Sat.Sep 26, 2020 - Fri.Oct 02, 2020

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The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

Happy Autumn everyone! The sun is shining less these days for me, but my passion for VR keeps me warm everyday! Here you are the best AR/VR news for the week that has just finished. Top news of the week. (Image by Facebook). The debate on Facebook and the Quest 2 continues. This week we had no big news from Facebook, but in the communities, the theme of the Facebook login for the Oculus Quest 2 remains pretty hot.

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8 Inventive Examples Of Immersive Technology In Education

VRScout

The use of VR in education can make learning more entertaining, encourage STEM programs, and help with distance education. Moreover, immersive technology can improve students’ learning experience while teaching them to embrace technology. From virtual field trips on the planet Mars to roleplaying as histories greatest public figures, here are eight fascinating examples of immersive technology in modern education: Credit: Umiversiv. 1.

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(Re)Introducing AR Experience Builder Blippar

ARPost

For a few years, a few years ago, Blippar was one of the most promising AR experience builders on the scene. Then, in 2018, the company entered administration and seemingly went dark. Thankfully, the story doesn’t end there. Blippar is back and making a very strong showing with a series of public and historical experiences. To understand more about where they are now and where they’re going next, we talked with Blippar CEO Faisal Galaria.

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Enterprise AR: Opportune But Underbaked

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. O ne of AR’s biggest potential beneficiaries is the enterprise. This comes in various flavors in different types of enterprises, but the biggest impact could happen in industrial settings.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How MeKiwi ported Cave Digger to 7 different VR platforms

The Ghost Howls

MeKiwi is a very interesting indie studio in Finland : they have published a very popular VR game like Cave Digger, and they have also experimented with something artistic with ArtPulse. Recently, they also made something quite unique in the ecosystem: they have ported their VR game Cave Digger back to flat-screen Desktop PC. This is very rare because the approach usually is the opposite one, where games get ported to VR, not from VR!

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How Fuse.it Is Reshaping Advertising With Augmented Reality

ARPost

Augmented reality has come a long way over the years. From being expensive and having a reputation of being gimmicky, its applications have become more powerful and widely available to the general public. It has slowly seeped into our daily lives through cute social media filters and immersive games. Still, it has a lot of untapped potential. As long as hurdles are standing in the way of its widespread adoption, we won’t be able to fully harness its immersive power.

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Will Web AR Vie for AR Advertising Market Share?

AR Insider

This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. A R continues to evolve and take shape as an industry. Prominent sectors include industrial AR , social , gaming , and shopping.

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Throwback review: Meta 2 hands-on (and more!)

The Ghost Howls

Thanks to my job as an XR consultant and blogger, I have had the pleasure of trying many AR and VR headsets. There are some that I miss experiencing, and one of my biggest regrets of the past was that I had never been able to try the now-defunct Meta 2 augmented reality glasses. This week, thanks to the Italian consultancy company Magnetica (they’re very talented, check them out!

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Pinfinity Partners With Star Wars, Marvel, Capcom On AR-Enhanced Pins

VRScout

Upgrade your wardrobe with animated AR pins of Transformers, Pac-Man, Dungeons & Dragons, and more. There’s nothing more powerful than a well-placed pin and or button. Whether you’re looking to express your interest in a film or television show, show your support for a specific political candidate, or simply raise awareness for a particular cause, these nifty little accessories have stood the test of time as a powerful form of self-expression and individuality.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘Star Wars: Squadrons’ Review – The New Top Gun of VR Dogfighters

Road to VR

Star Wars: Squadrons is here, the space dogfighter from EA’s Motive Studios. Although it was created primarily for console and PC, the game also includes a VR mode for SteamVR headsets and PSVR which allows you to play both the entire single player campaign and multiplayer component from the immersive first-person view of your VR headset. While it lacks a few of the things we’ve come to expect from a game built from the ground up for VR, it makes up for these design concessions by de

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Hands-On Review of the Pico G2 4K Enterprise 3DoF VR Headset

ARPost

In July, ARPost wrote an article about the Pico G2 4K series of stand-alone 3DoF VR headsets. The headsets represent a rare second-gen model when other industry VR headset manufacturers have moved to 6DoF solutions. I’ve had my hands on the G2 4K Enterprise edition for almost a month or so to put together a hands-on review of the headset. The Pico G2 Series.

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Facebook Reaches 1.2 Million AR Effects

AR Insider

Data Dive is AR Insider’s weekly dive into select spatial computing figures. Running Mondays, it includes data points and strategic takeaways. For an indexed library of data, reports, and multimedia, subscribe to ARtillery Pro. B uried in Facebook’s recent Connect 7 Keynote was an AR data nugget. The company has reached 1.2 million AR experiences and lenses that have been created on its Spark AR platform.

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NYC VR Center, VR World, Re-Re-Opens Its Doors To The Public

VRScout

The colossal, inner-city VR center is back in business and ready to finally re-open. In Midtown Manhattan, on East 34th Street, you simply cannot miss VR World. Its owners are not trying to be discreet—by design, the cyber-funky facade and neon-lit interior stand out against the gray and soft brown modern architecture of the notable neighborhood. Having moved right to the address next door and remodeled everything from its image and brand to the multiple floors of the former bank it now lives in

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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HaptX Secures $1.5M Grant to Build Full-body Haptics for VR & Telepresence Robots

Road to VR

The company behind the force feedback haptic gloves HaptX and research teams from Virginia Tech and University of Florida have secured a $1.5 million grant from the National Science Foundation (NSF), something the group says will allow them to build full-body haptic and force feedback tech for VR and robotics. Called ‘ForceBot’, the project is slated to let users feel “large-scale passive and active constraints on their movements that closely mimic real-world forces,” the

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Streem Launches SDK for Developing AR Apps and Solutions for Remote Collaboration and Customer Support

ARPost

Starting September 24, organizations and developers can use a new, powerful SDK to create AR apps and solutions for interactive customer support and remote collaboration. Streem, the award-winning video communication platform, recently featured in an Apple’s Augmented Reality in Business guide has launched an SDK that uses its proprietary AR and AI-enabled platform.

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XR Talks: Snapchat Lens Creators Speak

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, narrative analysis and top takeaways. Speakers’ opinions are their own. For a full library of indexed and educational media, subscribe to ARtillery PRO. D evelopers and creators are the lifeblood of the AR ecosystem.

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VR Steampunk Opera ‘Miranda’ Is Visually Stunning But Needs Improvement

VRScout

Full-body motion capture offers a unique, but flawed live theater experience. This past weekend marked the debut of Miranda , a VR steampunk opera performed live on-stage by a cast of professional actors operating remotely out of Binghamton, NY. In Miranda , one of the city’s wealthiest socialites has been murdered, and it’s up to you to decide who is guilty.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Sony Patent Reveals VR Controller Design Seemingly Inspired by Valve Index

Road to VR

Sony Interactive Entertainment recently published a patent for a VR motion controller that look suspiciously similar to Valve’s Index controllers, aka ‘Knuckles. The news was first reported by LetsGoDigital (Dutch). All products have patents, although not all patents have products—it’s not clear whether the controller outlined in the 34-page Japanese language document is indeed destined to make its way into a bonafide piece of hardware, or if it’s simply a case of Sony pl

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The Platform Is The Star Of Steve Aoki’s New VR Concert

Charlie Fink

Oculus Venues will present a groundbreaking show by 2X Grammy Nominated producer/DJ Steve Aoki Wednesday night, September 30th, showcasing the new VR live performance platform from Supersphere, ArcRunner.

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Reality Bytes: Amazon One, New Echo Devices & Square AR

AR Insider

Reality Bytes is AR Insider’s series that features bite-sized video insights. Running Fridays, it will focus on weekly news recaps and commentary. For an indexed library of data, reports, and multimedia, subscribe to ARtillery Pro. W hat are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes , featuring lightning-round commentary from AR Insider partner M7 Innovations.

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Design And Race Your Own Car With NASCAR Mobile AR Racing

VRScout

Compete in AR races against 16 playoff drivers across 10 playoff tracks. It’s no secret that professional sports have been hard by the COVID-19 pandemic. Thanks to some smart decision-making on behalf of the NASCAR organization, however, the company has managed to draw big numbers with the iRacing Pro Series , a PC-powered virtual racing series composed of real NASCAR drivers following the actual NASCAR schedule.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘Star Wars: Squadrons’ VR FAQ – Supported Headsets, Comfort Settings, Min Specs & More

Road to VR

Star Wars: Squadrons is almost here and will bring with it optional support for a wide range of VR headsets. This article brings together many of the VR specific details about the game, like which headsets are supported, what comfort settings are available, and what the minimum and recommended specs are if you’re playing in VR. Launching this week on October 2nd, Star Wars: Squadrons is a space dogfighting game with a single player story and 5v5 multiplayer modes.

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This Week In XR: Tik Tok Still Ticking, Quest 2 Reviews Are In

Charlie Fink

What if I had told you in 2000 that in 20 years recommendation algorithms would become powerful enough to exert mind control.

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Who’s Waging the Wearables Wars? Part VII: Facebook

AR Insider

“Wearables Wars” is AR Insider’s mini-series that examines how today’s wearables will pave the way and prime consumer markets for AR glasses. Each installment will profile a different tech leader’s moves and motivations in wearables. For more, subscribe to ARtillery PRO. C ommon wisdom states that mobile AR is the forbear to smart glasses.

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Secret Location Reveals Three New Location-Based VR Games Heading To VR Arcades

VRScout

Blasters of the Universe returns alongside a new family-friendly free-roam experience. Emmy Award-winning VR studio Secret Location ( The Great C, Transpose ), is back with a brand new helping of location-based VR experiences developed specifically for select VR arcades once again opening their doors to the general public. Teaming up with experienced LBVR content providers such as Escape VR, Hologate, SynthesisVR, and VRstudios, Secret Location is launching three new VR arcade experiences in tot

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly