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Just in time for the 2015 Football season to kickoff, teams from the NFL are investing in SIDEKIQ , the virtual reality football-simulator software, for training their QB’s. EON Sports VR developed SIDEKIQ which simulates the speed of an NFL game, allowing the user to tailor a virtual game to their perspective. Jay Crawford says players can gain endless reps in a day without punishing hits on the Quarterback.
Recently, I was up late at night watching Jackass 2. You should know that I consider this to be an important part of my job at VR Playhouse. In one of the film’s stunts, the team had built a full pipe that they were trying to ride using what looked like a tiny, two-stroke pocket bike. The sequence mainly consisted of riders falling, over and over, taking their trademarked joy in their own pain.
Over the past two years, Sensics has been working with our customer Visionize and a group of researchers from the Wilmer Eye Institute at Johns Hopkins University on applying the group's combined expertise towards creating a solution to help people with vision disabilities. The Los Angeles Times published a story today about one of the models in this line.
We’ve come a long way since we first launched the Leap Motion Controller two years ago. Today, we’re marking the occasion by announcing our second annual 3D Jam! For six weeks, starting on Sept. 28th, developers around the world will build innovative experiences for virtual reality, desktop, mobile, and beyond. Since we released our technology to the world, we’ve been constantly working to bring new tools and assets to developers building with the Leap Motion platform.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Bring out a pair of those old red-cyan anaglyph glasses and take a look at the image above. Next, follow it up by looking at the image below: Depth Ramps in Stereoscopic VR production: The images are the start and end frames of a “Depth Ramp” In conventional stereoscopic 3D film production, a Stereographer works first with the Director and Cinematographer to plot out the depth-script of how events (shots/scenes) will flow as the narrative progresses along.
If you are a filmmaker who wants to learn how to produce immersive video content for virtual reality headsets, then we have exciting news for you: we’re building an online video course ! But why should you listen to us? Well, according to the Danish physicist Niels Bohr: “ An expert is a person who has made all the mistakes that can be made in a very narrow field.
If you are a filmmaker who wants to learn how to produce immersive video content for virtual reality headsets, then we have exciting news for you: we’re building an online video course ! But why should you listen to us? Well, according to the Danish physicist Niels Bohr: “ An expert is a person who has made all the mistakes that can be made in a very narrow field.
Virtual Reality Porn is Here Everyone knew it was coming, and some manufacturers have already said they didn’t care ; but perhaps earlier than anyone expected, the first dedicated virtual reality porn scene from an established adult entertainment brand is here. The techno-smut comes from Naughty America , and is an entry into its ‘2 Chicks Same Time’ series.
Cinematic VR Distribution Platforms: As we get nearer to completion of our “Cinematic VR” novel – Dirrogate: Memories with Maya, the search has begun for distribution platforms. At first glance, there seems to be many avenues for distribution – VR hosting platforms. In no particular order or preference, there’s: Vrideo LittlStar Oculus Share WEARVR MilkVR and of course Youtube 360.
Have you ever received an MRI scan back from the lab and thought to yourself, “I’m not sure how even a medical professional could derive any insightful information from this blast of murky images?” You’re not alone. But what if, instead of having your doctor’s obtuse interpretation suffice, you could physically walk through your ailment with your doctor in VR, parsing and pointing out the nuances of pain felt within pieces of inflamed tendons or nerves or sections of your brain?
Early last month, Leap Motion kicked off our internal hackathon with a round of pitch sessions. This basically involves everyone bouncing crazy ideas off each other to see which ones would stick. One of our tracking engineers suggested using our prototype Dragonfly module to augment a physical display with virtual widgets. Our team of five ran with this concept to create AR Screen.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Ever wanted to set a course for Farpoint Station, punch your robot buddy, and push a spaceship into overdrive? Make it so. Designed as an experimental research project for hybrid interfaces, our VR Cockpit demo is now available for Windows (64-bit only) on our Developer Gallery. The demo puts you in control using a combination of Leap Motion interaction and a fully integrated Hands On Throttle and Stick (HOTAS) control system.
Hackathons are a great way to jumpstart creativity, especially when honor and glory are on the line. Recently, Leap Motion kicked off one of our internal hackathons, where small teams pitch and develop quick demos over the course of two days. After one of our engineers posted a video of AR Screen – a project using the Dragonfly module prototype to create an augmented reality work environment – the video soon went viral and was later featured on Wired.
Boom! The white globe in front of you explodes into an array of color and light. A fraction of a second later – whoosh! – glowing stars streak past your head, leaving you in their colorful wake. Reaching toward the holographic interface, with the motion of a single finger, you take control of time itself. The firework slows. Stops. Then it begins to recede back to the center.
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