How to extend your Wi-Fi range with another router
Digital Trends
NOVEMBER 13, 2020
Wi-Fi dead zones in home or at work can be a real pain. But if you have an old router, you could always convert it into a Wi-Fi repeater yourself. Here's how.
Digital Trends
NOVEMBER 13, 2020
Wi-Fi dead zones in home or at work can be a real pain. But if you have an old router, you could always convert it into a Wi-Fi repeater yourself. Here's how.
AR Insider
NOVEMBER 11, 2020
New Study Projects Headworn AR Revenue to Reach $13.4 Billion by 2024. ARtillery Intelligence publishes its five-year outlook for head-worn AR revenues. 11/11/20 – SAN FRANCISCO – ARtillery Intelligence today released a new report that projects headworn AR revenue to grow from $822 million in 2019 to $13.4 billion in 2024. Entitled Headworn AR Global Revenue Forecast, 2019-2024 , the report examines glasses-based AR revenue totals and subsegments – including consumer and enterprise s
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VRScout
NOVEMBER 9, 2020
How immersive technology is keeping users sane during the coronavirus pandemic. There’s no question about it. The current COVID-19 pandemic has us going through a roller coaster of feelings right now. Not only have we been cut off from normal social gatherings such as family gatherings, concerts and after work hangouts, but it’s preventing us from traveling, putting a damper on many holiday travel plans. .
AR Insider
NOVEMBER 9, 2020
T hough generalist tech press have mostly moved on to other shiny objects, Pokémon Go is at the height of its popularity and continues to break new records. The latest figures from Sensor Tower estimate that the game has passed $1 billion in 2020 year-to-date revenue. This marks Pokémon Go’s most successful year on record, and it only measures up to November 1st.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
ARPost
NOVEMBER 11, 2020
As the business landscape expands and technology advances, there’s an increasing need to engage customers and distributed teams located across the globe at scale. Online conference call and video chatting tools can facilitate one-on-one conferences. However, it fails to offer a sense of being in a real meeting. Enter virtual reality. With it, you can transform the way you hold business meetings with staff and clients.
Virtual Reality Pulse brings together the best content for VR professionals from the widest variety of industry thought leaders.
VRScout
NOVEMBER 11, 2020
Elyne Legarnisson walks away with the 2020 Lumen XR Award for her work in physical and digital interactions. Media artist Elyne Legarnisson has created a multi-sensory experience which merges XR technology with the power of physical motion that she calls (un)Balanced. The 10-minute art installation invites you to step into a virtual and physical world where your movements, sound, and touch alter your perception of your body and environment.
AR Insider
NOVEMBER 12, 2020
O ne piece of Snap’s AR master plan that’s increasingly evident is to drive local commerce. AR is inherently conducive to local commerce, as geo-anchoring aspects of the technology provide a foundation for utilities like local search and discovery via location-relevant AR content. This is a key principle behind the AR cloud , and all its versions — everything from Mirrorworld to Magicverse.
ARPost
NOVEMBER 10, 2020
Can choirs and orchestras still perform together during lockdown? Since they cannot be together in the same physical space, technology has the solution: a virtual reality musical experience bringing together musicians self-isolating at home. This is not a theoretical concept, but a reality which you can experience on November 12 by joining the Brickyard Broadcast virtual reality event.
Road to VR
NOVEMBER 13, 2020
Frontier Developments’ VR-compatible space sim Elite Dangerous (2014) is going free on the Epic Games Store next week. Starting on Thursday, November 19th and going until the 26th, you’ll be able to download and keep Elite Dangerous for free. You can add it to your wishlist by clicking the heart symbol on the game’s store page. This also includes one of the game’s biggest DLC packs, Horizons , which in 2015 brought to the space-faring simulator the ability to land and
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With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
VRScout
NOVEMBER 12, 2020
VR and AR are technologies that have the capacity to truly revolutionize education. Their immersive nature elevates the students’ learning experience, allowing them to absorb course material in ways that haven’t been done before. Marques Coleman notes that aside from the traditional way of learning within the four walls of a classroom, these technologies allow the students to go on virtual museum tours, embark on pretend field trips through space, perform experiments in virtual labor
AR Insider
NOVEMBER 12, 2020
W hat are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes , featuring lightning-round commentary from AR Insider partner M7 Innovations. Founder Matt Maher lends his insights from the trenches of AR experience creation. We continue the narrative this week with Maher’s look at Amazon Explore, Neflix’s new linear TV option, and Disney’s Fortnite collaboration.
ARPost
NOVEMBER 13, 2020
Animation has gone a long way from mere entertainment. Besides the film and gaming industries, it is widely used today in the fields of advertising , education, and construction. Even the quality of animation has greatly improved through modern technology. However, even with advanced software, creating animations still requires complex skills and consumes a lot of time.
Road to VR
NOVEMBER 12, 2020
Curious about what made Half-Life: Alyx (2020) one of the most richly detailed and immersive VR games to date? Now Valve has released a developer commentary mode in the game that gives you a first-hand peek at every aspect of its development as you play. Starting today, you’ll be able to switch on a ‘Developer Commentary’ option in Half-Life: Alyx, which includes 147 different ‘points of interest’ containing over three hours of commentary.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
VRScout
NOVEMBER 10, 2020
Officers are given a chance to experience confrontations from the civilians perspective. Police officers operating out of the Strasburg Police Department in Strasburg, Virginia have begun receiving supplemental VR training centered specifically around crisis de-escalation. Put simply, this specialized immersive training provides officers with the skills and knowledge necessary to recognize and effectively defuse potentially dangerous encounters.
AR Insider
NOVEMBER 13, 2020
A dvertising continues to be a bright spot in AR’s otherwise-challenged early days. Brand spending on AR ads is on track reach $1.41 billion this year according to ARtillery Intelligence estimates, making this one of the highest-performing subsectors of the AR universe. But the opportunity goes beyond advertising. AR will influence commerce through brands’ and retailers’ self-distributed apps for eCommerce and in-aisle retail experiences.
ARPost
NOVEMBER 9, 2020
While AR experiences and services based on the mobile phone are everywhere, augmented and mixed reality head-up displays are few and far between. This is particularly true when it comes to consumer MR glasses. Right now, the consumer AR and MR headset market is largely one of speculation. With companies like Norm promising a lot but not yet shipping and Nreal having glasses available but not yet in the States, US AR fans are hungry for updates.
Road to VR
NOVEMBER 10, 2020
Arcadia , a Moscow-based VR arcade, is releasing the first episode of its new psychological horror series later this month on SteamVR headsets. Called HINGE , the VR-native horror game takes place in a nightmarish building filled with ghoulish creatures and constantly changing rooms. A few months ago we saw the games impressive-looking announce trailer , however now the studio has released a new gameplay trailer that delves a bit deeper into the game’s mechanics, object interaction, and th
Speaker: Richard Goring, Director at BrightCarbon
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
VRScout
NOVEMBER 11, 2020
Wirelessly stream your standalone headset to select browsers via this nifty update. It appears as though Facebook has begun rolling out a new feature that allows Oculus Quest and Oculus Quest 2 users to cast their gameplay wirelessly to any computer via select web browsers. First identified by Reddit user u/zanyzarly , this feature allows Quest users to cast their standalone headsets directly to Google Chrome and Microsoft Edge web browsers without the need of a cable or additional programs.
AR Insider
NOVEMBER 10, 2020
A R continues to evolve and take shape as an industry. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside all of them is AR advertising. This includes paid/sponsored AR lenses that let consumers visualize products on “spaces & faces.”. Advertising is one of the most lucrative AR subsectors, on pace to reach $1.41 billion this year and $8.02 billion by 2024.
ARPost
NOVEMBER 12, 2020
Psychologists have used exposure therapy for decades to treat patients suffering from various phobias, anxiety, post traumatic stress disorder and low self-esteem. Now a research paper published in a specialized journal suggests that virtual reality exposure therapy (VRET) is beneficial for treating eating disorders. Virtual Reality Exposure Therapy: Creating a Safe Space for Patients.
Road to VR
NOVEMBER 10, 2020
VR classic Racket: Nx is getting a new Co-op mode in an update next week on all supported platforms. Road to VR went hands-on with the new mode ahead of its release. Racket: Nx , a virtual reality fusion of racquetball and Breakout, will see the release of a new Co-op mode on November 19th; the mode will be available on all supported platforms (SteamVR, Oculus PC, and Quest).
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
VRScout
NOVEMBER 12, 2020
A childhood fantasy brought to life on SteamVR and Oculus headsets. Earlier today, developer Miru Studio VR launched an official Kickstarter for its upcoming Western themed VR shooter Finger Gun VR. Unlike conventional VR shooters which rely upon motion controllers to fire weapons and interact with the in-game world, Finger Gun VR claims to be the first VR first-person shooter powered entirely by hand tracking.
AR Insider
NOVEMBER 11, 2020
Charting a Path to Viable Consumer AR Glasses, Part IV. Flipping Assumptions on their Head. by Jason McDowall. W elcome back to our series on the path to viable consumer AR. Over four parts, we’ll explore the biggest barriers and potential solutions to making consumer-grade Augmented Reality (AR) glasses that people will actually wear. Part 1 : The two biggest barriers holding wearable displays back are visual quality and device comfort, which hinge on the display and optics technology.
GizModo VR
NOVEMBER 13, 2020
In the four years since it implemented an agreement to promote equitable treatment of its users, Airbnb claims that 1.4 million individuals have been barred from the platform because they declined to refuse bigotry. In an email to Gizmodo, a spokesperson confirmed that this is the number people who were asked to… Read more.
Road to VR
NOVEMBER 9, 2020
bHaptics, the South Korea-based startup making haptic accessories for VR, today opened pre-orders for two new versions of its TactSuit haptic vests. Starting today, you can put your money down on two new models , the TactSuit X40 ($500) and TactSuit X16 ($300). TactSuit X40 includes 40 Eccentric Rotating Mass (ERM) vibration motors dispersed across the front and back of the vest, boasting 18+ hours of playtime from its 9,800 mAh lithium-ion battery.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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