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I’m in a vast open space under a beautiful Bodhi tree, the green-leafed branches stretching towards the heavens. I am calmed immediately, welcomed by chirping birds and nature sounds. The living color of the environment swirls around me, and I’m greeted by a soothing voice that is my guide throughout a deeply serene yet invigorating acid trip through the cosmos.
Jesus VR: The Story of Christ , an upcoming feature-length 360 film, is getting its first public preview at this year’s Venice Film Festival. Hailed as the world’s first ever feature length VR film production, the 90-minute movie depicts the life, works, and death of Jesus of Nazareth. Jesus VR will be shown in the festival’s new VR theater, a space on the second floor of the Venice Casino that will house 50 VR headsets.
Blue Effect was one of the games that gave me a big smile on this year’s Gamescom. Blue Effect is a futuristic horror-survival first person shooter. While waiting at their booth, the developer was great and explaining the game to me. The demonstration was done with the HTC Vive , but a version for PlayStation VR and the Oculus Rift is also planned. In Blue Effect you are dropped off in a dark forgotten world, armed with a Blue orb and a futuristic pistol.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
CatsAndVR.com recently had the opportunity to check out several demos at the Kink.com Headquarters. Several companies showcased their respective 360° Adult video content but one company showed me that they are truly innovating Adult VR. I first discovered VixenVR while looking for 360° content on Youtube. The company had created a 360° experience from the AVN awards putting the viewer in a theater style setting.
Imagine standing in Peru on the edge of the highest peak on Machu Picchu, sitting in the front row of a Chanel fashion show at the Palais Royal, or witnessing the adrenaline rush of a gold medal sprinter at the Olympics in Rio. Virtual reality (VR) makes these types of experiences accessible from your couch. It’s an incredibly exciting tool that goes beyond mere entertainment or gaming, and it’s even more exciting to be involved at these early stages – freely experimenting and collectively build
Imagine standing in Peru on the edge of the highest peak on Machu Picchu, sitting in the front row of a Chanel fashion show at the Palais Royal, or witnessing the adrenaline rush of a gold medal sprinter at the Olympics in Rio. Virtual reality (VR) makes these types of experiences accessible from your couch. It’s an incredibly exciting tool that goes beyond mere entertainment or gaming, and it’s even more exciting to be involved at these early stages – freely experimenting and collectively build
Netflix’s latest hit show Stranger Things has been brought to life in virtual reality. The eight part series that blends 80’s nostalgia with creepy thrills is giving the cast a terrifying adventure of their own — in VR. The Stranger Things cast took a break from promoting the show to try a new VR experience that puts you in the place of Winona Ryder’s characters as she patiently waits in her home to communicate with her missing son.
Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst. You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Microsoft and Intel teaming up to influence the development of VR/AR with mixed reality headset Project Alloy. Deepak Chopra wants to guide your VR meditation and STRATA uses your biometric data as a control scheme.
Captivating is an understatement. Tilt Brush has become a hit within the VR community, giving artists and amateurs alike a whole new perspective in which to create. So honestly it’s not all that shocking that users are taking this app in exciting new directions that push what can be done within the amazing tool. One of the more amazing creations debuted on YouTube last week as indie rock/pop group Ball Park Music released a music video to their track Whipping Boy made entirely with the HTC Vive
Advertisers and agencies will soon have another way to market their content through the use of bite sized 360-degree video on the increasingly popular application known as Snapchat. The first brand to deploy the new Snapchat feature was Sony Pictures Entertainment (SPE) who released a campaign to promote their latest thriller called ‘Don’t Breathe’.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Last week we announced NextVR’s live coverage of the International Champions Cup (ICC) on Gear VR. Well, today is your last chance to get down on the field at Metlife Stadium as Real Madrid takes on Bayern Munich after handing down a beating to Chelsea during Saturday’s broadcast. The best part? You don’t have to go to New Jersey. How to Watch.
Not to long ago my friend said, “One day a kid will create an Oscar winning short-film in their bedroom.” The idea behind that statement fascinated me. If that was said just ten years ago it would be considered preposterous. Filmmakers in earshot would have bursted into laughter at the mere thought of it. But in 2016, the thought seems totally reasonable, highly likely even.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Microsoft have just launched a new HoloLens ‘Commercial Suite’ which packages the augmented reality visor as ready for business with numerous new features and benefits for business buyers. Microsoft’s augmented reality visor HoloLens has been available to developers for some time, with the development kit edition of the device originally launched in October last year, with buyers asked to lay down a cool $3000 for the privilege.
The park is green, the mother behind me. She pushes my stroller perfectly straight; we glide across the pavement, green at either side. I face forward and listen to her voice, the only one audible in the park. On her cell she’s speaking about herself and me in the way one speaks about preverbal children in their presence: as though their presence and awareness flicker on and then off when the speaker addresses and then ceases addressing them.
Google, who has now has several major VR initiatives underway, notes major gains in interest in virtual reality and 360 degree video capture and sharing. The company is now prompting brands to consider what role VR will play in their marketing strategies. Google was one of the earliest major companies to jump into the modern virtual reality space, announcing their now well known Cardboard project back in June of 2014.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Dance is a natural fit for a virtual reality setting, as it is theatric by nature, and movement does well to keep and guide viewer attention, something that is a current challenge within the VR content creation space. It’s surprising then that it has taken so long for a company to make a quality ballet-centric piece. Enter Night Fall , created by VR company &samhound in collaboration with Dutch National Ballet and Samsung, a piece that promises to immerse audiences in dance story.
He painted his proposal in virtual reality and let her reveal the question. Standing in a room with HTC Vive headset on and controllers in hand, Autumn began reading a love letter painted in virtual reality by her boyfriend. The hand-painted note ended with “I have something to ask you.”. Autumn then transported herself through a waterfall to reveal a mystical smoke filled room where she stood in front of a giant hand-painted heart and box with a bow resting on top.
Meet the Nosulus Rift. This is not a joke. No, seriously… Virtual reality is great for seeing and hearing new worlds and experiencing new adventures. But don’t you wish you could smell all those cool, new places you visit? Ubisoft definitely would as apparent by the announcement of their new smell-tech VR device, the Nosulus Rift. YES! I’m all in!
The virtual and augmented reality industry is just starting to take off. According to research from the International Data Corporation (IDC), worldwide revenues for the augmented reality and virtual reality (AR/VR) market is forecast to grow from $5.2 billion in 2016 to more than $162 billion in 2020. More than half of the revenue will come from VR/AR hardware sales.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Back toward the end of 2015, light field camera company Lytro announced a major turn toward the VR market with the introduction of ‘Immerge’, a light field camera made for capturing data which can be played back as VR video with positional tracking. Now the company is showing the first footage shot with the camera. Lytro has made point-and-shoot consumer light field cameras since 2012.
The New Zealand Fire Service is testing fireproof 360 camera rigs that could one day save lives. House fires can be difficult for the average person to ever comprehend without experiencing one in person. The destructive force of a structure fire is fast and disorienting — making proper escape planning and preparation key. That’s why the New Zealand Fire Service is turning up the heat and testing some new 360° video camera rigs to help prepare citizens for a crisis situation and hopefully reduce
You’ll soon shop for your next outfit in VR. Not satisfied with disrupting China’s financial transaction industry, the Chinese Internet giant Alibaba now wants to enable consumers to purchase almost anything in VR with its new BUY+ service. Through its Alipay service, Alibaba has already captured over 70% of the mobile payments market in China enabling users to buy goods and services both online and in store.
Last year, light-field camera startup Lytro pivoted away from their struggling consumer camera business and redirected focus on their new light field VR camera for professionals, dubbing it the Immerge. Now after almost a year since teasing the massive orb-shaped camera rig, Lytro is finally showing footage captured by Immerge for the first time. The company unveiled a 30-second demo clip Tuesday showing a user experiencing footage from the new light field VR camera.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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