Sat.Feb 06, 2021 - Fri.Feb 12, 2021

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Super Bowl LV Was a Win for Augmented Reality

ARPost

Alright marketers, brand strategists, and creatives–let’s huddle up. Another slate of Super Bowl campaigns just went out to millions of viewers on Sunday… only this year, things were different. The COVID-19 pandemic is ongoing, just 22,000 people were allowed inside Raymond James Stadium for this year’s Super Bowl, and those big household watch parties we’ve come to expect simply didn’t happen.

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Royal Shakespeare Company Staging Interactive Virtual Performances Amid Coronavirus Pandemic

VRScout

Theater and motion capture technology collide in this upcoming live performance series. This year celebrated British theatre organization the Royal Shakespeare Company will be hosting a series of live theatrical productions brought to life using a combination of motion capture technology and interactive storytelling elements that allow viewers to take part in a one-of-a-kind remote production of William Shakespeare’s play A Midsummer Night’s Dream from the comfort and safety of their

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XR Talks: Projecting VR’s Near and Far Future

AR Insider

O ne of the constructs to understand VR’s endgame is the metaverse. Inspired by fiction such as Neil Stephenson’s Snow Crash and other works, it envisions virtual domains where synchronous and multi-user virtual interaction take place. This is the VR everyone’s waiting for. We have early versions of this already, considering social and synchronous environments like Altspace VR, VRChat and RecRoom.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

Some days ago, I published on Youtube the video of my unboxing of the Realmax Qian glasses. From that day, many people have started asking me more about this augmented reality device, so I understood it was time for one of my big reviews! Are you ready to discover more about Realmax Qian? RealMax Qian. RealMax Qian(?) is the second iteration of the Realmax augmented reality glasses (the first one was the Realmax 100).

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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NCSOFT Is Using Extended Reality to Bring First UNIVERSE K-Pop Concert to Life

ARPost

NCSOFT , a South Korea-based video game company, is hosting a K-pop concert on its new entertainment platform UNIVERSE on Valentine’s Day, February 14. They are using extended reality , which encompasses augmented and virtual reality technologies, to give K-pop fans an immersive experience of the virtual concert. Extended Reality During the COVID-19 Pandemic.

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Google Launches TensorFlow 3D Using LiDAR & Depth Sensors for Advanced AR Experiences

Next Reality AR

After the mobile augmented reality platforms of ARKit and ARCore moved Google's previously groundbreaking Project Tango (the AR platform that gave us the first smartphones with depth sensors) into obsolescence in 2018, we've seen a bit of a resurgence of what was then a niche component for flagship devices. Samsung revived the time-of-flight sensor with its Galaxy Note 10 and Galaxy S10 5G, though it has ditched the sensor in its current generation models.

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Facebook Reality Labs VP Hints That Quest 2 Will be Updated with 120Hz Refresh Rate

Road to VR

Andrew “Boz” Bosworth, the Vice President of Facebook Reality Labs, during a Q&A session indicated that Quest 2 is likely to be updated with a 120Hz refresh rate, and touched on a number of other topics relating to VR. 120Hz Refresh Rate Likely Coming to Quest 2. Facebook originally launched Oculus Quest 2 with a default 72Hz refresh rate and ‘experimental’ support for 90Hz, which has since become the new default.

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XR Streaming: The Future of Immersive Technologies?

ARPost

While immersive technologies are undoubtedly a big driver for digital transformation, the XR community faces major challenges that apply to every player in the field. Many of these challenges can be attributed to the hardware. The limited computing power of mobile devices such as smartphones, tablets, and smart glasses can be a bottleneck for AR/VR.

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‘Catan VR’ On Oculus Quest Is Proof We Need More VR Board Games

VRScout

VR breathes new life into the legendary 90’s board game. Catan VR , a modern adaptation of the original 1995 board game Settlers of Catan is finally available on Oculus Quest and Oculus Quest 2 headsets. Originally released back in March of 2018 on the Oculus Go, Rift, and Samsung Gear VR, Catan VR on the Oculus Quest offers the same addictive board game experience you know and love, immersing you in a captivating virtual rendition of Klaus Teuber’s award-winning multiplayer strategy

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Snap Q4 Earnings, the AR Angle

AR Insider

S napchat continues to solidify its leading position in consumer mobile AR. After announcing several milestones at its December developer event and Q3 earnings, its Q4 earnings last week signaled continued momentum. In fact, AR was a bright spot in an otherwise mixed Q4. Panning back to overall results, Snap brought in $911.3 million in Q4 revenue, up 62 percent year-over-year.

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Exclusive: Striker VR Raises $4M to Bring Its Haptic VR Gun to Consumers – First Look

Road to VR

Striker VR, maker of high-end haptic VR gun peripherals for the out-of-home market, announced today it has raised a $4 million investment and plans to use the funds to make its first move into the consumer VR space. Striker VR’s Arena Infinity VR guns packs perhaps the most powerful haptic punch you’ll find in any VR gun peripheral. They’ve been deployed at VR attractions from the likes of Spaces, Nomadic, and more.

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8th Wall Revs Up Realism for Web AR Experiences with Real-Time Reflective Surfaces

Next Reality AR

Since launching its web-based AR platform in 2018, 8th Wall has continued to push the boundaries of what brands can do with AR experiences outside of native apps. The company's latest update adds another dimension of realism to web-based AR content. Don't Miss: 8th Wall Spins Up New 'Spider-Man: Into the Spider-Verse' Augmented Reality Experience for Blu-Ray, DVD Release On Thursday, 8th Wall revealed Realtime Reflections, a new attribute that enables developers to insert surfaces into AR conten

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‘Population: One’ Season One Takes The VR Battle Royale To New Heights

VRScout

Go inside the mysterious tower later this month when “Uprising” arrives on Oculus and SteamVR headsets. Since its launch on Oculus and SteamVR headsets this past October, Population: One has set the standard for VR battle royale games. Fast-paced gameplay, regular in-game events, and a unique Vertical Combat System combine to offer one of the more addicting PvP multiplayer experiences available on headsets at the moment.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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ARtillery Briefs, Episode 45: VR Revenue Outlook

AR Insider

V irtual reality continues to be challenged in gaining traction. Its world-changing potential that was trumpeted during the circa-2016 hype cycle didn’t pan out. But that doesn’t mean it’s dead. There are several bright spots and the sector continues to move forward at a moderate pace. So to quantify the VR industry today and projected forward, ARtillery’s Intelligence’s latest revenue forecast does a deep dive on market sizing, growth drivers and strategic implications.

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‘Realworld’ Aims to Bring a Multiplayer ‘Google Earth VR’ Alternative to Quest & More

Road to VR

Google Earth VR , which is available today on PC VR, is a breathtaking way to explore our fascinating planet. But one major missing feature is the ability to do so with friends. With Google unfortunately abandoning many of its VR initiatives, it’s unlikely that we’ll see a version of Google Earth VR with multiplayer, let alone Quest support.

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Rockers Palaye Royale Conjure Creepy Immersive AR Music Video via Jadu App

Next Reality AR

Up and coming Los Angeles-based rock group Palaye Royale has managed to grow a substantial social media following, and now the group is looking to grow its fan base through the power of augmented reality. And while AR isn't new to the music business, a new AR experience from the band could end up being as groundbreaking as Michael Jackson's "Thriller" once was for the music video format.

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Apple TV+ Launches ‘For All Mankind’ AR Experience On iOS Devices

VRScout

Apple’s alternate history series receives its own augmented reality tie-in ahead of Season two. Apple today launched an official AR companion app for its popular Apple TV+ original series For All Mankind , allowing fans of the alternative history drama the chance to learn more about the show’s primary characters ahead of Season Two, which is set to take place 10 years after the events of Season One.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Spatial Beats: Apple, Magic Leap & Oculus

AR Insider

W elcome back to Spatial Beats. This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Let’s dive in… Apple VR rumors mounting up. Macrumors called our attention to articles in the Verge and Bloomberg that quote an unnamed source who’s supposedly seen Apple’s debut consumer HMD.

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Video Series Shares the Secrets to Great Mixed Reality Capture for VR

Road to VR

There’s no better way to show off a VR game than with a mixed reality captured which shows a real player inside of a virtual world; unfortunately setting it all up is no easy task. Luckily, YouTube channel TougeVR is sharing the secrets to great mixed reality streaming and capture in a video series called Mixed Reality Masterclass. Whether you’re a content creator looking to stream VR content or a game studio making a high quality trailer for your VR game, mixed reality is the ideal

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The Best VR Events and Concerts Planned for 2021

ARVR

© Sony Virtual reality (VR) performances are quickly becoming the norm for live events, music concerts, and festivals (despite some unfortunate news coming from Wave earlier this week regarding their VR app). Most recently, on January 11, 2021 , fans watched as Madison Beer ’s virtual avatar stood in Sony Hall, New York performing her debut song “Boyshit.

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‘Vetrix’ Embraces The Spirit Of Tetris But Offers A Whole Lot More

VRScout

The 8-bit 3D puzzler is a perfect fit for the Oculus Quest. When it comes to classic geometric puzzle games with a Russian-themed soundtrack, only one game should pop into your mind. Yep, I’m talking about Tetris. Created by software engineer Alexey Pajitnov, this addictively simple puzzle game was on almost every PC in the Soviet Union in 1984. However, it wasn’t until 1989—when the game arrived on the 8-bit Nintendo Game Boy—that it became a global sensation. .

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Case Study: Olay Drives Conversions and Scale with AR

AR Insider

A R continues to evolve and take shape as an industry. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside them is AR advertising. This includes paid/sponsored AR lenses that let consumers visualize products on “spaces & faces.”. Advertising is one of the most lucrative AR subsectors, estimated to reach $1.41 billion last year and $8.02 billion by 2024.

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Where to Find Unlisted ‘App Lab’ Games & Apps for Oculus Quest

Road to VR

App Lab is a new, official path for developers to distribute their games and apps on Quest without being subject to Oculus’ curation process. But there’s one big catch: App Lab apps aren’t discoverable through the main Quest store, leaving it to developers to figure out how to get their apps in front of users. Luckily there’s already a few third-party resources which make it easy to browse App Lab apps.

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Google Daydream VR is truly dead with Play Store shutdown

Slashgear

Google is notorious for killing off projects and products. Sometimes the move makes sense, sometimes they break hearts and dreams. One of those dreams involved a VR experience untethered to any computer and powered by the computer that’s almost always with you anyway. That Daydream, unfortunately, would die a quiet and early death, and what was made official last year … Continue reading.

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Top 5 App Lab Games Available Now On Oculus Quest

VRScout

These apps may still be in development, but they already pack a punch. Last week Oculus launched the App Lab , a brand new service for the Oculus Quest/Quest 2 that allows developers to share their works-in-progress with users without the need for official Oculus Store approval. The platform launched with a total of 12 games and apps, from first-person shooters like Crisis VRigade to mind-bending VR puzzlers such as Puzzling Places.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly