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Mojang’s best-selling video game arrives on Meta’s best-selling VR headset. QuestCraft is a standalone VR port of Minecraft: Java Edition that offers players access to the full Minecraft experience in VR without the need for an expensive gaming PC. This includes support for motion controls as well as cross-platform multiplayer. Developed by a team of independent developers, the unofficial port was built using MCXR and PojavLauncher and is capable of running certain Fabric mods (an ex
With a blog post just published, Sony has finally unveiled the design and some features of the upcoming PSVR 2 headset. Here you are the amazing pictures that have just been shared: Hero view of PSVR 2 (Image by Sony Interactive Entertainment). Lateral view of PSVR 2 (Image by Sony Interactive Entertainment). Inner view of PSVR 2 (Image by Sony Interactive Entertainment).
Leading up to the Super Bowl, Meta announced it would host a post-game live Foo Fighters concert in virtual reality, accessible on its Quest VR devices. It was hotly anticipated by both fans of the band and the VR community alike, as there were 61,899 people interested in the concert. Foo Fighters frontman Dave Grohl was up for the challenge. “We’ve never collaborated with Mark Romanek on a conceptual set of songs (including one being played live for the first time ever) for a worldwide audience
AR continues to find new applications and endpoints. One beginning to show promise is movement arts, including dance, yoga, and fitness. How does it apply? We examine the ways. This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Sword Art Online is heading to VR in a special limited-time event that kicks off this week exclusively online. Starting tomorrow fans of the critically-acclaimed animated series Sword Art Online (SAO) can log into Sword Art Online -EX-CHRONICLE- Online Edition and explore a sprawling virtual world featuring memorable locations from the show. Attendees begin their journey in the “Town of Beginnings,” a free area featuring interactive weaponry as well as a giant screen displaying the show.
Today, I’m going to share with you the APK that lets you have passthrough vision with blue edges on your Oculus Quest 2. Why am I sharing this app? This is more or less what you can see through this application. Some weeks ago, I have published my tutorial about how to build your application using passthrough AR for your Quest 2, and after a few time, my tests on the fact that you can use passthrough without the Guardian , and so you can go around for your city with your Quest on and passt
Today, I’m going to share with you the APK that lets you have passthrough vision with blue edges on your Oculus Quest 2. Why am I sharing this app? This is more or less what you can see through this application. Some weeks ago, I have published my tutorial about how to build your application using passthrough AR for your Quest 2, and after a few time, my tests on the fact that you can use passthrough without the Guardian , and so you can go around for your city with your Quest on and passt
XR has the potential to help us walk a mile in someone else’s shoes, whether that’s someone with different lived experiences from you or someone who lived at a different time than you. It can also bridge the physical gap by having these experiences available to everyone everywhere. For these and other reasons, it’s a great tool for Black History Month.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Meta's Super Bowl ad, Beem's launch, and Talespin's latest funding round. This post appeared first on AR Insider.
Builder Bot is an AI-powered system capable of generating custom 3D worlds and objects. Yesterday, Meta (formerly Facebook) hosted a special “Inside the Lab” event centered around its recent advancements in artificial technology during which the company revealed an AI-powered universal translater that allows users “the ability to communicate with anyone in any language.” Not only that, but Zuckerberg himself made an appearance to unveil a ground-breaking artifical intelligence
Sony finally lifted the veil on PlayStation VR2 along with the final design image of the PlayStation VR2 Sense controllers. Note : This news is breaking. We’re updating this piece as new information comes in. We’ve been waiting for nearly a year now since Sony first revealed images of its PSVR 2 Sense controllers to finally catch a glimpse of PSVR 2.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Every year, Black History Month has a theme – a sort of spotlight area of culture and civics. This year, the theme is Black Health and Wellness and ROSE has created a mobile-based AR experience that takes users into a virtual museum of Black contributions to medicine over the course of 300 years of American history, from 1721 to 2021. “This exhibition reminds us that we cannot fully appreciate the advancements of the present or hope for the future if we do not honor what it took to get her
One of the most popular forms of consumer AR is lenses that are distributed through social channels like Snapchat and Facebook. This has been a foundation for AR monetization. We examine drivers & dynamics. This post appeared first on AR Insider.
Rogue Ascent VR is available free on Meta Quest and Meta Quest 2 headsets via SideQuest. Rogue Ascent VR is a killer-looking VR shooter that makes use of Quest hand-tracking technology to immerse you in a sci-fi adventure where you use your bare hands to blast your way through multiple action-packed levels. Like other games published by Clique Games , such as Coffin Rot Brewing Co and VR Dodgeball Trainer , Rogue Ascent VR was created specifically with Quest hand-tracking in mind.
Sony is hosting an official Sword Art Online fan exhibition in VR from today through March 10th. The event drops players into a familiar setting to celebrate the iconic anime with interactive exhibits, immersive clips from the show, and even a live performance. Sword Art Online is easily one of the most popular anime ever to be based on virtual reality.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
The metaverse is composed of virtual worlds. However, those virtual worlds are built and occupied by real people. While they offer real utility, they also pose real risks, particularly given the capacity of XR hardware to collect data and the inability of regulators to keep up. XR Safety Initiative held a roundtable event, The XR Data Classification Roundtable, on International Human Rights Day last year, and a detailed report of their findings and positions has recently been made available.
Because AR’s main job is to augment and enhance physical things, its relevance is often tied to specific locations. This is what we call geo-local AR (a.k.a., the metavearth), and it's the topic of the latest ARtillery Briefs Episode. This post appeared first on AR Insider.
Developer Incuvo drops a new gameplay trailer alongside a free demo as part of Steam Next Fest. Steam Next Fest, an annual celebration of upcoming games, is officially underway and as part of this year’s festivities VR developer Incuvo is offering a brief demo of its highly-anticipated VR port of the widely-celebrated survival crafting game Green Hell.
Minecraft has been available on basically every VR headset outside of Quest up until now, but that’s changing with the beta release of ‘QuestCraft’, the unofficial Quest port for Minecraft Java Edition. The project was thought long dead, however the QuestCraft team has just released its first public build of the standalone Minecraft port for Quest 2.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
What are the biggest insights and observations in immersive tech & media this week? Welcome to Reality Bytes, featuring lightning-round video commentary from AR Insider partner, M7 Innovations. This post appeared first on AR Insider.
The Metaverse Culture Series kicks off with Black History Month. This week Meta debuted their Metaverse Culture Series , a first-ever VR series focused on creating an intersection between the future of technology and embracing culture and heritage for historically excluded communities. As the metaverse continues to grow, so does the idea of digital twinning.
If you take a look at the most reviewed apps on Quest over time you’ll notice there isn’t a whole lot of movement happening. The chart is dominated mostly the same group of apps, and all are growing at fairly similar rates… with one exception. Beat Saber has been a Quest staple ever since the headset launched. It’s the most reviewed app on the headset by nearly a factor of three.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
All signs are pointing toward an Apple AR/VR headset launch, but questions remain. If industry sources are correct, it may arrive this year packing iOS.
For 200 years, brands have found new ways to capture consumers’ attention. We’ve always come up with new ways to engage users to create brand and product awareness. How will AR become part of that evolving toolbox? This post appeared first on AR Insider.
Viveverse is a metaverse inside a metaverse inside a… HTC Vive this week revealed Viveverse, an open-source VR metaverse composed of various interactive worlds, apps, and games. Accessible via a smartphone, PC, tablet, and the company’s new Vive Flow VR glasses, the cross-platform allows users to travel between various platforms like Vive Sync and Engage , a popular enterprise metaverse platform.
Valve kicked off another edition of Steam Next Fest this week, an indie showcase that offers up free demos of a bunch of upcoming games. We went hands-on with the most promising of the bunch so you know where to start first. There are hundreds of demos on offer during Next Fest, and it’s no surprise that only a smalls slice of those feature VR support.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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