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Generate electricity while interacting with your favorite games and apps. Engineers at the University of California San Diego have developed a wearable device that generates power when touched or sweated on, potentially opening up new opportunities for smaller electronics, including maybe VR technology. In a paper entitled A passive perspiration biofuel cell: High energy return on investment , the team goes into detail regarding the potentially game-changing wearable.
The addition of virtual reality chairs to the world of gaming is bringing novel experiences to players all around the globe. Along with premium visuals, sounds, and even scents, VR chairs are taking video games to a whole new level. But what exactly are VR chairs? And how do they work? How Virtual Reality Chairs Enhance Immersion. Early virtual reality games focused primarily on visuals.
L ast month, Facebook’s held a toned-down version of it’s annual F8 developer conference known as F8 Refresh. It included a handful of notable and incremental AR updates, such as multipeer AR face filters. These bring a syncronous multiplayer twist to social AR. But buried in these updates was another notable data nugget that signals Facebook’s mobile AR growth trajectory.
Yesterday night I have tried The Secret Of Retropolis , a VR game inspired by LucasArts’s point and click adventures developed by indie studio Peanut Button. The studio is composed of three developers that say they have no money for marketing and need help promoting their game. This looked like a job for the SkarredGhost, who always loves and supports indie developers.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
The Washington Post uses AR and interactive video to showcase three new Olympic sports debuting in Tokyo. The 2020 Olympics are finally here after being delayed due to the global pandemic. And though we may not be out of the woods just yet, the Olympic committee has chosen to move forward with the Tokyo Summer Olympic Games, allowing hard-working athletes from all around the world to compete against each other (and themselves) for the chance at taking home an Olympic medal. .
Automobile manufacturers and retailers have been among the most enterprising adopters of VR technology. Usually, that technology has been geared towards enterprise. However, in recent outward-facing projects, BMW in particular has leaned heavily into VR. To make this happen, the luxury car company has partnered with some old ARPost favorites in AR and VR technology including Pico , Engage, and 8th Wall.
Automobile manufacturers and retailers have been among the most enterprising adopters of VR technology. Usually, that technology has been geared towards enterprise. However, in recent outward-facing projects, BMW in particular has leaned heavily into VR. To make this happen, the luxury car company has partnered with some old ARPost favorites in AR and VR technology including Pico , Engage, and 8th Wall.
A s you’ve likely heard, Facebook advanced its already formidable spatial computing ambitions this week by launching a division to bring it closer to the metaverse. Operating under Facebook Reality Labs (FRL), it will federate several products under a common goal. That common goal was further reinforced through Mark Zuckerberg’s public comments this week that Facebook will transition over the next decade into a metaverse company.
I’m incredibly happy about having been hosted by Sebastian Ang (MRTV), one of my favorite VR content creators, in his weekly podcast on Youtube! We spoke about AR and VR for 2 hours and we were having so much fun that we could have gone on for other 2 hours without problems! If you want to watch the video of the recording, you can find it here: And now, let’s start speaking about the best AR/VR news of the week!
From volumetric video to AI-powered motion capture , here’s how immersive tech is changing the most historic sporting event on the planet. Last Friday marked the start of the 2020 Summer Games in Tokyo, Japan, kicking off nearly two weeks of jaw-dropping athletic competitions featuring some of the most physically talented human beings on the planet.
Two decades ago, the music band Gorillaz was highly controversial for using only cartoons in their videos and stage appearances. Now, they are deemed pioneers in the field of virtual avatars. Source: Gorillaz Facebook page. From business meetings to fashion shows, virtual avatars are taking over the real world and allowing people to enjoy a respite from too much face-to-face video interactions.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
This is Why the Future of Augmented Reality is Interactive. The right combination of utility and fun can unlock branded AR. by Alejandra Rojas. B rand storytelling works… when done right. It makes users feel identified, and drives them to choose a brand above its competitors. But nowadays, the problem is how to tell these stories to convert users.
Old school media stalwart The New York Times mobile-ar.reality.news/news/new-york-times-adds-ar-its-coverage-time-for-winter-olympics-0182577/ launched its augmented reality news content in 2018 with a feature on the athletes of the Winter Olympics. However, after a solid year of AR reporting, the Times all but abandoned its AR news coverage via its mobile app, instead opting to publish AR content via the Spark AR platform from Facebook.
Run, jump, vault, shoot, slide, and roll your way through this fast-paced VR free running experience. After a year in Steam Early Access, developer Joy Way is bringing STRIDE to Oculus Quest headsets next month, offering standalone players a lightning-fast VR parkour experience that will have them scaling walls and gunning down baddies as they leap from futuristic rooftop to futuristic rooftop using unique locomotion mechanics.
The U.S. Air Force has started using virtual reality technology in its Sexual Assault Prevention and Response Training (SAPR). The USAF has partnered with award-winning developer Moth+Flame to create a more immersive SAPR training platform. This was first introduced to airmen at the Joint Base in Charleston, South Carolina. The SAPR training program is a three-part multifaceted curriculum.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
S nap continues to solidify its leading position in consumer AR. After announcing several milestones at its partner summit , including new AR glasses , its Q2 earnings last week signaled continued momentum. In fact, AR was a bright spot in a record-breaking quarter. Among other lens-based updates, more than 200 million Snapchat users engaged with AR daily in Q2.
Moss: Book II , a direct sequel to the lauded original, was finally announced earlier this month. And it hopes to answer what was perhaps the original game’s biggest problem: it was too short! In an interview with the game’s Design Director, Josh Stiksma, we learned that, this time around, the second ‘book’ in the series is set to be thicker indeed.
Everyone’s fitness journey is unique. Supernatural’s latest update makes it easier to create your own personal workout plan. VR fitness platform Supernatural this week received a major update that improves the overall experience by introducing new features designed to help you create the perfect workout plan. This includes marathon workouts, dance parties, trending workouts, and new filters that allow you to more easily browse Supernatural’s massive library of 500+ workouts.
After facing delays due to the COVID-19 pandemic, the Olympic Games are underway in Tokyo, but a surge in cases worldwide has taken the spectator out of these spectator sports. However, thanks to AR content in Google Search, fans can get closer to select athletes than they would have if they had a ticket to the events. Don't Miss: Google Adds Pac-Man, Hello Kitty & More Japanese Anime & Video Game Characters to AR Search During the keynote presentation for its I/O developer conference in
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
T ough we spend ample time examining consumer-based AR endpoints, greater near-term impact is seen today in the enterprise. This takes many forms including camera commerce and collaboration. But the greatest area of enterprise AR impact today is in industrial settings. This includes AR visualization to support assembly and maintenance. The idea is that AR’s line-of-sight orientation can guide front-line workers.
By now it can be said that Varjo is making the world’s most high-end VR headsets, and not just because they’re slapping on a hefty price-tag. With a core premise of ‘retina resolution’ that really delivers, Varjo’s headsets keep getting better even as they’re getting cheaper. Their visual performance offers an early glimpse of what mainstream VR headsets are unlikely to deliver for years to come.
Arriving in Cannes for the film festival is a remarkable experience. Everything you’ve been told about it is true, immaculately dressed people, palm trees, yachts… . The French, as you may or may not know, do festivals very well. But I wasn’t here to see Adam Driver standing on some steps, strobe-lit by paparazzi, or Matt Damon explaining that the production of his recent film was “a journey”.
Apple’s mobile ecosystem has been marked by two main pillars in the past few years. While it has been singing praises about its work on protecting users’ privacy, it has also been designing its iPhones and Apple Watches to record and store health-related data, from activity tracking to biometrics monitoring. Not all activities, however, can be tracked through phones and … Continue reading.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
W elcome back to Spatial Beats. Click your heels together and say metaverse three times. The chasm between concept and reality here is huge, yet it’s the word on everyone’s lips. Mark Zuckerberg said it out loud. Facebook “will effectively transition from people seeing us as primarily being a social media company to being a metaverse company.” FB’s co-founder and CEO gave a wide-ranging interview with Platformer’s Casey Newton.
S&box is an in-development sandbox game designed as a sequel to the legendary Garry’s Mod (2006) , a game that turned Valve’s Source Engine into a multiplayer playground and content creation tool which has spawned games, memes, and machinima. In a recent s&box development update, the studio says it has validated VR rendering for the game as a “first step” toward full support.
With the popularity of VR fitness on the rise, rumors swirl about a possible collaboration between the two companies. According to a new report by Bloomberg , Facebook may be working with fellow tech giant Apple to bring the Apple Health platform to Oculus Quest and Oculus Quest 2 headsets. Based on code discovered by developer Steve Moser in the official Oculus iOS app, this new functionality would allow you to exchange data between Apple Health and Oculus Move, Facebook’s fitness-focused
The release of the Oculus Quest 2 VR headset was given a bit of a kick in the pants by reports of skin irritation on the faces of some users. Though Oculus suggests that “a very small percentage of users” reported said skin irritation where the foam portion of the facial interface rests on the skin, they’re offering a replacement … Continue reading.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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