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For AR platforms, most activity happens within their walled gardens. And for good reason. But where do they go for the next engagement inflection? The answer is beyond their own walls. And that’s what Snap has done with Camera Kit. This post appeared first on AR Insider.
Yesterday Roblox finally launched a VR version of its for Meta Quest. I’ve immediately tried it to see how it feels, and if this can be one of the killer apps of VR. Here below you can find my review of it. This article has a video version: if you prefer watching videos to reading text, then this is what you are looking for. The video also contains around 15 minutes of gameplay of Roblox VR you can enjoy!
The metaverse continues to gain popularity worldwide. Though it depends on how you define the metaverse , it’s estimated that it has over 400 million active users monthly , and the global metaverse market is projected to surpass USD 1.3 trillion by 2030. While the metaverse is a relatively established concept, a comprehensive idea of the metaverse is slowly gaining traction: the multiverse.
Start your journey off right with these immersive VR games available now. After long last, the uber-popular multiplayer game platform Roblox is finally available on Meta Quest VR headsets. Developer Roblox Corporation is currently hosting an open beta via App Lab, allowing developers the chance to fine-tune their experiences for VR before the game’s official launch on the Meta Quest Store.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
The Void co-founder Curtis Hickman has written a new book that dives into the art of illusion, whether by hand or headset. Charlie Fink dives into the book's biggest moments and lessons. This post appeared first on AR Insider.
It’s the last of July, the weather is hot, and today I had a very hot day at work, too. But at least I have some good Italian ice cream which always makes me happy. Ice cream and VR news, what could I ask more from this evening? Top news of the week (Image by Roblox) Roblox Beta has been launched for Quest Some weeks ago I reported here the announcement by Meta about an upcoming launch of the popular gaming platform Roblox on Meta Quest.
It’s the last of July, the weather is hot, and today I had a very hot day at work, too. But at least I have some good Italian ice cream which always makes me happy. Ice cream and VR news, what could I ask more from this evening? Top news of the week (Image by Roblox) Roblox Beta has been launched for Quest Some weeks ago I reported here the announcement by Meta about an upcoming launch of the popular gaming platform Roblox on Meta Quest.
The post-pandemic workforce is experiencing several significant shifts, particularly in how organizations tackle labor challenges and approach talent acquisition. One of the key factors for this disruption is the emergence of new, game-changing technologies like AI and machine learning. Today’s organizations are facing staffing needs and talent shortages due to the Great Resignation , prompting them to respond to an uncertain future by shifting how they approach the talent acquisition process.
Pick up Walkabout Mini Golf and MOTHERGUNSHIP: FORGE now on Meta Quest headsets. Meta Quest+ is a VR game subscription service that launched roughly a month ago for Meta Quest 2 and Quest Pro headsets. For $7.99 per month or $59.99 annually, you receive two popular VR games hand-picked by Meta. Last month’s offerings included the rhythm-based VR shooter, Pistol Whip , and the nostalgia-inducing action-adventure experience, Pixel Ripped 1995.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Meta earnings and other happenings in the XR and AI worlds. This post appeared first on AR Insider.
Meta unveiled two new VR headset prototypes that showcase more progress in the fight to solve some persistent technical challenges facing VR today. Presenting at SIGGRAPH 2023, Meta is demonstrating a headset with retinal resolution combined with varifocal optics, and another headset with advanced light field passthrough capabilities. Butterscotch Varifocal Prototype Revealed in a developer blogpost , Meta showed off a varifocal research prototype that demonstrates a VR display system which prov
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The 2023 edition of AWE USA not only lived up to its reputation but also reached new heights, reportedly marking its largest event to date. From cutting-edge hardware to new, groundbreaking technology and software solutions, this year had it all. 3 Trends That Will Shape the Future of XR Let’s dive in and explore the main three trends that stood out and are bound to shape the narrative for the future of XR.
Welcome back, agent. Earlier this week, developer Schell Games revealed that a third entry in the popular I Expect You To Die franchise is coming to VR headsets, and based on the new mixed reality trailer, we have a lot more deadly hijinks to look forward to. In I Expect You To Die 3: Cog in the Machine , you’ll once again take on the role of a world-class secret agent tasked with stopping the nefarious Dr.
Sales has always been a complex art form, balancing the science of strategy with the instinctive understanding of human behavior. How will AR's dimensional understanding advance this art? This post appeared first on AR Insider.
Tomorrow, Meta and Ready at Dawn are shutting down Echo VR, the free-to-play game that helped pioneer VR sports. Get in now before they pull the plug. Meta made no secret it was shutting down the zero-gravity sport Echo VR and its PC-only squad shooter variant, Echo Combat, having announced earlier this year it was sunsetting the games come August 1st at 10 AM PT ( local time here ).
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Near-to-eye displays offer powerful new ways to understand what the wearer is doing – and maybe even thinking. Right now, the use of XR analytics like eye tracking is largely limited to enterprise including use cases like education and assessment, though eye tracking also enables new input modes and display improvements. To learn more about the present and potential future of this technology, ARPost spoke with hardware manufacturer Lumus and XR analytics specialists Cognitive3D.
Drizzy’s latest tour will leave you in tears, whether you like it or not. Superstar rapper Drake kicked off his It’s All a Blur Tour last month, in New Orleans, Louisiana. It’s the Grammy award-winning artist’s first North American tour in five years and he’s shaking things up by adding a new augmented reality (AR) component to his shows.
What do Meta's Q2 earnings tell us about Quest 2 and Quest Pro unit sales? And what does that in turn signal for the cumulative installed base of in-market units? We crunch the numbers in the latest Data Dive. This post appeared first on AR Insider.
Today, big tech companies including Apple, Pixar, Adobe, Autodesk, and NVIDIA, announced the formation of the Alliance for OpenUSD ( AOUSD ), which is dedicated to promoting the standardization and development of a 3D file protocol that Apple says will “help accelerate the next generation of AR experiences.” NVIDIA has been an early supporter of Pixar’s Universal Scene Description (USD), stating last year it thinks Pixar’s solution has the potential to become the “HTML of
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Artificial intelligence has been a part of Talespin since day one but the company has been leaning more heavily into the technology in recent years including through internal AI-assisted workflows and a public-facing AI development toolkit. Now, Talepsin is announcing an AI lab “dedicated to responsible artificial intelligence (AI) innovation in the immersive learning space.
The award-winning immersive experience gives you a safe space to explore gender. Body of Mine is a 15-minute VR experience that simulates body dysphoria by allowing you to step into the body of another gender. Facial, eye, and body tracking, allow you to unlock real-life interviews with individuals who are transgender. The project aims to provoke introspection and open up discussions about gender identity and the experiences of transgender individuals all around the world.
What will become of Siri if the Apple GPT rumors are true? The answer could lie in Vision Pro, which will require an intelligent assistant that's above Siri's paygrade. This post appeared first on AR Insider.
Smilegate announced that the Crossfire universe’s first VR game, Crossfire: Sierra Squad , is coming to PSVR 2 and SteamVR headsets next month. Launching on August 29th, Crossfire: Sierra Squad promises both a 13-mission solo campaign and a number of co-op modes, which includes 50 squad campaign missions for both single and two-player co-op, and a Horde Mode for up to four-player co-op.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Today, Virtuix announced the shipment of its Omni One beta units ahead of general public distribution. The move sees the firm distribute more than 1,000 by the end of 2023, with further plans to deploy the product to roughly 8,000 products to investors by Q1 2024. The release schedule of Omni One will also see the firm open preorders for the product to the general public in late 2023, with shipments starting in Q2 2024.
The popular social media app doubles down on augmented reality. Snap Inc. today announced the launch of Lens Creator Rewards, a new program that will reward the creators of top-performing Snapchat Lenses. Every month, Snap will be giving up to $7,200 to the creator of the most popular Lens in the United States, India, and Mexico. The program is open to both new and existing Lens Studio members across roughly 40 countries.
This week on Reality Bytes, we check out AI watermarking, watch Netflix make a tone-deaf decision with AI, and peek inside of Gucci’s NFT Vault. This post appeared first on AR Insider.
Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. At $3,500, Vision Pro is undoubtedly an expensive steppingstone to the company’s future augmented reality ambitions, but even if it’s ostensibly ignoring virtual reality in the meantime, it probably won’t forever.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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