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I can confirm that the CES sickness is a thing, and unluckily it doesnt disappear with the end of CES. But still, my willingness to inform you is stronger than this cold, so here you are a collection of XR news that you will love to read! Top news of the week The autumn of XR continues This is not the best moment for immersive realities : the market is pretty static and its hard to make business.
This week, XR headset vendor PICO introduced the integration of NVIDIA GeForce NOW into its portfolio of headsets, marking a step toward XR streaming for broad enterprise and consumer use. The move allows headset users to stream immersive content and applications directly to a headset without wire tethering, therefore broadening the scale of services the headset portfolio can run and access.
Oculus founder Palmer Luckey is announcing something in a few weeks, which he says will prove he isn’t out of the ‘XR game’ Luckey confirmed back in June he’sbuilding a new XR headset , although the device in question seems to be primarily driven by military requirements” in addition to “non-military stuff,” he said at its AWE 2024 announcement.
Meta's rumored Project Hypernova will bring visuals to Ray-Ban Meta Smartglasses. Could this be a winning formula that mixes RBMS' style points with visual aids. We examine in the context of Meta's master plan. This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Meta explained the specific technical reason that some Quest headsets were bricked late last month. If you missed it, in December some Quest headsets, most commonly Quest 2 headsets, stopped booting successfully , getting stuck in what's known as a "boot loop". The issue occurred after an automatic firmware update for headsets which hadn't been updated in a long time, where the difference between the previously installed version and the latest update was significant.
Leading into the new year, virtual reality training is growing as the broader XR market also emerges as a tool for work and everyday life. Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. Virtual training can save time, money, and lives by allowing workers from dangerous or demanding environments to learn without risking themselves an
Leading into the new year, virtual reality training is growing as the broader XR market also emerges as a tool for work and everyday life. Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. Virtual training can save time, money, and lives by allowing workers from dangerous or demanding environments to learn without risking themselves an
Despite industry woes, XR development has largely stayed consistent, according to the annual Game Developer Conference (GDC) State of the Game Industry Survey, noting that 35% of developers who responded are building for XR. The San Francisco-based conference is a veritable Mecca for game developers across the industry, as it not only gives studios a chance to show off their wares, but also connect with the community and gain bleeding edge insight from some of the most important platformer holde
From fine-tuning manufacturing processes to reimagining retail experiences, enterprises are embracing digital twins to rethink how they operate, innovate, and engage with customers. We examine the evidence. This post appeared first on AR Insider.
VR survival shooter Into The Radius has sold 800k copies over the last five years. Confirmed in a soon-to-be published interview, CM Games CEO Vlad Rannik spoke to UploadVR during PG Connects London 2025 to discuss Into The Radius 2. Touching upon how the original game guided the studio's approach to early access for the sequel, Rannik revealed Into The Radius sold 800k units since the initial launch back in November 2019.
The information space constantly changes, reflecting how the world consumes the latest news. In the technology space, especially in areas like AR/VR/MR, updates come in fast, so staying up to date with the latest hardware and how to leverage it within your business can be a challenge. However, community-led websites like Reddit provide an excellent space for the industry and its enthusiasts to unite and share their thoughts on the latest immersive technology news and real-world challenges.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Even with onboard AI, Ray-Ban Meta Smart Glasses aren’t as smart as they could be, since the glasses lack any sort of display for doing simple tasks, like reading incoming messages. Now, a report from Bloomberg’s Mark Gurman maintains Meta is not only looking to expand its line of smart glasses with the inclusion of a sportier model this year, but also a high-end model that includes a built-in display.
AR can be conceptualized as layers of data that let users toggle between different realities, each serving unique purposes. This concept continues to re-emerge as AR evolves. What are the dynamics behind this vision? This post appeared first on AR Insider.
It's a rare VR game that uses Steam as its lead platform these days, but that hasn't stopped Into The Radius 2 earning nearly $3 million revenue since launch. Six months since its early access release, Into The Radius 2 is one of 2024's two VR-only Steam games alongside Metro Awakening to surpass 1000 reviews on Steam, earning a Mostly Positive rating.
The information space constantly changes, reflecting how the world consumes the latest news. In the technology space, especially in areas like AR/VR/MR, updates come in fast, so staying up to date with the latest hardware and how to leverage it within your business can be a challenge. However, community-led websites like Reddit provide an excellent space for the industry and its enthusiasts to unite and share their thoughts on the latest immersive technology news and real-world challenges.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Google’s announcement of Android XR last month was largely met with excitement, but there was a notable undercurrent of concern about Google’s long-term commitment to the platform. The company has a storied history of launching new products and platforms, only to drop them a few years lateroften leaving third-party developers in the lurch.
TikTok's fate is soon to be sealed, Beat Saber reaches 10 million downloads, and cinematic AI gets scary good. We have these and other items from XR and AI worlds, through the eyes of Charlie Fink. This post appeared first on AR Insider.
Flat2VR Studios wants to take some of the best things from each FlatOut game and make an original version for VR. This week at PG Connects London 2025 , UploadVR interviewed Flat2VR Studios' Chief Operating Officer & Co-founder, Eric Masher, to discuss the team's upcoming projects and Trombone Champ: Unflattened. Speaking about FlatOut - a demolition derby game with destructible environments and vehicular combat - we queried if the upcoming VR game would adapt a specific flatscreen entry or
Just as the CES dust settles, more major XR news hits the airwaves. From crucial industry-affecting investments to Unpacked 2025, this week paints a busy picture for 2025. Of course, the year has only just begun, and the future can change quickly. However, as the second half of the decade begins, it is clear that the XR industry will see growth in various ways, namely, through the continued business and consumer adoption of RT3D immersive solutions.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Firewall Ultra (2023) , the tactical team shooter, hasn’t seen an update since developer First Contact Entertainment shut down in late 2023 , or just four months after the game’s release on PSVR 2. Now, Sony has dropped a patch out of the blue, tweaking incentives to get new players in… for who knows what reason. As spotted by Reddit user ‘ROBYER1’ , over the weekend Sony tossed out an update that quadruples the amount of XP and in-game ‘Crypto’ currency
Personalized VR design involves bespoke avatars, dynamic environments, and interactions that respond intuitively to user behavior. Why is this important and how is it done? This post appeared first on AR Insider.
Google is acquiring "some of" HTC Vive's engineering team to "accelerate the development of the Android XR platform". The two companies aren't saying how many engineers the deal involves, nor whether it involves software engineering or hardware engineering, but here's what Google is saying about the deal for now: "They are an incredibly strong technical team with a proven track record in the VR space, and we are looking forward to working with them to accelerate the development of the Android XR
While tech giants race to claim their slice of the spatial computing pie, Sony’s new XYN platform (that’s “zin” to you and me, by the way) is on the cusp of its full release. The suite combines software offerings – including the XYN Motion Studio for motion capture and a spatial capture solution for transforming real-world objects into 3D assets – with innovative hardware like the XYN Headset, XR Head-mounted Display, Spatial Reality Display, and mocopi motion
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
A non-inconsequential number of new Quest 3 and 3S headsets couldn’t update properly this past Christmas , leaving some users scrambling for last-minute replacements or knee deep in support chats looking for a fix to their freshly bricked VR headsets. Now, Meta has clarified just what transpired. And it wasn’t a buggy update either, as previously thought.
Extended Reality is revolutionizing training and collaborationtwo cornerstones of modern business success. Powered by technologies like Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR), XR is enabling organizations to reimagine how they cultivate skills, enhance teamwork, and engage their workforce. Our latest report, XR Transformation: Challenges, Use Cases, and the Role of AI , explores how XR is helping organizations elevate productivity and foster meaningful, immersive i
Meta will offer Orion AR glasses to developers next year, ahead of a consumer AR glasses launch in 2027, Bloomberg's Mark Gurman reports. The claim was included in Gurman's wider report about Meta's full smart glasses plans, in which he also said the company will start selling Oakley smart glasses as part of its partnership with EssilorLuxottica, in addition to the existing Ray-Ban Meta smart glasses.
Kicking off 2025, Glartek announced a strategic partnership with Factor CX to drive business customers’ adoption of its portfolio of immersive and AI workplace solutions in Latin America. Carlos Miranda Kosch, CEO of Factor CX , said Glartek’s service portfolio targets manufacturing and asset-intensive industries, making it a game-changer” for the sector’s regional business leaders.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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