This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
W hat are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes , featuring lightning-round commentary from AR Insider partner M7 Innovations. Founder Matt Maher lends his insights from the trenches of AR experience creation. We continue the narrative this week with Maher’s look at TikTok’s Shopify partnership, Spotify letting artists manipulate algorithms, and Disney robotics.
B y most measures, Oculus Quest 2 is hit. After pre-launch rumors of a cheaper ‘lite” Quest or a more-loaded “Pro” Quest… we ended up getting the best of both: upgraded hardware with a $100 price dip. Even the famously self-critical John Carmack called it a “close to a pure win.” One success metric is pro reviews, which are mostly unanimous in their praise of the device.
T ech giants see different versions of spatial computing’s future. These visions often trace back to their core businesses. Facebook wants to be the social layer to the spatial web, while Amazon wants to be the commerce layer and Apple envisions a hardware-centric multi-device play. Where does Google fit in all of this? It wants to be the knowledge layer of the spatial web.
Augmented reality has been making waves in a number of industries including healthcare, events, and sports. It’s been pivotal in aiding remote experts during COVID-19, for example, allowing them to view the physical world in video and annotate objects during video calls. But it’s post COVID when AR is expected to really take off. Pre-COVID AR saw record growth in 2019 and Global Market Insights estimated that the AR market would jump past $50 billion by 2024.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Face off against seven other racers in this F-Zero-esque racer with real-world driving mechanics. I’ve said it before and I’ll say it again: VR is in desperate need of more quality racing games. While it’s true AAA racing simulators such as iRacing , Grand Turismo Sport , and Project Cars 2 offer fans of automobile racing an easy way to sit behind the wheel of their favorite real-world vehicles, very few developers have been willing to take a chance on something new.
I hope you all that celebrate Halloween had a nice time celebrating this holiday! And don’t worry, your favorite ghost will keep haunting you with VR news all over the year, not only during Halloween! Top news of the week. (Image by Sony). PSVR 2 is probably coming in 2022 and with a slow transition. I admit that this news caught me a bit off guard.
I hope you all that celebrate Halloween had a nice time celebrating this holiday! And don’t worry, your favorite ghost will keep haunting you with VR news all over the year, not only during Halloween! Top news of the week. (Image by Sony). PSVR 2 is probably coming in 2022 and with a slow transition. I admit that this news caught me a bit off guard.
Lynx R-1, the upcoming standalone MR headset, has been delayed to late 2020, but a new update from the company says they’re targeting a lower price and now including Ultraleap hand-tracking. In a recent live-stream, Lynx founder Stan Larroque shared progress on the company’s upcoming MR headset which is being designed with AR-passthrough and VR capabilities in mind.
Charting a Path to Viable Consumer AR Glasses, Part III. The Hope for MicroLED and Laser Scanning Displays. by Jason McDowall. W elcome back to our series on the path to viable consumer AR. Over four parts, we’ll explore the biggest barriers and potential solutions to making consumer-grade Augmented Reality (AR) glasses that people will actually wear.
Challenge footballers across the globe with Rezzil Player 21. VR has absolutely transformed the classroom and when it comes to sports training, it’s like hitting the turbo boost. This is because you’re learning by physically going through the motions and developing mental muscle memory that you can bring to the playing field. This training allows players to train effectively without the risk of injury.
I have said it multiple times: Nreal is one of the most intriguing AR startups out there. With its lightweight, fashionable and affordable glasses, it has set a new trend for AR, that now many companies are trying to follow. It is the AR glass to buy for many consumer and enterprise applications , but the big problem is that it has become hard to buy.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
If you plan on sweating in your Oculus Quest 2, you’ll either want a few spare facial interfaces hanging around, or a way to cover the stock foam for easier cleaning. VR Cover , a company making VR facial interface covers since 2014, just released their silicone and fabric variants for Quest 2. As an official product partner with Oculus, VR Cover was tapped to offer a pleather-covered memory foam facial interface replacement direct from Oculus.
A R continues to evolve and take shape as an industry. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside all of them is AR advertising. This includes paid/sponsored AR lenses that let consumers visualize products on “spaces & faces.”. Advertising is one of the most lucrative AR subsectors, on pace to reach $1.41 billion this year and $8.02 billion by 2024.
Kill time in VR with this interactive 3D overlay. How many times have you found yourself patiently waiting for friends in the lobby of your favorite VR game? Or looking to kill time during a lengthy load screen? It’s for these types of moments, and many others, that Bar Shift Games created Portable Farms , a simple—but intriguing 3D idle farming game that allows players to tend virtual crops and upgrade a digital farm while playing their favorite games.
Lenovo is one of the biggest names in computing today and Varjo is a leader in enterprise XR. While the partnership between the two isn’t new, a recently announced expansion of the partnership certainly is. The result is Varjo XR and VR headsets available through Lenovo. Varjo in Enterprise. Varjo headsets are quite possibly the best in the world. With unparalleled resolution and some of them having the ability to switch back-and-forth between MR and VR views, the headsets offer unparalleled uti
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Following a big spike in usage in the midst of the Coronavirus pandemic, social VR app VRChat has reached a new record of 24,000 concurrent users. Its creators say the surge was driven in part by the launch of Quest 2 and virtual Halloween festivities. VRChat is a social VR app which lets VR and non-VR users connect to chat and explore worlds and experiences created by the game’s community.
“Vantage” is AR Insider’s editorial contributor program. It enlists spatial computing executives and innovators for first-hand strategic insights. Find out more or contact us to participate here. Authors’ opinions are their own. . How 5 Retailers Are Using AR for Covid-Compliant Try-Ons. by Stephanie Miles. A ugmented reality platforms aren’t exactly new in the retail space, but they’ve taken on greater relevance in the Covid era.
Sngmoo Lee’s immersive theater experience puts you face-to-face with a real actor in VR. Earlier this year while attending the Sundance Film Festival , I had the chance to experience Scarecrow , an immersive theater experience that combines motion capture technology with temperature effects to deliver a one-of-a-kind interactive performance unlike anything available on Broadway at the moment.
XR software and applications have progressed tremendously during the last few years, in terms of sound and graphic quality. However, developers have constantly overlooked a critical aspect in building enterprise or personal use apps: accessibility for users with disabilities. Now, on the 75th anniversary of the National Disability Employment Awareness Month, celebrated in October, the XR Association (XRA) made a significant update to its guidelines to include this aspect.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
After a year in Steam Early Access, Thief Simulator VR is officially slated to launch tomorrow, November 5th. Developed by GameBoom VR and published by PlayGames, a prolific publisher of simulator genre titles, Thief Simulator VR is set to launch its 1.0 version on Steam tomorrow. As you’d imagine, Thief Simulator VR puts you in the shoes of a burglar stealing who creeps around in a free roam sandbox of suburban houses.
TREBUCHET is delighted to announce the imminent arrival of its VR masterpiece Prison Boss VR on Oculus Quest and Oculus Quest 2! The game will be released on the Oculus marketplace on the 3rd of December and will be priced $19,99. Prison Boss VR is an hilarious crafting and trading game using room-scale to turn your VR space into a jail cell! Craft cigarettes, alcohol and cookies for other inmates while avoiding being caught by the warden!
Steve Aoki and xQc take on Headhunterz and Sodapoppin in this star-studded competition. A handful of popular Twitch streamers and YouTubers are set to battle electronic dance musics biggest stars on November 11th as part of Beat & Battle , a brand new VR tournament centered around the upcoming VR multiplayer online battle arena (MOBA) game Cradle of Sins VR.
You have probably heard of Qualcomm, though you may not have heard of holoride. The in-car XR company has been around for the last two years and, while they’re working on bringing their solution to a family car near you, most of their publicity has come from location-based events like trade shows. As holoride becomes one of the newest members of the XR Enterprise Program the startup hopes to secure its place in the XR and automotive ecosystems.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
When it comes to consumer VR headsets, gaming is clearly on of the most common use-cases. However, there are so many other things that are compelling and fun to do in VR. In this video and article, I share things you can do in VR other than gaming that I enjoy. Cas & Chary Present. Cas and Chary VR is a YouTube channel hosted by Netherland-based duo Casandra Vuong and Chary Keijzer who have been documenting their VR journeys since 2016.
ARVORE , the VR studio which developed acclaimed VR titles Pixel Ripped 1995 and The Line, is proud to announce YUKI, an action-packed bullet hell VR game with roguelite mechanics set in a fully original anime universe. With an innovative VR gameplay inspired by classics like STAR FOX and TOUHOU, the game explores the player’s spatial awareness and body movement across multiple procedural levels, filled to the brim with enemies, obstacles, and bullets.
Two days of world-class horse racing presented live via an “arena-like” experience. Tomorrow marks the beginning of the 2020 Breeders’ Cup World Championship , one of the most prestigious international horse racing events in the world. Taking place at the Keeneland Race Course in Lexington, Kentucky, this annual two-day competition brings together some of the most talented Grade 1 thoroughbreds on the circuit.
In the late ‘90s, a group of Microsoft engineers started tinkering with old Dell laptops in the hopes of creating a console based on Microsoft’s DirectX technology. The idea was to create a gaming box that showcased what the software company was best at but without the need for a big honking PC running Windows. The… Read more.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content