Sat.Dec 02, 2017 - Fri.Dec 08, 2017

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Turn Any Vive or Rift Into an AR Headset

VRScout

A new depth camera scans the real world and maps it in real-time. Thanks to recent platforms such as Apple’s ARKit and hardware like Microsoft’s HoloLens headset, AR has been on the rise as of late with zero signs of slowing down anytime soon. However, when it comes to delivering truly high quality augmented experiences, the current options available to consumers and even developers are expensive and few.

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Exclusive: Leap Motion Explores Ways to Make Controller-free Input More Intuitive and Immersive

Road to VR

There’s an intuitive appeal to using controller-free hand-tracking input like Leap Motion’s ; there’s nothing quite like seeing your virtual hands and fingers move just like your own hands and fingers without the need to pick up and learn how to use a controller. But reaching out to touch and interact in this way can be jarring because there’s no physical feedback from the virtual world.

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Oakland, CA based VR studio Steel Wool Games to bring Warhammer 4K to VR.

Cats and VR

The Horus Heresy: Betrayal at Calth is a game of turn-based skirmishes between the genetically altered warriors of the 31st Millennium, The Adeptus Astartes. In the campaign players control units of Space Marine Legionaries, guiding them through the underground arcologies of Calth. Fight alongside units of Ultramarines ranging from basic Legionnaires, Veterans, and Sergeants, to elite units of Terminators, and the most venerable Contemptor Dreadnought.

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Kitely lets merchants re-deliver purchases to residents of closed grids

Hypergrid Business

Kitely Welcome Center’s Merchant Hall area. (Snapshot by Maria Korolov.). What happens if you’re resident on a grid, buy a bunch of products from the Kitely Market for your avatar on that grid, and the grid gets shut down and your avatar inventory is lost? For instance, when ZanGrid closed down this October , many residents lost access to their inventories.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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AR Was Meant For Laser Pointers and Cats

VRScout

Laser Cat AR is a simple unfinished experiment. So why can’t I stop thinking about it? Another day, another independent developer blowing minds on the internet with yet another intuitive ARKit application. Apple’s augmented reality developer platform has continued to be the birthplace of some of this years most interesting AR experiences from both amateur developers and professionals alike.

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Accounting+ from some guys named William Pugh and Justin Roiland is coming to THE PSVR.

Cats and VR

Accounting+ is the all-new NIGHTMARE ADVENTURE COMEDY form Crows Crows Crows and Squanch Games for PlayStation®VR. In actuality, it is the PSVR version of the critically acclaimed game collaboration between The Stanley Parable designer William Pugh and Rick And Morty co-creator Justin Roiland but this time with even more Accounting. The game promises great classic reality experiences such as: clean up your office, take the battery out of the cooling machine, play the skeleton xylophone, and/or s

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Oculus Rift Core 2.0 tries to push VR forward

Slashgear

While virtual reality, augmented reality, and mixed reality have all, or separately, been hailed as the next wave of computing, the truth is they haven’t taken off outside of a still small minority in the tech industry. One reason is the prohibitive cost of PC-powered VR equipment. The other is that few people find any use of the technologies, especially … Continue reading.

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This HoloLens App Wants to Kickstart Collaborative Mixed Reality

VRScout

With the launch Prism, Object Theory is betting on 3D collaboration and holographic telepresence becoming big business. Object Theory calls itself “the world’s first HoloLens company,” and although all such claims have to be taken with a pinch of salt, they’re probably not far off. Back in 2015, just weeks after the HoloLens was first unveiled to the world, Michael Hoffman left Microsoft—where he was responsible for creating many of the HoloLens showcase experiences such as the Trimble demo —to

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HTC Announces Pricing, Pre-order Date & Specs for Vive Focus Standalone Headset

Road to VR

HTC today announced more specifics around Vive Focus, the company’s standalone mobile VR headset for China-based customers. Once destined for Western shores running Google’s Daydream platform, HTC recently surprised the world by scrapping those plans and limiting the release of the standalone headset to China where it will run the company’s ‘open source’ API Vive Wave and a mobile version of the Viveport store.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Nobel Media And HTC VIVE Partner And Debut The First VR Experience For The 2017 Nobel Prize In Physiology Or Medicine

Cats and VR

HTC VIVE and Nobel Media have announced a partnership to create the first virtual reality experience for the Nobel Prize in Physiology or Medicine. Nobel Media and HTC Vive are creating the virtual reality experience to visualize the 2017 Nobel Prize in Physiology or Medicine awarded to Jeffrey C. Hall, Michael Rosbash and Michael W. Young for their discoveries of molecular mechanisms controlling the circadian rhythm.

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Tangle outage and upgrade delays winter expo

Hypergrid Business

Isle Expo region is ready for the Winter Expo event. (Image by Maria Korolov.). The submission deadline for Tangle Grid ‘s Winter Picture Contest has been extended to Sunday, December 17 following an outage that saw the grid offline for more than a week. The previous deadline was December 1. The grid came back up yesterday after a series of technical issues that included a database error, a database migration, and an upgrade to the latest version of OpenSim, version 0.9.0.0 , released in A

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Share Your Secrets with Strangers in ‘Where Thoughts Go’, a Social VR Storyworld Unlike Any Before It

VRScout

A glowing example of how VR is changing narrative—and social interaction—as we know it. There’s not really a quick way to sum up what Where Thoughts Go is; though we find aspects of narrative and social network in it, neither is ultimately an apt label for the experience. Maybe the best way to describe what it is is to describe what it does : it allows us to engage with each other in an entirely new way via immersive technologies.

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Apple Manufacturer Quanta Signs Deal to Mass Produce Lumus AR Display Modules

Road to VR

Quanta, a Fortune 500 company and one of the world’s largest original design manufacturers, has signed an agreement to mass produce AR display modules from Lumus , a company specializing in AR displays based on ‘waveguide’ optical technology. Lumus says the move “marks a significant step toward mainstream adoption of AR eyewear,” and expects consumer-priced AR headsets with Lumus tech to hit the market in 12 to 18 months.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Google Built AI That Can Build Its Own AI

VRWorld

Back in May of this year Google announced the creation of an AI (AutoML) that is able to design better AIs. AutoML built a new AI that’s called NASNet that is used to recognize objects. NASNet outperformed its human designed counterparts and the methods used to develop it seems to be the future of advanced AI. The Google researchers automated the design of machine learning models using an approach called reinforcement learning.

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David Trainor of Sentireal

Everything VR & AR

David Trainor, Founder and Principal of Sentireal joins us this week on the Everything VR & AR Podcast. Sentireal specializes in developing apps that deliver personalized education and training experiences using VR/AR. David discusses how VR/AR content itself is generated using machine learning and artificial intelligence technology so that each user automatically gets a tailored experience.

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BBC Takes You To Space In VR

VRScout

Launch into space with this BBC spacewalk experience. Have you ever dreamed of walking in space? Well now your dreams can finally come true, thanks to the latest release of a VR spacewalk experience from the BBC. Inspired by NASA and ESA training programs and the experiences of real astronauts, Home – A VR Spacewalk enables you would-be astronaut to embark on a spacewalk 250 miles above Earth’s surface, something only 217 people have ever done in real-life.

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Oculus Rift Core 2.0 Update Now Available in Beta – Hands-on with Home & Dash

Road to VR

Announced back in October, Oculus is launching the Rift Core 2.0 update today in beta, a major overhaul to the platform’s underlying experience. The update not only rebuilds the default ‘Home’ environment with huge customization potential, it also introduces ‘Dash’, a new take on the former Universal Menu, which also allows you to use desktop PC applications from within any VR app.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Starbucks Partners with Alibaba in Opening AR Roastery

VRWorld

China has surpassed U.S. as Starbucks ‘ fastest growing market and also the second largest with opening one store in China every 15 hours. Starbucks already operates more than 3,000 stores in the country and 2,000 more by 2021. Focusing on China, Starbucks opened its 30,000 square-feet store, that is now their biggest cafe in the world, in Shanghai.

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Experiential Advergames

Immersive Authority

Immersive Authority will design and develop high quality PC Advergames for your experiential marketing and events campaigns. These are custom developed single-or multi-player interactive video [.]. The post Experiential Advergames appeared first on Immersive Authority.

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The World’s Largest Starbucks Spices Things Up With Location-Based AR

VRScout

An informative AR experience breaks down the intricate coffee-making process at Shanghai’s Reserve Roastery. Once again China is out to prove it’s the number one destination for everything virtual and augmented reality. The technology-driven country has seen everything from a massive growth in consumer AR applications , to an incredibly ambitious $30 billion VR theme park.

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‘Vacation Simulator’ is Owlchemy Labs’ New VR Game Slated for 2018

Road to VR

Owlchemy Labs, creators of Job Simulator (2016) and Rick and Morty: Virtual Rick-ality (2017) tonight announced their latest VR title, Vacation Simulator. Revealed during the Game Awards 2017 ceremony, Vacation Simulator promises to deliver the same deadpan comedy of its predecessor, which had you exploring what it was like to do a job through the lens of sentient robots who have long since made human labor obsolete.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Huawei’s VR Controller Seen In FCC Filing: Headset Closer Than We Think?

VRWorld

A Chinese smartphone manufacturer Huawei may not have extensive mainstream penetration in the West like Apple and Samsung do, but in 2016 they hit #9 in revenue for tech companies around the world. A lot of their success is based in China, and they often trade places with Apple as the 2nd largest smartphone manufacturer in the world. Huawei is a big name in the industry, to say the least.

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Immersive Display Tech

Immersive Authority

Immersive Authority offers innovative Communal 360 Degree Mixed Reality display solutions for hire Allows multiple people to view 360 content without the need for a [.]. The post Immersive Display Tech appeared first on Immersive Authority.

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How VR Saves Lives in the OR

VRScout

VR is completely changing how doctors can train. This article originally appeared in Forbes. Because Doctors are scientists and scientists are all about identifying, analyzing and solving problems, they are always among the first to harness new technology to improve the health of their patients. With health representing 20% of the U.S. economy and tech over 10%, scale dictates that tiny improvements in either sector have a huge impacts.

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Designing the Future Through Sci-Fi World Building

Road to VR

VR represents a shift from telling stories to building story worlds that people experience and interact with. There is a process of world building and experiential design that first creates the conditions of the environment, and then the full context of that world helps to drive the narrative design of the stories that can be told within it. This process of building futuristic, sci-fi worlds requires a holistic understanding the co-evolution of technology and culture that takes a lot of imaginat

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly