This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
We are in the coronavirus times, and the outbreak of this disease has changed in a way or in another the lives of many people. One of the biggest consequences is that many people are now quarantined, or have problems traveling in the world. Many conference organizers are canceling their events, even important ones (like F8, MWC, GDC) because of concerns over the coronavirus.
Alvin Wang envisions how conferences of the future will be done through March’s V2EC2020 conference. The coronavirus (COVID-19) has caused total havoc on all types of travel for vacationers and company employees. Travelers are seeing empty seats on their flights while many corporate companies have halted travel plans for employees. In February Facebook has canceled its annual F8 developer conference citing concerns over coronavirus, meanwhile, Google has canceled I/O 2020 , its largest in-
This is the latest in AR Insider’s Campaign Tracker series. Running semi-weekly, it examines marketing campaigns that utilize AR visualization such as product try-ons, and their results. For a full list of campaigns, comparative ROI chart and deeper analysis, subscribe to ARtillery PRO. Proof points continue to roll out for AR’s effectiveness as an advertising medium.
We’re living in a time that some people have called the “ post-truth era.” While few people know what that means, one group is using augmented reality to help us envision it. And it doesn’t look good. What is Escape Fake? Escape Fake is an augmented reality escape room. Users print off a series of images that help to turn any room into an AR escape room.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
XR content pioneers Hammerhead is merging with its volumetric capture studios under the Dimension brand. Dimension was launched by Hammerhead in 2017 as a state-of-the-art volumetric capture and digital humans studio in partnership with Digital Catapult and Microsoft Click To Tweet. When Hammerhead first opened its doors back in 2014, it was one of the very first pure-play immersive content studios.
Just as predicted (but perhaps with less fanfare than usual), Apple has made the move of adding a depth sensor to the rear camera of its latest edition of the iPad Pro. What is surprising is the type of sensor it is, and that plot twist raises the level of intrigue for Apple's development of augmented reality smartglasses. Don't Miss: Apple Brings People Occlusion & Motion Capture to ARKit 3 Alongside RealityKit & RealityComposer for AR Development On Wednesday, Apple unveiled the 2020 i
Just as predicted (but perhaps with less fanfare than usual), Apple has made the move of adding a depth sensor to the rear camera of its latest edition of the iPad Pro. What is surprising is the type of sensor it is, and that plot twist raises the level of intrigue for Apple's development of augmented reality smartglasses. Don't Miss: Apple Brings People Occlusion & Motion Capture to ARKit 3 Alongside RealityKit & RealityComposer for AR Development On Wednesday, Apple unveiled the 2020 i
In these hard times , we are all collecting events that we should have attended and instead got canceled. Regarding me, for instance, we’re talking about MWC, GDC, XR Europe, Svilupparty, just to name a few. Some of these events have been definitely canceled, while others have reverted to the use of VR and will be held completely in virtual reality.
Don’t let the coronavirus outbreak prevent you from getting a great workout. The coronavirus outbreak is proving to be a major disruptor in terms of our day-to-day lives. In order to prevent unnecessary exposure, many schools and businesses have started to close, with those still open seeing low attendance due to self-imposed quarantines. Unsurprisingly, many public and private gyms have already begun shutting their doors to the public.
This post is adapted from ARtillery Intelligence’s report, Spatial Computing: 2019 Lessons, 2020 Outlook. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. At this stage of spatial computing’s lifecycle , it’s becoming clear that patience is a virtue. After passing through the boom and bust cycle of 2016 and 2017, the last two years were more about measured optimism in the face of the sobering realities of industry shakeou
The business landscape has drastically changed in the blink of an eye. As a result of the global coronavirus pandemic, governments have imposed travel restrictions and lockdowns. Brick-and-mortar shops have closed, and all enterprises suddenly have to manage an entirely remote workforce. In this article, we focus on how extended reality technologies such as augmented and virtual reality can help enterprises when it comes to managing their workforce.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Facebook is taking an important step towards releasing its first AR headset, as the company has signed an exclusivity agreement with UK-based AR display maker Plessey to supply the company with microLED displays. “We have decided to work with Facebook to help achieve their vision of the next computing platform centred around people,” Plessey says in a press statement. “Under a new commercial agreement, our LED manufacturing operations will be dedicated to helping Facebook proto
The latest announcements Facebook’s first virtual Game Developer’s Showcase which is happening this week. In the midst of the growing coronavirus pandemic, holding any sort of normal conference is entirely out of the question. But although it might seem like the entire world is grinding to a halt, life goes on and there are still some exciting announcements coming out of the tech world.
Yesterday, I attended the Vive Ecosystem Conference, the annual event by HTC, that his year was held completely inside ENGAGE. Last year, I was there physically in Shenzhen for the same event. Having attended both events, I thought it could be interesting telling you about my experience from yesterday, comparing it with the same experience from one year ago.
Stave off those quarantine blues with this easily accessible VR hangout experience. Couch Live is a webVR app that is accessible from any device such as your smartphone or computer, but best experienced through a VR headset. . Once you’ve entered your virtual living room – an incredible hangout space filled with art, matte black walls, and huge windows overlooking an amazing lake – you’ll take need to take a selfie in order to create your avatar.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. We recently speculated if the virtual office is AR’s killer app. Though a further-off reality and bit of future-gazing, it was prompted by then-recent comments from Mark Zuckerberg about AR-fueled remote collaboration to reduce pollution, stress and economic
As augmented reality moves out of an app and into an app-less experience more and more companies are utilizing this technology to provide more information in tight spots, like direct mail. Direct mail is confined to its corners but often people want more information about the offer. You have a few different response mechanisms to choose from but there is only one that enhances the mail moment – augmented reality.
There was a lot riding on Half-Life: Alyx. Not only is it Valve’s first Half-Life game in more than a decade, it is also the studio’s first full fledged VR title. By the measurable reactions from critics and players alike, the game seems to have delivered against the odds. There was so much pre-release hype surrounding Half-Life: Alyx that I was personally worried that expectations had become entirely unrealistic.
The rumors have been circulating for months, but now there's a source attached to the notion that Magic Leap is looking to sell itself off after a rough couple of years following the launch of its Magic Leap 1 augmented reality device. The first rumbling of trouble came back in 2018, when the device was finally revealed to the public, after much Apple-style secrecy and well-hyped promotion, only to be scorched by many tech reviewers who apparently expected more from the $2,295 device.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Last week, Oculus has distributed a very interesting v15 Runtime update for the Oculus Quest , bringing with it some very interesting features like: Multiwindow Browser A complete overhaul of the Home Menu UI Fast-activated passthrough. Let me show you in this post what are these features, how you can activate them, and my hands-on impressions on them!
The founder and CEO of FXG takes you on a tour of his community while under government-issued quarantine. As the coronavirus (COVID-19) outbreak continues to spread throughout the globe, we’ve begun to see the many effects, both major and minor, of what can essentially at this point be considered a global pandemic: the cancelation of large events and public gatherings, government-mandated quarantines, and low supplies of disinfectant equipment at nearly every store.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Visual search is our top pick for AR flavor that could birth killer apps. For those unfamiliar, it’s a sort of cousin of AR that taps computer vision and machine learning to identify items you point your phone at.
After decades of speculation, anticipation, hype, and disappointment, is 2020 virtual reality ’s breakout year? As someone who studies the psychology and ergonomics of virtual and augmented technologies, I’ve long known the key to mass adoption lies in a positive user experience, which virtual reality is now poised to deliver. Early research on the latest devices shows that the VR technologies of today have made significant progress on the fundamental comfort and usability challenges that
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Stuck indoors? Well, you should know that your VR headset is way more than just a Beat Saber machine. You can actually chat, play, and watch movies with your friends, almost as if the world wasn’t thrust into a global pandemic—or whatever is keeping you from going outside. Here’s a few choice apps where you can connect with friends, or meet new friends too.
With many office workers in the US being asked to work from home if their job allows, Magic Leap's customary updates for the Lumin OS and Lumin SDK brings some help to keep distributed workforces connected. Chief among the new features arriving with Lumin OS version 0.98.10 and Lumin SDK 0.24 is a new Meetings feature that enables local and remote collaboration with 2D and 3D files.
Yesterday, in my weekly roundup , I told you about an Italian indie VR game called Banana For Scale , developed by Hypothermic games (a team including VR community member Marco Giammetti). This game managed to get the top spot as the most upvoted post of the week on /r/virtualreality subreddit , thanks to a very catchy trailer, and this intrigued me a lot.
Spice up your next video meeting with this free PC VR app. With more people than ever working from home as a result of the COVID-19 outbreak, many of us find ourselves relying upon various video messaging apps and teleconferencing solutions to effectively communicate with team members and coordinate on projects remotely. Whereas some apps, such as Immersed , Glue , and Spatial , offer those with VR headsets the chance to coordinate within virtual co-working environments, SPACES allows VR users t
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content