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You may know that this is my third week in China and I’ve toured a few cities to enjoy good food and the company of some friends, but also to meet some companies and some professionals working in XR. Communication between China and the West is not always easy, so the best way to know how things are going here is to speak with people who experience the daily reality of the Chinese XR ecosystem.
Snap has unveiled the fifth generation of Spectacles. We were on site during the keynote festivities, and demo'd the new glasses in a recent pre-briefing. We have opinions and observations. This post appeared first on AR Insider.
Lenovo is growing its extensive XR partner portfolio to scale enterprise AR/VR/MR solutions alongside its ThinkReality VRX headset, creating new enterprise XR opportunities via an ecosystem of trusted solutions and hardware. Leveraging its XR ecosystem and long history in education, Lenovo partnered with VictoryXR to scale the adoption of immersive learning tools for a new generation of students.
HTC today revealed its next standalone XR headset, the Vive Focus Vision. The company appears to be appealing again to enterprise and prosumers, packing in a mishmash of specs from Vive Focus 3 and Vive Elite XR—priced at $1,000. HTC launched pre-orders today for its new MR headset, Vive Focus Vision. Pre-orders are available from today through October 17th, after which the headset will presumably launch.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
(Image courtesy Storylink Radio.) This year’s Storylink Radio ’s October celebration is more ambitious than ever before, organizers told Hypergrid Business. There will be live in-world Halloween storytelling all month long and dozens of YouTube exclusive presentations, including short Halloween tales every night on Storylink Radio’s YouTube channel.
While consumer XR continues to be held back by several factors, XR has found fertile ground in the enterprise. Benefits include a clearer business case for AR guidance and VR training. But it's not all good news. This post appeared first on AR Insider.
While consumer XR continues to be held back by several factors, XR has found fertile ground in the enterprise. Benefits include a clearer business case for AR guidance and VR training. But it's not all good news. This post appeared first on AR Insider.
Recently, immersive learning service provider Avantis Education won an Educators Pick Best of STEM 2024 Award, which showcased the firm’s success in rolling out its XR tool to K-12 schools in the United States. Avantis Education specifically won the Trailblazer: Immersive Reality (AR/VR) category based on the success of ClassVR. This educational package includes XR hardware and software to enable a successful immersive deployment and utilisation in STEM learning courses.
Today Snap Inc, the company behind Snapchat, announced the latest version of its Spectacles AR Glasses which the company is calling Spectacles ’24. The new device makes notable improvements to field-of-view, resolution, and hand-tracking, and overhauls its software stack. But it’s limited enough to remain targeted at developers. Spectacles ’24 is available starting today, and the company is selling it to developers for $100 per month on a one-year commitment (ultimately totalli
This time of year — in the northern hemisphere, at least — people start spending more time inside as temperatures drop and school starts. So it’s no surprise that the total number of active users on the public OpenSim grids is going up. According to their published stats report, there were 44,129 actives this up, up by 1,128 from this time a month ago.
XR experiences can be rich and engaging, but also bandwidth intensive. It's all about reliability and low latency. How will connectivity make or break XR's promise? This post appeared first on AR Insider.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The Roto VR Explorer is grabbing the attention of plenty of XR enthusiasts right now – and I can see why. At a glance, a chair that tracks your movement as you spin around in VR might seem like little more than a gimmick. But, in my opinion, it’s an interesting alternative to all of the other peripherals emerging to tackle the issue of VR locomotion.
Meta is widely expected to reveal the Quest 3S headset next week during the Meta Connect event. The company aims to introduce a new headset with mixed reality capabilities similar to Quest 3, but at a cheaper price. An apparent leak suggests the headset could be its most affordable yet. According to Reddit user Vast_Front259 , an Amazon ad seen on the Peacock streaming service shows the Quest 3S with 128GB of storage priced at just $300.
EON-XR 10.4: Elevating Immersive Learning with Groundbreaking AI-Powered Features IRVINE, CA., September 18, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer, announces the launch of EON-XR version 10.4, a transformative update introducing pioneering features like Spatial IQ, EON Portal, and EON SoftSkills Train AI, alongside significant enhancements to the platform’s interactivity and user experience.
Snap evolves its AR endeavors, Palmer Luckey Boosts Microsoft's troubled IVAS efforts, and AI sucks up all the funding. We have these and other happenings from the spatial spectrum through the eyes of Charlie Fink. This post appeared first on AR Insider.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
This week, Virtualware announced VIROO version 2.6, a fresh update for the firm’s enterprise-grade XR development platform. The XR as a service platform enables businesses to leverage a Unity-based SDK to create, distribute, and manage custom XR applications for chosen business use cases, such as immersive training and collaboration. The latest update aims to improve the content development pipeline and optimise the publishing of complex designs.
Tokyo Game Show (TGS), the annual video game trade fair and convention, is getting set to kick off next week, and with it comes its own digital event space: TGS Digital World, now available on Quest and PC VR headsets. Now in its fourth year running, TGS Digital World is back, packing in another year of quests, collectibles, and digital booths dedicated to some of the most popular game franchises.
Fei-Fei Li officially launched her new startup, World Labs, with $230 M in funding from top VCs like Andreessen. Neuralink is helping the blind to see. Snap, HTC introduce new XR headsets.
They say that necessity is the mother of invention. That phrase applies to Meuy Xaimuangmonh's work in designing a system to address his own motion sickness issues in VR. He tells his story and takeaways. This post appeared first on AR Insider.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Watch on YouTube XR Today’s Rory Greener hosts Frank Furnari, the CEO and Founder of ARuVR , to discuss Meta Connect 2024 and why it matters for businesses. Thanks for watching. If you’d like more like this, don’t forget to SUBSCRIBE to our channel. You can also join in the conversation on our Twitter and LinkedIn pages.
Meta and eyewear conglomerate EssilorLuxottica announced they’re expanding their smartglasses partnership into 2030, which promises to see further development of “multi-generational smart eyewear products” from the companies. Working together since 2019, Meta and EssilorLuxottica released the first-gen Facebook Ray-Ban Stories glasses back in 2021, later launching the follow-up Ray-Ban Meta Glasses in fall 2023, which included improved cameras, audio and more design options.
Niantic's Peridot is a standout example of what Snap's new AR Spectacles can do. Snap Spectacles Are $100/Month AR Glasses For Developers The company behind Snapchat just unveiled upgraded AR Spectacles, available to developers for $99/month. UploadVR David Heaney Niantic applied an important bit of video game interface. When your friend is out of view, the glasses show a dotted line arcing off to the side of the glasses to indicate the creature's location.
This week on Reality Bytes, we tackle mental health with the Thrive initiative, test AirPods Pro as a hearing aid, and eliminate Baby Shark from your Spotify with parental controls. This post appeared first on AR Insider.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
The healthcare sector remains a busy space for XR. Weekly, new stories of immersive solutions are seen in training and patient-facing procedures. While XR adoption in some industries is slow, healthcare is a potential hotbed for AR/VR/MR growth. According to a Dimension Market Research report published earlier this year, the global augmented and virtual reality market in healthcare is estimated to grow to $19.6 billion by 2033, with an accompanying 20.2 per cent CAGR, forecasting a significant
Kayak VR: Mirage (2022) is amazingly immersive, packing in a ton of environments to explore in both single player and asynchronous multiplayer racing modes. You never could paddle through the glaciers or meander around tropical coasts with a friend in real-time though. But now, thanks to today’s update, you can. Initially released as in beta on Steam in mid-August, developer Better Than Life today announced that real-time multiplayer is finally here for Kayak VR: Mirage on all supported
Immersed claims Visor is the future of remote work. Critics claim it's a scam. Today I attended the first demo event in search of the truth. Immersed covered the cost of my flights from the UK to its event in Texas, which made it possible for me to attend. If you've read my work before you'll know that won't have any effect on my impressions, but I think it's important to disclose nonetheless.
HTC has revealed a new VIVE headset aimed at the enterprise and high-end gaming markets. The VIVE Focus Vision is the latest device to join the VIVE stable, joining the VIVE XR Elite, VIVE Focus 3 and Vive Pro headsets, as well as the VIVE Flow augmented reality glasses. The VIVE Focus Vision consumer edition will cost $999, with the enterprise edition at $1,299, making it the second most expensive in HTC’s line-up behind the VIVE Focus 3 (The XR Elite was previously $1,099 but has since been k
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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