Sat.Aug 03, 2019 - Fri.Aug 09, 2019

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Report: Immersive Experiences in Education

Tech Trends VR

A newly published white paper investigates the pedagogical theory and use cases for deploying mixed reality in the classroom. It is easy to get excited about the possibilities the Mixed Reality spectrum brings to education. Humans are essentially programmed to learn best through experience, and that is just what immersive technologies enable: we’re not just learning it, we’re living it.

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Defying Gravity With The Weightless VR Bungee System

VRScout

Run, swim, and flip your way through your favorite immersive experiences. Developed by Nick D’Angelo, award-winning artist and winner of Inkmaster on the Paramount Network, Weightless VR is an in-home bungee system that grants you total freedom of motion while in VR, allowing you to run, swim, leap, and dance with nearly zero restrictions. Based on a system used by stunt doubles in movie production, think more crouching tiger hidden dragon.

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Delighting Users with Rich Interactions is Key to Making VR Engaging & Effective

Road to VR

VR software has introduced many new challenges to developers. Among these challenges, rich interactions are at the very core of all the new elements VR software designers need to consider when creating games or general applications. Guest Article by Enrique Tromp . Enrique is cofounder and CTO of VRMADA , a tech company providing enterprise VR solutions worldwide.

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Xiaomi may have laid off its Mi VR standalone team: what’s the future for Oculus Go?

The Ghost Howls

In these days, I got a quite interesting rumor: Xiaomi may have abandoned its plans for the Mi VR standalone headset , the Chinese counterpart of the Oculus Go. Before I continue with this story… Before I tell you what I know, let me clarify one thing: THIS IS A RUMOR. Xiaomi has not confirmed nor denied this news , since it has not answered to my request on the topic.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Exploring Location-Based VR

Tech Trends VR

Location-Based Virtual Reality is experiencing a huge surge in popularity, and an exclusive webinar will explore the present and future of the medium. From The Void reportedly attracting a $20 Million investment from James Murdoch’s fund, and Sandbox VR partnering with NBC to put together an epic-looking Holodeck experience, to platforms such as Secret Location expanding globally, it seems that consumer appetite for Location-Based VR (LBVR) is, in many ways, outpacing the take-up of consumer HMD

More Trending

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4 Brands Using Augmented Reality to Drive Immersive Customer Experiences

ARPost

Augmented reality adds virtual experiences to real-world environments. Today, marketers are using AR’s capability to drive immersive experiences for consumers. So far, the results are nothing short of amazing. With this emerging technology, brands can create smoother customer journeys and cohesive shopping experiences. See Also: How Augmented Reality Is Transforming the Restaurant Industry.

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Can Google’s ‘Live View’ Popularize AR?

AR Insider

Google VPS (visual positioning system) walking directions went live yesterday under the name Live View. Residing in the Google Maps app for iOS and Android devices, it provides a 3D spatial interface for walking directions in urban areas. Live View was already available on newer Pixel phones and for a small set of Local Guides who were essentially beta testing the product.

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Engaging Audiences With Immersive Technology

Tech Trends VR

“In what new ways might arts institutions engage audiences through immersive experiences?”. That’s the million-dollar question. Or near enough. There is $750,000 in funding on offer for arts institutions – as well as technologists, companies and artists partnering with arts institutions – looking to answer it. There is $750,000 in funding on offer by the Knight Foundation for ideas that demonstrate the ability of immersive technologies such as VR and AR to strengthen audience engagement Cl

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Unreal Engine’s New Virtual Production Tool Is Reshaping Cinematography

VRScout

Is real-time VR technology the future of filmmaking ? Unreal Engine is changing how filmmakers and advertisers are making movies and commercials with a new virtual production tool that allows them to add special effects in real-time. The new technology replaces conventional methods, such as using a greenscreen or adding special effects in post-production, with LED walls that can create immersive virtual environments on and active film set in real-time.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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UCLA Surgical Training Study Shows VR Beats Traditional Training by 130%

Road to VR

A randomized study conducted at UCLA to test the difference between VR and traditional surgical training found that medical students trained in VR scored significantly better than traditional methods. Conducted at the David Geffen School of Medicine at the University of California Los Angeles, a study titled Randomized, Controlled Trial of a Virtual Reality Tool to Teach Surgical Technique for Tibial Shaft Fracture Intramedullary Nailing examines the efficacy of VR surgical training for a spe

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Art Platform Wescover Partners with Google Lens AR App

ARPost

Wescover has been around for a couple of years now. Their goal is to help individuals find deeper meaning in unique art. The AR app Google Lens has a similar objective so it makes sense that they would work together. That’s why Wescover is making their catalog of thousands of artists and art pieces available on Google Lens. The move expands Google Lens and moves Wescover into the AR space.

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Triangulating the Latest Evidence for Apple AR Glasses

AR Insider

One of the biggest ongoing points of speculation in the AR industry is the fate of Apple’s rumored glasses. Given Apple’s track record in mainstreaming emerging technology, AR proponents are hoping for some of that signature halo effect. Amidst lots of anticipation and high stakes, the industry was dealt a blow last month when rumors circulated that Apple killed its AR glasses program.

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LEGO’s Latest Playset Has Kids Battling Ghosts In AR

VRScout

According to LEGO, Hidden Side is “the bridge between physical and virtual play you’ve been looking for. “ Based on a “chilling, creative world of ghosts,” Hidden Side is a new series of LEGO sets that use AR technology to add a whole new level of interactive play to the traditional LEGO experience. Designed for children ages seven and up, LEGO builders will have the opportunity to watch their LEGO creations comes to life on their smartphones and tablets.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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VR Attraction The VOID Plans to More Than Double in Size with 25 New Locations

Road to VR

Out-of-home VR attraction chain The VOID may soon reach a city near you. The company recently announced plans to introduce 25 new locations through 2022, more than doubling its current footprint. Just a week prior to the July 25th announcement, the company announced that it had officially opened three new entertainment center locations in Atlanta, Minneapolis, and Washington D.C., totalling in 13 ‘premium’ locations (out of 16 permanent locations) now open to the public.

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CGTrader Partners with IKAR and Magic Leap for B2B AR Experiences

ARPost

Designers launch new fashions in live events but industry representatives don’t usually bring models with them when meeting with retailers. This means that, when the meeting matters most, they have to sell 3D products based on 2D images. AR experiences are increasingly solving that problem. The Partners. IKAR is a fashion house that specializes in seamless clothing like activewear.

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5 Magic Leap Apps You're Probably Missing, Including Star Wars, the Magicverse Matrix, AR Jenga, & More

Next Reality AR

Whenever the name Magic Leap comes up, the talk inevitably seems to turn to the company's big-name backers and "unicorn-level" amounts of cash poured into the venture. And if it's not that, observers tend to focus on the company's market strategy and overall prospects. These are all important discussion points, but amid all the analysis and futurecasting, one thing about the Magic Leap One seems to get overlooked a little too often: It's actually fun to use!

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US Navy Using Magic Leap Headsets To Keep Soldiers Combat-Ready At Sea

VRScout

The Magic Leap One AR headset enters the US Military training program. A new AR training tool developed by Magic Leap Horizons will use Magic Leap One AR headset to deliver various AR military training scenarios to the US Navy. Soldiers wearing the headset will experience a room size training environment designed to keep sailors and marines combat-ready while at sea.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Iconic VR Film ‘The Matrix’ to Return to Select Theaters for 20th Anniversary

Road to VR

Yes… it’s already been 20 years. 1999’s The Matrix is perhaps the most iconic film involving VR ever made, and later this month it’ll return to to select theaters in the US for one week. Major American movie theater chain AMC announced that The Matrix will be shown in some 135 of the chain’s ‘Dolby Cinema’ theaters from August 30th to September 9th; advanced tickets can be purchased starting today.

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TIME Immersive Brings AR and VR to Journalism

ARPost

TIME, the media company best known for TIME magazine, has entered the augmented reality marketplace. The Landing on the Moon is its new app, based around the Apollo 11 moon landing. It’s the first in a series of projects from TIME Immersive , which bills itself as a new way to experience the organization’s journalism. The AR app allows users to place themselves in a historically-accurate recreation of the Apollo 11 landing in July 1969.

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Kim Nevelsteen wants to bridge different virtual worlds to create the Metaverse

The Ghost Howls

We all dream of the Metaverse , a fantastic online virtual world where we can all hang out with other people and do whatever we want. Something similar to what we have seen in the movie Ready Player One , or even better. (Image by Warner Bros). But nowadays, the situation is very different: we have some rough social VR experiences , that can already give us some satisfactions , but that feel incomplete, with limited interactions and unrealistic avateering.

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Wonder Painter Technology Turns Any Drawing Into Animation

VRScout

Bringing children’s artwork to life, one purple-colored pony at a time. Wonder Painter is truly a unique piece of software. Developed by Xiaoxiaoniu Creative Technologies Ltd, a computer software company based out of Beijing, China, the technology blends artificial intelligence, machine learning, and human interaction to automatically transform static 2D images into interactive 3D animations.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Snapchat to Raise $1 Billion to Further Build Content, Gaming, and AR

Road to VR

Snap Inc, the company behind the ever popular Snapchat, plans to raise $1 billion in short-term debt to further develop the content, gaming, and AR features of its platform. Reuters reports that Snap Inc, now publicly traded since 2017, plans to raise $1 billion in short-term debt by offering convertible senior notes that will mature in 2026, to be paid back in cash, stock, or a combination of both.

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Samsung Elevates Galaxy Note 10+ with Depth Camera for 3D Scanning & Augmented Reality Apps

Next Reality AR

The mobile augmented reality war for dominance between Apple and its Asia-based rivals is in full effect. On Wednesday, Samsung continued the pattern it established with the Galaxy S10 4G smartphone by adding adding a depth-sensing camera to the new Galaxy Note 10+, which gives the device with some interesting augmented reality superpowers. Don't Miss: Everything We Know About Galaxy Note 10 Samsung unveiled both the Galaxy Note 10 and Galaxy Note 10+ at its customary launch event for the produc

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xRS Week 2019 Gets Real on XR

AR Insider

As the XR industry continues to develop ways to accelerate consumer and enterprise adoption, it’s all about gaining knowledge and network. And the timing is right to examine product and business models, given XR’s early phases. With that backdrop, xRS Week 2019 comes to San Francisco in October to examine XR’s commercial impact. In addition to insightful speakers and sessions, the conference is also hosting Greenlight’s 2019 XR Innovation Awards.

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Busch Gardens Aims To Perfect VR Thrill Rides With Latest Immersive Attraction

VRScout

Battle For Eire maximizes rider capacity with a streamlined fitting process. Despite serving as a perfect tool for enhancing and augmenting conventional thrill rides, VR technology has yet to find its footing in the world of theme park entertainment. We’ve seen multiple attempts at integrating the technology in the past, such as SweaWorld’s Kraken Unleashed VR rollercoaster and Six Flags’ DC SUPER HEROES Drop of Doom VR attraction, but slow turn-around times and concerns over hygiene have manage

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly