October, 2019

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You Can Now Design AR Snaps Straight From Your Mobile Device

VRScout

3D Paint is available now to all iOS users. Yesterday, Snap Inc. released a new update to Snapchat which allows users to create their own AR snaps straight from the app, no programming or graphic design experience required. . Launching alongside the previously-announced AR Bar — a new toolbar designed specifically to help users “Create, Scan, Browse, and Explore” new Snap Lenses — 3D Paint allows you to hand-draw custom face filters using the front-facing camera, as well as augment y

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I Have AR Dream

Tech Trends VR

Madame Tussauds is using Augmented Reality to bring its iconic wax figures to life. For those of us who have always yearned for a time machine so we could experience the most amazing moments in history, immersive technologies are really stepping up to the plate, providing the closest we can get to that without actually cracking the whole space time continuum conundrum.

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Hands-on review on Oculus Quest 3DOF mode and Passthrough+!

The Ghost Howls

Yesterday Oculus started rolling out the firmware update for the Oculus Quest with the big updates announced at Oculus Connect 6 , that is 3 DOF mode and Passthrough+. Today I have been able to try these features and of course I will tell you my impressions on them! 3DOF Mode and Passthrough+ Video review. Today I have been so happy of seeing the icon of the firmware update showing up when I turned on the Quest, and I let the Quest update itself until it reached the latest runtime possible.

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Why Virtual Reality Matters To Experiential Marketing [Infographic]

ARPost

Guest Post. Immersion is the main focus of virtual reality. At the same time, immersion has also become incredibly important to people in marketing all over the world. The popularity of virtual reality has increased rapidly over the last few years. In fact, there were an incredible 171 million users of VR technology recorded in 2018. A massive increase from the 200 thousand recorded in 2014.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Half of Web AR Sessions are More Than 2 Minutes

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. One downside of mobile AR is the upheld-phone orientation. Many have theorized, including us , that this will diminish AR content and ad distribution, given that session lengths are shorter than non-AR mobile experiences , such as games (6.8 minutes) and social

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Scientists Develop Artificial Skin That Allows You To Feel In VR

VRScout

The self-sensing material forms to a user’s body, providing next-level haptic feedback. According to an article published last week to the journal of Soft Robotics , scientists based out of the Swiss Federal Institute of Technology Lausanne in Lausanne, Switzerland, have developed a skin-like material that, when worn over a users’ body, simulates a far more realistic sense of touch than that of current haptic feedback technologies.

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Playing With XR

Tech Trends VR

How immersive technologies like Augmented Reality are changing TableTop gaming and making it even more social. By Brian Thomas at Enlightened Digital. The gaming market has been on the rise for a long time now. The industry as a whole is projected to hit over 90 billion dollars by 2020. That will be 12 billion dollars in growth since 2017. Strategy and war games, which have historically been more popular in Europe, have been gaining serious ground in the US Click To Tweet.

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How to update your Oculus Quest (manually or automatically)

The Ghost Howls

Last week, I published my post about the latest update of Oculus Quest that provides new interesting features like Passthrough+ and 3 DOF mode. After that article, some people have asked me how to update the Quest so that to try these features as well, so I’m writing a complete tutorial to teach you how you can update your Quest and try its latest functionalities!

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How Augmented Reality Is Revolutionizing Hospitality Industry (From Inside Out)

ARPost

Guest Post. Augmented reality has become a trend-setting technology in many industries. It has changed the way the customers used to see and interact with brands and companies. There are many real-world applications of augmented reality that help companies to build their brand and gain trust. Delivering such immersive experiences allows customers to get a different perspective of a brand or company.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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What’s Google’s ‘Audio AR’ Play?

AR Insider

This post is adapted from ARtillery Intelligence’s latest report, Hearables: Broadening the Definition of AR. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. Picking up where we left off last week in examining Apple’s hearables strategy, what’s Google’s counterpoint? As we’ve examined , tech giants’ self-serving motivations to future-proof core business can involve market-accelerating investment in emerging t

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Colorado State University Has Deployed a 100 Headset VR Lab for Biomedical Education

Road to VR

Colorado State University has deployed a new VR lab; designed to accommodate up to 100 students simultaneously, the lab’s headsets run custom software which allow students to visualize life-sized virtual cadavers and medical imagery in a shared virtual space. The so-called Immersive Reality Training Lab lab is part of a new CSU facility called the Health Education Outreach Center, says Jordan Nelson, a member the school’s Dept. of Biomedical Sciences and one of the lab’s operat

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This Virtual Being Music Group Released An AI-Generated Album, And It’s Not Bad

VRScout

A new era in music begins with these data-driven virtual entertainers. Though it may come as a surprise to some, the concept behind “virtual entertainers” like pop star Hatsune Miku or Instagram influencer Lil Miquela has been around for decades. Fictional musical groups like Alvin and the Chipmunks and Jossie and the Pussycats, though vastly different from the types of acts we see today, lead the way for future fictional musicians, including The Gorillaz, Dethklok, and numerous others. .

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XR For Business

Tech Trends VR

Tech Trends Editor-in-Chief Alice Bonasio was the guest of this week’s XR for Business Podcast with Alan Smithson. Alan is always ready with an interesting XR anecdote or two on this podcast, but even he has a source for interesting XR tidbits. In today’s episode, he brings that source to him – XR journalist and consultant, Alice Bonasio. They end up chatting about the principles behind the idea that XR is an “empathy machine.”.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Valve Index: A good fit?

The Ghost Howls

If you are interested in ergonomics in virtual reality, today is your lucky day. I host a guest post by Rob Cole , that will show you his journey in making his Valve Index more ergonomic , modding both the headset and the controllers so that they can accommodate perfectly the shape of his head and hands. Rob first tried VR in 1991, and has become an enthusiast of the tech ever since.

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How Augmented Reality Is Reshaping Activism

ARPost

Superimposing computer-generated images onto a real-world environment isn’t a far-fetched idea. It’s here – although it’s still in its infancy. As more innovators experiment with augmented reality , this burgeoning technology is going to disrupt many industries and change countless lives. AR can do so much more than direct gamers on a Pokemon-catching craze around town.

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Is Instagram AR’s Sleeping Giant?

AR Insider

Tech giants’ motivations in AR often trace back to their core businesses. This is done to future proof massive sums of revenue. And due to these companies’ gravitational pull, they can move large chunks of the market along with them. We’ve been toying with this “ follow the money ” exercise for a while, but it gained steam at Facebook’s recent OC6 event.

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Google Releases Highly-polished VR Tour of Versailles for Free

Road to VR

Google Arts & Culture partnered with Château de Versailles to create an extremely detailed VR tour of the iconic French palace, aptly named VersaillesVR – the palace is yours (2019). The free app, which is now available on Steam with support for Rift, Vive, and Index, takes you through the centuries-old palace, letting you inspect and learn about the UNESCO World Heritage site’s many paintings, sculptures, furniture, as well as few of its gilded halls.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Report: Apple AR Headset Launching Early 2020

VRScout

Will Apple be the first to kick-start the AR headset market? According to research conducted by TF International Securities analyst Ming-Chi Kuo, Apple will begin mass production of its long-rumored AR headset before the end of the year and will launch the device as early as the second quarter of 2020. . The report, first obtained by MacRumors , states that the company will be working alongside various third-party eyeglass brands prior to launch, implying that Apple’s device could be more of a m

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Oculus Quest update finally makes the VR headset worth its salt

Slashgear

Oculus may have its Rift S as its premiere VR headset but that requires users to be tethered to powerful and immovable PCs. It did launch the Oculus Go and later the Oculus Quest this year but while the latter is designed to be independent and capable, it was far less useful because of its software. As promised last month, … Continue reading.

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Tom Emrich Joins 8th Wall

Charlie Fink

8th Wall, the WebAR creation platform created by Erik Murphy-Chutorian that raised over ten million dollars last year, announced AR pioneer, Tom Emrich, has joined their team as VP of Product.

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Spreading the Love of Classical Music Through Virtual Reality

ARPost

Many people associate virtual reality with video gaming. Certainly, we’ve seen numerous advances in immersive gaming over the years. However, that’s not all there is to VR. Perhaps it might come as a surprise, but the technology is disrupting many fields, including ones you least suspect—classical music. Classical music is associated with high culture and fine art.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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What are Colleges & Universities Using VR For?

InstaVR

Colleges and universities were some of the earliest adopters of InstaVR — and some of the most innovative current users. The appeal of a fast, easy, no-code VR creation platform for all major headsets is obvious. We enable universities to enable all departments access to creating virtual reality applications. There are many, many different use cases for InstaVR at colleges and universities.

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Report: Apple Acquires Motion Capture Firm IKinema

Road to VR

According to a MacRumor report and regulatory filings with the UK government, Apple may have quietly acquired UK-based motion capture firm IKinema. The report has thus far gone unsubstantiated by both companies, however a number of filings with the UK government shows that Apple’s director of corporate law, Peter Denwood, has been recently appointed the director of IKinema, listing Apple’s HQ address.

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Post Malone To Perform Live VR Concert Later This Month

VRScout

Catch the rapper, singer-songwriter live in VR October 17th on Oculus Quest and Go. Oculus Venues has been killing it as of late with its series of live musical performances. Over the past 6 months, the popular VR streaming platform has hosted live performances from a surprising amount of major acts. This past August Billie Eilish made her VR debut on the platform with an immersive live stream of her performance in Spain, followed by GRAMMY-winning singer and multi-instrumentalist H.E.R. , who p

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Google Daydream View VR headset has officially been discontinued

Slashgear

Google has officially discontinued support for its Daydream View virtual reality headset, the company has revealed, and its new Pixel 4 handset won’t support the existing products. This effectively marks the end of Google’s Daydream efforts, putting the entire VR system out to pasture. The discontinuation isn’t surprising, however — the company didn’t include support for its previous Pixel 3a … Continue reading.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly