July, 2016

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The Mind Blowing Oculus Medium Art of Goro Fujita

VRScout

This artist is showing us the future of creativity with virtual sculpting. When we first tried Oculus’ new tool Medium at Connect last Fall, we were blown away by how intuitive and natural sculpting in VR could be. The sculpting system uses the company’s Touch hand controllers, giving you full control to create whatever you can dream up of. And its amazing.

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NVIDIA Says New Foveated Rendering Technique is More Efficient, Virtually Unnoticeable

Road to VR

NVIDIA Research has demonstrated a new method of foveated rendering which the company says is nearly invisible to users. Researchers behind the new approach say the method can drastically reduce rendering workload, allowing for more detailed virtual reality scenes. The human eye only really detects significant detail in a tiny area at the center of our field of vision, thanks to a small pit in the back of the retina called the fovea.

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New HTC Vive Releases for the Week of 06/26/16

UploadVR Between Realities podcast

I’m not going to lie to you: there aren’t any huge, earth-shattering releases this week. The post New HTC Vive Releases for the Week of 06/26/16 appeared first on UploadVR.

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TITANIC SINKING SIMULATOR IN VR | Fall of the Titanic (Oculus Rift: DK2)

VR Bites

A dream come true! You can now escape the Titanic while it’s sinking in Virtual Reality. Fall of the Titanic is a indie game that can be played on a monitor or with the Oculus Rift. You wake up in a small ship cabin and what you do after that is up to you. Be sure you don’t drown and make your way to the lifeboats. Have fun! [link]. Did you like this virtual reality video?

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Google dropped plans to make its own VR headset

Slashgear

You would think with all the excitement around the growing VR market following the release of the Oculus Rift and HTC Vive headsets that Google would be one of the next big tech companies to announce their own hardware. Turns out, they were considering just that. A new report from Recode reveals that Google was once working on stand-alone VR … Continue reading.

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53% of Consumers Likely to Purchase from Brands that Sponsor VR

VRScout

This latest consumer survey reveals positive feelings for VR among users and non-users alike, suggesting a powerful opportunity for marketers and other content creators. Greenlight VR has released their latest virtual reality consumer research, survey almost 1,300 U.S. consumers, ages 18-60. Among respondents, 71 percent agree that a brand that sponsors VR is forward-thinking and modern, while 52 percent would like to be associated with that brand.

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Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech

Road to VR

NVIDIA recently took the wraps off of Simultaneous Multi-projection, a new rendering technology built into the company’s latest series of ‘Pascal’ GPUs which is designed to enhance VR rendering performance. Nvidia says the tech is soon to come to Unreal Engine and Unity. As Nvidia recently explained, ‘Simultaneous Multi-projection’ (hereafter ‘SMP’) allows Pascal-based GPUs to render multiple views from the same origin point with just one geometry pass; rendering multiple views

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Ghostbusters: Dimension Showcases the Magic of The Void, The World’s Most Immersive VR Setup

UploadVR Between Realities podcast

When I was seven years old, I distinctly remember walking into my mother’s room and asking if I could form a Ghostbusters club. “What would this club do? The post Ghostbusters: Dimension Showcases the Magic of The Void, The World’s Most Immersive VR Setup appeared first on UploadVR.

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Recorder VR

VR Bites

Walk the streets of River Round in the skin of an authentic news camera. Make your story, records and first-person survives with Susan and Dan to unexpected dangers that await in this short virtual adventures. WP-Appbox: Recorder VR (0,99 €, Google Play) →.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google is building a virtual reality Chrome browser for Android

Slashgear

Virtual reality may be the future of entertainment - depending on who you ask - but the vast majority of content on the internet isn't set up to be consumed in VR headsets. That's something Google is working to change, testing a new "VR Shell" setting in the latest version of its Chrome Dev on Android that pipes the regular … Continue reading.

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Infographic: Healthcare uses of VR

Hypergrid Business

Scroll to the bottom of this article for the infographic. Virtual reality is a rapidly evolving market, which provides unlimited opportunities, and attracts a lot of newcomers.

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Scariest Thing at Comic-Con: American Horror Story VR

VRScout

Lay back and enter the nightmare world of American Horror Story in virtual reality. Among the highly anticipated VR experiences making their debut at San Diego Comic-Con this year like Mr. Robot and Suicide Squad , we still had one more at the top of our list we needed to check off before the four-day convention came to an end. Debuting publicly for the first time just outside the convention center at the Hilton Bayfront Park, FX built an immersive American Horror Story VR experience for fans in

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Dolby Atmos and Audio Objects for Narrative 360 VR

Road to VR

Sound is probably the second most important part of creating a compelling immersive VR experience, but it’s also usually put off to the end as an afterthought. The visual system is so dominant that this is not a huge surprise, but I thought that it’d be worth focusing on trends of immersive sound on the next four episodes of the Voices of VR podcast starting with Dolby Atmos’ solution for creating spatialized sound with audio objects.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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How Paul McCartney and Jaunt Are Using VR to Bring Storytelling Back to Music

UploadVR Between Realities podcast

Reach into the front sleeve of the Beatles’ White Album (1968), and you’ll find four glossy, high-quality prints—portraits of the late George Harrison and John Lennon, as well as those of Sir Paul McCartney and Ringo Starr. They are the sort of photographs you might see on the cover of a late-’60s issue of Rolling Stone ; in fact, two of them can be found on the John Lennon and Paul McCartney special collector’s editions of the magazine from 2012 and ’13, respectively.

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The Creator of Rick And Morty Finally Has His Dream VR Game

Wired VR

Owlchemy Labs debuted its first five-minute demo for an upcoming game on the HTC Vive The post The Creator of Rick And Morty Finally Has His Dream VR Game appeared first on WIRED.

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Samsung Gear VR 2 spied in import records

Slashgear

Samsung has been peddling its Gear VR virtual reality headset for a while now and the category hasn't exactly boomed yet. Despite there not being a huge number of people buying the Gear VR or other VR headsets at this point, Samsung didn’t have an issue selling out of the device early on. It appears that Samsung does have a … Continue reading.

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Second Life and OpenSim in VR using VorpX

Hypergrid Business

While CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim, there is another way to explore virtual worlds in VR – throughVorpX.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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We Survived The Void’s Ghostbusters Experience

VRScout

2 Spooky 4 Me. I was skeptical. I had heard incredible things about The Void , a custom ‘hyper reality’ experience that takes VR to the next level by incorporating real-life objects to interact with in-game. But would this temporary New York City version be just a cheesy-knockoff of the real facility in Utah? Just a lame marketing ploy to get people excited for the Ghostbusters reboot?

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‘Unlimited Corridor’ Video Shows Mind Bending ‘Infinite’ Redirected Walking

Road to VR

This video showcases a new redirected walking implementation project that creates an “unlimited” virtual corridor in a space just 5 x 7 metres in size. Redirected walking (RDW) is a technique which aims to maximise the physical space of a virtual reality playspace by tricking your senses. Or, “strongly modifying spatial perception” so that your mind believes, for example, that you’re body is travelling in a straight line where in reality, it’s traversing a car

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VR Infinite Gesture Plug-In Could Give You Force Powers

UploadVR Between Realities podcast

The VR Infinite Gesture plug-in for Unity is intended to help developers integrate gesture recognition technology into their software. Deep down many of us dreamed of wielding some magical energy like the Force in Star Wars or a freeze beam to stop people in their tracks. The post VR Infinite Gesture Plug-In Could Give You Force Powers appeared first on UploadVR.

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Is Everest VR the Most Immersive VR Experience?

VRWorld

In just a few weeks, the world of Virtual Reality Experiences (VRX) is going to get super immersive add-on. The first fully featured, 1.5 to 2 hour experience is coming to HTC Vive through Steam, Valve’s online store and undoubtedly world’s #1 e-tailer for games. Everest VR is being touted as one of key experiences which should drive the adoption of VR into mainstream.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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One Startup’s Quest to Save Refugees With Virtual Reality

Wired VR

The startup is deploying virtual reality as an empathy machine, capturing the world's most vulnerable in 360-degree misery. The post One Startup's Quest to Save Refugees With Virtual Reality appeared first on WIRED.

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Leap Motion offers hints of new VR tech

Hypergrid Business

Leap Motion CTO David Holz spent more than an hour and a half last Thursday night answering questions about virtual and augmented reality in front of an audience of more than 200 avatars in...

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Saturday: Watch Real Madrid vs. Chelsea Live in VR

VRScout

You can now watch world-class soccer live in virtual reality with NextVR. Soccer fans, rejoice. NextVR and Relevant Sports are broadcasting the 2016 International Champions Cup (ICC), a preseason tournament between some of Europe’s top clubs. Using the NextVR app you get to watch the best players in the world from the stands, on the field, and behind the goal without leaving your house or paying a dime. 2016 ICC Live VR Schedule.

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Facebook CEO: ‘In Five to Ten Years AR Will Be Where VR is Today’

Road to VR

Facebook CEO Mark Zuckerberg says the company is working seriously on augmented reality R&D, but he believes it will take time for the technology to catch up to where VR is today. In an interview with The Verge’s Casey Newton, Facebook’s Mark Zuckerberg talked about his views on the future of virtual and augmented reality. When it comes to augmented reality, Zuckerberg says that the company is “researching AR very seriously,” but sees consumerization of the technol

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly