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Steam Next Fest is set to bring a week-long deluge of game demos, developer talks, and update news starting on June 16th. Steam will be hosting around 20 playable VR game demos over the course of the event, and there’s some real gems in there we’ve just been itching to play. We’ve rounded up our 10 most anticipated demos coming to Steam Next Fest, including trailers, descriptions and links so you can make sure to try out the demo when all of them officially go live between June
Scan surrounding buildings with your iPhone’s camera to receive more detailed walking directions. Apple kicked off its annual World Wide Developer Conference (WWDC) earlier today with a two-hour keynote detailing several updates to its lineup of iOS products. This includes numerous improvements to Apple Maps, from additional details like elevation and custom-designed landmarks to new road details and a variety of other upgrades.
The legendary film festival makes a triumphant return to NYC with in-person and at-home entertainment. After a long and grueling wait, we’re finally returning to a state of semi-normalcy here in the United States. This includes the return of live in-person events, such as the infamous Tribeca Film Festival. After switching to a virtual format for its 2020 celebration, this year’s festival features both virtual screenings as well as in-person activations conducted at several locations throu
Have you ever played games in VR and thought “Why can’t I do everything in VR? Why can’t I work in VR?” With Virbela, you can – and some people already do. With companies having virtual offices in Virbela, organizations hosting virtual conferences there, and anyone being able to meet in their public spaces, ARPost took a step inside the platform to check it out.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
T hough it may not be as central of a driving force as it is at Snapchat , Facebook is intent on lens-based use cases to enhance social connections. This is one of many pieces in Facebook’s spatial computing puzzle , which also includes AR-cloud development and, of course, VR. The endgame is ubiquitous VR and AR glasses, but like many other tech giants driving towards that future, mobile AR is a key stop along that journey.
Facebook today announced its fifth VR studio acquisition. This time it’s BigBox VR, the studio behind the popular VR battle royale POPULATION: ONE which launched just last year on PC VR and Quest, and has consistently ranked among Quest’s most popular titles. Facebook announced the acquisition today on the Oculus blog, saying that Population: One has “consistently ranked as one the top-performing titles on the Oculus platform.” Indeed, we’ve seen the game rank among t
Facebook today announced its fifth VR studio acquisition. This time it’s BigBox VR, the studio behind the popular VR battle royale POPULATION: ONE which launched just last year on PC VR and Quest, and has consistently ranked among Quest’s most popular titles. Facebook announced the acquisition today on the Oculus blog, saying that Population: One has “consistently ranked as one the top-performing titles on the Oculus platform.” Indeed, we’ve seen the game rank among t
Tech analyst Ming-Chi Kuo claims that the upcoming headset will launch in Q2 of next year and will feature 15 onboard cameras. This past April, Apple CEO Tim Cook stated that augmented reality (AR) technology is “ critically important ” for the future of the company. During last week’s WWDC , the company flexed its AR muscles even further with the reveal of AR navigation for Apple Maps, an easy-to-use 3D modeling tool called RealityKit Object Capture , and ARKit 5 with improved
Launched in the fall of 2020, ONX Studio is a production studio and exhibition gallery catering to creative professionals working with extended reality mediums. From June 9 to 20, the studio will launch an inaugural virtual reality showcase as a collaborator of the Tribeca Festival. It will take place at its hybrid space in Onassis Gallery of Olympic Tower.
A s you likely know, one of AR’s foundational principles is to fuse the digital and physical. The real world is a key part of that formula… and real-world relevance is often defined by location. That same relevance and scarcity are what drive real estate value….location, location, location. Synthesizing these factors, one of AR’s battlegrounds will be in augmenting the world in location-relevant ways.
The Museum of Other Realities (MOR), the multiplayer VR museum which hosts a large collection of some of the most stunning works of art in the medium, is now free to keep on Steam and Viveport for a limited time. Typically priced at $20, MOR is now free to keep forever if you add it to your Steam or Viveport library before June 21st. The social VR museum has gone free in honor of the X3: Virtual Exhibition, which was created in partnership with Tribeca, NewImages, and Cannes XR festivals.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The popular VR comedy show Failed to Render is heading to Las Vegas, Nevada later this summer. Professional comedian Kyle Render , first started hosting his Failed to Render comedy show on the socialVR platform AltspaceVR after meeting VR user Nappy (Jason Reichle) at a virtual house party that Reichle was hosting. During a conversation between the two, Render explained to Reichle that he was a stand-up comedian and that’s when it hit them.
Magic Leap has had a rough couple of years, highlighted by high-profile executive departures, lawsuits, troublesome patent shuffles, and massive layoffs. Despite this, things seem to have calmed down at the augmented reality startup under Peggy Johnson, but there are still questions as to how things went awry under the old regime. • Don't Miss: Magic Leap Experiencing Yet Another Major Executive Shake-Up, Report Says Most former Magic Leap staff have remained tight-lipped, but now one major form
W hat are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes , featuring lightning-round commentary from AR Insider partner M7 Innovations. Founder Matt Maher lends his insights from the trenches of AR experience creation. We continue the narrative this week with Maher’s look at Amazon Halo, choice picks from WWDC and GM Cruise’s new self-driving conquest.
The latest Oculus Quest update, v29, added support for displaying smartphone notifications (currently iOS only) inside of your headset. Here’s how to enable the feature. Note: Smartphone notifications in Quest are only currently supported for iOS devices (iPhone 7 or newer). Android support is “coming soon.” Make Sure You’re Running v29 or Later.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Van Gogh: The Immersive Experience is open now to the general public at the Olympia Theater in Downtown Miami. When it comes to the history of Western art, there are few figures more well-known than Dutch painter Vincent Van Gogh. In a single decade, the influential post-impressionist created roughly 2,100 pieces of original art spanning a wide variety of mediums, including landscapes, still lifes, and portraits.
AWE Nite Asia returned live after a two-year hiatus to discuss the State of the Global XR Market. The event , which streamed early on the morning of June 10 for American viewers, highlighted the changes to the XR market during the pandemic, as well as the future of XR going forward. The panel discussion was moderated by the President of Sunrise International President and AWE Asia , Gavin Newton-Tanzer.
A. R’s traction over the past few years has occurred mostly through the smartphone camera. As our research arm ARtillery Intelligence quantified in its mobile AR revenue forecast , this early AR modality has reached scale by piggy-backing on a ubiquitous device we all carry. But that scale has a tradeoff. Mobile AR’s quantitative benefits come with qualitative detriments.
Physics-based VR melee brawler Blade & Sorcery is still going strong nearly two and a half years after its initial early access release. The next major development update will expand beyond the game’s sandbox roots and introduce a more linear experience with procedurally generated dungeons for players to plunder. Later updates will add looting and character progression systems to give players an ongoing challenge.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Nowhere Media’s breath-taking volumetric VR film makes its world debut at the 2021 Tribeca Film Festival. Described by expert linguists as a “language isolate,” the Kusunda language is completely unique to that of other dialects. Unfortunately, there are only about 150 individuals in Nepal who still identify as Kusunda. As a result, this historic language finds itself on the edge of extinction.
This week, Apple unveiled its own version of Google Lens in the form of Live Text. In response, Google just hit back with a new feature for its visual search tool called Places, a new search category that can recognize landmarks and return information on them within the camera view, which Apple touted as a capability of Live Text during its WWDC keynote.
W elcome back to Spatial Beats. This week, we look at Facebook F8, Walmart’s new AR inventory system, Legoland’s AR activation, and fresh funding rounds. Let’s dive in… Librestream has raised over $55M for its device-agnostic Onsight remote assistance platform, which puts “the human at the hub of the tech stack that includes Artificial Intelligence (AI), Machine Learning (ML), Internet of Things (IoT), Natural Language Processing (NPT-3), and Augmented Reality (AR).
Flying, driving—even fencing & crane operation —and now hockey. VR continues to prove out training as a core use-case for the technology. Sense Arena is a VR hockey training platform in use by NHL teams and now expanding beyond goalie training to players all across the rink. Sense Arena is a VR hockey training platform aimed at professional & amateur teams alike.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Cultivators can design their own vertical farming solution and view their multi-tier grow system as a 3D model. Vertical farming specialists Grow Glide this week announced a new augmented reality (AR) system designed specifically to assist cannabis cultivators in developing their own virtual cannabis farming systems via an easy-to-use web app. Once completed, users can then view their custom grow system anywhere in the real-world as a true-to-scale 3D model. “From our headquarters in Calif
O ne of the most prevalent use cases for immersive tech is gaming. This is evident in its early rise as a VR killer app, and its leading position among consumer AR experiences. As for future killer apps, we’re bullish on utilities such as visual search, communications and fitness. Zeroing in on the latter, fitness continues to emerge as a compelling use case for VR and AR as it can gamify your workouts.
Überläufer is an upcoming roguelike dungeon crawler for PC VR that’s inspired by the original Castle Wolfenstein (1981), the first in the series which put a heavy emphasis on stealthily evading capture as you escape the game’s maze-like prison. Created by indie studio Think Tank Decoy Software , Überläufer (‘defector’ in German) puts you in the jack boots of a 1940s Wehrmacht solider who is imprisoned by the SS for opposing the Nazi regime.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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