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The Lord of the Rings auteur is using Apple’s ARkit to unlock new levels of storytelling immersion in augmented reality. In the world of modern cinema, there are few names as recognizable as Peter Jackson. The New Zealand native is responsible for some of the medium’s most technologically groundbreaking work, including the Lord of the Rings and The Hobbit franchises.
According to Aaron Stanton, director of the newly-founded Virtual Reality Institute of Health and Exercise , many of the popular VR games and applications are actually more effective at burning calories than a traditional treadmill exercise routine. The organisation recently announced a program to independently assess VR games in a controlled environment, with the aim of publishing the results through a rating system.
Last month RED announced its $1,200 Hydrogen One Phone , which was described as the “world’s first holographic media machine.” Today, we’re finally getting an early look at the device itself beyond the previous teaser mock-up image thanks to a video from tech-focused YouTuber Marques Brownlee, aka MKBHD. In the video Brownlee describes the multiple different prototypes of the device that he got to see, touch, and hold in person.
Forget what you know about controlling augmented reality experiences. "Scroll" lets you interact with augmented reality using a much more subtle approach: A ring.It looks like an ordinary ring on your finger. It's black, sleek, and attractive, which is a huge plus. Scroll recognizes gestures including flicking your hand, pointing your fingers, scrolling your thumb against the side of the ring, and tapping the ring.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
First, a disclaimer: if you haven’t read Ready Player One already, now would be a great time to stop reading. I know, I know, you really want to hear what I have to say, but read on at your own risk. Another disclaimer: I’m not here to discuss whether or not I think this is a “good” book, or whether I think Spielberg can make it into a great movie. As someone who firmly believes in the power of VR, and that it’s going to change how we interact with computers in the future, I think there’s a lot
Now you can become the Builder. How do you celebrate turning 5 while being one of the top 10 grossing games available on the iOS and Android app stores? If you’re Clash of Clans , you partner with Facebook to give fans the opportunity to turn themselves into the Builder, thanks to augmented reality. By using Facebooks AR camera filter to augment your face, complete with big bushy cartoonish eyebrows, funny hats and Builder-ish facial features, you can transform yourself into the lovable chara
Now you can become the Builder. How do you celebrate turning 5 while being one of the top 10 grossing games available on the iOS and Android app stores? If you’re Clash of Clans , you partner with Facebook to give fans the opportunity to turn themselves into the Builder, thanks to augmented reality. By using Facebooks AR camera filter to augment your face, complete with big bushy cartoonish eyebrows, funny hats and Builder-ish facial features, you can transform yourself into the lovable chara
The only way to escape this training room is learn how to fry chicken. We’ve seen brands like UPS integrate VR into training facilities and Walmart drop staff into Black Friday VR shopping simulators. Both powerful examples of employee training tools, VR can not only be be safer but also expedite the entire learning process in a fun way. The potential is endless and we’re always on the lookout for the next VR training use case.
The Netflix original series gets an episodic VR experience for PlayStation VR, HTC Vive, and Oculus Rift. Voltron is getting the VR treatment. Fresh on the heels of season 3 of the Netflix original series DreamWorks Voltron: Legendary Defender , you’ll now be able to join forces with beloved characters Lance, Hunk, Pidge, Keith, Shiro, Allura and Coran to fight back against the relentless threat of Zarkon in virtual reality.
Making VR more accessible one discount at a time. On the heels of Oculus dropping the price of their Rift and Touch bundle from $599 to $399 this Summer, HTC Vive is also jumping in with a price reduction of their own. The HTC Vive is getting a $200 price drop, bringing the VR system down from $799 to $599. It’s not clear how much Oculus’ price drop for the Rift VR headset played into Vive’s announcement today, but what is clear is that both companies have their eye on making VR more accessible
The Norwegian program uses MR to bring competition to life; letting viewers play along. It was only a matter of time until mixed reality made its way to broadcast television. Developed by The Future Group and FreemantleMedia (the company responsible for American Idol and X Factor ), Lost In Time is a Norwegian game show that uses interactive mixed reality technology combined with a customized green screen studio to transport contestants to different landscapes scattered across time and space.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Can virtual reality gaming be a way to work out? The VR Institute of Health and Exercise partnered with San Francisco State University in a groundbreaking study to prove it is, claiming VR can be a source of “strenuous exercise.” A website launched today by the new VR Institute of Health and Exercise ranks VR games’ fitness potential by comparing them to exercises like running and biking.
Keep your cool. SIGGRAPH 2017’s VR Village was jam-packed with a variety of immersive technologies. From haptic wearables, multiplayer VR dance parties, to a slew of mixed-reality demonstrations. Amid the madness, I found myself relieved to discover VFX studio The Mill’s latest meditative VR experience, Strata. Before putting on the Oculus Rift, the developer placed a headband on me, called Muse , to track my brainwaves—to monitor wether or not my mind was calm or active.
Google’s YouTube Creator Academy shows us the finer points in 360° video production. Last year Google’s YouTube Creator Academy gave us the low-down on some of the biggest mistakes made while shooting in 360° with the video How Not To Shoot 360° Video. The company used its years of experience exploring the budding medium to give us an impressive collection of do’s and dont’s, but mostly dont’s.
AR Museum lets you create your own masterpiece with augmented reality. Back in 2015, Disney developed AR technology that could bring coloring books to life through live texturing , the process of capturing a 2D drawing to create a 3D augmented-reality image in real-time. Since then, Disney has evolved their live texturing technology into a new AR application called AR Museum , which allows for a non-intrusive interactive and personalized museum experience.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Jedi Challenges will have you battling Kylo Ren with an augmented reality light saber. Soon you’ll be trading blows with Darth Vader from the comfort of your living room, all thanks to the latest partnership between Disney and Lenovo. The Star Wars Jedi Challenges AR experience comes with a lightsaber controller, a tracking beacon, and Lenovo Mirage AR headset, all for the price of $199.99.
Your deceased loved ones can come back to life in augmented reality. Japanese tombstone engraving company Ryoshin Sekizai is out with a new AR app, Suma Tomb , that places the image of a dead person at a virtual gravesite of your choice. By opening up the app, you’re able to see a 2D image of the deceased at a geo-locked location. The image can also come with a message from your dead relative or friend. “Take care of yourself.
Merging the digital and physical worlds is not just for scientists, technologists, content creators, and grown-ups. In fact, future sci-tech pioneers (AKA kids) are getting in on truly immersive experiences once only available to adults. With more than $2 billion invested in augmented and virtual reality over the past year and $800 million of it invested in Q2 2017 , it’s no surprise that VR and AR continue to grow.
The popular desktop browser becomes the first to support immersive WebVR content. WebVR is a hot word within the VR community that’s been thrown around quite a bit as of late. But what exactly does it mean? Simply put, WebVR allows you to explore common web apps in VR by translating the movement and position of information from the display into a 3D environment.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
You can also use them as cover photos. The feature is rolling out worldwide. Being able to publish 360° photos on Facebook has been a great way to share your immersive view of the world. Whether from the beaches of Belize or front row at Coachella, you could place your friends at the center of your experience. The only problem is that you’ve always needed a third-party 360° camera to capture those FOMO inducing spherical photos.
AR is happening. When Apple first introduced ARKit back in June at WWDC , we were blown away. Apple’s massive leap into augmented reality with no additional sensors or hardware, only the phone in your pocket, seemingly opened up the largest AR platform in the world overnight. And as developers continued to experiment with the ARKit platform, creating some pretty killer apps , it left us scratching our heads wondering where Google fell into this mix now.
James Camera is one of Hollywood’s most celebrated directors, best known for Titanic , and Avatar , two of the world’s top grossing films. He’s also been an evangelist of technological innovation in cinema production. Despite past skepticism, Cameron’s latest thoughts on VR show that he’s coming around to the idea, but still taking a pragmatic look.
If preparing cars for motorsports in VR sounds like your idea of a good time, indie game Wrench is one to keep an eye on. Showcased in this recent ‘prototype trailer’, Wrench features painstakingly detailed car parts which the developer hopes to use in a rewarding, problem-solving car shop game. 3D artist and car enthusiast Alec Moody is now developing his VR car shop project Wrench full time, and the early results speak for themselves.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
HypeVR is developing volumetric video tech which we called “ a glimpse at the future of VR video ,” when we got to see it back in January. Now the company has adapted their system for Apple’s ARKit, showing how phone-based augmented reality can be used to view volumetric footage, and allow users to step through a portal into the footage.
A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio recordings of human speech and uses it to automatically generate matching mouth animation. The method has applications ranging from increased efficiency in animation pipelines to making social VR interactions more convincing by animating the speech of avatars in real-time in social VR settings.
IGN’s Lucy O’Brien traveled to Japan’s Shinjuku VR Zone , Bandai Namco’s newly opened VR arcade featuring bespoke VR games from top properties including Dragon Ball, Gundam, Evangelion, and yes, Mario Kart. O’Brien is seen on video describing her experience with Mario Kart Arcade GP VR , an officially licensed title made by Bandai Namco, available only at VR Zone.
Google released a preview version of ARCore for Android yesterday, the company’s answer to Apple’s ARKit. Since ARKit was released a few months ago, we’ve seen a bevy of really cool experiments and potential apps to come from developers from all over the world, but now it’s ARCore’s turn to shine. Developers looking to use ARCore to create augmented reality apps can start building right now on both the Pixel line and Samsung S8 line.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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