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One of the top three experiences I had on the AWE Europe show floor was not even an official experience of the AWE Europe show floor. It was an on-the-fly demo of the moving volumetric scenes offered by Gracia that I had in the corridors of the event. I’ve been impressed , and so I absolutely need to tell you about it. Gracia A girl trapped in a web chrysalis, part of a short story that is viewable in Gracia (Image by Gracia) Gracia is a startup that aims to become the YouTube for volumetr
To throw an extra bit of fuel on the fire, developer Vertigo Games released a trailer showing off the first seven minutes of Metro Awakening gameplay, which is headed to all major VR headsets this week. Coming to PSVR 2, SteamVR and Quest 2/3/Pro on November 7th, the story-driven single-player adventure promises to be one of the biggest VR releases this year.
XRHealth has acquired NeuroReality to strengthen its therapeutic offerings with the likes of NeuroReality’s flagship offering ‘Koji’s Quest’. Koji’s Quest is a “cutting-edge” tool that provides therapeutic and rehabilitative experiences through immersive XR games. Describing itself as a “virtual clinic”, XRHealth is looking to establish itself as a leading XR therapeutic platform, having also acquired Amelia Virtual Care last year.
This week on Reality Bytes, we explore Meta's search play, Google’s AI-fueled Maps, and Teads' contextual commerce for brands like Adidas. This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Human Fall Flat VR challenges you to tackle hilarious physics puzzles with your friends on Quest and Steam. Read on for our full review. Before jumping into multiplayer for Human Fall Flat VR, I’m sure I’ve never uttered the phrase, “You need to stop twerking on the cube.” Yet, within a few hours of exploring the physics puzzler's wacky worlds, this kind of quizzical banter is normalized entirely, and somewhat necessary to complete the tricky trials before me.
Stranger Things VR (2024) , the Quest game from Tender Claws, is leaving timed Quest exclusivity next month. Originally launched on Quest 2/3/Pro in February, the studio announced it’s bringing Stanger Things VR to to PSVR 2 and SteamVR-compatible headsets on December 5th. Here’s the breakdown, courtesy of Tender Claws: Experience the world of Stranger Things from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan fo
Stranger Things VR (2024) , the Quest game from Tender Claws, is leaving timed Quest exclusivity next month. Originally launched on Quest 2/3/Pro in February, the studio announced it’s bringing Stanger Things VR to to PSVR 2 and SteamVR-compatible headsets on December 5th. Here’s the breakdown, courtesy of Tender Claws: Experience the world of Stranger Things from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan fo
What happened to the Xiaomi AR smart glasses? First announced at Mobile World Congress (MWC) in 2023, these specs seemed to have a lot of potential – promising a unique wireless experience, complete with spatial computing capabilities and a potentially affordable price tag. So, why are these glasses still not available to purchase? Right now seems to be a good time to go back and review these glasses, based on prototype demos.
North Star Expand is part of the Gitex Global brand of events, with a specific focus on startups and innovation. This year featured air cars, robotics and other innovations. But by all accounts, AI overwhelmed every hall. This post appeared first on AR Insider.
djay integrates Apple Music and other music libraries for a spatial DJ experience, and it's out now on Quest. Created by Algoriddim, best known for the djay app , today's release follows its previous launch on Apple Vision Pro. djay on Meta Quest aims for low latency audio, offering multi-channel sound, and dynamic spatialized sound effects. It also supports USB MIDI controllers, letting you connect existing DJ gear to your Quest for more tactile controls.
PlayStation 5 Pro is launching on November 7th, priced at $700, and while Sony is boasting a list of over 50 games getting day-one enhancements, so far only one PSVR 2 title has been confirmed to get a launch day bump: Kayak VR: Mirage from Better Than Life. The ultimate expectation is PS5 Pro will allow all PSVR 2 titles to run at higher frame rates and possibly without reprojection, which supplements lower frame rates with ‘synthetic frames’ to reach a higher perceived refresh ra
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
AR smart glasses, MR, and VR headsets are a collection of devices that make up the emerging wearable XR market. However, despite the emergence of some devices from firms like Meta, the technology is still very much in its early days, so to get the most out of AR/VR/MR, businesses can turn a common end-device that is already in a worker’s pocket – their smartphone.
Many believe passthrough AR is attractive today. but a stepping stone to ubiquitous seethrough AR. We see them evolving within their own evolutionary lanes and applied where they respectively outperform. Parallel, not sequential. This post appeared first on AR Insider.
The Wide and Ultrawide modes for Mac Virtual Display announced by Apple back in June have now arrived in the first visionOS 2.2 Beta. The new modes also appear to require macOS 15.2 Beta, the latest beta version of Apple's Mac operating system, as we weren't able to get it working on macOS 15.1. How To Opt In To visionOS Betas To enable downloading beta Apple operating systems you just need to sign in with your Apple ID on the Apple Developer Center website at least once.
Human Within is a sci-fi interactive VR film coming to Quest in January that explores how AI affects humanity. Departing from standard VR films, which are usually pretty ‘one-and-done’, the upcoming interactive experience promises to give you the choice in how the story progresses and ends. Created by Signal Space Lab and Actrio Studio, Human Within is set to arrive on Quest on January 9th, and “soon” to SteamVR headsets.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
As 2024 wraps up, the leading XR device vendors, such as Meta, HTC VIVE, XREAL, Apple, and others, are attempting to lead the marketplace into the holiday period, with early AR smart glasses and emerging MR headsets reaching more consumers and, therefore, businesses. However, as the market determines the holiday foothold, Apple and OpenAI appear to be pushing for a lead for advanced AR smart glasses leading into 2025 and beyond.
What do Meta's Q3 earnings tell us about headset unit sales? And what does that in turn signal for aggregate demand and XR sector health? We do some reverse engineering in the latest Data Dive. This post appeared first on AR Insider.
Most days for more than a year, Ryan Payton would get up early in Japan to manage a production process spanning four vastly different time zones, eventually downloading a new build of Batman: Arkham Shadow to play in his VR headset and making notes with his team to kick off the next round of revisions. Camouflaj's founder and studio head said they changed up the process for building the game about three years into the four-year development cycle, when Payton says they had Arkham Shadow playable
Metro Awakening brings the post-apocalyptic tunnel-dwelling franchise to VR for the first time, but is it a good fit? Read on to find out in our full review. Metro Awakening Details: Publisher: Vertigo Games Available On: Quest , PC VR , PSVR 2 Reviewed On: Quest 3 Release Date: November 7th, 2024 Price: $50 Editor’s note: all clips in this review are from the Quest 3 version of the game.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
According to a Reuters report this week, Walt Disney is doubling down on its dedication to emerging XR technologies by creating a new group to focus on developing AR and AI solutions. The media giant has previously taken various small steps towards AR/VR/MR adoption and research, with the new dedication taking those steps forward. Most recently, Walt Disney took a notable step in that direction, creating a new division, the Office of Technology Enablement, which will focus on developing the gi
3D shopping continues to gain steam and portend the dimensional future of eCommerce. How is that playing out today? SuperDNA 3D Lab breaks down 3D's advantages and potential. This post appeared first on AR Insider.
Metro Awakening from Vertigo Games transports players into the haunting, radiation-soaked underbelly of post-apocalyptic Moscow where every step could be your last, but is this a journey worth taking? Read on for our full review. At its core, Metro Awakening is an impressive first-person shooter driven by a strong narrative grappling with difficult themes of grief and mental health.
Meta may be rethinking its approach to third-party app funding, as the company has reportedly cut funds to some outside VR game developers whilst reshifting its focus to non-gaming apps. According to a report from The Information , Meta is becoming “more discriminating” in how it spends to stock its Horizon Store for Quest. Citing unnamed Meta staffers, the company has reportedly cut funding for some outside app developers amid a wider shift to fund apps that have seen comparatively
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
IRVINE, CA – November 6, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, is thrilled to announce a new Value Added Reseller (VAR) partnership with Qlick Solutions Ltd., an industry-leading provider of professional and trusted tech solutions focused on sustainable enterprise operation in Kenya.
How do you turn a concept for a VR game or experience into a commercial product? There's a playbook, from market research to platform choices and other key steps. We break down some of the top considerations. This post appeared first on AR Insider.
LIV now has a Unity SDK that, if implemented, lets players and creators capture third-person footage of VR standalone on Quest. Earlier this year, Meta deprecated its own third-person PC VR capture tools and announced that it would officially support LIV, which has been around since 2016, instead. This came alongside a LIV SDK 2.0 update, which brought better support for Quest features on PC.
Apple has released initial access to the long-promised panoramic display feature for Vision Pro’s Mac Virtual Display, which now brings three virtual screen sizes via its visionOS 2.2 beta release. Having initially launched with Vision Pro back in February, Mac Virtual Display only included a single virtual screen size, albeit allowing Vision Pro users to have multiple app windows open at the same time.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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