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Some days ago I had a chat with my friend Eloi Gerard , the CEO of CrowsNest XR , about Anna, the virtual concierge assistant he is launching. I found it a very interesting project, so let me tell to you about it! CrowsNest XR is a startup in Shanghai and when Covid hit China the previous Winter, Eloi decided to fly to Thailand to avoid the imminent lockdown and do some business development abroad.
Apple appears to be revving up Project Titan again after a report suggested the firm is looking to launch an electric vehicle with autonomous features in 2024.
Cost-effective VR healthcare education in a post-coronavirus world. As medical professionals around the globe continue to focus their undivided attention on the ongoing COVID-19 pandemic, well-trained healthcare professionals are in higher demand than ever before. Unfortunately, what was already a difficult academic process has been made even more challenging due to limited resources, increased safety measures, and a multitude of other corona-induced roadblocks.
Getting into the festive mood isn’t easy amid a global health crisis , but augmented reality might just be what you need to spread holiday cheer. AR offers a safe and memorable way to keep the Christmas spirit alive this year. By augmenting your annual Christmas cards, you can spread a lot of joy to loved ones. Instead of sending static greeting cards to loved ones, you can deliver heartfelt messages with a touch of magic.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
This has been a tough year. On the professional side, the COVID has created many opportunities for us all , increasing the attention towards digital technologies and virtual reality. But on the personal side, every one of us has been very stressed in these months full of bad events , and many of us know people that have been ill or that have left us.
A R is a “Covid-advantaged” sector in that its benefits align with distanced and sheltered-in life. For example, its ability to add real-life interactivity to eCommerce has gained traction in 2020. And because it piggybacks on ubiquitous hardware, its delivery is in bits rather than atoms. That advantage is generally felt throughout the software world, especially for anything that supports digital communications (zoom) or entertainment/escapism (gaming).
A R is a “Covid-advantaged” sector in that its benefits align with distanced and sheltered-in life. For example, its ability to add real-life interactivity to eCommerce has gained traction in 2020. And because it piggybacks on ubiquitous hardware, its delivery is in bits rather than atoms. That advantage is generally felt throughout the software world, especially for anything that supports digital communications (zoom) or entertainment/escapism (gaming).
Struggle to survive the many perils of the Amazonian rainforest Q3 2021. Developer Incuovo today revealed that an official VR version of the popular open-world survival game Green Hell will be arriving on PC VR and the Oculus Quest the third quarter of 2021 , offering headset owners a painfully-realistic psychological thriller that will have them battling wildlife as well as the elements as they attempt to escape a dense tropical hellscape.
It’s that time of the year again – when we look ahead to the coming year and its promises. For us, one of the most exciting parts is sharing with you the best upcoming VR games in 2021. As technology becomes more advanced and affordable for consumers, content creators are encouraged to come up with new titles or expand existing franchises. Action games are, of course, among the most expected VR games in 2021.
Christmas day has come and the evidence suggests that Quest 2 was a hot gift item this year. While it may have inspired screams of joy , it turns out that kids under 13 years old aren’t actually allowed to use the headset according to Facebook. That leaves parents in the awkward position of either handing over their own Facebook account credentials or being stuck with an unusable headset.
W elcome back to Spatial Beats. It’s our last XR round up of 2020, a year like no other. We’ll all be glad to have it in our rearview mirror but make no mistake, it’s been a big year for XR and tech in general, and the news suggests 2021 will be even bigger. And Apple hasn’t yet played its hand. Rec Room closed a $20 million Series C funding. Funds will be used to expand to more gaming platforms.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The PvP VR melee game Quantaar is preparing to land on Kickstarter in March 2021. Quantaar, a new third-person VR melee game from Taiwan-based indie studio Pumpkin Studio / Pumpkin VR , aims to rock VR gaming with a one-of-a-kind PvP experience that marries old-school fighting gameplay with immersive VR technology, offering competitive and casual players a fresh take on a long-running genre.
Infinity Festival brings Hollywood and Silicon Valley together in a free online art exhibition, ART+TECH. It showcases the works of local and internationally-known artists. It also pushes the boundaries of art by merging burgeoning technologies like augmented reality , virtual reality , artificial intelligence , and motion graphics with various creative mediums.
When you’re not playing with Oculus Quest 2, chances are it’s plopped on a desk and connected to a charging cable. Now, China-based electronics manufacturer Anker just launched a new charging dock that aims to take the fuss out of topping up the batteries on your Oculus Quest 2 headset and Touch controllers. The charging dock launched today available from Amazon , Anker , Oculus , and for $87.
A s we approach a new year, it’s time for our annual ritual of synthesizing the lessons from the past twelve months and formulating the outlook for the next twelve. Notably, when kicking off this thought exercise, we realized that several of the topics look similar to last year. Though there are lots of developments and new insights, the topical containers that house those insights are beginning to coalesce into standard buckets.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
The PvP VR melee game Quantaar is preparing to land on Kickstarter in March 2021. Quantaar, a new third-person VR melee game from Taiwan-based indie studio Pumpkin Studio / Pumpkin VR , aims to rock VR gaming with a one-of-a-kind PvP experience that marries old-school fighting gameplay with immersive VR technology, offering competitive and casual players a fresh take on a long-running genre. .
Help me, George Clooney. You're my only hope. If that mash-up of cultural references doesn't make sense, it will momentarily. To promote The Midnight Sky, the new film starring George Clooney and dropping via Netflix on December 23 (Happy Festivus), the streaming studio is launching an augmented reality experience that gives consumers the ability to record and send holographic messages, not unlike the iconic plea for help sent by Princess Leia in Star Wars: A New Hope.
It’s the time of the season again for reflection, when we look back at this year’s greatest achievements in VR gaming and remind ourselves just how far we’ve come in the four years since consumers first delved head-first into truly immersive worlds. Due to the ongoing pandemic, this year was plunged into an global economic cooldown which saw many industries grind to a halt.
W hat are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes , featuring lightning-round commentary from AR Insider partner M7 Innovations. Founder Matt Maher lends his insights from the trenches of AR experience creation. We continue the narrative this week with Maher’s look at TikTok’s Hulu crossover, Amazon Echo’s Zoom integration, and more big-tech antitrust woes.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Take to the skies this Tuesday on SteamVR headsets. Microsoft Flight Simulator 2020 is having one hell of a month. Since launching on PC this past August, players have so far logged an astonishing 3.5 billion miles over 50 million flights ; not a bad number considering the game has been live less than 6 months. This past week the game also took home the award for “Best Sim / Strategy 2020” at The Game Awards 2020.
At first glance, it may not sound like there's much value in doing a crossword puzzle in augmented reality, but The New York Times has managed to revamp the pastime as an immersive game. On Tuesday, the media company published its December 22 mini-crossword puzzle via the Spark AR platform for Instagram as Shattered Crossword. Don't Miss: New York Times Debuts Location-Based Air Pollution AR Visualization for Apple iOS Devices Rather than view the puzzle in AR and fill in the blanks, the potenti
Jurassic World Aftermath unabashedly hijacks the hide-and-seek gameplay of Alien Isolation (2014) while bringing it to VR with a Jurassic Park context and a well executed unique visual style. Though it feels like it gets cut short, the game delivers a solid dose of suspense and a polished experience. Jurassic World Aftermath Details: Available On: Oculus Quest.
A fter launching in 2017, Google’s ARCore has been relatively quiet. “Relatively” is the key term, as it continues to make progress in AR search results and other areas (more on that in a bit). But along with ARkit, it has lost some mindshare to ramping platforms like Lens Studio. It’s now evident that its low profile — at least from a media and marketing standpoint — doesn’t reflect its growth over the past year.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
We’ve become used to hearing about AR glasses. But what about AR contact lenses? For years, AR technology company Mojo Vision has been working on creating Mojo Lens, an AR-enabled smart contact lens. Not only was Rome not built in a day; it also wasn’t built by one person. Mojo Vision recently announced that they will be working on realizing their ambitious vision with contact lens manufacturer Menicon.
The Winter Holidays are near and I hope you’ll spend them with the people you love. I’ll have to work also during these Holidays because we’re organizing the VR concert of Jean-Michel Jarre for New Year’s Eve (please come and enjoy it with us!), but I hope that you at least can relax a bit. I celebrate Christmas, and if you want to make me happy that day, you can make me the gift of a VR game , or you can make a donation on my Patreon page !
Skydance Interactive today announced that it’s bringing its wave-based mode to the Quest version of its hit single-payer zombie shooter, The Walking Dead: Saints & Sinners (2020). Called ‘The Trial’, the game’s one-year anniversary update is slated to launch for free on the Quest platform on January 20th, 2021. The Trial game mode lets players take on increasingly difficult waves of zombies.
W ith the exception of socially-distributed mobile AR lenses, consumer AR mostly isn’t ready for prime time. This is due to cultural readiness and the technology’s underbaked status. But the calculus is different in enterprise environments where AR glasses have a clearer path to adoption. This involves a business case for boosted productivity from line-of-site guidance in functions like assembly, maintenance, and tech support.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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