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Here’s a thought-provoking statistic: 70% of Snapchat users (almost 130 million) spend three or more minutes a day using augmented reality. At the same time, less than 25% of the participants in a recent survey reported interacting with AR in the past month. AR Is Everywhere, but Users Don’t Notice It. Clearly, many people aren’t even aware that they’re using AR.
Researchers from Facebook’s R&D department, Facebook Reality Labs, and the University of California, Berkeley have published new research which demonstrates a method for expanding the field-of-view of holographic displays. In the paper, titled High Resolution Étendue Expansion for Holographic Displays , researchers Grace Kuo, Laura Waller, Ren Ng, and Andrew Maimone explain that when it comes to holographic displays there’s an intrinsic inverse link between a display’s fie
Venture forth on a nightmarish pilgrimage through the Underworld as a blood-thirsty viking. You are a viking warrior and you’ve just witnessed your brother eviscerated by a single fiery breath from a mighty dragon. Your eyes widen, your heart rate begins to race out of control, and every muscle in your body tightens up, as the giant winged beast that just killed your brother begins swooping towards you with rage in its eyes.
The time has come for me to review the Pico Neo 2 Eye , the Chinese competitor of the Oculus Quest (that has been kindly sent to me from Pico)! Discover with me everything about it and especially how does it compare with the Oculus Quest and the HTC Vive Focus Plus. Pico Neo 2 Eye Video Review. If you are a tl;dr guy (or girl), probably you would rather watch a video of me speaking about the Pico Neo 2 Eye instead of reading thousands of words.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
It’s no secret that virtual reality is an effective tool for hard skills training and job simulations. From aviation to manufacturing , it gives trainees realistic simulations of their work stations without putting them in harm’s way. In a recent PwC study , it shows that VR also makes soft skills training more impactful. Here, we’re going to delve into the effectiveness of VR for soft skills training.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. A s AR continues to slog through the trough of disillusionment, one bright spot is advertising. Brand spending on AR ads is on track reach $1.41 billion this year according to ARtillery Intelligence estimates, making this one of the highest-performing AR subsector
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. A s AR continues to slog through the trough of disillusionment, one bright spot is advertising. Brand spending on AR ads is on track reach $1.41 billion this year according to ARtillery Intelligence estimates, making this one of the highest-performing AR subsector
Codename #OBERHASLI. In a video posted to Instagram earlier this week, Grammy-nominated DJ/producer Deadmau5 teased a new VR project being developed alongside game art studio Upsurge Studios and game technology studio Geodesic Games using Epic Games’ Unreal Engine. Throughout the 30-second clip we catch a glimpse at what appears to be some sort of futuristic club environment featuring walls of colorful strobe lights and towering video screens.
It’s been a great week for me, where I reviewed two very interesting gadgets like the SenseGlove force-feedback gloves and the standalone headset Pico Neo 2. I also had the pleasure of removing many of the ads that were cluttering my website and offer you all a better experience. This was possible thanks to the generous donations of all my Patrons ( you can donate as well!
Online meetin gplace AltspaceVR has a lot of things going for it. It’s incredibly user friendly, it’s free, and it can be accessed on desktop mode when your headset is in the Cleanbox. One of the biggest downsides to the platform is that the customization scheme was, until last week, super basic. Most of us understand that some social VR platforms have less-realistic avatars on purpose to avoid the uncanny valley.
An unverified photo of an apparently unreleased Quest headset appeared online today from a leaker with a history of authentic leaks. The photo may show the next Quest headset (possibly a ‘Quest 2’) which Oculus is expected to reveal later this year. An image published today by known leaker ‘WalkingCat’ has revealed what appears to be a new Quest headset.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Procedurally-generated VR dungeon crawling at its absolute finest. In Death: Unchained is now available on the Oculus Quest, bringing with it all the rogue-lite action you know and love from the original along with a few demonic twists. A combination of procedurally-generated maps and randomly-generated enemy positions offers a one-of-a-kind experience that will have you exploring the afterlife for hours as you go toe-to-toe with the damned, collect sacred loot, and earn special power-ups.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. A R continues to hold lots of potential as a new visual front end to our computing lives. That includes use cases that range from gaming to product visualization.
National Geographic has debuted its second augmented reality experience on Instagram. It takes you on an immersive journey up Mt. Everest, along with the National Geographic and Rolex Perpetual Planet Everest Expedition. Moreover, it puts users in full climbing gear. The interactive experience enables people to indulge their wanderlust at home as countries worldwide continue to fight the coronavirus pandemic.
A newly released update for the Oculus Browser on Quest includes full-finger hand-tracking support for WebXR projects. The feature was quietly released in the recent 10.2 build of Oculus Browser, which now comes with a hand-tracking API and timewarp layer support, both of which are considered ‘experimental’ at this time. The 8.0 version of Oculus Browser released back in February was the first to include initial hand-tracking support for WebXR projects, although it was focused on co
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Work together to survive the harsh conditions of Mars in this 15-minute educational adventure. Location-based entertainment provider SPREE Interactive is launching a brand new multiplayer free-roam experience in which groups of players are tasked with working together to complete a series of challenges in an effort to survive the unforgiving surface of Mars.
XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, narrative analysis and top takeaways. Speakers’ opinions are their own. For a full library of indexed and educational media, subscribe to ARtillery PRO. A dvertising continues to be a bright spot in AR’s otherwise-challenged early days.
The XR market is a fairly new one and so is subject to change. The monolithic companies are here to stay for a while but their representation in markets shifts and changes. In June, Oculus announced that it would no longer carry Go. As if in response, Pico announced the addition of new headsets in its G2 4K line – cornering the market on industry 3DoF.
Enterprise-focused headset startup LYNX introduced its MR headset—designed for both VR and pass-through AR—in early 2020. Today the company revealed a redesign which makes the headset even more compact, and aims to maximize the user’s peripheral view for pass-through AR. Production units of the headset are expected to start shipping in September.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Start building your own console VR experiences today, no headset required. PlayStation 4 game creator Dreams received its highly-anticipated VR Update earlier today, introducing a variety of game creation tools designed specifically for PlayStation VR. Whether they’re controlling the action from a headset or in front of a monitor, players can now harness the power of the Dreams VR platform to design, test, and share their own interactive VR experiences, no game development experience requi
ARtillery Briefs is a video series that outlines the top trends we’re tracking, including takeaways from recent reports and market forecasts. See the most recent episode below, including narrative takeaways and embedded video. R ecent reports from AR Insider’s research arm ARtillery Intelligence have covered topics like winning product models and lessons from sector leaders.
Nowhere is safe from light pollution, not even space. On Wednesday, astrophotographer Daniel López shared a photo he captured of Comet NEOWISE the day before at Teide National Park on the Canary Islands. However, SpaceX’s Starlink satellites ruined the image, painting streaks across the otherwise largely pristine sky. Read more.
The big PSVR update to Media Molecule’s creation game Dreams (2020) is coming tomorrow, July 22nd. If you’re counting the seconds though, you can catch an insider look right now as Media Molecule is going hands-on with the ‘Inside the Box’ starting experience and a number of the game’s new VR creation features. In the video, we’re given a timely look at the VR version of the game.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Link up with seven friends and jump into select games together. The Oculus Quest is a fantastic VR headset, but for a piece of hardware built by the most dominant social media company in the world, it’s social capabilities have been surprisingly lacking. This weeks update looks to solve that issue, introducing a handful of new features designed specifically to enhance your social experience.
U.S. Representative Alexandria Ocasio Cortez plans to file an amendment that would bar any part of the U.S. military from spending federal funds to operate accounts on any “video game, esports, or live-streaming platform,” Vice reported on Wednesday. At the same time, prominent civil rights groups have demanded… Read more.
Oculus has introduced new party features which allow groups of players to launch into the same app together and to move from one app to another. Players can now also create Public Parties to discover players beyond their friends list. Last year, Oculus introduced new social tools to make it easier for developers to create ‘places’ within their applications to make it easier for players to find their friends within a specific app.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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