Sat.Nov 20, 2021 - Fri.Nov 26, 2021

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Ekto VR hands-on: the craziest boots to walk in VR

The Ghost Howls

One of my favorite demos at AWE has been with Ekto VR boots , which have probably been the craziest devices that I’ve tried during the expo… and I totally loved them for it! Ekto VR. Locomotion in VR is still an unsolved problem. Apart from the software solutions (e.g. teleportation, smooth locomotion), there are a bunch of companies that are trying to solve the problem in the physical world, using some hardware to give the user the possibility of walking naturally in the real world to walk in V

Hardware 545
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Rats Play ‘DOOM’ Using VR-Like System

VRScout

We’ve seen our fair share of bizarre VR experiments over the years, but this one might just take the cake. Last month, neuroengineer Viktor Tóth published an article entitled Rats in Doom in which he details a “VR” setup that automatically trains rodents to traverse 3D environments without the need for excessive restraints or any surgical procedures. “I built a VR setup for rodents from scratch and trained three rats in an automated fashion, without manual intervention, t

Training 545
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XR Trends to Watch In 2022

ARPost

As the embodied XR technologies (VR, AR, and MR) have emerged out of their infancy over the past few years, the corresponding terminology and its correct application has become bewildering for many. Only recently has the term XR become pertinent as the three platforms have begun to conform making each of them less discernible. For example, Project Cambria, the codename for Meta’s (previously Facebook) MR hardware, is continuously being classified as either AR, VR, or MR depending on the article

Trends 443
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Can Retailers Generate Foot Traffic with AR?

AR Insider

Niantic’s lesser-known Sponsorship Platform positions sponsors’ real-world locations as in-game waypoints. This can result in measurable foot traffic and ringing cash registers. We examine the evidence in this week's Data Dive. The post Can Retailers Generate Foot Traffic with AR? appeared first on AR Insider.

Retail 376
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Holo-Light showed me that AR cloud rendering may already work

The Ghost Howls

There is a lot of talking about cloud rendering, and at AWE I have been able to try the solution proposed by German startup Holo-Light, and it was interesting to see that it worked quite well. Holo-Light. Holo-Light is a company working in providing cloud rendering solutions for XR. I know the company since a while, and I have finally been able to meet some of its representatives at AWE this year.

AR 545

More Trending

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A Review of the FRAME Browser Collaboration Platform From VirBELA

ARPost

VirBELA features expansive and impressive virtual worlds, one of the best avatar customization systems in the metaverse, and loads of features and affordances. It also requires a pretty hefty app download and, depending on your system, can take quite a while to boot up. Fortunately, the team at VirBELA also offers FRAME. What Is FRAME? FRAME is a lightweight, heavy-hitting remote collaboration app that runs entirely in the web browser.

Tools 412
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How are Retailers Embracing the Metaverse?

AR Insider

Consumer reaction to the metaverse has been mixed. and mostly confused. But many retail brands have embraced the concept. We examine a few ways that's playing out so far, and where it could go next. The post How are Retailers Embracing the Metaverse? appeared first on AR Insider.

Retail 369
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The Importance of Hand Tracking UX Design

The Ghost Howls

Today I take a break from my posts about AWE to host a guest post by Dejan Gajsek , Content Marketing Manager at Circuit Stream. Dejan defines himself as “a huge marketing nerd” , that loves finding out what makes companies great and why. On his Linkedin profile , you can see that he has strong competencies in marketing, SEO, growth hacking, but also a great passion for AR/VR, and this is the reason why I got to know him a long time ago.

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‘MissionX’ Arena-Scale VR Laser Tag Out Now On App Lab

VRScout

Battle friends and family in immersive free-roam battles using your Oculus (Meta) Quest VR headset. M i ssion X is a killer arena-scale free-roam VR experience that turns any open space—such as a warehouse, basketball court, backyard, or office space—into a virtual battlefield. The game features five different laser tag arenas in which to do battle, including CS Military Camp, SpaceShip, Pirates Hunter, Snow Town, and Ghost Castle.

Exercises 530
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Zakeke Releases Study on VR and AR Retail, Launches New Web Viewer Tool

ARPost

The two great barriers to markets rolling out VR and AR retail are understanding and implementation. Zakeke is an Italian software company running everything from print to engraving to digital modeling solutions. The company recently partnered with YouGov to release a study on online retail during the pandemic , and has also expanded its offerings for 3D and AR assets.

Retail 379
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AR Briefs, Episode 52: Mobile AR Revenue Outlook

AR Insider

Though mobile AR continues to be challenged in gaining mainstream traction, there are bright spots. Revenue continues to gain momentum in advertising, commerce, and enterprise productivity. We go behind the numbers in the latest AR Briefs episode. The post AR Briefs, Episode 52: Mobile AR Revenue Outlook appeared first on AR Insider.

AR 369
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The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

The Ghost Howls

I am back in Italy! The trip to the US has been incredibly interesting: I have met many amazing people and tried many innovative devices, so I have been very satisfied with having gone there. I still miss a bit having a walk around University Street in Palo Alto and seeing a lot of young people having fun in the restaurants. I’m sure I’ll return there.

Haptic 374
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‘Jetpack Vacation’ Is Basically ‘Rocket League’ In VR

VRScout

Gooooaaaaaal! Available now on SteamVR headsets, Jetpack Vacation is a hilarious VR sports game that has you flying about a virtual stadium and using your head to hit a massive soccer ball into your opponent’s goal. It’s a bit like the popular multiplayer game Rocket League , only instead of driving a rocket-powered car, you’re zipping around like Iron Man using two hand-mounted rockets. “Prepare to take flight!

Tourism 445
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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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HP Reverb G2 Sees Its Best Sale Price Yet for Black Friday

Road to VR

We’re keeping an eye on the best HP Reverb G2 Black Friday & Cyber Monday 2021 deals, don’t blink or you might miss the best Reverb G2 sale of the year! The Best Reverb G2 Black Friday 2021 Sales. Image courtesy HP. The best HP Reverb G2 Black Friday 2021 deal so far is $450 from Microsoft (25% discount). This is the cheapest we’ve seen the headset sold to date.

Microsoft 363
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Will Full-Body VR Like “Sword Art Online” Ever Be Possible?

AR Insider

The goal of gaming has always been to escape reality. And VR is getting us there gradually. But what about fully immersive experiences that include all the senses, including haptics? We break down the outlook for full-dive VR. The post Will Full-Body VR Like “Sword Art Online” Ever Be Possible? appeared first on AR Insider.

Haptic 368
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Nreal Light Is Finally Available to US Consumers

ARPost

US consumers have been waiting for NReal Light glasses for what feels like ages. The company has announced software and partnerships, released SDKs, and even new hardware – all without putting products on American shelves. Starting now, that all changes. For Verizon customers, anyway. Nreal Light’s Path to Shelves. ARPost has been covering Nreal since the spring of 2019 – with the full understanding that the company wasn’t operating in the US and the full expectation that one day the

Retail 279
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UK Start-Up Secures $3.4M To Bring AR To Retail Stores

VRScout

Dent Reality, a London-based start-up behind a pioneering AR platform, has raised £2.5m ($3.4m) in funding to expand its pioneering work across the retail sector. The funding round was led by Europe’s most active proptech VC, Pi Labs, with participation from Silicon Valley-based commerce experts Sugar Capital and deep tech specialists 7Percent Ventures – one of the first backers of Oculus VR – alongside several notable angel investors.

Retail 440
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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Dent Reality Raises $3.4M to Bring AR Turn-by-turn Directions into Retail

Road to VR

Dent Reality, the UK-based augmented reality startup, announced it’s secured £2.5m (~$3.4m) in funding, something the company plans to use to further its efforts to bring phone-based AR navigation into the retail sector. The funding round was led by Pi Labs, with participation from Europe’s Sugar Capital, Silicon Valley’s 7Percent Ventures, and a number of angel investors.

Retail 363
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What Differentiates Web AR from Apps?

AR Insider

Among the ways that web AR is differentiating itself, it carries dynamic activation, updates and analytics. We break down these key web AR benefits in the latest report excerpt. The post What Differentiates Web AR from Apps? appeared first on AR Insider.

AR 365
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This Week In XR: Niantic’s $300 Million Raise, NFTs As Tickets, Dent Reality Lands VC Bux

Charlie Fink

The big news this week may be Niantic’s tremendous raise and epic $9B valuation, but it is also the week I am finally figuring out NFTs.

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‘Bean Stalker’ Adds New Frozen Wasteland Environment

VRScout

This latest update introduces a third beanstalk to explore along with a new temperature system, weapons, and enemies. Since its launch on PC VR headsets earlier this year, VR Storm Studio’s action-adventure game Bean Stalker has been winning over critics and gamers alike thanks to its one-of-a-kind setting and unique gameplay mechanics. In this twisted take on the classic children’s story, you step into the shoes of a Stalker, a professional explorer tasked with traversing beanstalks in search o

Gaming 438
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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘Resident Evil 4 VR’ is the Fastest-selling Quest Game to Date

Road to VR

Meta today announced that Resident Evil 4 VR is the fastest selling game on Quest to date. The game quickly became one of the most rated titles on Quest just a few weeks after launch. Resident Evil 4 VR is the most recognizable game to be ported to VR in quite some time, and Meta made a big deal about it with loads of marketing around its launch. That effort seems to have paid off as the game is the fastest selling Quest title to date.

Gaming 363
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Spatial Beats: Nreal, Qualcomm & Meta

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Nreal Light's U.S. expansion, Qualcomm's Quest 2 estimates, and metaverse startup funding. The post Spatial Beats: Nreal, Qualcomm & Meta appeared first on AR Insider.

AR 362
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Top 10 VR headsets to spice up your Thanksgiving

Hypergrid Business

In a Thanksgiving mode this week? These ten headsets will help bring you closer to your family — or help take you away. And they all make great Christmas gifts. 1. Oculus Quest 2. Use case: Untethered high-end VR experiences. The Oculus Quest 2 standalone virtual reality headset is the best in all categories given its room-scale VR capability, a large library of games, fast performance, and good resolution, especially for its price point.

Amazon 147
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VR Racing Game ‘Z-Race’ Hosting Prize Money Tournament

VRScout

Compete against racers from around the world for a chance to win real-world cash. Earlier this year, VR developer XOCUS launched a free demo of its lightning-fast VR racing game Z-Race on Oculus (Meta) Quest headsets. To celebrate the release, the company hosted a prize money tournament in which players could earn real cash by racing for the fastest times.

Gaming 419
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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly