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AR can help brands move from a status disruptor to a personal assistant. I believe that over the next decade, augmented reality (AR) will establish itself as the greatest productivity tool ever invented. This might sound counterintuitive at first — most AR demos available today on smartphone are gimmicky, with very little use cases or real world applications, and the few AR headsets on the market are bulky and impractical.
. Immersive tech and training go back 50 years, but how has that relationship changed? Are we in for disruption or just another buzz-term? By Daniel Fraga and Christophe Mallet – Somewhere Else. As VR is evolving, we’re not only learning skills safely through simulations anymore. We have started to improve cognition and retention of knowledge through immersive learning environments.
Leap Motion, the company behind the hand-tracking depth sensor, recently tweeted out another through-the-headset view of a prototype UI, this time centered on how some simple elements might work in the “augmented office” of the near future. Using the company’s prototype dev kit, dubbed Project North Star , Leap Motion serves up another host of interesting design concepts.
Apple’s big push into augmented reality and virtual reality may not be the first such product to launch, but according to new leaks it could well be the most dramatic. The iPhone-maker has long been rumored to be working on AR and VR technology, including long-standing chatter of Apple smart glasses. Now, fresh information on just what they might comprise … Continue reading.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
A team on kickstarter wants to take your next D&D session to the next level using AR tabletop technology. Dungeons & Dragons. Even those completely foreign to the game will instantly recognize it as the epitome of nerd culture. It’s become a staple within the gaming community serving as the grandfather of role-playing games, having influenced nearly every RPG ever released since its initial publication in 1974.
We’ll be dropping by Silicon Valley next month for Google I/O to check out the latest scoop from the Big G. May is shaping up to be one heck of a busy month for Tech Trends Click To Tweet. May is shaping up to be one heck of a busy month for Tech Trends, making us wish that we were already in a sort of post-OASIS world where we could virtually teleport ourselves to all the cool events we get invited to.
We’ll be dropping by Silicon Valley next month for Google I/O to check out the latest scoop from the Big G. May is shaping up to be one heck of a busy month for Tech Trends Click To Tweet. May is shaping up to be one heck of a busy month for Tech Trends, making us wish that we were already in a sort of post-OASIS world where we could virtually teleport ourselves to all the cool events we get invited to.
According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020. As Apple continues to hire , file patents , and buy up companies relating to AR and VR, rumours swirl about what the company might be working on.
Do you remember my first impressions review of the Vive Pro ? Well, it lacked an important information that still wasn’t revealed at that time: the price of the headset and of its full bundle. Today, finally, we have all the pricing info that we need. Thanks to Road To VR , we know the price of the full bundle of the Vive Pro headset: $1399. The HTC Vive Pro page on Amazon US.
A foldaway user interface could bring new levels of productivity to AR workspaces. With Leap Motion’s Project North Star set to hit the streets in the coming months, the American-based hand-tracking depth sensor manufacturer has officially begun teasing the various ambitious design concepts made possible by the open source AR development kit. In a series of posts made to the official Leap Motion Twitter account , the company gave a behind-the-scenes sneak peek at a user interface referred to as
Recent events in Philadelphia show why Starbucks should use immersive technologies like Virtual Reality to train employees on empathy skills. On Thursday April 12, 2018 two black men were arrested in a Philadelphia Starbucks while waiting for a colleague. Starbucks CEO Kevin Johnson issued an immediate apology, met and apologized to the two men, and announced that all U.S.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology to not only shrink the thickness of the lens, but also correct for the sort of color distortions common to the lenses currently used in VR headsets. Unimaginably small, discrete nanostructures in the meta-lens bend incoming light to varying degrees. | Image courtesy Capasso Group, Harvard University ( CC BY-ND ).
One of the biggest news of the last days is that finally, Google Chrome for Windows has added support for WebVR. It was absurd that Google, that is pushing on WebVR and WebAR (let’s say WebXR and we’re all happy, apart from Charlie Fink that hates the term XR), wasn’t supporting it in its famous browser. People like me had to use Firefox or Chromium (that mysterious application that is the open source version of Chrome), or even Microsoft Edge (for WMR headsets) to experience V
Meena’s journey continues in this absolutely breathtaking expansion to last years VR tear-jerker. The last time we talked about Arden’s Wake , we referred to it as essentially “Pixar in VR.” A testament to the endless possibilities of long-form virtual cinema, the ambitious project immediately grabbed our attentions with its unique approach to storytelling, refusing to let us go until the credits rolled.
Although Magic Leap's founder Rony Abovitz has a lot to say about his product, what people really want are visuals, and it looks like we're about to get a lot more of those in the coming weeks. In a post on Magic Leap's official announcements forum page, the company revealed that it plans to begin a monthly livestream series on Twitch. The show, called Magic Leap Live, will kick off on May 2 at 2 p.m.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Pimax, the company behind the wide field of view “8K” VR headset, today unveiled a new controller design intended to ship alongside their upcoming VR hardware. Much like Valve’s still unreleased ‘Knuckles’ controllers , the new Pimax controller is designed to strap to your hand for an ‘open-palm’ experience.
Some of the people working at A-frame at Mozilla have started a project for a new WebVR browser called Supermedium. Now that it is available for everyone on the Oculus store and on SteamVR, I’ve been able to give it a try and I’m going to report you my first impressions about it. Supermedium is a special browser mainly because of two features, that make it completely different from all the other ones (like Chrome that has recently added WebVR support ): It is a WebVR-only browser , m
The sci-fi movie franchise has a multiplayer location-based VR experience. The Colonial Marines are recruiting warriors and thrill seekers at a shopping mall in Southern California. If you ever wanted to battle Xenomorphs in an immersive free-roaming and interactive Alien -themed VR experience — now’s your chance. Dubbed Alien: Descent , the VR experience was created by FoxNext , an extension of 20th Century Fox and Fox Network along with Pure Imagination Studios.
Do you see a red door and wonder if it might be a good idea to paint it black? You could "ask Ask Sherwin-Williams," or, better yet, you could just ask the new augmented reality features in the retailer's mobile app. While the company's ColorSnap Visualizer app for iOS and Android has previously given the Bob Villas of the world the opportunity to preview paint colors through still photos, the addition of an Instant Paint feature in the app's latest update enables live previews in augmented real
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
HTC today started selling the long-awaited Vive Pro headset and SteamVR 2.0 base station hardware bundle, making it the first instance of the 2.0 tracking hardware coming to market. The new hardware bundle, which includes the Vive Pro headset, two 2.0 SteamVR tracking base stations and two of the ‘pro blue’ controllers, costs $1400 USD. Update (04/23/18 – 2PM ET) : HTC Vive Pro Bundle availability is now hitting Western markets.
Since the time I have the Vive Focus of Mr. President on my desk, I’ve started doing experiments with it and its Vive Wave SDK. For instance, I contributed to the little musical experience that Enea Le Fons has taken to a disco club during his 30 Days in VR experiment and I made the porting of the ImmotionRoom full-body VR system to the new HTC device.
It was 1978 when John Ritter became the first known surfer ride the now-legendary wave dubbed “Cloudbreak” off the tiny heart-shaped Fijian island Tavarua. Now forty years later, a team of passionate environmentalists, surfers and virtual reality pioneers are working to bring that experience and John Ritter’s lifelong oceanic yacht and surfboard exploration to users in VR.
Riding the coattails of one of the biggest movies this year, the first edition of the new Moviebill augmented reality magazine will be available at Regal Cinema theaters nationwide this weekend alongside the release Avengers: Infinity War. Moviegoers will be able to scan the cover and pages within the magazine with the Regal Cinemas mobile app for iOS and Android to reveal AR content.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
While Oculus holds their own annual developer conference (coming later this year), parent company Facebook has in years past had plenty of exciting news to share at their own F8 developer conference. With F8 just around the corner on May 1st & 2nd, we take a look at what might be revealed. Buzz is building for F8 2018, especially considering that Facebook’s VP of AR/VR, Andrew “Boz” Bosworth, teased back in late February that the conference would see the “biggest AR/V
Interested in taking a flight without worrying about the engine blowing out? You can now fly virtually, on an airplane filled with other passengers, on the Kea Nation enclave on the DigiWorldz grid. Kea Nation has brought in several airplanes recently, including the KNVV Douglas DC, which can carry up to 12 passengers. “The first test flight on the pre-release model, I flew every variable-sized region in Kea Nation,” Kea Nation owner Don Hayward — also known in-world as DA Ad
“Our memory is a more perfect world than the universe: it gives back life to those who no longer exist.” – Guy Maupassant. When Lisa Elin unexpectedly lost her husband Erik in May of 2016 she also lost part of herself. In Lisa’s own words, Erik was a better person, a mischievous one, but a thoughtful, more enlightened one as well. The relationship the two shared wasn’t exactly conventional, but it was built on the purest of foundations: two individuals who found complete content in each ot
It appears we're in the midst of an augmented reality art boom, because in the same month that the famed Christie's auction house launched its mobile AR app, leading art gallery and art seller Saatchi Art has also announced its own entry into the AR space. Presented as an update to the existing Saatchi Art app (iOS only), the new feature allows users to see what art will look like on their own walls before buying the art within the app.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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