucky 299
article thumbnail

Vision Pro Launch, Meta Earnings Bonanza, Xreal Raises $60 Million

Charlie Fink

Xreal's Air2 Ultra AR is a $600 Android alternative to Apple's $3,500 Vision Pro.

Apple 169
article thumbnail

Apple and the bane of VR gentrification

Hypergrid Business

Apple Vision Pro. (Image courtesy Apple.) I recently read a CNN article on Tim Cook and the risk he’s taking with Apple Vision Pro. The gist of it is this: The Vision Pro will be Apple’s riskiest launch in years and could end up being the product that defines Tim Cook’s legacy. What struck me is the point of view. The main concern is the fate of one person, Tim Cook.

Apple 158
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

The XR Week Peek (2024.02.13): People are experimenting with Vision Pro, Ubisoft is disappointed by the VR market, and much more

The Ghost Howls

In this crazy rollercoaster that is life, a new week has started, and it is so time for me to write my roundup of the best news of the week. Since we are still in the hype phase for the Vision Pro, this roundup will still be centered a lot on Apple’s device, simply because almost all the VR magazine articles, the Tweets, and whatever people in XR are saying, at this moment is always about the Vision Pro.

Apple 336
article thumbnail

The Formats & Flavors of AR Virtual Try-Ons

AR Insider

We hear a lot about the benefits of AR product try-ons. But what are the options for brands to get into the game. We break down flavors & formats. and pros & cons of each. This post appeared first on AR Insider.

AR 370
article thumbnail

Konami Aims to Develop ‘Yu-Gi-Oh!’ for VR After Successful Prototype Demo

Road to VR

Yu-Gi-Oh! doesn’t have an official VR game yet, but after demoing a VR proof-of-concept of the card battler at the franchise’s 25th anniversary event in Tokyo, Japan, Konami says we may see more in the future. Last weekend at the Tokyo Dome, Konami held an event that, in addition showing off all things dedicated to the ’90s show and continued trading card franchise, unveiled a VR demo called ‘ Yu-Gi-Oh!

Japan 347
article thumbnail

‘VR Reduces Pain and Depression for Palliative Care Patients’

XR Today - Virtual Reality

Research published in the British Medical Journal has found that over 50 percent of palliative care patients have seen improvements to symptoms of pain and depression through the use of virtual reality technology. Start-up Launches XR Wearable Surgical Displays Is AI/AR a Paradigm-Shift for Patients? VR Shows ‘Optimal’ Results to Treat Eye Patients Patients saw the benefits immediately after just 20 minutes of VR therapy, although for some there were no noticeable changes and others felt unwell

Australia 283
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

Reanimating Programmer Ada Lovelace With Magic Of AI

Charlie Fink

Marco Tempest uses AI to bring the world's first programmer to life.

article thumbnail

Meta & LG Officially Confirm Partnership, Including "Next-Gen XR Device Development"

Upload VR

LG just officially announced an XR "strategic collaboration" with Meta. Earlier today, Mark Zuckerberg met with LG CEO William Cho and the president of LG's Home Entertainment division Park Hyoung-sei at LG's headquarters in Seoul to finalize the details of the partnership. This is Zuckerberg's first publicly-known trip to South Korea since 2014, when he visited Samsung to finalize the Gear VR smartphone-holder headset partnership.

article thumbnail

The XR Week Peek (2024.02.20): Zuckerberg reviews the Vision Pro, Mozilla Hubs shuts down, and more!

The Ghost Howls

Glad to have you here again. For whatever reason you may be reading this article, I wish you a lot of happiness. And now let’s dig into the most relevant pieces of XR news of the week! Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup).

San Diego 335
article thumbnail

Vision Pro Ships Today with Glimpses of Tomorrow

AR Insider

Just days after the Mac's 40th anniversary. Apple Vision Pro is available in stores and shipped pre-orders. Away from the hot takes and haters, where does it fit in Apple's master plan? We take a long view. This post appeared first on AR Insider.

Apple 367
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly