December, 2018

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What is mediated reality and how I experimented with it on the Vive Focus

The Ghost Howls

Less is more. So, when everyone is trying to do augmented reality, I’m sitting here trying to do the opposite, that is Diminished Reality (and Mediated Reality in general). . Spend one minute and watch the two videos below , where I play as a magician and show you the results of my crazy experiments. Notice that there is no post-processing in the parts seen from inside the headset.

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U.S. Army To Receive 100,000 Microsoft HoloLens Headsets

VRScout

Microsoft lands $479M contract to put the MR headsets into the hands of soldiers in active combat zones. Mixed reality will be joining the ranks of the U.S. Army thanks to a huge $479 million contract between the legendary military branch and Microsoft. According to a Bloomberg article, Microsoft HoloLens technology will be used to increase the lethality of soldiers by enhancing their ability to detect, decide, and engage the enemy.

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Making Intelligent Avatars in AR

Tech Trends VR

Artie is an AI engine that creates entertaining and highly interactive avatars for use in Augmented Reality. The ability to create engaging avatars is of course crucial if Social Immersive experiences and platforms are ever to catch on with consumers, and that’s arguably also the trickiest piece of the puzzle, as creators have to balance the desire for realistic representation and interaction with avoiding the dreaded Uncanny Valley.

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Feelreal Wants to Add Smell & Haptics to Your VR Headset, Kickstarter Coming Soon

Road to VR

You might have caught a glimpse of the Feelreal mask prototype when it made headlines back at GDC 2015 , the smell-o-vision add-on for VR headsets that promised to bring plenty of scents to your nostrils and haptics to your face. Today the company announced that Feelreal is definitely for real, and coming to consumers via a Kickstarter soon. Feelreal contains what the company calls a “scent generator” that holds replaceable cartridges with nine individual aroma capsules, generating

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Feelreal VR mask brings scents to virtual reality experiences

Slashgear

Virtual reality is a largely visual environment with sounds rounding out the experience. A number of devices bring haptic feedback into the picture, but smell remains absent. That may change in the future via Feelreal’s sensory mask, a contraption that works with existing VR headsets to bring hundreds of smells to the user’s virtual worlds.

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

We all know that China is a country that is betting big on Virtual Reality. The Chinese VR ecosystem is very active and it is evolving pretty fast: this summer I have been in China and I met some cool startups that are working on software (e.g. Langzou VR in education, VR Waibao in collaboration tools) and other on hardware (e.g. 7invensun for eye tracking addons).

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Therapists Using VR To Treat Mental Health Issues

VRScout

Limbix is building up immersive content that therapists can use to tackle phobias, depression and anxiety. There are over 300 peer-reviewed studies that show VR is an effective tool for treating mental health disorders such as anxiety, depression, trauma, and addiction. It’s no wonder, therefore, to see a host of companies developing therapeutic content that leverages immersive technology.

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A Christmas Carol in VR

Tech Trends VR

Yule love this interactive VR experience that gives a new spin to Charles Dickens’ classic tale. Mince Pies might have been out on the supermarket shelves since September, and spare a thought for the poor store clerks who are already sick of having to listen to those Christmas tunes. But you really know that you’re approaching the Holidays’ home stretch when they start bringing out the latest Charles Dickens adaptation.

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Audi Has Deployed 1,000 VR Showrooms in Dealerships Worldwide

Road to VR

German car maker Audi was quick to see the potential of VR and has been experimenting since the early days of VR’s resurgence to see how the tech could be used to enhance the car buying experience. Having introduced VR showrooms into dealerships as early as 2016, the company now has some 1,000 VR deployments in dealerships across the globe. Speaking on stage last week at VRX 2018 in San Francisco, Audi’s Lorenz Schweiger, who looks after VR strategy at the company’s Business In

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Oculus Go gets Sling TV, ESPN, FOX NOW and a new holiday promo

Slashgear

The standalone virtual reality headset Oculus Go has been on the receiving end of three new apps for video content: ESPN, Sling TV, and FOX NOW. The latest additions join a number of existing video options, including Pluto TV, Netflix, Plex, YouTube, and more. As well, Oculus is offering customers the opportunity to get an $80 credit for Sling TV, … Continue reading.

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InstaVR 2018 Year in Review: New Publishing Platforms, Funding, Feature Clients, and More

InstaVR

2018 was a phenomenal year at InstaVR! We expanded our publishing outlets, added new features, raised a new round of funding, expanded our team, and continued our leadership as the largest platform for B2B VR app creation. Below are some of the highlights. Thank you for supporting InstaVR over the last 12 months! January 2018 – Published Customer Success stories featuring Hello Kitty & Toyota High System.

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Where Thoughts Go review: an emotional journey in VR

The Ghost Howls

Where Thoughts Go is an emotional virtual reality experience developed by Lucas Rizzotto , a very smart XR developer and community member. When I saw his tweets about this application that was about “going in VR and listening to what other people have said”, I thought it was absolutely something I was not interested in. Then, when he gave me a code to try the app, I tried it and I had the same reaction that I had while trying Dear Angelica : (Image by Know Your Meme).

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VR & AR 2018: A Year In Review

VRScout

Immersive technology continues its push towards mainstream appeal. If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. While this past year may have seemed like a quiet one when compared to the more exciting releases featured in 2017 and 2016, these past 12 months have been crucial in the development of the immersive entertainment sector.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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A Virtual Comedy Experience

Tech Trends VR

Sansar to Host Live Comedy Series of Shows with Steve Hofstetter. Fans will soon be able to step into a virtual Sansar comedy club and enjoy live stand-up shows by well-known comics such as YouTube star personality Steve Hofstetter – for a new event series called “Comedy Gladiators: a Virtual Comedy Experience.”. The live comedy showcase will allow fans to do everything in VR that they would do at a real-life comedy club Click To Tweet.

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Oculus Quest Hits FCC on Its Way to Spring 2019 Launch

Road to VR

As we head into 2019, there’s a growing sense of bated breath within the VR industry as the Oculus Quest launch draws near. Today the headset popped up in FCC listings, seemingly indicating that things are on track for the Spring 2019 release. After showing off prototypes in years prior, Oculus formally announced Quest in September , saying that the high-end standalone headset would launch in Spring 2019 priced at $400.

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National Geographic and YouTube are creating three VR video projects

Slashgear

On December 11, the first of three virtual reality projects from YouTube and National Geographic will debut on the video platform. Called “The Okavango Experience,” this VR series will take viewers through the Okavango Delta in Africa, following a NatGeo team across 1,500 miles over the course of four months. Each episode is designed to be short and easily consumed … Continue reading.

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City of Tshwane Health Department Attends EON Reality VRIA Students’ Presentation

EON Reality

In an effort to help combat the ever-evolving AIDS epidemic plaguing South Africa, EON Reality Tshwane’s VR Innovation Academy students were tasked by the City of Tshwane Health Department to create an HIV/AIDS awareness VR application. The students were given creative freedom over the product with the direction to inform people of all ages, genders, races, and creeds of the dangers and lifestyle changes that are associated with HIV infections.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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How to use Casting to stream your Oculus Go content to Phone or PC

The Ghost Howls

At Oculus Connect 5 , Oculus has announced Casting, an amazing feature that lets you stream the content of an Oculus Go to a smartphone. But how to use it? And is it possible to use it also to stream to PC? Keep reading and you will know that. How to use Casting to stream Oculus Go content to your smartphone. This is the step-by-step guide on how you can use the Casting functionality: Open your Oculus Go companion app (if you have a Go, for sure you have installed it to configure the device.

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VR Experience Lets You Step Inside A Dead Star

VRScout

Exploring the massive supernova remnant of a 400-year-old star has never been easier. A team of researchers lead by Kimberly Kowal Arcand of the Harvard-Smithsonian Center for Astrophysics (CfA) and the Center for Computation and Visualization at Brown University have begun development of a one-of-a-kind VR experience that utilizes data from NASA’s Chandra X-ray Observatory mission, infrared data provided by the Spitzer Space Telescope, and optical data from various other telescopes to ren

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Learning With AR

Tech Trends VR

Award-winning director creates voice-activated Augmented Reality Experience that boosts children’s confidence. At first glance, Little Red the Inventor is a rather sweet-looking little AR app where you get to help out Little Red Riding Hood as she tries to make her way through the forest, out of trouble, and ultimately to her grandma’s house. But this is a bit more than just the retelling of a classic fairy tale.

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Varjo’s ‘Bionic Display’ Headset is a Breathtaking Preview of VR’s Future

Road to VR

More resolution in VR isn’t just ‘nice’, it’s a major contributor to immersion. ‘Retina-resolution’ displays, those which match the visual limit of the human eye, are the ultimate destiny of VR headsets but it’ll be years yet before they’re affordable and widely available. Varjo, however, is developing an enterprise-focused headset which offers a glimpse of this future, and it’s breathtaking.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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60 Location Based VR Attractions Vie For Attention at IAAPA

Charlie Fink

2019 is shaping up to be the year VR invades public spaces like malls, family entertainment centers, and theme parks.

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Tottenham Hotspur’s Exciting New App Shows How VR is Changing Sport

VRWorld

Just a few short years ago, virtual reality was seen as such a complex, advanced technology that a VR headset was viewed as a tool of the distant future, almost like a prop from a science-fiction movie. Fast-forward to today and VR is impacting every industry around the globe , from gaming and entertainment to marketing, hospitality and healthcare and – believe it or not – even professional sports.

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How to suppress the controller pairing popup in your Vive Focus app

The Ghost Howls

Today I want to propose you a quick solution for one big problem of the Vive Focus apps: the controller pairing popup always appearing in front of your eyes. The situation is this one: you launch the experience you have just developed with the Vive Focus and when you put the headset on your head, you see an enormous popup asking you to pair the controller occluding almost all your visuals.

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Verizon Uses VR To Prepare Employees For Hostage & Robbery Situations

VRScout

Verizon is the latest company to use VR to guide employees through dangerous scenarios. Imagine that you are an employee at a retail store getting ready for the start of the day. Then, just as you unlock the front doors, a group of strangers come barging in with guns pointed directly at you, yelling out fast instructions as a way to intimidate you and cause confusion; all with the intent of robbing the store.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly