Sat.Jul 02, 2022 - Fri.Jul 08, 2022

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My doubts about the Apple headset and mainstream VR

The Ghost Howls

The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. Poised to arrive around January 2023, it is considered by many the savior of XR, the hardware that will show the real possibilities of immersive realities and make finally VR mainstream. I was thinking about this topic this morning, and I want to share with you my stream of thoughts about Apple making VR mainstream, especially highlighting my doubts about it.

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Follow the Money: Meta Doesn’t Want to Own the Metaverse

AR Insider

There's a common misperception that Meta wants to operate an insular metaverse that it wholly owns. We break down the business case for its more strategic play to reside on, and feed off, a much larger open metaverse. It's all about network effect. This post appeared first on AR Insider.

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This VR Gallery Is Comprised Entirely Of Stolen Art

VRScout

Get up-close and personal with missing works of art from Rembrandt & Van Gogh. In October 1969, an altarpiece by Michelangelo Merisi da Caravaggio mysteriously vanished from the Oratory of San Lorenzoin Palermo, Sicily. In 1990, two men posing as police officers stole 13 works of art were stolen from the Isabella Stewart Gardner Museum in Boston, including several paintings and sketches by Rembrandt. 10 years later, the Oxford’s Ashmolean Museum in Oxford, England was infiltrated by a

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Big Tech Drives Interoperability With the Metaverse Standards Forum

ARPost

As big tech is racing toward the development and adoption of extended reality, the debut of the metaverse is nigh. On June 21, 2022, brands gathered together for the founding of the Metaverse Standards Forum. NVIDIA joined Meta , Epic Games, Khronos Group, Avataar , Microsoft, Unity, XR Association , and many other founding members to lead the development of interoperability standards to drive the growth of the metaverse.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

Today is the 4th of July, an important day for all my friends from the US! I wish all my American friends to celebrate well. I want to dedicate this newsletter article to my friend Mathew Olson, who at The Information kickstarted the “Reality Check”, a newsletter about XR which I received 3–4 times a week in my e-mail, and that was very well done. It has been one of my favorite newsletters about XR and I admit I have “stolen” sometimes some news from there.

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This Year’s Tour De France Features AR And Holograms

VRScout

The 109th edition of the Tour de France is officially underway in Europe, marking the start of three weeks of competitive cycling featuring the world’s best athletes. This year event organizers are offering fans a new way to experience the action using a combination of augmented reality (AR) technology and volumetric holograms. Developed by Orange in collaboration with Immersiv.io and MATSUKO , Augmented Race 2022 is a unique companion experience that makes use of AR headsets to project a

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Meet Conquest VR, the Company Bringing High-Quality Audio to Quest

ARPost

Meta’s Quest line of headsets is introducing lots of people to VR, largely through its low price point. While reviews typically laud the video quality, there is (at least) one area where some users are less impressed. The audio. However, one company – and only one company, as far as we know – is trying to fix it. See Also: Should You Buy a Quest 2?

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Meta to Replace Facebook Login Requirement for Quest with New Meta Account

Road to VR

Meta is finally pulling back from one of its most controversial moves affecting its VR users, which required all new Quest owners to sign up with a valid Facebook account in addition to forcing legacy Oculus account users to link to Facebook by 2023. The move away from Facebook logins, which was first announced late last year , is said to come into effect sometime in August.

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How is Google Cultivating AR Marketing?

AR Insider

AR marketing is one segment of the broader AR space that's gaining considerable traction and revenue generation. How is Google – king of the online ad world – cultivating AR marketing? We dive in. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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How Virtual Fish Are Being Used To Stress Test The Quest 2

VRScout

Over 5,000 sea creatures can be found in the ‘Augmented Dream.’ Japanese VR developer MyDearest ( Tokyo Chronos , Altdeus: Beyond Chronos ) is set to launch the first episode of its latest game, Dyschronia : Chronos Alternate , at the end of this month. In this next-gen visual novel, players are immersed in a murder mystery adventure set throughout the futuristic marine world city Astrum Close.

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Why AR/MR for Education?

ARVR

Part 2?—?Parents & Educators: Trends & Concerns Covid-19 pandemic has highlighted the 10 biggest worries and trends in Parents and Educators, without highlighting a few contradictions as well. When schools are forced to use online tools like Facebook (seriously?) and parents are the first to use them, where and how can we set a line for online safety?

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Hands-on: Mojo Vision’s Smart Contact Lens is Further Along Than You Might Think

Road to VR

Having not had a chance to see Mojo Vision’s latest smart contact lens for myself until recently, I’ll admit that I expected the company was still years away from having a working contact lens with more than just a simple notification light or a handful of static pixels. Upon looking through the company’s latest prototype I was impressed to see a much more capable prototype than I had expected.

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Reality Bytes: Apple, MLB & Web3

AR Insider

This week on Reality Bytes, we discuss robots taking over Major League Baseball, Apple’s new Watch feature to keep your health in check, and a Web3 gaming console that is ruffling some feathers. This post appeared first on AR Insider.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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AR Go-Karts Have Arrived, And We’re Here For It

VRScout

BattleKart’s immersive go-kart experience brings games similar to like Mario Kart & Rocket League to life in the real world. AR-powered racing games appear to be a growing trend. Last year we covered Mario Kart: Bowser’s Challenge , a multiplayer thrill ride coming to Universal Studios Hollywood powered by AR headsets. Prior to that, we talked about Chaos Karts , another in-person experience that has visitors driving real go-karts across a high-tech race track.

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Circuit Stream: XR Learning Hub for AR/VR Developers and Designers

ARPost

As we transition to a new age of the Internet, the appreciation for extended reality continues to grow. Job roles are opening up, and the youth and adults alike are becoming more and more interested in the immersive world that AR/VR brings. Bridging the gap between passion and opportunities is all that’s needed to flourish in the XR industry. Education as a Driver for Growth.

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‘Walkabout Mini Golf’ Studio Says Half of Users Regularly Play Until Their Battery Runs Out

Road to VR

Walkabout Mini Golf developer Mighty Coconut is soon to release its fifth and largest new DLC course to date—a strategy that seems to be working well considering what the studio claim’s is a level of player engagement that’s 10 times the average. As terrestrial as it may be compared to a glut of VR action games, there’s no doubt that Walkabout Mini Golf is one of Quest’s top VR games on the headset.

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ARtillery Briefs, Episode 59: AR Marketing Best Practices

AR Insider

Among AR sub-segments that we track, AR marketing is one of the most revenue-producing today. But What’s driving it? Who's leading the way? And what are best practices in the AR marketing playbook? The latest AR briefs episode dives in. This post appeared first on AR Insider.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Meta Accounts Will Let You Login To Quest Without Facebook

VRScout

You’ll soon be able to use your Quest headset without the need for a Facebook account. Meta CEO Mark Zuckerberg today announced Meta accounts, a new way to log into your Meta Quest. This new login option offers additional flexibility by allowing you access to your headset without the need for a Facebook account, offering more control over your metaverse experience.

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Metaverse Real Estate Marks Paradigm Shift, Execs Say

XR Today - Virtual Reality

Last month at The Burnham-Moores Center in the University of San Diego, the institution’s Executive Director, Stath Karras , hosted an expert panel to discuss the rise of digital real-estate and opportunities in the Metaverse. The panel’s line-up included industry experts representing leading Metaverse and real-estate firms. Selected speakers include the Co-Founder of The Metamall Group, Neel Naicker, Qualcomm’s Vice President and General Manager of XM Hugo Swart, and CRG Partn

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Epic’s MetaHuman Avatar Tool Can Now Import Scans of Real People… Maybe You One Day

Road to VR

Epic Games, the company that makes Unreal Engine, recently released a substantial update to its MetaHuman character creation tool which for the first time allows developers to import scans of real people for use in real-time applications. The improvements glimpse a future where anyone can easily bring a realistic digital version of themselves into VR and the metaverse at large.

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5 Reasons to Use VR in Hiring & Training

AR Insider

VR continues to be applied to several new areas of life and work. One under-exposed use case is the enterprise hiring process. Along with training, it has several benefits in immersive candidate interaction and onboarding. We break it down. This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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AmEx Launches AR Treasure Hunt With Real Prizes

VRScout

American Express turned to German artist Andy Gellenberg to create giant murals embedded with QR codes. American Express is launching an AR game in partnership with Yahoo called American Express Summer Drop that will give you a sweet little taste of what it means to be an AmEx card holder. The AR game will take you on a citywide treasure hunt in search of virtual “drops” that unlock real-world rewards.

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What is Immersive Learning?

XR Today - Virtual Reality

Active learning, where participants engage with material in learning sessions, has long been used as a strategy for organizational growth. Usually, the results are more effective the more proactive the learning. However, in immersive learning, instructors use a completely simulated environment for training, which facilitates both remote education where learner’s cannot meet with in-person with instructions, as well as hands-on training where you need prototypes, tools, materials, equipment

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Resolution Games Acquires ‘HordeZ’ Studio, Shares Record Growth Figures

Road to VR

Resolution Games, the VR developers and publisher behind Demeo , Blaston and the upcoming sports game Ultimechs , today revealed that 2021 has been a record-breaking year for the company in both revenue and game downloads. The studio also announced the acquisition of Stockholm-based indie Zenz VR, which is known for VR zombie shooter HordeZ. Resolution Games says 2021 was its fifth consecutive year of profitability, something the company says has allowed it to reinvest into growth in developme

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How Did These Millionaires Find Their Opportunity in the Metaverse NFTs?

ARVR

As we continue to scroll down our social media feeds, and news platforms, more and more millionaires are being made in the Metaverse. The latest figures show that Metaverse real estate sales have topped $500 million and are expected to double this year. It is a clear indication of the growing popularity of NFTs (Non-Fungible Tokens) and their role in the Metaverse economy.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly