This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The visionOS SDK is built using the same basic framework that is used by Apple’s other operating systems. Apple recently introduced visionOS SDK , a set of new tools and technologies that will help developers create compelling app experiences for Apple Vision Pro , which Apple CEO Tim Cook said is “the beginning of a new era for computing.” Apple developers will be able to create new and innovative spatial computing apps that take full advantage of Vision Pro’s incredible visual and
AR is a technology that requires native thinking. Unlike various video channels (mobile, desktop, etc.), you can't port media from one to the other. This applies to ads as well, as Niantic has demonstrated with its latest move. This post appeared first on AR Insider.
Summer has arrived and with it the sun, the heat… and the ice creams! While people prepare to go on vacation, the XR news starts becoming less than before… but I’m still here telling you which are the most important ones! Top news of the week (Image by Meta) Quest 3 launch is approaching Meta is following a strategy for the launch of the Quest 3 that is very different from the one that it used for the previous headsets.
Microsoft announced it’s released a public preview of Azure Remote Rendering support for Meta Quest 2 and Quest Pro, something that promises to allow devs to render complex 3D content in the cloud and stream it to those VR headsets in real-time. Azure Remote Rendering, which already supports desktop and the company’s AR headset HoloLens 2, notably uses a hybrid rendering approach to combine remotely rendered content with locally rendered content.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Unlock access to two popular VR games every month. Earlier this morning, Meta CEO Mark Zuckerberg announced Meta Quest+, a new VR subscription service for Meta Quest 2, Quest Pro, and the upcoming Quest 3. Available today, Meta Quest+ offers subscribers access to two popular VR titles hand-picked by Meta every month. The company is beginning with Cloudhead Games’ rhythm-based shooter Pistolwhip and ARVORE’s old-school-inspired adventure game Pixel Ripped 1995 followed by Mighty Cocon
Virtual try-on (VTO) has emerged as a key AR use case. But how is its playbook developing? It's all about simulating realistic physics says guest author Vladislav Bondarenko This post appeared first on AR Insider.
Virtual try-on (VTO) has emerged as a key AR use case. But how is its playbook developing? It's all about simulating realistic physics says guest author Vladislav Bondarenko This post appeared first on AR Insider.
XR STEM education has taken a leap forward with the official launch of Inspirit’s Innovative Learning Hub. The digital platform provides educators with affordable access to a premium library of virtual reality and augmented reality experiences designed specifically for middle and high school students. Focusing on enhancing learning outcomes and increasing engagement, Inspirit is revolutionizing the way STEM subjects are taught worldwide.
Synapse is the latest action game from veteran VR studio nDreams, built exclusively for PSVR 2. While you’ll do plenty of shooting, players are also equipped with a telekinetic superpower that feels great as a core mechanic. But does the rest of the game live up to it? Read on to find out. Synapse Details: Available On: PSVR 2 (exclusive) Release Date: July 4th, 2023 Price: $35 D eveloper: nDreams Gameplay Editor’s Note: Gameplay clips may not appear with cookies disabled, cli
Explore the open ocean on your own or team up with friends and hunt down enemy vessels together. UBOAT: The Silent Wolf is an upcoming submarine simulator that looks as fun as it does claustrophobic. Coming soon to VR headsets, this tactical role-playing game immerses you in the role of a seasoned submarine captain during World War II. As commander, it’s up to you to not only steer the vessel but maintain its systems by attending to any malfunctions, from damage and water leaks to various
Before their big win was announced at the 2023 Auggie Awards, guest author Emily Olman got the chance to interview Under the Skin of Endangered Animals. We have takeaways and video footage from the AWE show floor. This post appeared first on AR Insider.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
AWE US finished a few weeks ago, but I have not finished writing about it, yet. Today I want to tell you my impressions about two gadgets that I tried (quite fast) in the last moments of the exhibition. I did not spend much time with them, so I can’t write a full review, but still, you may gather some interesting information from what I am going to say.
Meta today announced a new VR game subscription service that will give you access to two hand-picked Quest games per month, priced at $8 per month, or $60 annually. Called Meta Quest+, the subscription service will be available to Quest 2, Quest Pro and eventually Quest 3 users. Similar to PlayStation’s PS Plus service, Meta is offering up two specific redeemable titles on the first of each month which you can download and keep for as long as you’re a paid member.
Branded content appears in-game, promising an immersive advertising experience. Last week during the Cannes Lions International Festival, Niantic, creator of popular augmented reality (AR) mobile games such as Pokémon GO and Pikmin Bloom , announced the launch of Rewarded AR, an immersive ad format that allows players to interact with branded content using their smartphone camera.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look AI & XR convergence. This post appeared first on AR Insider.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
The long wait for a mixed reality headset from Apple will soon be over with the recent launch of Apple Vision Pro. Earlier this month, Apple unveiled its highly anticipated XR headset at the WWDC 2023 event. The Apple Vision Pro is set to hit US Apple stores in early 2024. Being the first major hardware launch of Apple after almost a decade, the Vision Pro is expected to be received with great enthusiasm.
Grand Theft Auto creators Rockstar Games could be working on an unannounced VR title, according to an actor’s résumé. The news was first shared on the ResetEra forums, which linked the résumé of actor Michael Ursu, who is also known for his extensive work across film and TV as both an actor and voice actor. Ursu lists a number of games on his résumé , including Silent Hill: Ascension , Wanderer VR, Adamantus, an undisclosed game from Genshin Impact studio miHoYo , an undisclosed Border
Interact with your favorite characters IRL for the first time. Despite having launched all the way back in 2012, Subway Surfers remains one of the most popular mobile games currently available on iOS and Android devices. This week, developer SYBO Games gave players yet another reason to get excited: Subway Studio, the game’s first augmented reality (AR) feature.
During the recent AWE conference, Qualcomm VP and GM of XR Hugo Swart demonstrated how Snapdragon Spaces SDK enables users to create and deploy XR apps. We break down the biggest takeaways. This post appeared first on AR Insider.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
SYBO, the game studio responsible for the popular mobile game Subway Surfers , has pushed the boundaries of gaming with its first in-game augmented reality feature known as Subway Studio. The landmark expansion contributes to the growing appeal of AR gaming. Subway’s AR feature lets players bring the exciting Subway Surfers world into their own lives, giving them a way to use their imagination and creativity.
Apple says it will give developers the opportunity to apply for Vision Pro dev kits starting sometime in July. In addition to releasing a first round of developer tools last week , including a software ‘Simulator’ of Vision Pro, Apple also wants to give developers a chance to get their hands on the headset itself. The company indicates that applications for a Vision Pro development kit will open starting in July, and developers will be able to find details here when the time comes.
Don’t forget to pack a warm jacket. Developer Schell Games today revealed that Among Us VR —the VR version of Innersloth’s popular social deduction game—will be receiving a new map next month as part of a free update for existing players. Originally released this past November on Meta Quest, Rift, and PC VR headsets, Among Us VR tasks players with working together to repair an interstellar spaceship by completing a series of tasks.
32 percent of U.S. adults have tried mobile AR, and 74 percent of those do so at least monthly. These results flow from ARtillery Intelligence's latest original survey research with Thrive Analytics. This post appeared first on AR Insider.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Empowering independent creators is an often-touted benefit of AI in XR. We’ve seen examples from professional development studios with little to no public offering, but precious few examples of AI-powered authoring tools for individual users. Masterpiece Studio is adding one more, “Masterpiece X”, to help everyone “realize and elevate more of their creative potential.
Resolution Games, the studio behind Demeo (2021), Blaston (2020), and Angry Birds VR: Isle of Pigs (2019) , shared more info on how it’s engineering a new sport for its upcoming game Racket Club. The studio released a new behind-the-scenes video that goes into detail about how Racket Club is played, where it came from, and what sets it apart from other racket sport experiences in VR.
Immersive collaboration: The big one. The extensive use case, which has and still does, drive the XR industry and many other enterprise technology sectors. Increasingly, improvements and innovations allow business owners to harness the power of emerging remote collaboration tools to increase ROI in various stages of collaboration – if implemented correctly.
Blue Angels Airshow in 2022. (Image courtesy Blue Angels.). The Discovery Grid will host its seventh anniversary party on Saturday, July 1 at the Louisville region, featuring a virtual Thunder Over Discovery 2023 aviation event which will coincide with the real-life Thunder Over Louisville aircraft event, showcasing vintage and modern aircraft in action.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content