January, 2021

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My predictions for virtual reality in 2021

The Ghost Howls

Let’s be honest: no one made correct predictions for 2020. The global pandemic has changed the rules for everything, and the situation is so confusing and so rapidly evolving that any prediction for 2021 is completely unreliable, too. But hey, let me play this game anyway, so here you are my predictions for virtual reality in 2021 based on the trends and the anticipations that we had at the end of 2020!

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How Augmented Reality Supports Social Distancing

ARPost

Even though the global health crisis brought the world to a standstill, the augmented reality scene has been thriving. AR applications have been making quarantine a lot less stressful for people. At the same time, it is making social distancing easier to practice. Augmented Reality and Social Distancing Preventing the Spread of COVID-19 . The COVID-19 virus has claimed over a million deaths worldwide.

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Machizzle review: solve a puzzle in VR!

The Ghost Howls

Today I want to talk with you about Machizzle, a VR puzzle game developed by iNFINITE Production (and my friend Jan Horsky). It is being released today, so discover with me how it is, so you can decide if buying it or not! Machizzle – video + gameplay review! If you don’t like reading too much text, I’ve made a video with my first impressions on Machizzle , plus my first 15 minutes of gameplay!

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New Looking Glass Cloud Service Turns 2D Photos Into 3D Holographic Images

VRScout

The future of personal holographic displays looks bright. Looking Glass Factory , purveyor of holographic light field display technology such as the Looking Glass Portrait and Looking Glass Pro , this week unveiled a new cloud-based service capable of transforming conventional 2D photos into 3D holographic images in a matter of seconds; no programming or 3D modeling experience required.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Data Dive: How is AR Boosting eCommerce?

AR Insider

O ne of AR’s bright spots is its ability to boost sales by demonstrating products with greater dimension. Product attributes can be exposed more effectively through 3D and AR interfaces than traditional 2D images in e-commerce. That engenders a more informed buyer. This has gone into hyperdrive over the past year as e-commerce has inflected due to retail lockdowns.

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Magic Leap Founder Rony Abovitz Unveils New Startup to Build Virtual Humans

Road to VR

Rony Abovitz, founder of Magic Leap, is starting on a new path after his departure as CEO of the well-funded augmented reality company last year. Abovitz just unveiled his next project, a startup called Sun and Thunder , which aims to build what he calls “synthetic beings.” Founded late last year, Abovitz says the company’s first project will feature a character named Jako Vega, also known as ‘Yellow Dove’, which will be the center of a number of short film experime

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Glossary of the Most Popular AR Terms

ARPost

As augmented reality plays an increasingly bigger part in our lives, we have to become familiar with its specific language. AR terms are no longer restricted to specialized publications. You will find them in consumer electronics magazines, on game forums, and in specifications for AR glasses. See Also: Mojo Vision to Conduct Feasibility Testing With Menicon on AR Technology Contact Lenses.

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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog. This is why I felt so honored when the company, now called UltraLeap, contacted me to have a preview of their new hands-tracking runtime, codenamed “Gemini” UltraLeap Gemini hands-tracking review video.

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Facebook Confirms New Oculus Quest Headset Currently In Development

VRScout

Zuckerberg spills the tea during the companies Q4 2020 earnings call. Facebook held its Q4 2020 earnings call yesterday, during which Mark Zuckerberg laid out some impressive sales figures for the Oculus Quest 2 while simultaneously confirming the development of a new Oculus Quest VR headset. “We launched Quest 2 in October and it’s on track to be the first mainstream virtual reality headset,” said Zuckerberg during the sales call. “It’s been great to see so many pe

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Case Study: Panera Drives ‘Craveability’ with AR

AR Insider

A R continues to evolve and take shape as an industry. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside them is AR advertising. This includes paid/sponsored AR lenses that let consumers visualize products on “spaces & faces.”. Advertising is one of the most lucrative AR subsectors, estimated to reach $1.41 billion last year and $8.02 billion by 2024.

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Magic Leap CEO Teases Secret New AR Virtual Meetings App Called 'C3' Being Used Internally

Next Reality AR

The past year has revealed a gaping hole of opportunity in the world of business called virtual meetings. Some existing players like Zoom hopped on that opportunity, while others like Skype seemed stuck on the sidelines, and Google Meet just managed to catch up in time to snag some of the shift in remote work. But amid that shift, one question that has repeatedly come up is: Where are the augmented reality tools that promised to help us navigate this new remote frontier?

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Zuckerberg: Quest 2 ‘on track to be first mainstream VR headset’, Next Headset Confirmed

Road to VR

During Facebook’s Q4 2020 earnings call today, CEO Mark Zuckerberg said that Quest 2 is “on track to be the first mainstream virtual reality headset,” noting that the device drove a 156% increase in the company’s non-advertising revenue. In past earning calls, Zuckerberg has generally downplayed the company’s XR business as a forward-looking investment that isn’t expected to pay off for years.

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Stepping Up Communication and Collaboration With Virtual Reality Technology

ARPost

Technology is now allowing people to gather and process vast amounts of information at a speed beyond our imagination. While we traditionally use keyboard strokes or voice commands to tap into massive data, virtual reality can make us understand information in refreshing ways. Let’s take a look at how VR can enhance communication and collaboration through data visualization, language learning, and the creation of common spaces.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! I think it’s a very interesting project and all the people in the communities should know about it, so keep reading and discover it with me!

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HaptX Launches True-Contact Haptic Gloves For VR And Robotics

VRScout

HaptX delivers an intuitive wearable haptic device to meet the demanding quality requirements of enterprise customers. HaptX , the San Luis Obispo, CA-based company focused on bringing realistic haptic technology to VR, has released its HaptX Gloves DK2, advanced haptic feedback gloves featuring “true-contact” haptic technology. Each glove features more than 130 points of tactile feedback , promising far more realistic interactions than those offered by standard vibration and force f

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Unsung Augmentation: 3 AR Formats You May Not Know About

AR Insider

3 AR Systems that Only Hardcore AR Fans Know About. by Dr. Sirilsilp Kongsilp. A R is becoming part of everyday life, especially during COVID-19-inflicted lockdowns. Mobile AR is one of the most commonly recognized AR systems and many consumer brands are already applying the technology. IKEA Place is one of the most notable Mobile AR apps. It allows customers to virtually place furniture around their homes.

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Magic Leap Founder Launches the Company He 'Really' Wanted to Start, a Film & Music Studio with Virtual Artists

Next Reality AR

The company augmented reality that Rony Abovitz was trying to build at Magic Leap apparently wasn't working out the way he hoped it would. That company, built on dreams, music, and future-looking entertainment, rather than truly new technology, came with a $2,300 price tag for a device using dynamics most mainstream consumers have never even tried. The hurdles were steep.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Inspired by ‘Half-Life: Alyx’, This ‘Skyrim VR’ Mod Fixes Poor Object Interaction & Looting

Road to VR

Love them or hate them for it, Bethesda’s games offer up a great opportunity for modders to get under the hood of impressively large-scale virtual worlds and summarily fix whatever messes the studio left behind. The same goes for Skyrim VR (2018), which for all its charms, is still obviously in need of tweaks to make it more like the VR-native game it should have been when it was first released on PC VR headsets in 2018.

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Post-Pandemic, Augmented Reality Serves Entertainment With Its Re-Emergence

ARPost

Most people don’t know augmented reality was first created and tested in the late 1960s: by a Harvard professor, with a wired head-mounted display. Incredibly secular and in need of the right software and hardware components to get off the ground, AR as we know it wouldn’t see major leaps in the public sector until the mid 2010s. In 2014, Google Glass launched–to much fanfare, and nascent jokes online–quickly followed by the original Microsoft HoloLens.

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The XR Week Peek (2021.01.18): CES brings XR news, Boz says we have to trust Facebook, and more!

The Ghost Howls

It’s that time of the week when you can read the best news about AR and VR! So let’s dig immediately into them…. Top news of the week. (Image by Pollen Robotics). CES 2021 brought some interesting AR/VR news. This year the CES has been held in a digital edition , and it has been far less cool than usual. We of the XR communities can also be disappointed by the fact that there has been no disruptive announcement for us , nothing that can change the market in the short term.

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Your Backstage Pass To Jean-Michel Jarre’s Virtual NYE Concert

VRScout

As one may expect, the circumstances for this year’s NYE celebration was slightly different than a full-blown warehouse party, laced with smoke, laser beams, and a couple of hundred people out to see the sunrise. This year, I set out to discover a digital reincarnation of the Notre-Dame Cathedral in VRChat , the venue for Welcome to the Other Side, a virtual concert by electronic music legend Jean-Michel Jarre. .

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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XR Talks: The Man From the Future Projects 2021

AR Insider

T is the season for coming-year projections. This is a ritual we’ve taken part in, including a long report and series of articles on the top learnings from 2020 and outlook for 2021. But one of our favorite thought leaders and market watchers is the “man from the future” Tom Emrich. Emrich has been doing annual wrap-ups for some time on Medium ( now on LinkedIn ), as well as monthly extensive roundups of AR and VR happenings throughout the year.

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CES: The Online Experience

Tech Trends VR

Trend Forecasting with CTE at a Socially Distanced CES. By Laura Kobylecky. CES is a yearly technology trade show and conference, owned and operated by the Consumer Technology Association (CTA). Last year, it snuck in under the wire, on January 7-10 th in Las Vegas, before 2020’s wave of coronavirus-related cancelations. This year, like many other conferences, it happens in an online-only format.

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Despite Shortages, Valve Index Among Steam’s 5 Best Selling Products for 13 Weeks Straight

Road to VR

A small number of people willing to buy an expensive product can really add up, as Valve is finding with its high-end Index headset. Despite supply shortages brought on by the Coronavirus pandemic, the headset has made frequent appearances among the best selling products on Steam by revenue, including an ongoing 13 week streak in the top 5. From a unit standpoint, it’s unlikely that the $1,000 Valve Index is selling all that many headsets compared to cheaper headsets like Oculus Quest.

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How Augmented Reality Is Helping Teens Address Anxiety

ARPost

Augmented reality is a promising way to address growing mental health problems among teenagers. It might just be what teenagers need to handle feelings of anxiety, especially during these trying times. The COVID-19 pandemic has taken a toll on everyone’s mental health. A generation of teenagers is grappling with virtual learning and social distancing while dealing with the stress brought about by the global health crisis.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly