Sat.Dec 05, 2020 - Fri.Dec 11, 2020

article thumbnail

FTC Sues Facebook Over Alleged Monopolization – What it Could Mean for Oculus

Road to VR

The United States Federal Trade Commission today announced it has filed a lawsuit with the Washington, D.C. US District Court alleging anticompetitive practices that constitute an illegal monopoly on “personal social networking.” The Commission is seeking a remedy which includes spinning out Instagram and WhatsApp. Oculus, the company’s XR organization, is not directly mentioned in the suit, but it’s clear that the case’s outcome would have wide ranging repercussion

Oculus 364
article thumbnail

Shopping Centers Across The US Are Hosting A Holiday-Themed AR Scavenger Hunt

VRScout

One of the largest shopping center in the US is turning to AR to help keep shoppers safe during the holidays. With the holiday season finally upon us, Westfield shopping centers are hosting an interactive AR scavenger hunt designed to help spread some holiday joy while at the same time offering shoppers the chance to unlock serious savings with each AR experience they find.

AR 505
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The XR Week Peek (2020.12.08): Medal Of Honor close to launch, Snapdragon 888 announced, and much more!

The Ghost Howls

It’s the day in which in Italy we prepare the Christmas tree and I send an enormous hug to all my family. That said, let me tell you the most important XR news of the last week. Top news of the week. (Image by Respawn Entertainment). Medal Of Honor is close to launch but it won’t be the new Alyx. Medal Of Honor: Above And Beyond is one of the most awaited VR games of 2020.

AR 358
article thumbnail

2021 Predictions: AR Glasses Evolutionary, Not Revolutionary

AR Insider

A s we approach a new year, it’s time for our annual ritual of synthesizing the lessons from the past twelve months and formulating the outlook for the next twelve. Notably, when kicking off this thought exercise, we realized that several of the topics look similar to last year. Though there are lots of developments and new insights, the topical containers that house those insights are beginning to coalesce into standard buckets.

AR 543
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

How VR Is Reshaping the Online Gaming Industry

ARPost

Over the past decade, online gaming has exploded in popularity. Today, virtual reality promises to take online gaming to new heights as it delivers an immersive interactive experience to gamers around the world. VR companies are developing hardware: helmets, sensor gloves, hand controllers, and more. Game developers are increasingly writing software that uses the hardware to give players a more immersive in-game experience.

Industry 445

More Trending

article thumbnail

Hands-on with Cleanbox to sanitize VR headsets

The Ghost Howls

These weeks I have been pretty busy with the delivery of a project, and the delivery has culminated with a demo of the VR solution we have developed. Since the COVID is strong now in Italy, we thought that it could have been a good idea to use Cleanbox to sanitize the headsets that we used during the demo. Do you want to know my impressions from using Cleanbox for a day?

Italy 545
article thumbnail

ARtillery Briefs, Episode 43: Headworn AR Revenue Outlook

AR Insider

A R shouldn’t be viewed as one monolithic industry but rather a series of subsectors, each at different stages and following different market dynamics. That includes mobile AR, headworn AR, and subsegments like advertising, commerce, gaming and enterprise productivity. To maintain focus and to adequately examine the depth of each of these nuanced areas, our research arm ARitllery Intelligence subdivides its market forecasts.

AR 368
article thumbnail

Google & Red Bull TV Premier 'The Last Ascent' with Synced AR Experience That Puts Nature in Your Home

Next Reality AR

In recent weeks, Google managed to capitalize on the hype surrounding the Star Wars streaming series The Mandalorian with an AR app that was not only exclusive to Android but also available only for 5G-equipped devices. Now, Google has partnered with Red Bull to launch an AR experience that syncs with The Last Ascent, a documentary film about Canadian climber Will Gadd's 2014 expedition on Mt.

Google 364
article thumbnail

64GB vs. 256GB – Which Oculus Quest 2 Should You Buy?

VRScout

Is all that memory really necessary? Well the holidays are just around the corner and what better present to give your family, friends, or even yourself than the Oculus Quest 2 standalone VR headset? Facebook’s followup to the Quest offers improved performance, better visuals, and a lighter, more comfortable design, all for a lower price than the original.

Oculus 473
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Valve’s Next Game Rumored to Have Asymmetric PC vs. VR Structure, ‘Citadel’ Codename

Road to VR

With the release of Half-Life: Alyx , the first single player game from Valve in nine years, the studio has teased that it’s getting back into the swing of making new games. Tyler McVicker, the voice behind the YouTube channel Valve News Network, believes Valve’s next game is codenamed ‘Citadel’ and based on an asymmetric PC vs.

Gaming 364
article thumbnail

Data Dive: Can VR Elevate High Finance?

AR Insider

T hough VR is driven primarily by gaming, it will diversify into several other use cases in the coming years. This is a common path for emerging tech, which often finds its way to utilitarian endpoints. Consider the web’s killer apps: boring things like publishing and communications. VR’s immersive qualities will help it maintain its course in entertainment, but it will also broaden.

Data 366
article thumbnail

ROSE and Patrón Launch First-of-Its-Kind WebAR Holiday Experience

ARPost

Giving, receiving, and enjoying adult beverages has long been a part of the holidays for many people. And, with alcohol sales on the rise, that isn’t likely to change this year. However, what it looks like will change. To make that change as easy as possible, ROSE and Patrón have partnered on a first-of-its-kind WebAR-enabled packaging solution in the spirits industry.

AR 338
article thumbnail

Google & Red Bull Launch AR-Enhanced On-Demand Video Experience

VRScout

Computer vision and AR technology bring Mount Kilimanjaro to life in your living room. Google has partnered with Red Bull TV to launch a brand new AR-enhanced on-demand video experience following Canadian-born climber and paraglider pilot Will Gadd as he scales the legendary ice caps of Mount Kilimanjaro in an effort to show the devastating impact of climate change on the rapidly-changing environment.

Google 472
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Facebook Slashes Price of Oculus Rift S to $300

Road to VR

Following the announcement in September that Facebook will discontinue the Rift product line in 2021 , it appears the company is gearing up for a final sendoff by offering its latest PC VR headset, Oculus Rift S, for just $300. Facebook launched Oculus Rift S back in March 2019 for $400, a price point built to appeal to consumers looking for a relatively cheap, relatively high-quality VR device, not to mention access to the platform’s exclusive titles such as Asgard’s Wrath (2019)

Oculus 363
article thumbnail

Google’s ‘Internet-of-Places’ Inches Forward

AR Insider

T ech giants see different versions of spatial computing’s future. These visions often trace back to their core businesses. Facebook wants to be the social layer to the spatial web, while Amazon wants to be the commerce layer and Apple wants a hardware-centric multi-device play. Where does Google fit in all of this? It wants to be the knowledge layer of the spatial web.

Google 356
article thumbnail

8th Wall and COFFEE Bring a WebAR Christmas to Westfield Shopping Centers

ARPost

While gathering restrictions are still in place for most people, COVID can’t stop Christmas, and augmented reality is here to help save it. The WebAR gurus at 8th Wall and the “content brewers” at COFFEE Labs have joined forces to bring Christmas magic to 22 Westfield shopping centers across the country this holiday season. ‘Tis the Season, Remember?

San Diego 294
article thumbnail

NEWVIEW Awards Announces Its 25 Finalists, Available Free In VR

VRScout

The grand prize winner will walk away with $20,000 USD. Over the course of four months (August 3rd to November 9th), applicants from nine different countries submitted a total of 145 works (59 in AR and 86 in VR) to the 2020 NEWVIEW Awards. This week event organizers The 2020 NEWVIEW Awards has listed their 25 finalists for immersive technology innovation; seven in AR and the remaining 18 in VR.

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Germany Opens Legal Action Against Facebook Account Requirement for Oculus Headsets

Road to VR

Today, Germany’s Federal Cartel Office (Bundeskartellamt) announced it was initiating formal abuse proceedings against Facebook for its controversial policy of requiring new Oculus device owners to use a Facebook account. Germany’s Federal Cartel Office, the competent authority when it comes to regulating national competition, today announced that it’s opened an inquest to examine “the linkage between Oculus virtual reality products and the social network and Facebook pla

Germany 364
article thumbnail

Lessons in Founding, Running & Selling a Startup

AR Insider

T here are always valuable lessons and war stories to be heard from startup founders, if you ever get the chance to get them talking. That value amplifies for serial founders. And the takeaways are even greater and more validated from those who have achieved successful exits. Such stories are rare in the relatively nascent spatial computing world. You can point to Oculus of course, and many Facebook acquisitions that followed.

AR 284
article thumbnail

Vertigo Games Announces Publishing Agreement for VR Air Guitar Music Game

Cats and VR

Vertigo Games, the multi-platform VR publisher and developer best known for the platinum selling VR shooter Arizona Sunshine, announced today they have entered into a publishing partnership with Anotherway, a newly formed VR studio led by developers with roots at Microsoft Hololens and Activision, for the upcoming VR Air Guitar music game Unplugged.

Gaming 278
article thumbnail

‘Medal Of Honor: Above And Beyond’s’ Recommended Specs Are Ridiculous

VRScout

You’ll need an RTX2080 and 160GB to get the most out of this WII epic. We’re just a few days away from the release of Oculus Studios and Respawn Entertainment’s ambitious WWII VR shooter, Medal of Honor: Above and Beyond , on Oculus and SteamVR headsets. Featuring a massive 50-mission campaign and fast-paced competitive multiplayer, Above and Beyond will have you traveling throughout war-torn Europe as you engage in large-scale VR battles across land, sea, and air.

Europe 397
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

‘MYST’ for Quest Review – Iconic Point & Click Gameplay Adapted for the Virtual Age

Road to VR

Originally released on Macintosh in 1993, Myst immersed players in a first-person adventure that was truly ahead of its time, both visually and conceptually. Real-time 3D rendering was still in its infancy back then, so there was something unique about Myst’s rich pre-rendered environments and its simple (but effective) story, which was told across 2,500 point-and-click stills.

Gaming 363
article thumbnail

Oculus Quest 2 Facebook account demand sparks an antitrust investigation

Slashgear

The fact that the Oculus Quest 2 requires a Facebook account to use has been a point of contention for a lot of VR fans out there, and now it seems that governments are beginning to take notice. Today, Germany’s Bundeskartellamt (Federal Cartel Office), which is responsible for investigating and enforcing matters of competition law, announced that it has “initiated … Continue reading.

Oculus 205
article thumbnail

SWORDS of GARGANTUA Launches on PlayStation VR

Cats and VR

Thirdverse announced that VR sword-action game SWORDS of GARGANTUA is live on PlayStation VR. Already available for Oculus Rift, Oculus Quest, HTC Vive, HTC VIVE COSMOS and Windows Mixed Reality, SWORDS of GARGANTUA is a fan favorite with high ratings and reviews. Earlier this year, Thirdverse released a major update for the game, including new beautifully crafted weapons.

HTC 264
article thumbnail

‘VRChat’ Launches Paid Subscription Service With Premium Features

VRScout

Early supporters receive a custom badge and additional VRC+ time. SocialVR platform VRChat this week introduced a paid subscription service on SteamVR headsets, offering fans of the immensely popular free-to-play multiplayer experience the chance to unlock additional upgrades while at the same time supporting the hard-working developers. For $9.99/month ($99.99/year) , subscribers unlock a variety of premium features designed to help set them apart from the tens of thousands of users occupying t

Oculus 398
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly