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Infinite Instrument’s customizable interface is proving to be an effective tool for physically disabled musicians. Performance Without Barriers , a research group specializing in digital music interfaces for disabled musicians, has begun employing VR technology as part of their project to empower musicians suffering from physical disabilities that prevent them from being able to operate conventional instruments.
Two weeks ago, I have traveled a bit around Europe and I have visited some beautiful cities. One of this incredible places has been Prague , that in my opinion is a marvelous city that everyone should visit. Apart from the splendid Cathedral and the tasty Trdelnik, Prague also features an interesting Virtual Reality startup: VRgineers. Me, super excited in front of the VRgineers’s office.
This app helps you make up your mind with ultra-realistic Augmented Reality menus. Part of the experience of going to a good restaurant is being presented with lots of tempting choices. When faced with page upon page of delicious and intriguing descriptions, some of us fall back on trusty favourites (my husband will order a steak nine times out of ten) while others enjoy trying new things.
HTC announced a new product out of left field here at Mobile World Congress (MWC) this week, the 5G Hub mobile hotspot that includes a media streaming device, a digital assistant, and Internet access point for up to 20 concurrent devices. HTC’s growing focus on virtual reality has also led it to include what the company says will be one of the first devices to deliver on the promise of cloud-based app rendering for VR headsets.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Snapchat made augmented reality selfie effects famous, with Facebook copying the feature across its mobile apps. Of course, others have followed, but their face tracking apps often pale in comparison to the original. Now, Google is giving Android developers the keys to adding face filters to their apps as well. On Friday, Google detailed the AR features coming to Android via ARCore 1.7.
“Audica started as a passion project for a small team of developers within Harmonix. We chose to launch Audica into Early Access because we believe we have a compelling core game that we can develop into the next must-play rhythm game with your help. One of the benefits of a small team is that we’re nimble and can quickly act on community feedback, making Audica an ideal fit for Early Access.
“Audica started as a passion project for a small team of developers within Harmonix. We chose to launch Audica into Early Access because we believe we have a compelling core game that we can develop into the next must-play rhythm game with your help. One of the benefits of a small team is that we’re nimble and can quickly act on community feedback, making Audica an ideal fit for Early Access.
The internet’s most reliable media player is getting its fourth major update. In terms of quality, there are few consumer media players more flexible than VLC. A staple among PC users since 2001, the orange traffic cone icon has become a legendary piece of software, serving as a beacon of hope for those struggling to find a player compatible with whatever bizarre file type they ripped off of LimeWire.
You all know that I am a big fan of the Kinect. My story in the virtual reality ecosystem is deeply interwoven to the presence of this sensor , since I entered the VR field in 2014 with a startup on full body virtual reality (called Immotionar ) that was able to offer the user its full body in VR thanks to the mixing of an array of Kinects and a VR headset.
Lush’s new concept shops are leveraging innovative technology to create a package-free customer experience. With awareness of plastic pollution at an all-time high, Lush’s newest Naked shops offer literally hundreds of innovative and plastic packaging-free alternatives to your favourite cosmetics, and technology plays a key role in making that work.
LetinAR, a Korea-based startup developing optical solutions for AR headsets and smartglasses, showed off a new implementation of their ‘pin mirror’ optical tech at Mobile World Congress (MWC) this week, bringing a sharp image quality, a large range of focal depth, and a field of view (FOV) that rivals many of the bigger players who instead use waveguide-based optics.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Lebron James, or King James to his royal subjects, is extending the reach of his kingdom beyond basketball and into the realm of augmented reality. The NBA superstar, in his role as pitchman for Nike, is the centerpiece for a new in-store Snapchat AR advertisement at the House of Hoops by Foot Locker store on the Hollywood & Highland Center in Los Angeles.
Today, at MWC 2019, Alex Kipman went on stage together with Satya Nadella and Julia White to announce the new HoloLens 2. They teased a lot of interesting features and services of the device, and left the remaining technical details to some technical sheets on Microsoft website. So, let’s see what we know regarding the headset! FOV. First things first: we were all curious about the field of view of the new HoloLens.
168 hours. Multiple headsets. One fascinating livestream. What’s the longest amount of time you’ve spent immersed in VR? Three, maybe four hours? Don’t worry, I won’t judge. After all, it’s easy to lose track of time while slicing through colored blocks in Beat Saber or hunting down enemy squads in Onward. But just how long is too long exactly? Jak Wilmot, a content producer specializing in VR, has been pondering this exact question himself; so much so that the brave virtual reality enthusiast i
The Jarvish AR motorcycle helmet combines form and function into one cutting-edge package. It’s really a stroke of genius when you stop and think about it. On the one hand, there’s the growing appetite for augmented reality functionality among consumers; having real-time, hands-free digital information and applications overlaid onto our surroundings is, after all, the logical next step from the way we’ve become used to looking up information on mobile phones and interacting with AI voice assista
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
New research shows how immersive technology can help patients treat recurring nightmare syndrome. In the US, between 1/2 and 2/3 of children and up to 15% of adults have frequent nightmares. This has serious clinical effects for sufferers, including not only distress, but chronic loss of sleep and generalized anxiety. And yet, access to effective treatment for the condition is still a problem.
Kellogg’s see’s 18% bump in sales through VR marketing research. The next time you’re shopping looking at items neatly stacked on shelves in every aisle – some high, some low, some with promotional signage – take note that where supermarket employees place these products isn’t random. There is actually quite a bit of research and science that goes into the process of deciding where to place your favorite snacks on the supermarket shelves for maximum exposure.
The company is taking a “quality-first” approach in regards to their standalone headset. As we grow closer to the release of the Oculus Quest, creators are already underway developing a new helping of games and experiences capable of harnessing the standalone devices 6DoF capabilities and inside-out tracking. With the latest addition to their VR ecosystem, Oculus is taking notes from previous releases on both the Oculus Rift and Oculus Go to ensure that only high-quality, AAA content makes its w
Experience with CAD not required. There are a lot of steps involved when it comes to designing a car. It first starts with a simple sketch or a series of sketches that will go through a series of changes until engineering needs are met. Then, 2D renderings become 3D models, more tweaks and changes are made, and additional 3D models are developed until an actual drivable prototype is built.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
The future of fitness could be virtual thanks to companies such as YUR. YUR, short for “why you are,” wants to make fitness more entertaining and accessible, starting with their first product — the YURfit Plug-in, which will track the calories you burn while playing in VR. The product uses tracking data to monitor the movement of the motion controllers and headset to understand roughly how many calories players burn while playing VR games, similar to how FitBit devices track your steps and
A Viennese start-up is the first company from Austria to be accepted to Berkeley SkyDeck accelerator. Artivive recently beat over 600 competing entries to become the first Austrian start-up to join the Berkeley SkyDeck program (considered one of the top ten accelerator programs in the world). The latest six-month cycle begins in January and also includes a six-digit investment amount.
This Augmented Reality smart motorcycle helmet is as cool as it sounds, and looks good in the bargain. Having real-time, hands-free digital information and applications overlaid onto our surroundings is the next step from looking up information on mobile phones and interacting with AI voice assistants Click To Tweet. It’s really a stroke of genius when you stop and think about it.
Mattel uses top tech from Spatial and HoloLens to accelerate play innovation. This week thousands of people descended on Barcelona, Spain for Mobile World Congress where Microsoft has already unveiled the HoloLens 2 , the next generation of Microsoft mixed reality. It features a larger field-of-view, more comfort, and industry leading value right out of the box.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Are we finally getting closer to affordable, good-looking AR wearables? Let’s face it, humans are vain and fickle creatures, so the fact that most HMDs look dorky as heck doesn’t really help with the whole mass market adoption issue. Magic Leap makes you look like a Minion, and even though I personally think the HoloLens looks much cooler (hey, what can I say, I’m a geek) I will also admit that it feels on the heavy side after prolonged use.
‘Sol Raiders’ lays the groundwork for a global competitive VR platform. In a city bursting at the seams with every conceivable vice one could crave, entertainment is king. Stand-up comedy, live music, lavish nightclubs, high-stakes gambling, it’s all there in spades. At the MGM Grand however, location-based VR specialists Zero Latency are offering an entirely new experience that may just bring a competitive edge to the Vegas strip.
Disney Animations first attempt at virtual storytelling is unlike anything you’ve seen before. When Disney revealed their plans to develop an animated short story designed specifically for virtual reality, no one knew what to expect. On one hand you have VR, a growing medium that has still yet to find its place in the world of filmmaking; and on the other you have Walt Disney Animation Studios, one of the most celebrated animation studios in the industry thanks to an endless string of hits, incl
Microsoft is set to announce their HoloLens 2 in February. Do these patents show the future of Microsoft’s AR device? There’s currently a lot of discussion surrounding Microsoft’s HoloLens 2, which is rumored to be making its unveiling at Mobile World Congress in February. We don’t know too many of the details around the device as of yet, but one thing is for sure, Microsoft’s next iteration of AR headset technology is definitely on the way.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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