April, 2017

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Google Earth VR Adds Search and Oculus Rift Support

VRScout

VR’s killer app just got a major update. It was six months ago when Google launched a VR version of Google Earth for the HTC Vive. And still to this day, Google Earth VR remains one of the best, if not the best, app experiences available in VR. An app with such a mass appeal like Google’s Tilt Brush, Earth VR lets you visit locations around the world in 3D.

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Oculus Teases Unreleased ‘Quill’ Animation Tools

Road to VR

Oculus has provided an unreleased build of the Quill VR paint app to an artist to experiment with animation features. Released earlier this year, Quill allows users to create still 3D drawings in VR. Using the new animation tools artist Goro Fujita shows what the app’s animation tools can do. Oculus Story Studio, the company’s VR film division, built Quill initially as an internal tool for creating the VR film Dear Angelica.

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How Virtual Reality Can Be Used To Fight Racism And Prejudice In Society

UploadVR Between Realities podcast

I always thought I’d be more prepared for “the talk” than my parents were. It would be a priority of mine to have historic references on hand, pull from life experiences, maybe even pick out an educational video from the library – you know, make things easier on myself. I made sure to learn as much as I could about this topic so that, by the time it was my turn to have that serious sit down with my kids, I would be ready for their questions.

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Samsung C-Lab’s FaceSense uses your face to navigate VR

Slashgear

One of the biggest hurdles to virtual and augmented reality today isn’t really the display. We’ve pretty much gotten that down. What breaks the illusion of the made-up worlds is, in fact, our input methods. While our eyes and ears are deceived into believing the immersion, our hands aren’t. While the likes of Oculus and Vive are grappling with coming … Continue reading.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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AltspaceVR launches Women in VR talk show

Hypergrid Business

AltspaceVR , a social virtual reality platform, has launched a talk show focused on women in virtual reality that is taped before a live audience — well, live virtual audience. The show was launched on March 8, in honor of International Women’s Day , to celebrate and capture some of the wonderful stories of women leading in virtual reality. The show’s first guest was virtual reality evangelist Eva Hoerth.

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Big Ideas in VR: The Space is the Story

VRScout

This post is part of an ongoing series about writing, storytelling, and critique in VR, in partnership with Galatea , a writing and narrative design management tool for immersive stories. Storytelling in VR: the elusive holy grail. Everyone is trying to discover the “way to go”— that project or handbook that comes along and instantly enlightens us all on how to tell stories in this wonderful medium they way they’re meant to be told.

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Facebook Doubles Down on Social VR with Spaces—Now in Beta

VRScout

During Facebook’s annual F8 developer conference , Head of Social VR Rachel Franklin took the stage to show off the company’s latest efforts to make VR more social. Now Facebook friends can join you in VR in the Rift with Facebook Spaces. The new VR app takes some of the best social features of Facebook and brings them into your VR space, letting you spend time with friends and family like you’re really there.

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How Fashion Brands Are Using VR

VRScout

Who said VR was just for gamers? From Sephora’s latest AR app update , a VR perfume commercial starring the one and only Kate Moss, to a HoloLens powered dressing room –the fashion industry has proven that VR and AR is en vogue through a range of experiences over the years. Here’s a roundup of some of VR’s more glamorous moments: Kate Moss Stars in the First Ever VR Perfume Ad.

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This College Acceptance Letter Came With A VR Viewer

VRScout

This is that time of the year when millions of high school seniors sprint home after school hoping to find a super thick envelope stuffed into the mailbox from the dream college that they’ve applied to, or in some cases, ANY college they’ve applied to. This year, students who applied and have been accepted by Skidmore College, a small liberal arts college located in Upstate NY, will find something slightly different in their mailbox.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Introducing Google’s Next-Generation VR Camera

VRScout

The Yi Halo has 17 lenses and costs $17,000. Google has officially unveiled their next generation Jump camera — the Yi Halo. Announced at the NAB conference in Las Vegas Monday, the Xiaomi-backed Yi has partnered with Google to bring a new professional camera to the market with some much needed improvements. The Yi Halo is a $16,999 17-camera rig capable of shooting stereoscopic video in 8K resolution at 30 frames per second, or 5.8K at 60 frames per second.

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HTC Vive Launches Viveport Subscriptions

VRScout

Vive is turning one today — marking a year since those giant black and teal boxes began showing up at doors across the globe. And to celebrate HTC Vive’s first birthday, HTC has launched their first, and likely industry first, VR app subscription service. Viveport Subscription comes at a time when VR app libraries continue to grow, making it more challenging to decide on what you should or should not purchase.

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‘Rose Colored’ is a Haunting Vision of Love in Augmented Reality

VRScout

Walking through the packed floor of VRLA this past weekend, I was overwhelmed with high-tech gadgets and the ways we can now propel ourselves into immersive worlds. We can teleport to other time periods , fight dozens of robots (while also being a robot) and collect holographic easter eggs. Yet, as we augment our senses, just what are we subtracting?

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Smithsonian’s First VR Exhibit Puts You ‘Inside the Astronaut’s Helmet’

VRScout

The Smithsonian launched its first virtual reality attraction at The National Air and Space Museum in Washington D.C. on Wednesday. The four-person ride, called the “VR Transporter,” tests if you have what it takes to be an astronaut. “Most of us can only dream about being in space, but now Smithsonian visitors can have the sensation of actually going there,” said Zarth Bertsch, theaters and entertainment director at The Smithsonian, in a press release.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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VR Needs To Branch Out Into Interactive Narrative

VRScout

Netflix and disruption go together like Oculus and Rift. Never one to rest on its laurels, the company is continually looking for ways to shake things up. So it shouldn’t come as a surprise that the streaming service is toying with the idea of breaking away from narrative norms by experimenting with ‘interactive storytelling’. The idea of interactive storytelling, although dismissed by some cynics as a clunky moving-image version of childhood choose-your-own-adventure books , is something that f

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‘Hallelujah’ Experience Bridges Gap Between 360 Video And VR

VRScout

The latest Within original blows away Tribeca audiences with exciting new light-field technology. One of my favorite things to do while rocking a VR headset is binge watch various 360-degree videos from platforms such as YouTube, Jaunt or Within. They’re simple to access, easy to watch and plentiful. As entertaining as they can be however, most examples of the still-budding medium lack many of the features that add the extra level of immersion shown by more advanced VR experiences.

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Carnegie Museum Takes You To 2020 Dystopias in VR

VRScout

A new VR exhibit at the Carnegie Museum of Art gives us a glimpse of dystopias in our near future. Styles and Customs of the 2020s , developed by New York studio Scatter and art collective DIS , transports you to fictional landscapes with four separate 3-minute experiences. It presents “a digital dystopia inflected by rapid climate change, social unrest, and shifting global economics,” reads a Carnegie Museum of Art blog post.

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Sony Announces ‘Smurfs’ Mixed Reality HoloLens Game

VRScout

The latest Smurfs film gets it’s own mixed reality children’s game for Microsoft’s HoloLens. Sony’s latest edition to the Smurf reboot anthology, Smurfs: The Lost Village hits theaters today once again bringing the iconic 80’s characters back from the dead much to the delight of children and nostalgic adults everywhere. The marketing team is doing everything it can to fill the seats of the animated children’s adventure, but after shelling out an outrageous $150 million in promotional support for

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Goro Fujita’s Mind Blowing Animated Quill Illustration

VRScout

The immersive artist spent 80 hours creating the masterpiece. Immersive artist Goro Fujita is back at it again. The Art Director at Oculus Story Studio who’s blown our minds in the past with his virtual sculpting in Medium and dream world teasers using Oculus’ Quill app, is now showing off an unreleased update to Quill that let’s you animate illustrations.

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‘Alien’, ‘Blade Runner’ Director Ridley Scott Launches VR Film Division

Road to VR

Ridley Scott Associates (RSA), the film production company of famed director Ridley Scott, is launching RSA VR, a new division dedicated to the production of high-end immersive films using VR, AR, and mixed reality. Scott and co. is known for work on acclaimed films such as Alien (1979) , Blade Runner (1982) , Gladiator (2000) , Black Hawk Down (2001) , and more throughout his career as a director now going on 40 years.

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Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

Road to VR

7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. The device, which will go on sale initially as a development kit in China this month, uses a series of IR LEDs and a near-eye camera to track the player’s eyes in real-time, enabling a range of potential benefits for VR.

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Lytro’s Latest VR Light-field Camera is Huge, and Hugely Improved

Road to VR

In the last few years, Lytro has made a major pivot away from consumer-facing digital camera products now to high-end production cameras and tools, with a major part of the company’s focus on the ‘Immerge’ light-field camera for VR. In February, Lytro announced it had raised another $60 million to continue developing the tech. I recently stopped by the company’s offices to see the latest version of the camera and the major improvements in capture quality that come with i

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Adobe Shows Method to Create Volumetric VR Video From Flat 360 Captures

Road to VR

With a new technique, Adobe wants to turn normal monoscopic 360-degree video into a more immersive 3D experience, complete with a level of depth information that promises to give the user the ability to shift their physical vantage point in a way currently only possible with special volumetric cameras—and all with your off-the-shelf 360 camera rig. Announced by Adobe’s head of research Gavin Miller at National Association of Broadcasters Show (NAB) in Las Vegas this week and originally re

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‘Rick and Morty’ VR Game is Releasing on Oculus Rift and HTC Vive April 20th

Road to VR

Rick and Morty are finally making their way to VR in Rick and Morty: Virtual Rick-ality. Coming to HTC Vive and Oculus Rift headsets on Steam and Oculus Home, you can take part in the dimension-hopping adventure starting Thursday, April 20th for for $29.99. Created by Adult Swim Games and Owlchemy Labs , makers of the tongue-in-cheek VR game Job Simulator (2016) , Rick and Morty: Virtual Rick-ality is said to be a “fast-paced, chaotic VR adventure.” So expect plenty of puzzles and

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Apple Points to VR as One Reason Why Next Mac Pro Needs to be More Powerful

Road to VR

At present, modern VR is largely unsupported on Apple computers, largely because many of the company’s systems do not meet the recommended hardware specifications. Apple may rarely hint at it, but the company is thinking about VR… and so are its customers. Recently the company has admitted that the current Mac Pro isn’t standing up to the needs of some of its customers, and VR is one reason why.

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Exclusive: Meta 2 AR Demos Revealed in Full

Road to VR

Outside of a few demonstrations at tradeshows, Meta has only give glimpses of the content on its impressive AR headset dev kit in short clips. During a recent visit to the company’s Silicon Valley headquarters to catch the latest improvements to the headset, I got to see a selection of demo content which Meta has allowed Road to VR to capture and share in full for the first time.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly