October, 2022

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AR Mirrors Take Window Shopping To The Next Level

VRScout

Virtual try-on technology invades brick-and-mortar stores. Augmented reality (AR) technology is proving to be an immensely powerful tool within the fashion industry. In just the past few months, we’ve seen a number of interesting projects, from real clothing with AR effects like the RTFKT x Nike AR Genesis Hoodie to an AR-powered fashion show with ‘no clothes’ The ability to try on realistic 3D models of real-world clothing has also become a popular method of advertising among

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The most important takeaways from Meta Connect 2022

The Ghost Howls

Meta Connect keynote has just finished: for 90 minutes, Mark Zuckerberg and Andrew Bosworth guided us in discovering the upcoming products and partnerships that Meta is developing on its road to the Metaverse. Like every year, in a few days I will write a super big roundup of the event with EVERYTHING announced (you can subscribe to my newsletter not to miss it), but for now, let me just point out what are for me the main takeaways from the keynote.

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Unreal Engine 5’s New Rendering Tech is Beginning to Make VR Look Startlingly Real

Road to VR

Unreal Engine 5 brings two key features which stand to radically improve the realism of both 3D geometry and lighting. While the features aren’t yet fully optimized for VR, early developer experiments are showing impressive results. Unreal Engine 5 launched earlier this year, but unfortunately its two new key features—Lumen for global illumination lighting and Nanite for micro-geometry—weren’t supported for VR out of the gate.

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Why VR Is Not the Metaverse and Vice Versa

ARPost

By now, you’ve likely had your first VR experience. At least 171 million people globally have used VR. Whether through a video game console, mobile phone, or standalone headset, it is incredibly easy to access thousands of unique, mind-blowing experiences. If you’re close to someone or on the same network, you can meet and interact through your headsets.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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What Can We Learn From the Wendyverse?

AR Insider

Rather than getting carried away with selling virtual goods, the metaverse should simply be considered an additive marketing channel for brand engagement. We examine Wendy's metaverse marketing play as a model. This post appeared first on AR Insider.

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10 Amazing VR Games For The Quest 2

VRScout

The Meta Quest 2 VR headset has a little something for everyone. There are hundreds of fantastic titles available to purchase in the Meta Quest Store right now. Whilst it’s great to have such a wide selection, it can also be a little overwhelming when choosing what to buy. To help you decide, I’ve put together a list of 10 incredible VR games you can play right now on your Quest 2.

Gaming 542
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Epic interview with FXG about Pico’s huge VR concerts in China and FM DUO 12K VR camera!

The Ghost Howls

I had the pleasure of collaborating again with Nikk Mitchell, the fantastic CEO of FXG who is loved by the whole VR community. After the review of the Huawei VR glasses we did together, this time I interviewed him and FXG’s CTO Wilson Li about the incredible work they’re doing with VR videos in China. FXG has released a professional 180 VR camera able to record 12K (6K per eye) videos and is collaborating with Pico in the realization of VR concerts.

China 543
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Quest Pro Review – Impressive Hardware With a Value Proposition That’s Kind of a Mess

Road to VR

Quest Pro is here and brings with it some welcomed hardware improvements but a dubious value proposition that’s highly dependent on someone else making the right apps. There’s two ways to look at Quest Pro: A better and more expensive Quest 2. A headset with new features that wants to transform the way you work. The former is pretty straightforward.

Hardware 363
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How Different Age Groups Can Use Virtual Reality

ARPost

Virtual reality is becoming increasingly popular among consumers and businesses. VR creates immersive, simulated experiences for users by placing them in a digital environment. It can power various genres of video games, and people use headsets for fun, fitness , and social interaction. However, virtual reality is still relatively new. As it evolves, more use cases will emerge.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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6 Ways VR Elevates Healthcare

AR Insider

VR may have started as a tool to immerse gamers in 3D worlds. But it has evolved into valuable use cases in other industries. One of the most consequential is healthcare. We examine the ways. This post appeared first on AR Insider.

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Discover how AI-Powered Characters are coming to the Metaverse!

ARVR

In celebration of launching our Conversational AI Bot that introduces people to each other based on personality traits, we are giving away a few free tickets to the Conversational AI Confernece. You will be able to attend the Conference in the Metaverse and our Bot can introduce you to other attendees using AI! Our Keynote is the co-founder of InworldAI, that just raised $50M!

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What You Need To Know About Getting An AR Tattoo

VRScout

There are a few important things to keep in mind when getting your first AR-powered tattoo. We’ve seen a lot of cool ways augmented reality (AR) technology has been used to bring the world around us to life with digital content. What’s especially cool about AR is that you can use any image to launch an experience. . I recently made the decision of getting a new tattoo and decided to use the Eyejack app to bring my ink to life with a cool AR animation accompanied by old-timey jazz music.

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How to apply for the $12M fund of the Pico Developer Incentive Program

The Ghost Howls

After I published my detailed article about the launch of the Pico 4 in Europe , many developers reached out to me to understand how to apply for the announced $12M fund for developers, dubbed Developer Incentive Program. I reached out to Pico to have further explanations, so now I can tell you! Pico Developer Incentive Program. The Pico Developer Incentive Program was announced together with the launch of Pico 4 (Image by Pico).

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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YouTube is (finally) Coming to Horizon Home Making it Easier to Watch with Friends

Road to VR

Meta announced that Quest users will soon be able to watch YouTube content inside Horizon Home, the first-party social VR space that’s finally making it easy to hang out in VR with friends. Meta is slowly… painfully slowly… building out the core social features of its Quest series of headsets that first launched all the way back in 2019.

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From Virtual Clothes to Virtual Stores: XR in Fashion Retail

ARPost

Fashion is physical. Right? While clothing has always been material, expression has always been something more. And, digital fashion brands have been exploring that intersection. Even physical fashion brands are using XR technology to sell their hard-copy clothing. Though some are selling soft-copy clothing too. From virtual clothes to virtual stores, there’s a lot to see.

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Who’s Using VR and How Often?

AR Insider

How does VR resonate with consumers? How often are they using it? And How satisfied are they? The latest consumer survey from ARtillery Intelligence and Thrive Analytics tackles these questions, and we break it down for AR Insider readers. This post appeared first on AR Insider.

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The Enterprise Metaverse with Lenovo’s Jason McGuigan

XR Today - Virtual Reality

Watch on YouTube. XR Today’s Demond Cureton hosts Jason McGuigan, Head of Commercial Virtual Reality for Lenovo. In this session, we discuss the following: The rise of the industrial metaverse. Lenovo’s latest immersive solution, the ThinkReality VRX. Upcoming plans for the company amid the Lenovo Tech World 2022. For more information and a recap of the interview, check out our recent article.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Soundcore Unveils Wireless VR Earbuds For Quest 2

VRScout

The VR P10 earbuds come with a USB-C dongle, charging case, ear tips, and USB-C cable. Soundcore, the premium audio brand by Anker, today announced the VR P10, a pair of wireless gaming earbuds compatible with the Meta Quest 2 VR headset. The device features an 11mm driver and soundcore’s BassUp technology to deliver crisp, clean audio wirelessly via Bluetooth 5.2 or a 2.4GHz high-speed connection. “We are excited that the VR P10 will be the first audio product to receive the ‘

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AWE 2022: Discover Pico 4 Enterprise launch date, price, and…

The Ghost Howls

Today has been my first day at AWE Europe in Lisbon, Portugal. I had quite a few interesting experiences, and I met a lot of amazing people. I just left a very fun rooftop party just to write an article for you, and I hope you appreciate that! In this article, you are going to discover with me some cool information about the Pico 4 Enterprise, the enterprise version of the Pico 4.

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Quest Pro Revealed with Snapdragon XR2+, Face-tracking, & More; Ships October 25th for $1,500

Road to VR

Today during Meta Connect the company finally revealed its high-end Quest Pro headset (formerly called Project Cambria). Priced at $1,500, the headset packs a new Snapdragon XR2+ processor along with a bevy of sensors for tracking the user’s expressions and the world around them for improved passthrough AR capabilities. Alongside new and improved controllers, the company also revealed the full Quest Pro specs, pre-order date, and release date.

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Epson Launches Moverio BT-45 Line of Hearty Enterprise Smart Glasses

ARPost

Epson has a very diverse selection of AR wearables in its enterprise tech portfolio. This month, that selection got more diverse with the launch of two new smart glasses in a new BT-45 product line. Let’s take a look. The Moverio BT-45 Series. Moverio’s previous line of headsets, the BT-40 series, was based around virtual screens and heads-up displays.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Will Gen Z Embrace Working in the Metaverse?

AR Insider

Can the metaverse – though still early and undefined – transform the future of work? Meta clearly thinks so. and so does generation Z. 51% expect to be working in the metaverse in some capacity by 2024. This post appeared first on AR Insider.

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Mesmerise Explains Creating Engaging VR Experiences

XR Today - Virtual Reality

Mesmerise is a virtual reality (VR) consultancy firm that provides enterprise-grade immersive simulation technology to many clients, including Lenovo, MKT, and Time Magazine. The company’s technology allows enterprises to use VR solutions for large-scale meetings, events, and conferences with the power to host 1000s of people via its Gatherings remote meeting solution.

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Survivorman VR Experience Leaves You Stranded

VRScout

Ever wonder if you could survive an explosive helicopter crash and survive stranded in the wild? The hit Canadian television show Survivorman is back in the form of a new VR game for Meta Quest 2 and PC VR headsets. Survivorman VR: Into the Descent tasks you with surviving a near-fatal helicopter crash and surviving an unforgiving mountain environment using important outdoor survival skills.

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AWE 2022 – Shiftall MeganeX hands-on: An interesting approach to VR glasses

The Ghost Howls

At AWE 2022 I had the opportunity of having a very short hands-on with the Shiftall MeganeX glasses, one of the most awaited pieces of hardware in the XR community. And even better, I have also had the pleasure of speaking with the CEO of the company! Let me tell you in this post everything I learned… Shiftall MeganeX. At CES 2020 , one of the best in the show for us VR people were the Panasonic prototypical VR glasses.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly