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A newly published white paper investigates the pedagogical theory and use cases for deploying mixed reality in the classroom. It is easy to get excited about the possibilities the Mixed Reality spectrum brings to education. Humans are essentially programmed to learn best through experience, and that is just what immersive technologies enable: we’re not just learning it, we’re living it.
Run, swim, and flip your way through your favorite immersive experiences. Developed by Nick D’Angelo, award-winning artist and winner of Inkmaster on the Paramount Network, Weightless VR is an in-home bungee system that grants you total freedom of motion while in VR, allowing you to run, swim, leap, and dance with nearly zero restrictions. Based on a system used by stunt doubles in movie production, think more crouching tiger hidden dragon.
VR software has introduced many new challenges to developers. Among these challenges, rich interactions are at the very core of all the new elements VR software designers need to consider when creating games or general applications. Guest Article by Enrique Tromp . Enrique is cofounder and CTO of VRMADA , a tech company providing enterprise VR solutions worldwide.
In these days, I got a quite interesting rumor: Xiaomi may have abandoned its plans for the Mi VR standalone headset , the Chinese counterpart of the Oculus Go. Before I continue with this story… Before I tell you what I know, let me clarify one thing: THIS IS A RUMOR. Xiaomi has not confirmed nor denied this news , since it has not answered to my request on the topic.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Location-Based Virtual Reality is experiencing a huge surge in popularity, and an exclusive webinar will explore the present and future of the medium. From The Void reportedly attracting a $20 Million investment from James Murdoch’s fund, and Sandbox VR partnering with NBC to put together an epic-looking Holodeck experience, to platforms such as Secret Location expanding globally, it seems that consumer appetite for Location-Based VR (LBVR) is, in many ways, outpacing the take-up of consumer HMD
Circus Roncalli adopts holographic tech amid concerns over animal cruelty. The international circus industry has been struggling as of late. In 2017, the famous Ringling Brothers and Barnum & Bailey Circus permanently closed its tent flaps to the public; meanwhile, new regulations have heavily impacted circus providers throughout numerous European countries.
Circus Roncalli adopts holographic tech amid concerns over animal cruelty. The international circus industry has been struggling as of late. In 2017, the famous Ringling Brothers and Barnum & Bailey Circus permanently closed its tent flaps to the public; meanwhile, new regulations have heavily impacted circus providers throughout numerous European countries.
Augmented reality adds virtual experiences to real-world environments. Today, marketers are using AR’s capability to drive immersive experiences for consumers. So far, the results are nothing short of amazing. With this emerging technology, brands can create smoother customer journeys and cohesive shopping experiences. See Also: How Augmented Reality Is Transforming the Restaurant Industry.
A randomized study conducted at UCLA to test the difference between VR and traditional surgical training found that medical students trained in VR scored significantly better than traditional methods. Conducted at the David Geffen School of Medicine at the University of California Los Angeles, a study titled Randomized, Controlled Trial of a Virtual Reality Tool to Teach Surgical Technique for Tibial Shaft Fracture Intramedullary Nailing examines the efficacy of VR surgical training for a spe
“In what new ways might arts institutions engage audiences through immersive experiences?”. That’s the million-dollar question. Or near enough. There is $750,000 in funding on offer for arts institutions – as well as technologists, companies and artists partnering with arts institutions – looking to answer it. There is $750,000 in funding on offer by the Knight Foundation for ideas that demonstrate the ability of immersive technologies such as VR and AR to strengthen audience engagement Cl
Is real-time VR technology the future of filmmaking ? Unreal Engine is changing how filmmakers and advertisers are making movies and commercials with a new virtual production tool that allows them to add special effects in real-time. The new technology replaces conventional methods, such as using a greenscreen or adding special effects in post-production, with LED walls that can create immersive virtual environments on and active film set in real-time.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Google VPS (visual positioning system) walking directions went live yesterday under the name Live View. Residing in the Google Maps app for iOS and Android devices, it provides a 3D spatial interface for walking directions in urban areas. Live View was already available on newer Pixel phones and for a small set of Local Guides who were essentially beta testing the product.
Out-of-home VR attraction chain The VOID may soon reach a city near you. The company recently announced plans to introduce 25 new locations through 2022, more than doubling its current footprint. Just a week prior to the July 25th announcement, the company announced that it had officially opened three new entertainment center locations in Atlanta, Minneapolis, and Washington D.C., totalling in 13 ‘premium’ locations (out of 16 permanent locations) now open to the public.
We all dream of the Metaverse , a fantastic online virtual world where we can all hang out with other people and do whatever we want. Something similar to what we have seen in the movie Ready Player One , or even better. (Image by Warner Bros). But nowadays, the situation is very different: we have some rough social VR experiences , that can already give us some satisfactions , but that feel incomplete, with limited interactions and unrealistic avateering.
According to LEGO, Hidden Side is “the bridge between physical and virtual play you’ve been looking for. “ Based on a “chilling, creative world of ghosts,” Hidden Side is a new series of LEGO sets that use AR technology to add a whole new level of interactive play to the traditional LEGO experience. Designed for children ages seven and up, LEGO builders will have the opportunity to watch their LEGO creations comes to life on their smartphones and tablets.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Wescover has been around for a couple of years now. Their goal is to help individuals find deeper meaning in unique art. The AR app Google Lens has a similar objective so it makes sense that they would work together. That’s why Wescover is making their catalog of thousands of artists and art pieces available on Google Lens. The move expands Google Lens and moves Wescover into the AR space.
Snap Inc, the company behind the ever popular Snapchat, plans to raise $1 billion in short-term debt to further develop the content, gaming, and AR features of its platform. Reuters reports that Snap Inc, now publicly traded since 2017, plans to raise $1 billion in short-term debt by offering convertible senior notes that will mature in 2026, to be paid back in cash, stock, or a combination of both.
One of the biggest ongoing points of speculation in the AR industry is the fate of Apple’s rumored glasses. Given Apple’s track record in mainstreaming emerging technology, AR proponents are hoping for some of that signature halo effect. Amidst lots of anticipation and high stakes, the industry was dealt a blow last month when rumors circulated that Apple killed its AR glasses program.
Bringing children’s artwork to life, one purple-colored pony at a time. Wonder Painter is truly a unique piece of software. Developed by Xiaoxiaoniu Creative Technologies Ltd, a computer software company based out of Beijing, China, the technology blends artificial intelligence, machine learning, and human interaction to automatically transform static 2D images into interactive 3D animations.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Designers launch new fashions in live events but industry representatives don’t usually bring models with them when meeting with retailers. This means that, when the meeting matters most, they have to sell 3D products based on 2D images. AR experiences are increasingly solving that problem. The Partners. IKAR is a fashion house that specializes in seamless clothing like activewear.
Massless is accepting applications for the first wave of its VR stylus which is aimed at making it easier and more precise for professionals to create and design in VR. The company expects to ship the Massless Pen starting in Q4. We first got a look at a prototype of the Massless Pen VR stylus last year and found it promising as an input device that could bring greater and more natural precision to professionals using VR to create 3D artwork, models, and designs.
Whenever the name Magic Leap comes up, the talk inevitably seems to turn to the company's big-name backers and "unicorn-level" amounts of cash poured into the venture. And if it's not that, observers tend to focus on the company's market strategy and overall prospects. These are all important discussion points, but amid all the analysis and futurecasting, one thing about the Magic Leap One seems to get overlooked a little too often: It's actually fun to use!
Battle For Eire maximizes rider capacity with a streamlined fitting process. Despite serving as a perfect tool for enhancing and augmenting conventional thrill rides, VR technology has yet to find its footing in the world of theme park entertainment. We’ve seen multiple attempts at integrating the technology in the past, such as SweaWorld’s Kraken Unleashed VR rollercoaster and Six Flags’ DC SUPER HEROES Drop of Doom VR attraction, but slow turn-around times and concerns over hygiene have manage
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
TIME, the media company best known for TIME magazine, has entered the augmented reality marketplace. The Landing on the Moon is its new app, based around the Apollo 11 moon landing. It’s the first in a series of projects from TIME Immersive , which bills itself as a new way to experience the organization’s journalism. The AR app allows users to place themselves in a historically-accurate recreation of the Apollo 11 landing in July 1969.
With the Rift S launching just two and a half months ago, on Steam the headset has already nearly surpassed all Windows VR headsets in use on the platform. With the original Rift and Rift S, Oculus headsets now make up half of the headsets used on Steam. Each month Valve collects data from Steam users to determine some baseline statistics about what kind of hardware and software is used by the platform’s population, and to see how things are changing over time; that includes which VR headsets a
As the XR industry continues to develop ways to accelerate consumer and enterprise adoption, it’s all about gaining knowledge and network. And the timing is right to examine product and business models, given XR’s early phases. With that backdrop, xRS Week 2019 comes to San Francisco in October to examine XR’s commercial impact. In addition to insightful speakers and sessions, the conference is also hosting Greenlight’s 2019 XR Innovation Awards.
Immerse yourself in one of 2004’s most prominent first-person shooters, now available in VR. If you’re a longtime fan of the first-person shooter genre, chances are you may be familiar with a competitive squad-based shooter referred to as Special Force. Originally released on PC back in 2004 , the FPS classic received 15 years of continued support across 100 different countries , generating several spin-offs and sequels as well as a diverse player base in the process.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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