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The breakout tech topic of the past year has clearly been AI. But one looming question is how it intersects with the focus of this publication: spatial computing. This is the topic of a recent report and the latest episode of AR briefs. This post appeared first on AR Insider.
I’m writing this newsletter across Hangzhou and Qingdao, which are two cities I personally love here in China! My trip is going well and this week I will start writing on my blog about my XR experiences here in the Red Country, while on my X/Twitter channel, you will be able to see some landscape and food pictures! The Summer is ended and this September and October will be very interesting for the XR space!
Curve Games and No Brakes Games, makers of indie hit Human Fall Flat (2016) , today announced an entirely new version of the game targeted at all major VR headsets. Called Human Fall Flat VR, the puzzle-filled platformer sends you wobbling through whimsical dreamscapes, letting you control your wibbly arms, where you can leap, climb, and swing around by using your VR controllers.
This week, Bentley Systems, a leading provider of infrastructure engineering software, acquired Cesium’s 3D geospatial application creation platform in a move that consolidates each group’s platforms and users to provide open framework digital infrastructure solutions. According to Julien Moutte, Chief Technology Officer at Bentley Systems , who wrote a blog post on the acquisition, ” tens of thousands of developers use Cesium, and each month, 1 million active devices access Cesium i
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Virtuix, the Austin-based company behind the “Omni” multidirectional VR treadmill, has launched its highly-anticipated Omni One – realization of a decade-long journey that began with a Kickstarter campaign in 2013. This post appeared first on AR Insider.
Meta CTO and head of Reality Labs Andrew ‘Boz’ Bosworth says the company is currently working on a “glasses form-factor” mixed reality headset. In an Instagram Q&A , Bosworth confirmed the company is working on the device, although didn’t provide any concrete timelines: “I don’t think a mixed reality headset, even in a glasses form factor—which we’re working on—is going to disrupt the smartphone.
Today, enterprise-grade AI solutions provider Cybever announced a 3D world creation platform to streamline the creation of RT3D cross-industry assets. C ecilia Shen, Co-Founder and CEO of Cybever , noted that the tools “transform[s] 3D content creation.” According to Cybever, the new service is already gaining strong interest from creative studios and asset marketplaces such as Big Medium Small, Dekogon Studios, and Yos 3D.
What is Vision Pro? Who’s it meant for? And how does it fit into Apple’s future-proofing plan? This is the topic of a recent ARtillery Intelligence report, and we highlight top takeaways in this week's excerpt. This post appeared first on AR Insider.
Meta's CTO says the company won't make motion trackers for Quest unless Pico Motion Trackers do so well they prove him wrong. During his ask me anything (AMA) session on Instagram this week, Andrew Bosworth was asked whether Meta was working on something similar to the Pico Motion Trackers that ByteDance is shipping alongside Pico 4 Ultra. Pico Motion Trackers Work In VRChat And Blade & Sorcery VRChat and Blade & Sorcery: Nomad will support leg tracking with Pico Motion Trackers.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Meta has leaked an image of the supposed Quest 3S via an update to its PC software, showing off what is likely the upcoming cheaper alternative to Quest 3. As first spotted by Reddit user ‘ Gary_the_mememachine ‘, the image of can be found in the files of Meta Quest Link client for PC. At the time of this writing, Meta hasn’t removed the image from its latest software update.
What is a virtual reality camera, how does it work, and how can you choose the right model to capture awe-inspiring XR content? Here’s everything you need to know. Virtual reality is quickly becoming a mainstream technology, not just for consumers, but for businesses investing in new strategies for immersive collaboration , too. However, for virtual reality to truly thrive as part of the everyday tech stack, we need more than just ergonomic, high-performance headsets.
Apple announces Visual Intelligence, Google expands virtual try-on options, and Walkabout Mini Golf goes cross-platform. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.
Human Fall Flat, the comedic puzzle platformer, will receive a VR adaptation "soon" on Quest, Steam, and PlayStation VR2. Developed by No Brakes Games and published by Curve Games ( Lawn Mowing Simulator VR ), Human Fall Flat VR adapts the 2016 physics-based flatscreen game with a new control scheme. Each controller represents the respective "wobbly" arms of your avatar, and each level takes place across different environments.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Sharp and Japan’s largest telecom NTT Docomo today announced a new pair of AR glasses called MiZRA, which is hitting the Japanese market sometime his Fall. It would be pretty tough to mistake Mizra for a normal pair of glasses, what with its chunky struts and rims, 6DOF tracking sensors, and center-mounted camera—not to mentions its unique AR optics, which incorporate so-called ‘mirror bars’ courtesy of South Korean AR lens creator LetinAR , promising a 45-degree diagonal field
What is accessible mixed reality, why is it so important to the future of XR, and how can vendors make their solutions more “accessible”? Here’s everything you need to know about the growing focus on accessible MR technologies. Mixed Reality (MR) is quickly becoming one of the most exciting developments in the extended reality landscape. Previously virtual and augmented reality systems dominated the market.
The post-Covid era isn't about remote work necessarily, but rather an increasingly distributed workforce. How can XR support that world with immersive collaboration, and what are top UI and design considerations? This post appeared first on AR Insider.
More images of Quest 3S, Meta's next headset, have emerged. What Is Quest 3S? A wide range of sources suggest Meta will soon release a more affordable version of Quest 3 to directly replace Quest 2 in its lineup. The official Quest Store even accidentally listed Quest 3S at the end of May, and in June Meta's CTO essentially confirmed the headset was present in the background of a video he posted.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
The past few months has brought little speculation surrounding the name of Meta’s next headset, primarily due to a number of leaks from Meta’s periphery. A new leak, courtesy of serial dataminer Luna , however seemingly confirms what we all knew all along. It’s called Quest 3S. Meta’s support pages now confirm the “Action Button” on Meta Quest 3S that I had previously leaked: [link] pic.twitter.com/uKuhluk4nC — Luna (@Lunayian) September 13, 2024 The image abo
Banuba has revealed a groundbreaking new AR capability in the form of pupillary distance measurement. Banuba, a provider of advanced AI products, is unveiling its “cutting-edge” capability pupillary distance (PD) measurement feature to its Face AR SDK (software development kit). Banuba highlights that this new feature precisely measures the distance between the centres of a user’s pupils, facilitating reliable applications for both medical diagnostics and virtual eyewear try-on
This week on Reality Bytes, we dive into Google’s courtroom showdown, Amazon’s Just Walk Out technology in stadiums, and Apple’s Visual Intelligence. This post appeared first on AR Insider.
A VR developer got the adaptive triggers feature of PSVR 2 Sense controllers working on PC. PlayStation VR2 PC Adapter Review: Bare Minimum OLED PlayStation VR2’s PC adapter is out today, and we’ve been testing it for the past few days. Here’s what we think of PSVR 2 as a PC VR headset. UploadVR David Heaney PlayStation VR2 got official PC VR support last month as Sony released a SteamVR driver and PC adapter needed for most graphics cards.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Hitman 3 VR: Reloaded flopped pretty hard when it launched on Quest 3 last week, currently garnering it a [2,7/5] star user rating to go along with an overwhelmingly negative reaction from reviewers far and wide. Now developer XR Games is pushing out its first big update which hopes to address a myriad of issues. In our full review we gave Hitman 3 VR: Reloaded a [3/10] , where we noted that while technically playable on launch day, it was simply not advisable due to some pretty terrible optim
Meta Connect is around the corner. Mark Zuckerberg ‘s firm is building hype, with audiences expecting big announcements during the September 28th showcase that proves alluring to mainstream audiences year after year. In a recent Q&A, Meta CTO Andrew Bosworth took to his Instagram account to address the upcoming Quest event and other industry news.
Digital twins are a popular 3D data asset replicating real-world objects or spaces with a broad range of usages in enterprises across mining, architecture, and warehouse management industries-among others. Professionals can view digital twins through various end devices; however, XR hardware providers believe that devices like VR/MR headsets, AR smart glasses, and upcoming XR monitors are the best way to interact with highly detailed digital twins.
PlayStation VR2 games will be upscaled by PS5 Pro after a future firmware update. What Is PlayStation 5 Pro? PlayStation 5 Pro was announced today by Sony as a higher-end version of PS5, launching on November 7 priced at $700. Preorders will open on September 26. PS5 Pro has a 2TB SSD and features a 45% more powerful GPU with 2-3x faster ray tracing and PlayStation Spectral Super Resolution (PSSR), a neural upscaling technology similar to NVIDIA's DLSS.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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