Sat.Oct 26, 2024 - Fri.Nov 01, 2024

article thumbnail

Reality Bytes: OpenAI, Apple & Grubhub

AR Insider

This week on Reality Bytes, we explore OpenAI's journalism grants, Apple's overdue safeguards and Grubhubs evolution into an ad platform. This post appeared first on AR Insider.

Apple 388
article thumbnail

AWE EU – MeganeX Superlight 8K hands-on: impressive resolution but at a price

The Ghost Howls

Yesterday was my first day at AWE Europe , and I tried some very interesting devices there. My first test was with MeganeX Superlight 8K , Shiftall’s new headset with a very high resolution in a very compact design. MeganeX Superlight 8K Promotional image of the MeganeX Superlight 8K (Image by Shiftall) Just a brief history of the MeganeX Superlight 8K, before we delve into the real meat of the hands-on.

Europe 368
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Valve Releases Hand-tracking Passthrough for Steam Link, Making Quest an Even Better PC VR Headset

Road to VR

Valve officially released a feature to the SteamVR stable branch that adds basic hand-tracking to Steam Link for Quest users. Previously only available in the Beta test branch released back in August, the new SteamVR 2.8 update doesn’t actually bring full hand-tracking support to SteamVR’s UI, but rather allows Quest users to DIY their setup for each game by experimenting with input bindings.

article thumbnail

HTC VIVE Backs New Enterprise VR File Format – AWE EU ’24

XR Today - Virtual Reality

This week at AWE EU 2024, VRdirect introduced VRFX, an enterprise-facing XR file format designed to streamline collaboration in cross-device VR project pipelines. The VRFX file format aims to streamline business XR project creation and management by requiring no specific content player to interact with and manage immersive RT3D content. This allows companies to share the VR file format via E-Mail, file sharing, and cloud services without requiring additional software.

HTC 221
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

From Audible to Augmented: Segmenting the Spatial Spectrum

AR Insider

As AR evolves, it continues to branch into several form factors and flavors. This involves classifications like passthrough and seethrough; as well as flat AR, dimensional AR, and sometimes no display at all. We break down divisions & dynamics. This post appeared first on AR Insider.

AR 371

More Trending

article thumbnail

Google Prepares Support for XR Headsets on Play Store, Marking The Next Chapter in XR Competition

Road to VR

Code discovered in a recent Google Play update indicates the company may soon roll out support for XR headsets on its Android app store, which would mark a decisive shift in the competitive landscape. As reported by Android Authority , code in version 43.3.32-31 of the Google Play app contains mention of “XR headset,” including a new headset icon that ostensibly indicates whether an app works with the supported device.

Google 326
article thumbnail

SynergyXR to Tackle Labour Paint-Points with Version 3.0 and Procedure Builder Service

XR Today - Virtual Reality

SynergyXR recently debuted version 3.0 of its XR training platform, which enables businesses to create bespoke immersive training environments for upskilling workers in various professional sectors. Notably, the SynergyXR 3.0 release includes a platform update introducing Procedure Builder, an integrated development suite that allows businesses to create and scale bespoke immersive XR training programs based on a no-code, drag-and-drop approach.

Africa 217
article thumbnail

How Many Vision Pros Will Apple Sell This Year?

AR Insider

Just after the Mac’s 40th anniversary last February, Apple Vision Pro (AVP) launched. Both devices were/are first steps in a long journey. And both were/are… Continue reading → How Many Vision Pros Will Apple Sell This Year? This post appeared first on AR Insider.

Apple 378
article thumbnail

Culver Cup Winners Create Movie Magic With AI

Charlie Fink

The Culver Cup, co-hosted by FBRC.AI and AWS, asked teams to make a short AI film, using the same AI tools and creative brief. The finished films are examples of disruptive media to come.

Filming 161
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Nintendo Could Be Making a New Labo VR Add-on for Its Next Switch

Road to VR

Nintendo has published a new patent that could point to its next iteration of Labo VR for its long-awaited Switch successor. While news of the company’s next Switch console is expected “within this fiscal year,” Nintendo President Shuntaro Furukawa said in May, rumors however suggest the company has delayed release to early 2025 , which has only fueled speculation among Nintendo acolytes hoping for what promises to be a bigger, better Switch.

Retail 314
article thumbnail

SynergyXR to Tackle Labour Pain-Points with Version 3.0 and Procedure Builder Service

XR Today - Virtual Reality

SynergyXR recently debuted version 3.0 of its XR training platform, which enables businesses to create bespoke immersive training environments for upskilling workers in various professional sectors. Notably, the SynergyXR 3.0 release includes a platform update introducing Procedure Builder, an integrated development suite that allows businesses to create and scale bespoke immersive XR training programs based on a no-code, drag-and-drop approach.

Africa 130
article thumbnail

Rony Abovitz is Back in Action with SynthBee

AR Insider

Magic Leap and Mako Surgical founder Rony Abovitz is back with a new startup, SynthBee. The company announced the successful closure of a $20 million seed round earlier this month. What's driving it, and how is it positioning itself? This post appeared first on AR Insider.

article thumbnail

OpenAI Launches ChatGPT Search, Inbrain Raises $50 Million, Spot AI Spots $31 Million

Charlie Fink

Google, Microsoft, and Meta are all making money. They are also spending it very, very quickly. As a result, the entire market made a frowny face Thursday.

Microsoft 158
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Hands-on: Shiftall MeganeX Superlight Packs a Wishlist of Ergonomics Into a Tiny Package

Road to VR

Japan-based Shiftall is the latest company making an effort to deliver an ultra-compact VR headset for enthusiasts who are willing to spend big on maximizing their PC VR experience. Despite the tiny package, the MeganeX Superlight headset still manages to deliver the optical adjustments that should be standard for every headset. Though undoubtedly expensive, the headset overall is promising, provided the company can finalize a few tweaks before crossing the finish line.

Japan 284
article thumbnail

EON Reality Partners with Bit Dynamics: Expanding the Reach of Innovative Spatial AI Solutions in Suriname and Guyana

EON Reality

IRVINE, CA – October 28, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, is thrilled to announce its newfound partnership with Bit Dynamics N.V., a leading Suriname-based digital solutions provider. This collaboration aspires to bring EON’s innovative solutions to new horizons, benefitting both Suriname and Guyana.

Suriname 148
article thumbnail

Who’s Using Mobile AR and How Often?

AR Insider

35 percent of U.S. adults have used AR at least once according to our latest survey. But how often are they using it? We drill into survey sentiments in the latest Behind the Numbers installment. This post appeared first on AR Insider.

AR 356
article thumbnail

Quest v71 Brings Design Refresh, AI Audio To Expression, Smoother Passthrough, And More

Upload VR

Quest v71 is a huge update, bringing a number of improvements and new features to Meta's Horizon OS. In no particular order, the v71 update is bringing: a refresh of the system interface design, an AI model that converts microphone audio into estimated facial expressions, smoother passthrough, train support for Travel Mode, Dolby Atmos and Dolby Digital Surround, a first-party calendar app, a shortcut to Remote Desktop in Quick Settings, improvements to Scene Mesh scanning, a volume mixer for ap

Training 144
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

‘MYST’ Update Brings Stability & Performance Boost to PC VR Version, Quest Patch Coming “soon”

Road to VR

Cyan Worlds has released its big 2.0 update to MYST (2020), the VR-supported remake of the classic ’90s point-and-click adventure game, which includes performance boosts and improvements to stability for PC VR users. The studio says in a recent Steam update that many of those performance woes have been resolved thanks to upgrading Myst from using Unreal Engine 4.27+ to Unreal Engine 5.3.2.

Unreal 246
article thumbnail

Award Winning VR Film ‘Gargoyle Doyle’ Now In Quest Store

Charlie Fink

Ethan Schaftel's critically-acclaimed “Gargoyle Doyle” VR film has arrived in the Quest store.

Filming 153
article thumbnail

Spatial Beats: Earnings Season & OpenAI’s Google Killer

AR Insider

Big tech earns big and spends big while Wall Street frowns. And OpenAI takes the fight to Google. We have these and other items from AI and XR realms, through the eyes of Charlie Fink. This post appeared first on AR Insider.

Google 270
article thumbnail

Meta Silently Increased Quest 3's Maximum GPU Clock Speed

Upload VR

A few months ago, without an announcement, Meta increased the maximum GPU clock frequency of Quest 3, and this carried over to Quest 3S. Quest's Horizon OS dynamically adjusts the headset's GPU speed to give apps the performance they need without wasting battery when they don’t need it. The highest frequency is, however, reserved for apps that enable Meta's dynamic resolution feature, which automatically adjusts the resolution within a range the developer specifies to maximize quality while main

Trends 144
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

‘Alien: Rogue Incursion’ Gets First Previews, Promising an Immersive New VR Entry into the Storied Franchise

Road to VR

Some of the first hands-ons with Survios’ upcoming Alien: Rogue Incursion have emerged, revealing a promising look at one of the biggest entries in VR this year. In case you haven’t been following along, Alien: Rogue Incursion is coming to all major VR headsets this December, letting you take on the role of Zula Hendricks, a resilient former Colonial Marine with a complicated past on a dangerous mission to rescue friend and former squad mate.

Immersion 246
article thumbnail

Cornerstone, Meta Partner To Deliver AI-Powered Immersive Learning

XR Today - Mixed Reality tag

Cornerstone and Meta have announced a strategic partnership to deliver AI-powered immersive learning. Cornerstone, a provider of workforce agility solutions, has joined forces with Meta to enhance immersive learning and extended reality (XR) capabilities powered by AI. Announced as part of Meta Innovation Day, this partnership aims to democratise immersive learning within the enterprise space.

Immersion 103
article thumbnail

Why Zuckerberg is Increasing Investment into a Multi-Billion Dollar Haemorrhaging Reality Labs Division

XR Today - Augmented Reality tag

This week, Meta revealed its Q3 performance during its quarter-public earnings call. During the session, the leading XR and social technologies firm highlighted general operational success, with Q3 total revenue reaching $40.6 billion, up roughly 19%. Meta’s total expenses also increased by 14% to $23.2 billion, and the cost of revenue increased by 19% due to higher infrastructure costs.

Wearables 103
article thumbnail

Alien: Rogue Incursion Hands-On: Survios Aims For Aliens

Upload VR

TQ Jefferson helped me through a slice of an early chapter in Alien: Rogue Incursion on PC VR. I trusted the creative director at Survios leading the charge for Rogue Incursion, but at the start of my demo he had me turn around to point out a pair of xenomorphs. One was standing upright in the open and the other hid behind a box, both in plain sight.

Gaming 141
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly