October, 2024

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Walmart Formalizes and Federates AR & AI Shopping

AR Insider

Walmart recently crystalized its immersive tech integrations in a formal program. Known as Adaptive Retail, it includes several parts AR and several parts AI. We break down drivers & dynamics. This post appeared first on AR Insider.

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AWE EU – MeganeX Superlight 8K hands-on: impressive resolution but at a price

The Ghost Howls

Yesterday was my first day at AWE Europe , and I tried some very interesting devices there. My first test was with MeganeX Superlight 8K , Shiftall’s new headset with a very high resolution in a very compact design. MeganeX Superlight 8K Promotional image of the MeganeX Superlight 8K (Image by Shiftall) Just a brief history of the MeganeX Superlight 8K, before we delve into the real meat of the hands-on.

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Valve Releases Hand-tracking Passthrough for Steam Link, Making Quest an Even Better PC VR Headset

Road to VR

Valve officially released a feature to the SteamVR stable branch that adds basic hand-tracking to Steam Link for Quest users. Previously only available in the Beta test branch released back in August, the new SteamVR 2.8 update doesn’t actually bring full hand-tracking support to SteamVR’s UI, but rather allows Quest users to DIY their setup for each game by experimenting with input bindings.

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VirtuWalk VR Treadmill Now Available for Purchase

XR Today - Virtual Reality

The VirtuWalk VR treadmill, navigation handlebar, and headset is now available for purchase. According to VirtuWalk’s website, its VR technology centres around its treadmill that allows users to experience the feeling of walking within a virtual world, with a patented handlebar for navigating around corners, and a VR headset to view the simulations.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Where The Robots Grow’ Is AI’s First Feature

Charlie Fink

Writer, Director and Producer Tom Paton, who comes from a background in visual effects, brought the first AI feature film, "Where the Robots Grow" to life with a team of just nine people.

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Does Meta Orion Bring AR’s Future Into Focus?

AR Insider

Much has been said about Meta Orion since it was unveiled two weeks ago. Stepping back, where does the device sit in the AR continuum and how could Meta's massive investment bring AR's future into focus. This post appeared first on AR Insider.

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Meta Hyperscape hands-on: a wonderful glimpse of the future

The Ghost Howls

When I wrote the article about my 5 main highlights of Meta Connect , I selected among them Meta Hyperscape, the solution to scan environments and enter inside them. I guess this surprised a few of you, who were expecting a mention of Meta Avatars or some of the new games, but after I’ve tried the beta of Hyperscape available on the Horizon Store, I’m not only convinced that I did right at considering it one of the main pieces of news of the show, but I also think that it’s muc

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Nintendo Could Be Making a New Labo VR Add-on for Its Next Switch

Road to VR

Nintendo has published a new patent that could point to its next iteration of Labo VR for its long-awaited Switch successor. While news of the company’s next Switch console is expected “within this fiscal year,” Nintendo President Shuntaro Furukawa said in May, rumors however suggest the company has delayed release to early 2025 , which has only fueled speculation among Nintendo acolytes hoping for what promises to be a bigger, better Switch.

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NVIDIA Highlights Omniverse Enterprise Virtual World Success in Q3 Earnings Call

XR Today - Virtual Reality

NVIDIA recently revealed its Q3 earnings, as compiled by Yahoo. Expectably, the firm continued ramping up revenue, which reached $18.1 billion, an uptick of 34% from the previous quarter and more than 200% year-on-year. The firm noted how products like the NVIDIA HGX platform drove Q3 performance. The NVIDIA technology portfolio is incredibly deep, and the Q3 performance is based on many moving parts within that product portfolio, which reach an extensive list of end customers and partners.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Cinematic AI Celebrated At LA Tech Week

Charlie Fink

It’s been a busy week for AI cognoscenti in Los Angeles. There was a packed house for a screening of of AI Competition winners at Culver Studios, and panels at Toonstar's studio.

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Virtual Worlds Ease Real Stress

Hypergrid Business

(Image via Adobe Firefly.) I am not always what one would call the perfect state of calm. I have a lot of anxiety about the present and the future. Also, my family, like anyone’s family, can be hectic. I could go for a walk, but I don’t often get around to it, instead getting stuck in my day-to-day routine. Being that I live in such a small place, there isn’t really anywhere all that quiet.

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How Many Vision Pros Will Apple Sell This Year?

AR Insider

Just after the Mac’s 40th anniversary last February, Apple Vision Pro (AVP) launched. Both devices were/are first steps in a long journey. And both were/are… Continue reading → How Many Vision Pros Will Apple Sell This Year? This post appeared first on AR Insider.

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XPANCEO smart contact lenses hands-on: AR prototypes from the future

The Ghost Howls

At AWE, XPANCEO , a Dubai-based company working on smart contact lenses, showcased a few interesting prototypes of its futuristic technology. I was able to even put my eyes close to one of them and I want to tell you everything about this experience! XPANCEO If you’re not new to this space, you will surely remember Mojo Vision , an incredible company based in the US that was working on smart contact lenses.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Why I Think AR Glasses Are the Inevitable Future of the Smartphone

Road to VR

I was asked recently for my thoughts on Meta’s Orion AR glasses, specifically whether or not such glasses stand a chance of becoming as big as (or replacing) the smartphones in the future. I was asked for my thoughts recently for a Lifewire article about Meta’s Orion AR glasses and the future they may or may not point at. Only a small snippet of my overall response was used, and in a way that supported the article’s (reasonably) skeptical take on the future of AR glasses.

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Avantis Education Speak on ICESCO Partnership and Worldwide Scaling Journey

XR Today - Virtual Reality

Recently, Avantis Education, a provider of immersive education solutions, entered into a partnership with ICESCO. This collaboration will pilot using Avantis’ ClassVR product in four Islamic member states. Alistair Hayward, Avantis Education’s Chief Revenue Officer, spoke exclusively with XR Today to explore the ICESCO partnership and the firm’s broader worldwide expansion.

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Culver Cup Winners Create Movie Magic With AI

Charlie Fink

The Culver Cup, co-hosted by FBRC.AI and AWS, asked teams to make a short AI film, using the same AI tools and creative brief. The finished films are examples of disruptive media to come.

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Batman: Arkham Shadow Review - A Triumphant Return For The Caped Crusader

Upload VR

Batman: Arkham Shadow is a brilliant return for the Dark Knight, and it expertly adapts the series for VR on Quest 3 and Quest 3S. Read on for our full review. From the first moment you see your pointy ears casting a shadow onto the ground in front of you, Camouflaj invites you to say "I'm Batman." 2016's Arkham VR from Rocksteady was disappointingly brief, and it left me wanting a full-length game for a long time.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Will AI Make AR More Conversational?

AR Insider

Though it’s often painted as a technology that will steal XR’s thunder, AI is the best thing that’s happened to XR in a while. This is the topic of a recent ARtillery Intelligence report and we have excerpts and top takeaways for AR Insider readers. This post appeared first on AR Insider.

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A chat with Grigore Burdea about the past, the present, and the future of VR

The Ghost Howls

On the occasion of the release of his latest book about VR , I had the honor of interviewing Dr. Grigore Burdea about his last 30 years of work in Virtual Reality and talking about the present, the past, and the future of this technology. The interview spanned various interesting topics like motion sickness, scent emulation, and neural interfaces. Who is Grigore Burdea?

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Meta CTO Confirms Mixed Reality Glasses Project, AI Earbuds with Cameras & Cancellation of High-End Quest

Road to VR

In an interview with The Verge , Meta CTO and Reality Labs chief Andrew Bosworth confirmed a number of projects previously subject to speculation, detailed the company’s strategic shift toward AI, and confirmed plans to deepen its partnership with Ray-Ban parent EssilorLuxottica. Meta reorganized Reality Labs earlier this year to better focus on wearables, such as Ray-Ban Meta Smart Glasses and AI-driven wearable tech, like the newer version of its wrist-worn controller revealed last month

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23,000 Emirates Cabin Crew Professionals to Undergo Airbus and Boeing VR Training

XR Today - Virtual Reality

Virtual reality training has the unique ability to replicate a working environment as a fully immersive training simulation, separating trainees from their surroundings and allowing them to focus on the XR procedures at hand. This allows trainees to gain valuable skills without risking their safety, causing equipment damage, or shutting down working environments for training needs.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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OpenAI Launches ChatGPT Search, Inbrain Raises $50 Million, Spot AI Spots $31 Million

Charlie Fink

Google, Microsoft, and Meta are all making money. They are also spending it very, very quickly. As a result, the entire market made a frowny face Thursday.

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Quest 3S Is The Top Selling Device In Amazon's Video Games Category

Upload VR

Quest 3S is currently the top selling device in the Video Games category of Amazon US, and Quest 3 is third. At the time of writing, the only other products in the category selling higher than the 128GB Quest 3S model are digital gift cards for PlayStation, Xbox, Fortnite, and Roblox. Of devices, PlayStation 5 Pro is #2, and Quest 3 is #3. Quest 3S Is Out Today, A New Phase For VR & Mixed Reality Quest 3S starts arriving in homes today, beginning a new phase for standalone VR and mixed reali

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Can ‘Generative XR’ Streamline Creator Workflows?

AR Insider

In the last installment of this series, we looked at the user-facing integrations of XR and AI, such as digital-assistant functions for smart glasses. Now we switch gears to creator-facing functions. This post appeared first on AR Insider.

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The XR Week Peek (2024.10.15): Meta Avalanche cloud rendering appears on the store, cheaper Apple Vision may cost $2000, and more!

The Ghost Howls

My Quest 3 has just been shipped and I can’t wait to put my hands on it. But before that moment, I have still one thing to do for you, which is to summarize the best XR news of the past week! Top news of the week (Image by Meta) Cloud rendering Avalanche app appears on the Horizon Store Someone discovered that Meta published its Avalanche app on the Horizon Store.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly