Sat.Apr 12, 2025 - Fri.Apr 18, 2025

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Report: Apple CEO “cares about nothing else” Than Building Breakout AR Glasses Before Meta

Road to VR

Apple is rumored to be working on two versions of Vision Pro, howevera new report from Bloomberg’s Mark Gurman alleges the Cupertino tech giant is aiming to beat Meta to the punch with a pair of AR glasses. Citing someone with knowledge of the matter, the report maintains Apple CEO Tim Cook has put development of AR glasses as a top priority, as the company plans torelease such a device before Meta.

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The XR Week Peek (2025.04.15): Tariffs may be lifted on XR headsets, Vision Pro 2 may be in production, and more!

The Ghost Howls

This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. There is a lot to unpack, so make sure to read this roundup of news till the end where there will also be a giveaway of keys for a cool mixed reality game! (And feel free to also read my latest article that talks about the XR ecosystem in China and my upcoming trip to Shanghai!

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Spatial Beats: Android XR Materializes and Open AI Dominates

AR Insider

Android XR shows a little leg and 10 percent of the global population about 800 million people now use OpenAI. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Apple Vision Pro 2 Reportedly Cheaper & Lighter, Mac-Tethered Headset Coming Too

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Apple Vision Pro 2 will be cheaper and lighter, not just a chip upgrade, and the company is working on a Mac-tethered headset too, Bloomberg's Mark Gurman reports. Gurman has a relatively strong track record of reliably reporting on Apple's product plans years in advance, and successfully described many details of Apple Vision Pro's hardware and software long before it was officially revealed.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Hands-on: ‘PresenZ’ Tech Converts Cinema-quality CGI into Volumetric Video on PC VR & Quest

Road to VR

PresenZ is a professional-grade tool for converting cinema-quality CGI content for 6DOF viewing in VR. With the recently updated Immersix app for PC VR headsets, you can demo the tech with a fresh batch of newly released content. A streaming version made for Quest is also in development. We go to check out both versions first hand. The creators of the tech hope to give world-class CGI studios like Pixar and DreamWorks a streamlined way to make cinema-quality CGI content readily available to a VR

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Spatial Beats: Tim Cook Doubles Down and Infinite Reality Buys Big

AR Insider

Tim Cook is reportedly "hell bent" on beating Meta to market with AR glasses while Infinite Reality acquires Touchcast for $500 million and Sandbox VR finds its groove. We have these and other items from XR and AI worlds. This post appeared first on AR Insider.

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Resident Evil 4 Remake Nears 200K Players On PlayStation VR2

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Resident Evil 4 Remake has nearly reached 200K VR players on PlayStation VR2. Nearly a year and a half since it first appeared on PlayStation VR2, Capcom's latest global stats update for Resident Evil 4 Remake has revealed some interesting insights. According to the Japanese publisher, as of midnight Pacific Time today, 199,515 players have now experienced the 2023 hit in VR Mode, which makes up 2.18% of the player base.

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‘Virtual Skate’ to Bring Realistic Multiplayer Skateboarding to Quest 3 & PC VR, Trailer Here

Road to VR

XR indie Flip Axis Studios announced a multiplayer VR skateboarding game that promises to bring actual skating action toQuest 3 and SteamVRminus the risk of rolled ankles and broken limbs. Called Virtual Skate, the newly announced VR game is said to evolve skateboarding games by “giving players full 3D control over their feetdirectly with their hands.” It’s also set to include a physics-based system, letting you control the board and style tricks in “ways not possible wit

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EON Reality Accelerates Georgia’s Automotive/EV Future with Spatial AI & XR, Launching Initiative to Build the AI-Ready Workforce

EON Reality

IRVINE, CA April 16, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced a pivotal strategic initiative designed to cultivate the highly skilled workforce essential for Georgia’s rapidly accelerating automotive and Electric Vehicle (EV) manufacturing ecosystem.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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New Study Calculates Annual XR Funding at $1.6 Billion

AR Insider

ARtillery Intelligence today released a new report that calculates global investments in private XR companies in 2024 at $16.5 billion a 4.5 percent year-over-year decrease. What are top drivers, dynamics, and strategic takeaways? This post appeared first on AR Insider.

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Meta Horizon Desktop Editor Can Now AI Generate 3D Meshes & Textures

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The Horizon Desktop Editor can now AI generate 3D models, textures, and skyboxes, adding to its existing audio and TypeScript AI generation features. Meta Horizon Desktop Editor is a flatscreen Windows PC application that entered public early access in February , replacing the Horizon Worlds in-VR world creation toolset which had been harshly criticized, and even ridiculed, for its overly simplistic results.

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VR Attraction Chain Sandbox VR Passes $200M in Lifetime Revenue with 29 New Locations Expected in 2025

Road to VR

Location-based VR destination Sandbox VR announced it has surpassed $200 million in lifetime revenue as it continues its rapid global expansion, with 29 new locations planned for this year. Founded in 2016, Sandbox VR is one of the few out-of-home VR attractions to survive the COVID-19 pandemic, having reemerged from Chapter 11 bankruptcy in late 2020 after being forced to lay off a majority of staff and effectively close doors for much of that year.

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The Benefits of Digital Twins: Workplace Optimization Use Cases and Examples

XR Today - Virtual Reality

For companies investing in digital twins, workplace optimization is often a key goal. After all, countless organizations today are under increasing pressure to accomplish more with less, but many are losing money, and battling inefficiencies without realizing it. Some businesses lease large office spaces, but hybrid teams only use a fraction of the rooms available.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Survey: How Much are Consumers Willing to Pay For AR?

AR Insider

How much are consumers willing to pay for mobile AR apps and experiences? We tackle price-sensitivity dynamics from the latest consumer survey research from ARtillery Intelligence and Thrive Analytics. This post appeared first on AR Insider.

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Free GTA San Andreas Mod Adds Full PC VR Support To 2004 Classic

Upload VR

VR modder Holydh has released the GTA: San Andreas Definitive Edition 6DoF UEVR Plugin, which adds modded PC VR support to the Steam release. Last August, Meta and Rockstar delayed their Quest-bound Grand Theft Auto: San Andreas VR port indefinitely, leaving it up to Rockstar's dedicated, ever-talented modding community to port GTA into VR themselves if they ever wanted to see Big Smoke's fast food order in VR.

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Crashes & Poor Performance Plague Early Reception of ‘Civilization VII’ for Quest 3

Road to VR

It’s been over a week since Sid Meier’s Civilization VII – VR (2025) launched on Quest 3, and although developer PlaySide Studios has issued a performance update following its April 9th release, players are still struggling with poor performance and crashes of the $60 VR port. Developed by PlaySide Studios in partnership with original developer Firaxis Games, Civilization VII – VR brought the sprawling real-time strategy game to VR for the first time,including both solo a

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Scaling Digital Twins: Best Practices for Long-Term Success

XR Today - Virtual Reality

Wondering how to start scaling digital twins effectively across your enterprise? Youre not alone. Digital twins are becoming some of the most valuable tools across organizations. Companies in industries from manufacturing to healthcare are now embracing digital twins, alongside AI and extended reality, to boost efficiency, optimize innovation, and drive growth.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Reality Bytes: Meta, Canva & the Las Vegas Sphere

AR Insider

This week on Reality Bytes, we travel to LA for Canva Create, discuss the future of immersive cinema, and debate the impact of Metas move to protect minors. This post appeared first on AR Insider.

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Quest 3S Is $270 For The Next Two Weeks, A $30 Discount

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Quest 3S is $30 off from now until 8:59pm PT on April 26. That means you can get the 128GB base model for $270, or the higher storage 256GB model for $370. As with all Quest 3S purchases, the headset still comes with Batman: Arkham Shadow for free, as well as 3 months of the Quest+ games subscription. A similar deal appears to be available in all regions where Quest 3S is sold, with the UK for example seeing 25 off, Canada C$45 off, and Europe 30 off.

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New Trailer Offers First Look at ‘Star Wars: Beyond Victory’ Mixed Reality Game Heading to Quest 3

Road to VR

ILM and Lucasfilm today revealed gameplay of their upcoming Quest 3 game, Star Wars: Beyond Victory – A Mixed Reality Playset, which offers up both virtual and mixed reality gameplay. In partnership with Meta,the studios served up a first hands-on with the game to attendees at Star Wars Celebration 2025, taking place April 18-20 in Tokyo, Japan.

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EON Reality Ignites Poland’s Defense Modernization with Spatial AI & XR, Forging an AI-Ready Polish Armed Forces at Unprecedented Speed

EON Reality

IRVINE, CA April 17, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced a pivotal strategic initiative designed specifically to support Poland’s ambitious defense modernization program and its critical role on NATO’s Eastern Flank. This initiative launches the specialized “AI Academy for Defense – Polish Modernization Track,” supercharged by EON Realitys revolu

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Case Study: AR Helps Decommission Nuclear Plants Safely

AR Insider

AR is used in a range of industrial settings to support operational efficiencies and safety. The latest example to cross our desks is decommissioning nuclear power plants. What were goals, results and tactical takeaways? This post appeared first on AR Insider.

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Demeo Now Supports Mixed Reality & Foveated Rendering On Apple Vision Pro

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Demeo got a visual upgrade across all platforms, and now supports mixed reality and eye-tracked foveated rendering on Apple Vision Pro. If you somehow haven't heard of it, Demeo is a virtual tabletop turn-based RPG for up to four players. As well as supporting VR on Meta Quest, PlayStation VR2, Pico, PC VR, and Apple Vision Pro, a flatscreen version is also available for PC, PlayStation 5, iPad, and Mac.

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[Industry Direct] From Founder to XR Newbie: Why I Bet on Immersed (and how you can too)

Road to VR

Industry Direct byKit Navock Industry Direct is our program for sponsors who want to speak directly to the Road to VR newsletter audience. Industry Direct posts are written by sponsors with no involvement from the Road to VR editorial team. Industry Direct sponsors help make Road to VR possible. Hey friends, Im Kit Navock, the new CMO at Immersed. Not long ago, I sold my company.

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EON Reality Launches $6.55 Million Grant Program to Fuel America’s Manufacturing Renaissance Through Revolutionary AI Workforce Development

EON Reality

IRVINE, CA April 17, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced the launch of the EON AI for Manufacturing Renaissance Grant Program , a transformative $6.55 million initiative designed to address the critical workforce skills gap threatening America’s historic manufacturing revival.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly