Sat.Sep 14, 2019 - Fri.Sep 20, 2019

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Normal VR Technology Turns Any Unity VR/AR App Into A Multiplayer Experience

VRScout

The company behind the multiplayer plugin Normcore proves the viability of a virtual office and beyond. The 2017 video from Normal VR started with an adorable, yellow, blob-like virtual avatar daintily standing in the middle of a real, physical office. Its arms waved freely through the air, painting three-dimensional flowers with an expression of pure serenity on its face.

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Report: Facebook Strikes Deal with Ray-Ban Parent Company to Design “AR glasses”

Road to VR

Facebook is building augmented reality headsets with the intent of eventually bringing one to market, this much is clear from its many job postings, research projects, and forward-looking statements from company execs. Now, a CNBC report contends that Facebook has struck a deal with Luxottica, the Italian parent company to Ray-Ban and many others, to help design some form of immersive wearable.

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When to Use Virtual Reality (VR) Instead of Augmented Reality (AR)?

InstaVR

VR, AR, MR, XR — those are just a few of the acronyms used to talk about exciting new immersive technologies. InstaVR is the leading web-based VR solution for creating, publishing, and distributing VR applications. But how do you know when you should be creating VR apps instead of the other options like AR? This is a question we often get from companies new to emerging technology.

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Mixed Reality fitness game HitMotion: Reloaded slated for October release

The Ghost Howls

“HitMotion: Reloaded”, the first mixed reality fitness game , whose demo has been one of the 20 launch titles for the Vive Focus Plus , has finally an estimated release date! This is the game that all worldwide gaming communities are waiting for. Its hype levels are over 9000, as this graph (that I have not just made in Excel), clearly proves out.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Enklu Launches San Francisco’s First AR Maker Space

VRScout

Memberships and day passes are now available to west coast developers and players. The city of San Francisco will be getting its very first dedicated AR maker space thanks to Enklu , a cutting-edge company that approaches traditional venues and transforms them into modern experience centers using immersive AR technology. The interactive space, dubbed E.den, is a large-scale social immersive playground that gives players and creators, both professional and amateur, access to community-developed m

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AR Briefs, Episode 31: Hearables Broaden the AR Spectrum

AR Insider

ARtillery Briefs is a video series that outlines the top trends we’re tracking, including takeaways from recent reports and market forecasts. See the most recent episode below, including narrative takeaways and embedded video. The common connotation with AR is graphical overlays on the physical world. But there’s growing realization that this definition is too limiting.

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“Tower defense-inspired” VR Game ‘Home A Drone’ Launches This Week

Road to VR

“Tower Defense-inspired” VR FPS Home A Drone is set to release in Early Access on Steam and Viveport this Thursday. Home A Drone will allow players to fight off invading swarms of enemies by placing structures that automatically target and shoot at whatever approaches, similar to other tower defense-style games like Defense Grid 2. Unlike traditional tower defense titles, however, Home A Drone will invoke the power of VR by allowing players to jump directly into the action with their own handhe

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22-Year-Old VR Developer Lands $1M Contract With US Air Force

VRScout

A college undergrad’s VR start-up will provide VR maintenance training to the military. VINCI VR , a VR start-up founded by 22-year-old Eagle Wu specializing in immersive maintenance training solutions, has just been awarded a $1M contract to provide the United States Air Force with virtual maintenance training technology. . Working alongside Air Force technology accelerator AFWERX , VINCI VR will provide the military with new forms of immersive simulations designed to train airmen in aircraft m

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How VR Is Reshaping Patient Care Game

ARPost

Guest Post. Virtual reality is no longer restricted to the world of video games. Health care professionals have found a way to incorporate this innovative technology for patient care, whether it is using 3D to inspect for congenital heart defects or lessening pain signals resulting from burns or chronic conditions. This innovation has catapulted health care into the next stage.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Groundhog Day: Like Father, Like Son review: a nice but frustrating VR game

The Ghost Howls

Yesterday I have been able to try the game “ Groundhog Day: Like Father, Like Son ” by Tequila Works and Sony Pictures Virtual Reality. I really wanted to try this game, because I have enjoyed a lot the original movie with Bill Murray, but after my test, I have actually come out with mixed impressions. (WARNING: mild spoilers ahead). The story. “Groundhog Day: Like Father, Like son ” is a game in the universe of the famous movie “ Groundhog Day “, with Bill Mu

Gaming 215
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How to Watch Oculus Connect 6 Keynotes Live in VR

Road to VR

Oculus Connect 6 is fast approaching, and while today is technically the last day for registration , you can still follow along with the company’s annual developer conference next week both in and outside of VR. Taking place on September 25th and 26th at the San Jose McEnery Convention Center in California, this year promises to be where “the next chapter for AR and VR begins,” Oculus says.

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Coca-Cola Soda Cans Trigger AR Animated Stories

VRScout

Scannable codes bring 12 short stories to life in front of your beverage. Coca-Cola is using AR technology as part of its latest marketing campaign to bring Coke cans to life with adorable 3D animations. Reported first by the Drum , each can is marked with a unique code that— once scanned—triggers one of twelve lighthearted stories, each centered around a small conflict.

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AR Apps Changing Education

ARPost

Guest Post. Scientists predict that by 2025, nearly 2 billion of the population will consist of the Generation Alpha or the iGeneration. Children born after 2010 are expected to be strongly infused by technology. They can’t imagine life without Apple, Google, and apps, so education must adapt to their new perception patterns. As usual, app developers are the first ones who notice these things.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Industrial AR Planning Should Be ‘Bottom-Up’

AR Insider

This post is adapted from ARtillery Intelligence’s latest report, Industrial AR: Benefits & Barriers. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. Industrial AR is experiencing a slow climb as characterized in the figures we reported last month. This mostly results from slower than expected adoption, which in turn results from organizational inertia.

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‘No Man’s Sky’ Update to Bring “significantly improved” Graphics to PSVR Version

Road to VR

The ‘Beyond’ update to No Man’s Sky (2016), which brought VR support to the game alongside a host of improvements, is admittedly far from perfect. Hello Games seems to be chewing through some of the biggest gripes VR gamers have though, notably the game’s graphical fidelity on PSVR. To that effect, the studio announced that they’re bringing some optimizations to all VR platforms, and not just PSVR.

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ThirdEye’s X2 Smart Glasses Could Be The Smallest Mixed Reality Headset Yet

VRScout

ThirdEye’s claims their 6-ounce MR headset is the smallest in the world. Available for shipping worldwide, ThirdEye’s X2 Mixed Reality Smart Glasses promise a compelling immersive experience similar to that of major competitors minus the bulky hardware. . Advertising the device as “the world’s smallest mixed reality glasses,” the X2 Glasses feature dual 720p see-through displays capable of 60fps, a 42-degree field-of-view; Bluetooth, WiFi, and 5G connectivity; two grey-scale cameras, a high reso

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Snapchat Doubles Down on AR Billboards to Promote Snap Originals Series

Next Reality AR

It looks like Snap's foray into augmented reality billboards last year was successful, as the company has returned with two more outdoor advertisements for its Snap Originals series. Now through Sept. 24, Los Angeles residents and visitors will have the opportunity to interact with a billboard at 1008 W Sunset Plaza advertising the fourth season of The Dead Girls Detective Agency and another at 1009 W Sunset for the new series Dead of Night.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Data Point of the Week: Branded Lenses Outperform Banner Ads

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Proof points continue to roll out for AR advertising’s efficacy. Our latest spotlighted campaign is Saban’s Power Rangers AR lens, which achieved a 2.1 percent click-through rate (CTR).

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Stealth-Action Game ‘Panther VR’ Aims to Deliver Open-ended Missions, Kickstarter Now Live

Road to VR

Wolfdog Interactive , a Netherlands-based studio known for its work on VR titles Skyworld and VR Dungeon Knight , has now launched a Kickstarter to help fund its next VR game, a stealth-action title called Panther VR. The studio says Panther VR will be a single-player game that lets you plan out your heist, choose your weapons and gadgets and infiltrate the location, giving you the ultimate choice on how the mission is completed.

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EarthXFilm Partners With UN & NYC To Develop Immersive Experiences For Climate Week

VRScout

Raising climate awareness with 360-degree films and multi-sensory experiences. EarthxInteractive, a subsidiary of EarthxFilm specializing in environmentally-conscious immersive storytelling, has announced a partnership with the United Nations and the City of New York to provide a series of climate-focused 360-degree films and immersive experiences for their annual Climate Week in NYC.

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Talespin Adds a New VR Training Platform to Its XR Business Solutions Portfolio

ARPost

When we think of using VR in job training , we may think of situations that are dangerous or expensive. Things like flying a plane or fighting a war. There are XR applications for this purpose but there are also applications for things like developing interpersonal skills. The XR business solutions company, Talespin , has now launched a new platform, which incorporates their already existing product, Virtual Human , now called CoPilot.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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The AR Show: XR’s Killer App is ROI

AR Insider

This article features the latest episode of The AR Show. Based on a new collaboration, episode coverage now joins AR Insider’s editorial flow including narrative insights and audio. See past and future episodes here or subscribe. Folks in spatial computing come from all kinds of interesting places and backgrounds. That’s the fun in early-stage sectors that are being shaped by the people and technologies that inhabit them.

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Cyberpunk Adventure ‘LOW-FI’ to Feature Exclusive Music by GUNSHIP

Road to VR

Fans of British synthwave band GUNSHIP rejoice: LOW-FI , the upcoming cyberpunk VR game and spiritual successor to TECHNOLUST (2016), is getting an exclusive Gunship EP. IRIS VR released word in a Kickstarter update this week, revealing that not only will the game feature a number of cool ’80s inspired tracks, but that the campaign now has a number of r ewards that fans of the band should appreciate.

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VR DJ School ‘Tribe XR’ Launches On Oculus Quest

VRScout

Master the art of mixing music anywhere at any time. Available now on Oculus Quest, Tribe XR DJ School is an interactive DJ simulation experience that teaches you the skills required to mix music on a professional level. Originally released on SteamVR back in March, the standalone experience offers the same all-in-one DJ training package for both experienced and budding disk jockeys. .

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XR Industry Insight Report 2019-2020 Released, Featuring Oculus Rift, HTC Vive, Intel, Nvidia and More

ARPost

Press release. LONDON, September 15, 2019 — VR Intelligence, a leader in senior level conferences and content for the extended reality (XR) industry, announced today the release of the XR Industry Insight Report 2019-2020. Based on interviews and surveys of more than 750 XR professionals, the report is an in-depth analysis of the state of the global XR market today and seeks to distil emerging XR trends into a clear narrative to determine the sector’s future direction.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly