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The first day of AWE has just passed by. With the show floor still closed, the highlight of the day has been the speech by Unity CEO John Riccitiello that spoke about the metaverse , telling us what he thinks it is and how he thinks it can evolve. Let me tell you something about it… including the very embarrassing moment I had with him, which you absolutely can’t lose.
Customers can use the Meta Quest 2 to design everything from seats to countertops. At some point, we’ve all dreamed of owning a private jet. But what about designing one? European multinational aerospace corporation Airbus is making that dream a reality at their ACJ Two Twenty Creative Studio in France, where you can stroll onto the sales floor, and customize the interior of your swanky new ACJ Two Twenty “Xtra Large Bizjet” using VR technology.
Gaming is usually not considered a ladies’ activity. Even in the name – a female gamer is not known as a gamer but a “gamer girl.” While this bias permeated early virtual reality communities, the accessibility of new devices and an uptick in women jumping into VR for fitness, immersive experiences, and an opportunity to escape are changing the dynamic.
After Living Cities launched last week with an all-star founding team, we dive into the founding principles and prospects. What will the company do to crack the code on uniting the physical and digital worlds? This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
AWE 2022 is being crazy for all the people I’m meeting. And everyone is asking me the same question: “Hey Tony, what is the thing that I should absolutely try at this AWE?” and from this afternoon, I always ask the same thing: Magic Leap 2. Let me explain to you why. Magic Leap 2 hands-on. I just had two quick demos of a few minutes each with Magic Leap 2, so of course, I’m not able to write a complete review for you , but just a first impressions article.
Introducing the “world’s first metaverse gate.” StepVR, a VR technology service company based out of China, is launching a commercial omnidirectional motion system complete with its own VR headset and haptic vest. Gates01, as it’s referred to by the company, features a unique open-air design inspired by Steven Speilberg’s 2018 film, Ready Player On e.
Introducing the “world’s first metaverse gate.” StepVR, a VR technology service company based out of China, is launching a commercial omnidirectional motion system complete with its own VR headset and haptic vest. Gates01, as it’s referred to by the company, features a unique open-air design inspired by Steven Speilberg’s 2018 film, Ready Player On e.
Announced today during the PlayStation State of Play event, Resident Evil 8: Village has been confirmed for PSVR 2, and signs point to the game being fully playable in PSVR 2 with motion controls. . Resident Evil 7: Biohazard was the first Resident Evil game to ever get official VR support back on PSVR, and while it was quite immersive at the time the game was held back by a lack of motion controller support.
VR has gained the most traction in gaming, but where's its potential to transform business and boost ROI? We look at 7 examples of VR's integration with business operations across verticals. This post appeared first on AR Insider.
Hello everyone from San Jose, California! I’m here ready to attend AWE… tomorrow I’ll start having the first meetings, and then from Wednesday, the real deal will begin! Don’t forget to read the coverage about it on my blog… Before leaving you to the news, I have to publicly compliment Emerson for having given the most correct answer to my contest.
While the mod itself is free, you will need to own a copy of the game in order to play in VR. Originally released back in 2016, Firewatch by developer Camp Santo is one of the most unique single-player adventure games of the past decade. Set in the Wyoming wilderness during the late 1980s, this instantly-recognizable classic has maintained a dedicated following thanks to its beautiful visuals, engaging storyline, and captivating branching script.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Varjo, maker of high-end XR headsets, and OpenBCI, a company creating open source brain-computer interface solutions, today announced a new partnership that’s bringing OpenBCI’s long-awaited neural interface ‘ Galea ‘ to Varjo’s latest Aero VR headset, something the companies say will provide “a deeper understanding to augment the human mind.” OpenBCI initially announced Galea back in late 2020, a hardware and software platform that’s designed to merge i
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Niantic Lightship VPS, Augmented Word Expo and the latest Apple rumors. This post appeared first on AR Insider.
“This week, AWE is all about dreams” according to event co-founder Ori Inbar’s welcome address. It was also about presence and how both augmented reality and virtual reality companies are trying to achieve it. Opening Day Keynotes. The first day of the Augmented World Expo (AWE) started with a marathon session on the main stage. Unity, Qualcomm, and the XR Association (XRA) followed Inbar’s welcome address with keynotes of their own.
Take a spin in the new Nissan Sakura or grab a virtual latte at the Nissan brand experience gallery in Tokyo. Japanese automobile manufacturer Nissan wants to make it easier for customers to browse its new line of EV vehicles using the metaverse. First reported by Autoweek , the company last month launched its own virtual world on the VRChat platform, allowing visitors to explore the latest additions to its eco-friendly vehicle lineup.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Ricardo ‘Raicuparta’ Lopes has been working on a VR mod for the award-winning adventure game Firewatch for nearly a year now. Although the mod is heading into “maintenance mode,” which means there aren’t any new features coming down the pipeline, Lopes has decided to make the so-called ‘Two Forks VR’ mod open source and free to anyone.
VR has ample promise but its drawbacks are the challenges that face VR developers. Issues like comfort, cost, and confinement are moving targets in this still-nascent field. We break down the 7 biggest challenges. This post appeared first on AR Insider.
Varjo’s headsets have long been the most technologically capable in terms of display. They might be about to become the most technologically capable in terms of data collection through a partnership with OpenBCI. An Intro to OpenBCI’s Work in XR. You probably already know about Varjo , but OpenBCI might not be on your radar yet if you’re strictly in the XR world.
Viewers can spend bits to trigger special in-game events. There are few VR games on the market quite like Rogue Ascent. This unique VR shooter turns your hands into finger guns, allowing you to blast your way through enemies using an arsenal of insanely cool weaponry. No motion controllers are required in order to play, though you do have the option of using the Touch controllers should you wish.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Recent reports maintain we may be seeing a mixed reality headset from Apple sometime soon, however it appears the Cupertino tech giant has filed a global trademark for realityOS, its alleged XR operating system, which could suggest we’ll learn more about that and its XR device(s) as early as next week. The trademark was discovered by Parker Ortolani , a brand licensing manager at Vox Media.
There are several supporting technologies that will accelerate geospatial AR. For example, SDKs like Niantic Lightship will enable developers to build apps and web AR experiences. We dive into 3 examples of geolocal AR enablers. This post appeared first on AR Insider.
Yesterday, June 2, was the second day of AWE. The second day of AWE is always dominated by the opening of the expo floor. But, that wasn’t all that happened. The day also included keynotes, engaging panel discussions, and a play that could only debut at AWE. Mainstage Keynotes. AWE day two started off with back-to-back keynotes from mixed reality display maker Magic Leap and AR commerce solution Avataar.
Resident Evil, Horizon, and The Walking Dead are just a few of the games heading to Sony’s next-gen VR headset. Sony just wrapped its summer State of Play event, teasing a number of exciting games for the PlayStation 5. This includes several long-awaited reveals of the PlayStation VR2 , the company’s next console VR headset. In case you missed the festivities, we’ve gone ahead and collected all of today’s VR-related announcements into one handy-dandy list.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Pimax today announced the Pimax Crystal, a new headset that’s broadly similar to the company’s upcoming Pimax “12K” QLED headset, but with a few features pared back and a reduced price. Though the price is lower at $1,900, it still puts the headset well into the ‘ultra-enthusiast’ category, positioning it as a direct competitor to Varjo’s Aero headset.
This week on Reality Bytes, we discuss the largest crypto crash of the year and what caused it; a celebrity NFT heist that shut down the production of a new show; and Tesla’s drive-in movie theater that doubles as a charging station. This post appeared first on AR Insider.
A recent batch of updates for the hardware-agnostic WebXR development platform 8th Wall was announced at a recent summit hosted by the new parent company Niantic. Here, we’ll look at announcements by both companies, as well as some other recent developments in their timelines. 8th Wall’s Updates. 8th Wall has historically announced major updates either throughout the year in the usual fashion, or at public trade shows.
The company offers a taste of Project Cambria with a new tech demo available free on the Meta Quest 2. It was back in October of 2021 that Meta (formerly Facebook) first revealed its Presence Platform , a collection of tools that allow VR developers to craft immersive mixed reality environments, interactions, and voice experiences. According to the company, this platform will lay the groundwork for their rapidly-growing metaverse.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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