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In the VR communities, there is a lot of curiosity for a new standalone headset that is probably the first Linux-based VR headset. It is called Simula One , and it wants to offer professionals a new way to use Linux , giving them an incredible workspace powered by virtual reality. I think it’s an interesting project, so I asked for an interview with SimulaVR CEO, George Singer, and I had the pleasure of asking him some questions about his company and this new headset.
The metaverse will supposedly play a central role in the South Korean economy. It’s hard to ignore the growing rise of South Korean media and culture in Western countries. Ever since Psy graced our ears with his now-iconic song ‘Gangnam Style’ in 2012, the popularity of South Korean music, film, and television has skyrocketed in places like the United States.
When we talk about AR and e-commerce, we’re usually talking about virtual try-on. A lot of shoppers are all about virtual try-on, but these experiences are often separated from one another by virtue of being created by different brands. Wouldn’t it be great if you could see products next to each other in AR just like you can at the store? See Also: How Augmented Reality in E-Commerce Is Transforming Customer Experience.
Are there lessons from the enterprise software world that can be applied to AR? If so, what do companies like Salesforce, Miro, Trello, and Canva teach us about software pricing and go-to-market strategies? This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Beat Saber is getting a good slice of new mechanics soon that aim to change up the game’s feel by introducing some long-awaited block styles that may just make you a more stylish player. A short video popped up yesterday that shows off some new block types that are said to come to the game soon. Outside of the game’s addition of 360 gameplay mode in 2019, and ‘angled window’ blocks released in the game’s Timbaland Music Pack back in 2020, the new blocks represent
One of the biggest global big-box retailers wants a chunk of that $800 billion metaverse business. It appears that Walmart, one of the largest global big-box retailers, is joining the growing metaverse community with the launch of their own cryptocurrency. The company is also releasing a collection of NFTs that include virtual items such as electronics, home decorations, games, toys, sporting goods, and various other products you can typically find at a physical Walmart store.
One of the biggest global big-box retailers wants a chunk of that $800 billion metaverse business. It appears that Walmart, one of the largest global big-box retailers, is joining the growing metaverse community with the launch of their own cryptocurrency. The company is also releasing a collection of NFTs that include virtual items such as electronics, home decorations, games, toys, sporting goods, and various other products you can typically find at a physical Walmart store.
According to experts, the VR headsets market will grow exponentially until 2028. And we can already see the signs of a booming market – a lot of newcomers are getting into the VR hardware business, while established players continue to innovate and push the boundaries to performance. In this article, we will look at the best VR headsets in 2022 from every point of view – from top performance to affordability.
What are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes, featuring lightning-round video commentary from AR Insider partner, M7 Innovations. This post appeared first on AR Insider.
Although it’s expected to launch this year, there’s still no firm release date on Magic Leap 2. However, the company has begun sharing details on the headset which suggests the launch is approaching. This week at the SPIE Photonics West 2022 conference, Magic Leap’s VP of Optical Engineering, Kevin Curtis, took to the stage to share a bevy of new details on the headset.
The situational comedy will air on traditional networks and streaming services alongside a unique AR version. We’ve seen AR technology used in a variety of unique ways over the past several years, but nothing quite like Gay Aliens in Metaverse. Brought to us by Hollywood-based production company Archstone Entertainment in partnership with 3D/XR studio Altar Inc., the upcoming television series features a cast of crudely-drawn aliens created as part of the Gay Aliens Society NFT Project.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
By now, we’ve probably all at least heard of NFTs and virtual goods. But, what is the actual market like right now? How should interested companies get involved? Where is the market likely heading and what could drive these changes? Scalefast sifted through survey data from YouGov to come up with some answers and shared an early version of the report, titled “Revealing the Metaverse”, with ARPost.
As part of its larger AR glasses ambitions, Apple has established early positioning as an AR development platform. But how do you go about building mobile AR apps with ARkit? We dive in. This post appeared first on AR Insider.
Skydance Interactive announced The Walking Dead: Saints & Sinners (2020), the zombie-filled survival horror game for all major VR headsets, is slated to continue in the newly unveiled standalone game: ‘Chapter 2: Retribution’ Skydance isn’t calling Chapter 2 a sequel as such, however in a press statement the studio confirms it’s a standalone title that serves as a continuation of the storyline from the original game.
Company’s like Apple and Meta are leaving Samsung in the virtual dust. According to a new report by The Korea Herald , Samsung is steadily losing its position within the VR/AR space due to its unhealthy “obsession” with foldable smartphone technology. In 2019 Samsung unveiled its first commercially-available foldable smartphone, the Samsung Galaxy Fold.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Some days, it feels like we’re all living in a science fiction novel, though more dystopian than utopian. Between a global pandemic, Russian saber-rattling on the Ukraine border, and climate change challenges, you’d be forgiven for despairing about the state of the world. And yet, there is more peace in the world than war, extreme poverty is on the wane in most parts of the planet, and we’ve made incredible progress against childhood mortality.
Though AR glasses are the "here and now" opportunity, the technology's real endgame is head-worn. But how big is the AR glasses market today and where's it headed? We break down forecast numbers in the latest AR video brief. This post appeared first on AR Insider.
Wanderer is a VR adventure game that puts you in the shoes of a hapless time traveler who finds himself trapped in an alternate history—one that starts (and possibly ends) in worldwide disaster. Wanderer excels with its smorgasbord of interesting puzzles that do very little hand-holding. Its fun and well-designed set pieces play as an immersive backdrop to an engrossing story, all of which hopefully distract you from its particularly clunky level of object interaction.
Vegas’ latest attraction is an extended reality experience built from upcycled materials. As history has shown us, it’s tough getting people to care about the environment. What should be a universal issue has slowly devolved into a hot-button topic for many. That said, there are still good people out here working to raise awareness around the increasingly troublesome situation we find ourselves in.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Shadowlands scenes from the new World of Warcraft expansion. (Image courtesy World of Warcraft.). Microsoft ‘s purchasing of Activision Blizzard was the largest sale in the history of video games at US$68.7 billion dollars making the company the third largest gaming company after Sony and Tencent. The acquisition could solidify the company’s position in the overly hyped metaverse because of the large gaming user base and gaming properties the platform already has, said Bob Bilbruck,
Among macro-economic challenges in the Covid era are employment-based phenomena like the great resignation. Could AR come to the rescue by lessening the skills gap, boosting retention, and upskilling new hires faster? We examine the evidence. This post appeared first on AR Insider.
Australia-based Studio Alta, the developer behind A Township Tale , today announced it has raised a $12.4 million seed investment to expand its studio and accelerate development of the game. Studio Alta had been quietly developing its brilliant co-op focused VR game A Township Tale for years on PC as a small indie team. Though it was loved by many who played it, the title remained something of a sleeper, likely due in part to the fact that the studio has only ever distributed it independently r
Each boot is equipped with motorized wheels that gently reposition the wearer away from danger. What if you could walk an infinite distance in VR from the comfort of your own home? And I mean physically walk. Where would you go? What would you do? For years the idea of exploring an infinite space from a living room was that of science fiction; a colorful idea of what the future could hold.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
(Image courtesy Ekto VR.). It’s too expensive and it’s not available yet, but there’s a startup company that says we’ll be able to walk in VR. Ekto VR , a VR hardware startup, has invented a pair of boots that allow realistic walking in virtual environments with no risk of running into a wall or other obstacles. The exact price hasn’t been announced yet, but with a potential starting cost of $15,000 dollars or more, the Ekto VR boots are currently aimed for enterpri
After unpacking our prediction about visual search's rise last week, we switch gears to drill down on a separate prediction: the metaverse's hype cycle. Specifically, the exuberance around the topic will die down in 2022. This post appeared first on AR Insider.
Sony’s next VR device is shaping up to be a game-changer. According to a report by Ross Young, CEO of Display Supply Chain Consultants (DSCC), the PlayStation 2 will feature a display density of 800 PPI (pixels per inch) per eye. That’s twice the pixel density of the Meta Quest 2 and roughly four times that of the original PlayStation VR.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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