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The co-founder of location-based entertainment company The VOID returns with a new wingsuit VR experience. Jumping out of an aircraft and soaring past mountains like a flying squirrel looks like an incredible experience. It’s also an incredibly dangerous one and not everyone was made for that type of ‘X-Games’ lifestyle. Thankfully, VR technology allows us to partake in new activities that would otherwise be too difficult or dangerous to experience in real-life.
Virtual reality offers 360-degree fully immersive experiences that can take the horror genre to a whole new level. It breaks conventions using a combination of images, sound, haptics, and other stimuli. In VR horror films, you are no longer passively watching a story unfold from outside of the frame. You are directly involved in it. See Also: Shaun MacGillivray Chats About IMAX and VR Movies.
After I have written my super in-depth review on the Vive Focus 3 , HTC has finally enabled hands tracking on its device , so I decided to talk about it to you. In this post, I’m going to tell you how to implement hands tracking in Unity for the Vive Focus 3, how to enable it on the device, and what are its performances, also compared to the ones of the Oculus Quest 2.
T hough we spend ample time examining consumer-based AR endpoints, greater near-term impact is seen today in the enterprise. This takes many forms including camera commerce and collaboration. But the greatest area of enterprise AR impact today is in industrial settings. This includes AR visualization to support assembly and maintenance. The idea is that AR’s line-of-sight orientation can guide front-line workers.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Russian state corporation Roscosmos reveals a prototype of its new VR headset, announces additional hardware for 2021. This past February, Roscosmos, a state corporation of the Russian Federation specializing in space flight, announced that it was in production of consumer-focused VR hardware. In May we received our first official look at the companies prototype device, the Roscosmos XR-1, and boy are those some impressive specs.
The Augmented Workforce: How Artificial Intelligence, Augmented Reality and 5G Will Impact Every Dollar You Make is the new book by authors Cathy Hackl and John Buzzell. To take you inside the cover, we read the book and were invited to interview the authors on their process and the book’s early reception. “A Belief Inspired This Book”. “The future of how we live and work, our relationship with innovation, and our very construct for productivity and engagement, are overdue for a digital, physica
The Augmented Workforce: How Artificial Intelligence, Augmented Reality and 5G Will Impact Every Dollar You Make is the new book by authors Cathy Hackl and John Buzzell. To take you inside the cover, we read the book and were invited to interview the authors on their process and the book’s early reception. “A Belief Inspired This Book”. “The future of how we live and work, our relationship with innovation, and our very construct for productivity and engagement, are overdue for a digital, physica
Two weeks ago, we of New Technology Walkers have launched HitMotion: Reloaded on SideQuest. This game has had a very long and interesting story (maybe one day I’ll write a long post about it), and it has lived various transitions, with the last one being from a passthrough AR game to a standard VR game. In this post I want to tell you what changes we had to apply to the game in the transition, and what were the pros and the cons of both approaches, hoping that it can be useful for other de
With fears over the COVID-19 pandemic subsiding, live concerts are returning. And Doritos wants to send music fans to a few of them via an augmented reality promotion. Dubbed "Mark Your Play," the campaign is centered on scannable posters, denoted by a Doritos chip displayed as a play button, found in London, Manchester, Birmingham, Leeds, Glasgow, Liverpool, Bristol, Brighton, Cardiff, and Southampton in the UK.
Virtex wants to revolutionize the way we view live esports by replicating the IRL stadium experience in VR. The esports industry has come a long way since its humble beginnings back in 1972 when a handful of students from Standford University took part in the first reported video game tournament featuring the 1962 space combat game Spacewar! However, what began as niche competition between college students has since developed into a multi-billion dollar industry.
Multinarity, an Israel-based startup working on AR software, announced it’s raised $28 million in the company’s initial seed round. As reported in an exclusive by Calcalist , funding was led by Israeli investors VC Aleph and U.S. investors Corner Ventures. The company was founded in stealth last year by former Magic Leap execs; company CEO Tamir Berliner was the general manager of Magic Leap Israel and founder PrimeSense founder, and COO Tomer Kahan was a senior director at Magic Lea
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
L ike many analyst firms, market sizing is one of the ongoing practices of AR Insider’s research arm ARtillery Intelligence. A few times per year, it goes into isolation and buries itself deep in financial modeling. The latest such exercise zeroes in on mobile AR revenues. This takes the insights and observations accumulated throughout the year and synthesizes them into hard numbers for spatial computing ( see methodology and inclusions/exclusions).
Remote collaboration company Avatour recently reached out to ARPost to announce a successful funding round. We’re very excited about it, and we’ll get to that, but we also realized that we haven’t introduced the company to our readers. So, we got a personal demo and a remote interview from CEO Devon Copley. Meet Avatour. Avatour was a long time coming, but it came exactly when we needed it.
Construct dozens of complex interstellar machines, from space drones to antimatter generators, in this freeform puzzle game. Brought to us by developer Bithell Games ( Thomas Was Alone , Subsurface Circular ), Arcsmith is an upcoming VR game for the Oculus Quest that has you playing the role of an intergalactic engineer tasked with constructing futuristic machinery under the guidance of master arcsmith Korith Dinn.
Zack “Nibre” Fannon, the creator behind VR mods for Alien: Isolation and Halo Master Chief Collection (MCC), has been hired by 343 Industries, the studio in charge of the Halo franchise. Fannon announced the change in his Twitter profile recently, which was first noticed over on the ResetEra forums. He now lists himself as an Engineer working on Halo MCC at 343 Industries, a property of Xbox Game Studios.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
O ne prevailing misperception in the tech world is that VR has stalled out. Some have even pronounced it dead. Such sentiments reflect the backlash to VR’s circa-2016 hype cycle. It didn’t fulfill world-changing proclamations trumpeted at the time… and deserves some grief. But practically speaking, VR is doing just fine and is growing at a healthy pace for an emerging technology that faces practicality headwinds.
Spatial was on our list of AR remote work platforms. There were internal discussions about also including the platform in our list of VR collaboration platforms. The solution can present avatars in a physical space, or avatars can share a virtual space. All things considered, it’s a pretty powerful platform but it’s known primarily for its unique approach to avatars.
A new video offers a closer look at the 2021 Cadillac Escalade’s AR-powered GPS navigation system. With the recent developments in immersive technology over the past few years, AR navigation has been somewhat of a hot-button topic within the automobile industry. We’ve seen numerous manufacturers flirt with the idea of interactive windshields and AR-enhanced heads-up displays in the past, such as WayRay’s AR HUD for Porsche or Panasonic’s AI-powered AR HUD.
Chess has exploded in popularity recently, with the Netflix series The Queen’s Gambit bringing much attention to the age-old strategy game. Now Odders Lab , the studio behind VR rhythm game OhShape (2019), is set to release its next title Chess Club for Oculus Quest, which brings an immersive spin to the game. Chess Club is set to be the first on Oculus Store for Quest to exclusively offer online chess, and is said to feature a number of game modes with either AI or online competitors
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
W elcome back to Spatial Beats. This week, we look at ads in VR, new funding rounds and Varjo’s Reality Cloud. Let’s dive in… Many words were written about Facebook testing ads inside of Resolution’s VR game Blastron this week. Interstitial ads and pre-rolls in immersive media clearly go too far, too soon. Needless to say, howls of displeasure rained down on Facebook.
What happens when a medical device company starts exploring extended reality? Really incredible things. That’s what we learned when Xenco Medical announced HoloMedX at the VR/AR Association Global Summit earlier this month. We at ARPost were so blown away by the presentation that we interviewed Xenco Medical Founder and CEO Jason Haider for more details.
Channel your inner child and craft incredible structures in this nostalgia-inducing multiplayer VR experience. Some of my fondest childhood memories are the afternoons I spent crafting ridiculous block structures using my trusty LEGOs. So you can imagine my excitement when I heard about Bricks VR , an upcoming sandbox building experience for Oculus Quest and SteamVR headsets that allows you to craft incredible block-like structures in VR and explore your creations alongside friends.
Rec Room , the popular social VR platform, has been making some big moves here recently, including securing a $100 million investment and taking its first steps towards opening a functioning digital economy. Now the cross-platform app is getting ready to hit one of the world’s largest userbases with a launch on Android devices coming this fall.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Yo dawg, Snap heard you using Snapchat augmented reality Lenses in your messages, so it's putting its AR Lenses in other messaging apps. On Wednesday, Rakuten Viber flipped the switch on an update that brings Snapchat's popular AR Lenses to many users of its Viber messaging and voice communications app. Don't Miss: Snap Releases Lens Studio 4.0 with 3D Body Mesh & More, Upgrades Scan as Fashion Assistant Viber users will now have access to 30 Lenses at launch for augmented video messaging an
Remote collaboration company Avatour recently reached out to ARPost to announce a successful funding round. We’re very excited about it, and we’ll get to that, but we also realized that we haven’t introduced the company to our readers. So, we got a personal demo and a remote interview from CEO Devon Copley. Meet Avatour. Avatour was a long time coming, but it came exactly when we needed it.
Explore the streets of Madrid, Spain to uncover a family mystery in this interactive VR short film. 2021 has been an emotional rollercoaster for me, and I’m not just talking about the pandemic. This year has featured the release of several VR experiences that left me, admittedly, feeling surprisingly teary-eyed, from Baobab Studios heart-breaking VR narrative poem, Namoo , to Felix & Paul’s jaw-dropping VR series, Space Explorers: The ISS Experience.
Synth Riders (2018), the VR rhythm game for PC VR and Oculus Quest, is finally making its way to PSVR next month, launching with a list of 55 tracks on July 27th. Developers Kluge Interactive are also publishing an additional 20+ tracks through paid DLC Music Packs, which includes Muse, The Offspring, Parov Stelar, and more. First launched on PC VR headsets back in 2018, Synth Riders is billed as a “freestyle dancing VR rhythm game” that gets you moving by launching orbs that you
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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