August, 2016

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Deepak Chopra Hopes You’ll Find Your True Self in VR

VRScout

I’m in a vast open space under a beautiful Bodhi tree, the green-leafed branches stretching towards the heavens. I am calmed immediately, welcomed by chirping birds and nature sounds. The living color of the environment swirls around me, and I’m greeted by a soothing voice that is my guide throughout a deeply serene yet invigorating acid trip through the cosmos.

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Preview: ‘Alice VR’ is a Reality Bending Sci-Fi Puzzler for Rift and Vive

Road to VR

Alice VR is a sci-fi exploration puzzle game from Carbon Studio coming out soon for Oculus Rift, HTC Vive and OSVR. I was taken through three levels of the game, which studio co-founder and Art Director Aleksander Caban says is more or less in its final form now, barring professional voice overs and some bug fixes, that is. Loosely based on the characters and concepts from Lewis Carroll’s iconic Alice in Wonderland, Alice VR reimagines the beloved classic tale with a science fiction

Gaming 160
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Gamescom: Blue Effect VR

VR Bites

Blue Effect was one of the games that gave me a big smile on this year’s Gamescom. Blue Effect is a futuristic horror-survival first person shooter. While waiting at their booth, the developer was great and explaining the game to me. The demonstration was done with the HTC Vive , but a version for PlayStation VR and the Oculus Rift is also planned. In Blue Effect you are dropped off in a dark forgotten world, armed with a Blue orb and a futuristic pistol.

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VixenVR uses its years of game dev experience to create the future of Adult VR.

Cats and VR

CatsAndVR.com recently had the opportunity to check out several demos at the Kink.com Headquarters. Several companies showcased their respective 360° Adult video content but one company showed me that they are truly innovating Adult VR. I first discovered VixenVR while looking for 360° content on Youtube. The company had created a 360° experience from the AVN awards putting the viewer in a theater style setting.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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PlayStation VR Asks For A Surprisingly Large Play Space: 9.8.

AllThingsVR

PlayStation VR Asks For A Surprisingly Large Play Space: 9.8 feet by 6.2 feet A new brochure for the upcoming VR headset, recently shared over on Reddit , finally reveals the required tracking space for usage. It comes in at around 9.8 feet by 6.2 feet. The image pits the user squarely in the center of the PlayStation Camera’s cone of vision, which you’ll also need some extra space away from.

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Tips for Capturing Ultra High-Res VR Video

VRScout

Imagine standing in Peru on the edge of the highest peak on Machu Picchu, sitting in the front row of a Chanel fashion show at the Palais Royal, or witnessing the adrenaline rush of a gold medal sprinter at the Olympics in Rio. Virtual reality (VR) makes these types of experiences accessible from your couch. It’s an incredibly exciting tool that goes beyond mere entertainment or gaming, and it’s even more exciting to be involved at these early stages – freely experimenting and collectively build

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‘iRacing’ to Expand VR Support to HTC Vive in September Update

Road to VR

With a couple of weeks remaining in the current season, sim racing enthusiasts are beginning to anticipate iRacing’s next quarterly update, and Road to VR has received confirmation that it will include expanded VR support. Having rolled out its initial consumer VR update in June for the Oculus Rift , iRacing will add support for the HTC Vive headset in the next build, tentatively scheduled for September 6th.

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Acer bets on IMAX to make Star VR the Oculus-killer

Slashgear

Acer has opened up on just what it believes will make its Star VR headset a success in the face of Oculus, Vive, and Gear VR, bringing both the latest devices and some content partners to IFA 2016 in Berlin this week. Announced earlier in the year, Star VR is Acer's take on the growing virtual reality space, as it … Continue reading.

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Miniature sets pose unique challenges for 360-degree video shoots

Hypergrid Business

Filming a 360-degree video of a model train set isn’t like filming life-sized events and requires special techniques and equipment, according to a team of Norwegian entrepreneurs.

Video 107
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Get Trippy on the Vive with OmniPudding's Cube-Based Particle Simulator

Next Reality VR

Want proof that user experiences matter? Look no further than the HTC Vive and Omnipudding's particle generator, GPU Cubes VR, which lets you interact with thousands of colorful, cubic particles in a black void. If this was a simulator for your computer only, controlled with a mouse or keyboard, you'd be bored in seconds—but it's just simple, instant fun on the Vive.

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‘Notes on Blindness’ Uses VR to Tell a Story of Life Without Sight

UploadVR Between Realities podcast

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Cast of Stranger Things Freak Out in New VR Experience

VRScout

Netflix’s latest hit show Stranger Things has been brought to life in virtual reality. The eight part series that blends 80’s nostalgia with creepy thrills is giving the cast a terrifying adventure of their own — in VR. The Stranger Things cast took a break from promoting the show to try a new VR experience that puts you in the place of Winona Ryder’s characters as she patiently waits in her home to communicate with her missing son.

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First Look: ‘New Retro Arcade Neon’ Launches Today with All New Arcade Space, Multiplayer, Mini-games, and More

Road to VR

The much anticipated New Retro Arcade Neon , a totally revamped version of the lauded virtual reality arcade, finally lands on Steam today, built to take advantage of the HTC Vive. While the original New Retro Arcade , debuting on the second Oculus Rift development kit (DK2) back in 2014, began as a development learning exercise for a group of developers who formed together under the name Digital Cybercherries , its successor New Retro Arcade Neon is the now matured and lovingly detailed resul

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Valve opens up HTC Vive’s tracking tech for the good of VR

Slashgear

HTC and Valve are opening up the technology in Vive to third-party peripherals and accessories, hoping that a more flexible attitude to aftermarket add-ons will only improve virtual reality in the long run. The decision will see HTC, Valve, and Synapse all working with hardware manufacturers to offer software and technical support to develop accessories HTC and Valve themselves might … Continue reading.

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5 VR apps that help you be a better public speaker

Hypergrid Business

Public speaking is the single most common phobia, according to numerous studies. Now, virtual reality provides a low-stress way to overcome this fear and improve speaking skills.

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Meet the First 4K VR Headset

VRWorld

While the initial development of VR HMD’s (Head Mounted Devices i.e. headsets) is coming out of United States, Taiwan and Singapore, it is widely expected that the next generation of VR devices, and most progress will come out of China. There are over a hundred headset manufacturers, and while some have doubtful track record – there are many manufacturers that see VR as the ticked for their “place in the Sun” One such vendor is PIMAX.

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Apple Patented An iPhone Compatible Wireless VR Headset

UploadVR Between Realities podcast

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst. You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Microsoft and Intel teaming up to influence the development of VR/AR with mixed reality headset Project Alloy. Deepak Chopra wants to guide your VR meditation and STRATA uses your biometric data as a control scheme.

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This VR Experiment Generates Beautiful Worlds From Your Biometrics

Road to VR

STRATA is a new virtual reality experiment from The Mill that taps into biometric data – heart rate, breathing etc. – and produces beautiful procedurally generated worlds to match. No Man’s Sky is the latest and possibly the most high profile example of procedurally generated virtual environments, where in theory no world you ever visit is the same as the last, based on a series of algorithms and systems defined by the programmers.

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Stranger Things featured in Netflix’s first 360-degree video

Slashgear

In case you haven't heard, the new show Stranger Things is Netflix's latest binge-watching hit. It just debuted a few weeks ago, and now fans are already clamoring for a second season. With the series as popular as it is right now, it makes sense that Netflix would feature it in its first 360-degree video experiment. While it's only two … Continue reading.

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The path to a VR metaverse

Hypergrid Business

I got into writing about OpenSim back in 2009 because it seemed to be, at the time, the best path to an open-source, peer-to-peer metaverse.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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China Now Leads the Server Race: Meet the Phytium MARS Processor

VRWorld

Two decades ago, the US high end microprocessor industry was a lively, diverse market where about five various instruction set architectures battled it out across the workstation and server fields. You had choices like DEC’s Alpha – the speed leader; MIPS – the Silicon Graphics heart; SPARC from Sun Microsystems, IBM POWER , HP PA , the nascent X86 , and a few custom architectures for MPP massive parallel processing, for instance.

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Damaged Core Review: Meet The New King of VR Shooters

UploadVR Between Realities podcast

Gaming 189
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The First VR Music Video Made in Tilt Brush is Spectacular

VRScout

Captivating is an understatement. Tilt Brush has become a hit within the VR community, giving artists and amateurs alike a whole new perspective in which to create. So honestly it’s not all that shocking that users are taking this app in exciting new directions that push what can be done within the amazing tool. One of the more amazing creations debuted on YouTube last week as indie rock/pop group Ball Park Music released a music video to their track Whipping Boy made entirely with the HTC Vive

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‘Jesus VR’ Claims First Ever Feature-length VR Film, to Preview at Venice Film Festival

Road to VR

Jesus VR: The Story of Christ , an upcoming feature-length 360 film, is getting its first public preview at this year’s Venice Film Festival. Hailed as the world’s first ever feature length VR film production, the 90-minute movie depicts the life, works, and death of Jesus of Nazareth. Jesus VR will be shown in the festival’s new VR theater, a space on the second floor of the Venice Casino that will house 50 VR headsets.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly