Sat.Sep 14, 2024 - Fri.Sep 20, 2024

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My perception of the XR landscape in China in 2024

The Ghost Howls

You may know that this is my third week in China and I’ve toured a few cities to enjoy good food and the company of some friends, but also to meet some companies and some professionals working in XR. Communication between China and the West is not always easy, so the best way to know how things are going here is to speak with people who experience the daily reality of the Chinese XR ecosystem.

China 387
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Snap Uplevels AR: Hands on With Spectacles Gen 5

AR Insider

Snap has unveiled the fifth generation of Spectacles. We were on site during the keynote festivities, and demo'd the new glasses in a recent pre-briefing. We have opinions and observations. This post appeared first on AR Insider.

AR 355
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Meta’s Newest Quest Headset Could be Its Most Affordable Yet, According to Apparent Leak

Road to VR

Meta is widely expected to reveal the Quest 3S headset next week during the Meta Connect event. The company aims to introduce a new headset with mixed reality capabilities similar to Quest 3, but at a cheaper price. An apparent leak suggests the headset could be its most affordable yet. According to Reddit user Vast_Front259 , an Amazon ad seen on the Peacock streaming service shows the Quest 3S with 128GB of storage priced at just $300.

Amazon 279
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Immersive STEM Education Solution Gains Industry-Wide Recognition

XR Today - Virtual Reality

Recently, immersive learning service provider Avantis Education won an Educators Pick Best of STEM 2024 Award, which showcased the firm’s success in rolling out its XR tool to K-12 schools in the United States. Avantis Education specifically won the Trailblazer: Immersive Reality (AR/VR) category based on the success of ClassVR. This educational package includes XR hardware and software to enable a successful immersive deployment and utilisation in STEM learning courses.

Education 283
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Hands-On: Immersed Demos Barely Functional Visor After Finally Unveiling Its Real Design

Upload VR

Immersed claims Visor is the future of remote work. Critics claim it's a scam. Today I attended the first demo event in search of the truth. Immersed covered the cost of my flights from the UK to its event in Texas, which made it possible for me to attend. If you've read my work before you'll know that won't have any effect on my impressions, but I think it's important to disclose nonetheless.

Immersion 129

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Vive Focus Vision Announced with Mixed Reality & Eye-tracking, $1,000 Price & Pre-order Dates

Road to VR

HTC today revealed its next standalone XR headset, the Vive Focus Vision. The company appears to be appealing again to enterprise and prosumers, packing in a mishmash of specs from Vive Focus 3 and Vive Elite XR—priced at $1,000. HTC launched pre-orders today for its new MR headset, Vive Focus Vision. Pre-orders are available from today through October 17th, after which the headset will presumably launch.

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Lenovo, VictoryXR Discuss Keys to Education XR Scaling Success

XR Today - Virtual Reality

Lenovo is growing its extensive XR partner portfolio to scale enterprise AR/VR/MR solutions alongside its ThinkReality VRX headset, creating new enterprise XR opportunities via an ecosystem of trusted solutions and hardware. Leveraging its XR ecosystem and long history in education, Lenovo partnered with VictoryXR to scale the adoption of immersive learning tools for a new generation of students.

Education 261
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Fei-Fei Li’s World Labs AI Out Of Stealth With $230 Million, New Snap Specs, Neuralink Targets Blindness

Charlie Fink

Fei-Fei Li officially launched her new startup, World Labs, with $230 M in funding from top VCs like Andreessen. Neuralink is helping the blind to see. Snap, HTC introduce new XR headsets.

HTC 109
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Solving VR Locomotion: A Personal Case Study

AR Insider

They say that necessity is the mother of invention. That phrase applies to Meuy Xaimuangmonh's work in designing a system to address his own motion sickness issues in VR. He tells his story and takeaways. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘Microsoft Flight Simulator 2024’ Features Detailed, Launching with VR Support in November

Road to VR

The fast approaching Microsoft Flight Simulator 2024 is landing on PC and Xbox consoles November 19th. While it wasn’t clear at its initial unveiling last summer whether Asobo’s next-gen flight sim would include VR support, the studio says it’s definitely coming, and even showed it off in action. Asobo confirmed in a developer Q&A earlier this year that VR support was indeed coming, and that, in Executive Producer Martial Bossard’s words, it would be “spectacul

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The Roto VR Explorer: The First Made for Meta VR Chair

XR Today - Virtual Reality

The Roto VR Explorer is grabbing the attention of plenty of XR enthusiasts right now – and I can see why. At a glance, a chair that tracks your movement as you spin around in VR might seem like little more than a gimmick. But, in my opinion, it’s an interesting alternative to all of the other peripherals emerging to tackle the issue of VR locomotion.

Haptic 219
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Hands-On: Snap Spectacles Are A Perfect Fit For Niantic's Peridot, But Not For Pokemon

Upload VR

Niantic's Peridot is a standout example of what Snap's new AR Spectacles can do. Snap Spectacles Are $100/Month AR Glasses For Developers The company behind Snapchat just unveiled upgraded AR Spectacles, available to developers for $99/month. UploadVR David Heaney Niantic applied an important bit of video game interface. When your friend is out of view, the glasses show a dotted line arcing off to the side of the glasses to indicate the creature's location.

AR 125
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What’s Enterprise XR’s Business Case?

AR Insider

While consumer XR continues to be held back by several factors, XR has found fertile ground in the enterprise. Benefits include a clearer business case for AR guidance and VR training. But it's not all good news. This post appeared first on AR Insider.

Training 280
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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Tokyo Game Show Opens VR-supported ‘TGS Digital World’ Today, Now Live on Quest & PC VR

Road to VR

Tokyo Game Show (TGS), the annual video game trade fair and convention, is getting set to kick off next week, and with it comes its own digital event space: TGS Digital World, now available on Quest and PC VR headsets. Now in its fourth year running, TGS Digital World is back, packing in another year of quests, collectibles, and digital booths dedicated to some of the most popular game franchises.

Gaming 240
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Meta Connect 24: Expert Predications and the Effect on Enterprise

XR Today - Virtual Reality

Watch on YouTube XR Today’s Rory Greener hosts Frank Furnari, the CEO and Founder of ARuVR , to discuss Meta Connect 2024 and why it matters for businesses. Thanks for watching. If you’d like more like this, don’t forget to SUBSCRIBE to our channel. You can also join in the conversation on our Twitter and LinkedIn pages.

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Storylink Radio plans spooky fall events in Kitely and Second Life

Hypergrid Business

(Image courtesy Storylink Radio.) This year’s Storylink Radio ’s October celebration is more ambitious than ever before, organizers told Hypergrid Business. There will be live in-world Halloween storytelling all month long and dozens of YouTube exclusive presentations, including short Halloween tales every night on Storylink Radio’s YouTube channel.

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Reality Bytes: Snap, Apple & Spotify

AR Insider

This week on Reality Bytes, we tackle mental health with the Thrive initiative, test AirPods Pro as a hearing aid, and eliminate Baby Shark from your Spotify with parental controls. This post appeared first on AR Insider.

Apple 226
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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Snapchat Reveals Latest Spectacles AR Glasses with Attractive Pricing for Developers

Road to VR

Today Snap Inc, the company behind Snapchat, announced the latest version of its Spectacles AR Glasses which the company is calling Spectacles ’24. The new device makes notable improvements to field-of-view, resolution, and hand-tracking, and overhauls its software stack. But it’s limited enough to remain targeted at developers. Spectacles ’24 is available starting today, and the company is selling it to developers for $100 per month on a one-year commitment (ultimately totalli

AR 273
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Virtuix Omni One Review: An Immersive VR Platform

XR Today - Virtual Reality

The Virtuix Omni One “VR platform” has arrived, promising extended reality enthusiasts a new virtual experience. For a while now, innovators in the XR landscape have been searching for ways to make virtual experiences feel more realistic and immersive. One of the main challenges to overcome involves figuring out how to give users a way to move freely in VR.

Immersion 208
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Snap Unveils Upgraded AR Spectacles For Developers, Priced $100/Month

Upload VR

The company behind Snapchat just unveiled its fifth generation Spectacles. The first three generations of Spectacles were launched as consumer devices from 2016 to 2019 but lacked any kind of display or speakers. They functioned solely as camera glasses, similar to today's Ray-Ban Meta glasses but without the audio out and AI capabilities. Fourth generation Spectacles were unveiled in 2021 with waveguide displays for true AR, but were only available to select developers in very limited quantitie

AR 119
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Spatial Beats: Snap Levels Up, Palmer Luckey Saves HoloLens

AR Insider

Snap evolves its AR endeavors, Palmer Luckey Boosts Microsoft's troubled IVAS efforts, and AI sucks up all the funding. We have these and other happenings from the spatial spectrum through the eyes of Charlie Fink. This post appeared first on AR Insider.

Microsoft 223
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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Meta Extends Ray-Ban Partnership into 2030 to Make Smartglasses Fashionable

Road to VR

Meta and eyewear conglomerate EssilorLuxottica announced they’re expanding their smartglasses partnership into 2030, which promises to see further development of “multi-generational smart eyewear products” from the companies. Working together since 2019, Meta and EssilorLuxottica released the first-gen Facebook Ray-Ban Stories glasses back in 2021, later launching the follow-up Ray-Ban Meta Glasses in fall 2023, which included improved cameras, audio and more design options.

Wearables 227
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HTC VIVERSE Adds Sairo to Reseller Partner Network

XR Today - Virtual Reality

HTC’s VIVERSE has added Sairo to its growing list of resellers, gaining its XR, Web3, and 3D experiences in the process. Sairo is on a mission to bridge reality and the metaverse, and this partnership helps it to fill that gap by delivering “engaging” and “immersive” brand activations using the VIVERSE platform. According to the virtual reality platform, VIVERSE, its new partner brings with it a “wealth of expertise” to its suite of business and creative solutions.

HTC 223
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HTC's Vive Focus Vision Has Color Passthrough, Eye Tracking & DisplayPort For Lossless PC VR

Upload VR

HTC just announced Vive Focus Vision, a refresh of Vive Focus 3. While Vive Focus 3 was only sold to businesses, Vive Focus Vision is being offered to consumers too, and is priced at $1000. Vive Focus Vision inherits the rear battery design, 2.5K LCD displays, fresnel lenses, and original Snapdragon XR2 Gen 1 chipset from Vive Focus 3. But HTC has upgraded the sensor suite and RAM, and added multiple new features including eye tracking and support for DisplayPort PC VR. 0:00 / 1:00 1× While Vive

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EON Reality Launches AI Chat & Avatar Integration for VR: Elevating Immersive Learning on Head Mounted Displays

EON Reality

Bringing Interactive Learning to the Next Level with AI Avatars and Chat Features on Head Mounted Displays IRVINE, CA —September 20, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer, is proud to announce the launch of AI Chat & Avatar Integration to Head Mounted Displays (HMDs) as part of the EON-XR 10.4 update.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly