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Instructors can deliver hands-on training to multiple students at once via multi-user classrooms. When it comes to training for a specific profession, nothing beats good old-fashioned hands-on experience. This is especially true for those in the medical field, where performing actual medical tasks under the watchful eyes of a physician with years of experience is a crucial part of the training process.
Yesterday at the Venice VR Expanded festival , I finally managed to try “The MetaMovie”, an experience of improvisational theater in VR. I already talked about this project many months ago, when I interviewed its creator Jason Moore and was intrigued by this project, and now I’ve finally been able to experience it. I have to warn you that this article is a bit personal for me.
Augmented reality seems to be popping up everywhere these days from a dragon on top of the Flatiron building to trying on makeup without actually trying it on. But, when it comes to how certain industries use it, it’s not for everyone. It is, however, a blessing for the restaurant and food industry as it’s been proven to drive craveability and sales.
“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from the original data of its research arm, ARtillery Intelligence. Each post drills down on one topic or chart. Subscribe or login to access the full library of data and reports. O ne of the factors that’s always been a confidence signal for mobile AR is the sheer size of the smartphone installed base.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Visitors can design custom sea creatures and feed their digital creations. Next-generation art collective teamLab is on a mission to blend the worlds of technology, art, science, design, and nature. The company is responsible for a wide range of jaw-dropping interactive digital installations, many of which featuring a heavy focus on projection mapping technology.
Far Cry VR: Dive Into Insanity is a new VR arcade experience supporting up to eight players. The game will launch at Zero Latency VR arcade locations in 2021. Ubisoft announced today that it’s developing Far Cry VR: Dive Into Insanity as a new out-of-home VR arcade experience in collaboration with Zero Latency , one of the leading VR arcade companies with more than 45 locations in 22 countries.
Far Cry VR: Dive Into Insanity is a new VR arcade experience supporting up to eight players. The game will launch at Zero Latency VR arcade locations in 2021. Ubisoft announced today that it’s developing Far Cry VR: Dive Into Insanity as a new out-of-home VR arcade experience in collaboration with Zero Latency , one of the leading VR arcade companies with more than 45 locations in 22 countries.
Last week, the British Film Institute announced that this year’s London Film Festival will be offered virtually, including a dedicated showcase for immersive media. BFI also announced the schedule for the showcase, featuring the musical experience “All Kinds of Limbo.”. The “Expanded Strand”. “Out of necessity sometimes comes innovation and we’re hugely excited to present our LFF Expanded plan for 2020,” XR Programmer Ulrich Schrauth said in a press release shared with ARPost. “ Shifting the ful
XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, narrative analysis and top takeaways. Speakers’ opinions are their own. For a full library of indexed and educational media, subscribe to ARtillery PRO. A dvertising continues to be a bright spot in AR’s otherwise-challenged early days.
A sleek new logo for a post-Oculus company. With Facebook Connect —previously Oculus Connect 7—just around the corner, hardcore fans are scouring every inch of the web in search of any and every update regarding the highly-anticipated developer conference. While not a jaw-dropping leak per se, earlier this morning one mysterious individual treated us to an early look at some fresh Facebook branding, further revealing the company’s ongoing push away from the Oculus name.
Ubisoft today revealed its latest VR title, AGOS: A Game of Space. The made-for-VR space sim is set to launch next month on PC VR headsets. In AGOS: A Game of Space Ubisoft says that players will embark on “an interstellar journey to reach a new habitable planet. Players will become the AI operating the last ship to leave a condemned Earth, guiding a group of survivors across eight unique stellar systems to find a new home.” The AGOS announcement trailer shows players customizing m
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Virtual reality is one of the driving forces that transforms healthcare all over the world. Now, with NurtureVR, a VR program developed for expectant mothers, technology has conquered another territory. Prenatal and postnatal care and support for new mothers’ well-being and adjustment becomes an immersive and fully personalized experience. What Exactly Is NurtureVR?
This fall promises to be very interesting for AR and VR, and in this first week of September we had many interesting XR news that are going to heat up the competition in the space! But before talking about it, let me invite you once more to visit the Venice VR Expanded virtual worlds that we did in VRChat for the Venice Film Festival. I promise you won’t be disappointed.
Get your space fix with these five VR spaceship games. One of the most highly anticipated Star Wars VR games is almost here, united alliance of fanatic Star Wars fans around the world are chomping at the bit to jump into our VR headsets to test our pilot skills. Star Wars: Squadrons will have you manning the controls various starfighters from the Rebel Alliances fleet, such as the heavily-armed X-Wing fighter with its distinctive S-foils.
Although Fall Guys (2020) is only available on PS4 and PC, it wasn’t long until a dedicated fan came along to recreate a few of the knockout-style game’s levels in VR. Making things in VR is easier than ever now, especially with the entrance of user-focused creation suites such as Dreams on PSVR and social VR game Rec Room, which is available on all major VR headsets.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. A R continues to evolve and take shape as an industry. Prominent sectors include industrial AR , social , gaming , and shopping.
VR headset manufacturer Pico has long been dedicated to enterprise in North America. They’ve been backing that stance in recent months with a lineup of new industry partners that now includes Snobal. ARPost and Pico check in with each other with some frequency but, despite Snobal having been in business for the last six years, we had not yet become acquainted with them.
CXC’s haptic rig simulates “the violence, the vibration, the physical effort” of a real race. Professional racing sim manufacturer CXC Simulations has been providing advanced simulation equipment for motoring clubs, racing schools, specialized, retail environments, and racing hobbyists for years now. Normally, these professional-grade setups have users viewing the action via a standard 2D monitor combined from the seat of a powerful haptic rig.
NVIDIA’s Deep Learning Supersampling (DLSS) technology uses AI to increase the resolution of rendered frames by taking a smaller frame and intelligently enlarging it. The technique has been lauded for its ability to render games with high resolution with much greater efficiency than natively rendering at the same resolution. Now the latest version, DLSS 2.1, includes VR support and could bring a huge boost to fidelity in VR content.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Data Dive is AR Insider’s weekly dive into select spatial computing figures. Running Mondays, it includes data points and strategic takeaways. For an indexed library of data, reports, and multimedia, subscribe to ARtillery Pro. I t’s no secret that mobile AR is where the scale is today, given 3 billion global smartphones. As for the portion that’s AR-compatible, the common industry rally cry is that there are 1 billion+ AR-enabled smartphones.
Recoding Entropia , a virtual reality film by François Vautier, is competing in the Venice VR Expanded category of the 77th Venice International Film Festival. It’s the third opus in Vautier’s anthology about evolution, making it one of six entries from France. Venice VR Expanded takes place online due to the COVID-19 pandemic. Unlike the previous years, the festival won’t be having film screenings at the Venice Lido.
Early investors can use an AR-enhanced app to customize their limited edition cafe racer. California-based custom motorcycle specialists RYCA Motors is celebrating its 10th anniversary with a new custom motorcycle kit available for a limited time to early investors. According to RYCA, CS-1X is the “world’s first” motorcycle built with the assistance of augmented reality technology.
Mojang today announced that Minecraft is headed to PSVR users this month in a free update to the game on PS4. The studio says in a PS blog post that PSVR support was actually a planned feature since cross-platform gameplay and the Bedrock version arrived on PlayStation 4 in December 2019. “It is 100% the same Minecraft game that you can play every day, every week, every month, every year…on PlayStation 4.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
“Vantage” is AR Insider’s editorial contributor program. It enlists spatial computing executives and innovators for first-hand strategic insights. Find out more or contact us to participate here. Authors’ opinions are their own. . Brands Boost Customer Engagement and Sales with Web AR (Part II). After examining AR’s value for consumer brands in Part I, we pick up the discussion here… by Patrick Johnson.
Mojang’s free VR update arrives later this month on PlayStation 4. This week is all about the PlayStation VR with Sony expected to drop an avalanche of VR-related news now until Friday, September 11th as part of the ongoing PlayStation VR spotlight. The company kicked-off its PSVR-focused event with a bang yesterday, revealing official PlayStation VR support for Minecraft on PlayStation 4. “Us Mojang folks have been bursting to say something about this for ages!
Cubism is a casual VR puzzle that plays a bit like a 3D version of Tetris. The game is due to launch on September 17th on Quest, Rift, and Steam. A future update will add hand-tracking on Quest. Cubism from Belgium-based developer Thomas Van Bouwel is a cheery brain-teaser that tasks players with solving 3D puzzles by fitting Tetris-like shapes into a larger pre-defined shape.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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