Sat.Nov 02, 2024 - Fri.Nov 08, 2024

article thumbnail

Gracia moving volumetric scenes hands-on: I’m impressed

The Ghost Howls

One of the top three experiences I had on the AWE Europe show floor was not even an official experience of the AWE Europe show floor. It was an on-the-fly demo of the moving volumetric scenes offered by Gracia that I had in the corridors of the event. I’ve been impressed , and so I absolutely need to tell you about it. Gracia A girl trapped in a web chrysalis, part of a short story that is viewable in Gracia (Image by Gracia) Gracia is a startup that aims to become the YouTube for volumetr

Europe 354
article thumbnail

How Many XR Devices Did Meta Sell in Q3?

AR Insider

What do Meta's Q3 earnings tell us about headset unit sales? And what does that in turn signal for aggregate demand and XR sector health? We do some reverse engineering in the latest Data Dive. This post appeared first on AR Insider.

Data 347
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Meta Reportedly Slashes Funding for Third-party VR Games Amid Greater Push for Lifestyle Content

Road to VR

Meta may be rethinking its approach to third-party app funding, as the company has reportedly cut funds to some outside VR game developers whilst reshifting its focus to non-gaming apps. According to a report from The Information , Meta is becoming “more discriminating” in how it spends to stock its Horizon Store for Quest. Citing unnamed Meta staffers, the company has reportedly cut funding for some outside app developers amid a wider shift to fund apps that have seen comparatively

article thumbnail

XRHealth Acquires NeuroReality to Bolster Therapeutic Offerings

XR Today - Virtual Reality

XRHealth has acquired NeuroReality to strengthen its therapeutic offerings with the likes of NeuroReality’s flagship offering ‘Koji’s Quest’. Koji’s Quest is a “cutting-edge” tool that provides therapeutic and rehabilitative experiences through immersive XR games. Describing itself as a “virtual clinic”, XRHealth is looking to establish itself as a leading XR therapeutic platform, having also acquired Amelia Virtual Care last year.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

The XR Week Peek (2024.11.05): Google Play Store is preparing for XR, Meta Reality Labs financials released, and more!

The Ghost Howls

I’m back from AWE Europe, where I had an amazing time! If you want to read something about my experience, you can have a look at some articles I have written about it: A description of my experience at the AWE EU event My detailed hands-on review of Snap Spectacles 5 My tests with the XPANCEO contact lenses My impressions of the MeganeX Superlight 8K VR headset And now, let’s see what the most interesting pieces of XR news of the week have been!

Google 302

More Trending

article thumbnail

‘Metro Awakening’ Trailer Shows Off First 7 Minutes of Gameplay Ahead of Release This Week

Road to VR

To throw an extra bit of fuel on the fire, developer Vertigo Games released a trailer showing off the first seven minutes of Metro Awakening gameplay, which is headed to all major VR headsets this week. Coming to PSVR 2, SteamVR and Quest 2/3/Pro on November 7th, the story-driven single-player adventure promises to be one of the biggest VR releases this year.

Gaming 290
article thumbnail

Blockade Labs Launches Blendbox, A New AI Tool For Pro-Level 2D Art Control

Charlie Fink

Blockade Labs, known for Skybox AI, expands its toolkit with Blendbox, a new tool giving users precise, real-time control over 2D generative art with interactive, easy-to-use features.

Tools 176
article thumbnail

Mixed Reality Building Arrives As Wall Town Wonders Confirms Quest Release Date

Upload VR

Wall Town Wonders, the mixed reality town builder, confirmed a release date as the Quest 3 exclusive launches on November 21. Announced back in August, Wall Town Wonders turns your favorite rooms into miniature towns, allowing you to craft homes and other amenities for your tiny people. Brimming with life and fun activities, you can craft towns to your heart's content when the mixed reality game drops later this month. 0:00 / 0:30 1× Developed by Cyborn, the same team behind Hubris and Buck the

article thumbnail

6 Ways 3D Modeling Drives Sales and Enhances Shopping

AR Insider

3D shopping continues to gain steam and portend the dimensional future of eCommerce. How is that playing out today? SuperDNA 3D Lab breaks down 3D's advantages and potential. This post appeared first on AR Insider.

AR 316
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Interactive VR Film ‘Human Within’ Brings ‘Black Mirror: Bandersnatch’ Style User Choice to Quest in January

Road to VR

Human Within is a sci-fi interactive VR film coming to Quest in January that explores how AI affects humanity. Departing from standard VR films, which are usually pretty ‘one-and-done’, the upcoming interactive experience promises to give you the choice in how the story progresses and ends. Created by Signal Space Lab and Actrio Studio, Human Within is set to arrive on Quest on January 9th, and “soon” to SteamVR headsets.

Filming 277
article thumbnail

AI Drives Efficiency And Innovation In Patient Care

Charlie Fink

The healthcare industry is increasingly turning to artificial intelligence (AI) to meet rising demand from an aging population and strained resources.

article thumbnail

visionOS 2.2 Beta Brings Wide & Ultrawide Mac Virtual Display To Apple Vision Pro

Upload VR

The Wide and Ultrawide modes for Mac Virtual Display announced by Apple back in June have now arrived in the first visionOS 2.2 Beta. The new modes also appear to require macOS 15.2 Beta, the latest beta version of Apple's Mac operating system, as we weren't able to get it working on macOS 15.1. How To Opt In To visionOS Betas To enable downloading beta Apple operating systems you just need to sign in with your Apple ID on the Apple Developer Center website at least once.

Apple 139
article thumbnail

AI Eclipses XR: Highlights from the North Star Expo

AR Insider

North Star Expand is part of the Gitex Global brand of events, with a specific focus on startups and innovation. This year featured air cars, robotics and other innovations. But by all accounts, AI overwhelmed every hall. This post appeared first on AR Insider.

AR 322
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

‘Metro Awakening’ Review – Atmospheric, Claustrophobic, and Eventually Monotonic

Road to VR

Metro Awakening brings the post-apocalyptic tunnel-dwelling franchise to VR for the first time, but is it a good fit? Read on to find out in our full review. Metro Awakening Details: Publisher: Vertigo Games Available On: Quest , PC VR , PSVR 2 Reviewed On: Quest 3 Release Date: November 7th, 2024 Price: $50 Editor’s note: all clips in this review are from the Quest 3 version of the game.

Gaming 274
article thumbnail

Kitely adds PBR materials support, larger textures

Hypergrid Business

Kitely has added support for physically based rendering (PBR) materials in both its virtual worlds and on the Kitely Market, the company announced this week. The update also includes support for textures up to 2,048 by 2,048 pixels in size. PBR materials allow for more realistic textures by simulating how light interacts with different surfaces, such as mud or metal, creating the appearance of raised and lowered areas with realistic light reflection.

article thumbnail

Zombie Army VR Delayed To 2025 On All Platforms

Upload VR

Zombie Army VR has been delayed until next year. Originally targeting a 2024 launch on Quest, PC VR, and PlayStation VR2, publisher Rebellion confirmed that the latest entry in the Sniper Elite spin-off series will now arrive next year. No specific reason was provided for the Zombie Army VR delay, though it's worth noting developer XR Games recently announced a large-scale restructuring.

Gaming 123
article thumbnail

From Concept to Sales: A VR Go-to-Market Playbook

AR Insider

How do you turn a concept for a VR game or experience into a commercial product? There's a playbook, from market research to platform choices and other key steps. We break down some of the top considerations. This post appeared first on AR Insider.

AR 289
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Only One PSVR 2 Game Confirmed for PS5 Pro Enhancements at Launch, VR Performance Patch Expected Later

Road to VR

PlayStation 5 Pro is launching on November 7th, priced at $700, and while Sony is boasting a list of over 50 games getting day-one enhancements, so far only one PSVR 2 title has been confirmed to get a launch day bump: Kayak VR: Mirage from Better Than Life. The ultimate expectation is PS5 Pro will allow all PSVR 2 titles to run at higher frame rates and possibly without reprojection, which supplements lower frame rates with ‘synthetic frames’ to reach a higher perceived refresh ra

Sony 276
article thumbnail

Mawari Raises $10.8 Million To Tokenize Spatial Streaming, A Peek At Google’s AI Agent Jarvis

Charlie Fink

Big tech was a big winner Tuesday night. There will be no regulation of AI, Crypto, Social Media, or Space. Tax cuts will be extended. Stocks soared.

article thumbnail

Kuo Claims The Cheaper Apple Vision Headset Is Delayed "Beyond 2027"

Upload VR

Supply chain analyst Ming-Chi Kuo claims the cheaper Apple Vision headset is delayed "beyond 2027". This would mean, if you believe Kuo, that Apple's next headset will instead be the straightforward refresh of Vision Pro with the M5 chipset that he claimed last month will enter mass production in late 2025. Interestingly, Kuo claims the cheaper Vision headset has been delayed beyond 2027 "for a while now".

Apple 136
article thumbnail

Reality Bytes: Meta, Google & Teads

AR Insider

This week on Reality Bytes, we explore Meta's search play, Google’s AI-fueled Maps, and Teads' contextual commerce for brands like Adidas. This post appeared first on AR Insider.

Google 278
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

Vision Pro Ultrawide Display Turns a Little MacBook into a Productivity Powerhouse

Road to VR

Apple has finally dropped the ultrawide virtual display for Vision Pro in beta, giving the existing virtual display feature the ability to stretch to wide and ultrawide widths for extra screen real-estate. Out of the box it’s impressive, but default MacOS window management makes it kind of a pain to use. But with the right third-party window manager, it’s even better than I hoped for.

article thumbnail

EON Reality Announces Qlick Solutions Ltd. as a New Value Added Reseller in Kenya

EON Reality

IRVINE, CA – November 6, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, is thrilled to announce a new Value Added Reseller (VAR) partnership with Qlick Solutions Ltd., an industry-leading provider of professional and trusted tech solutions focused on sustainable enterprise operation in Kenya.

Kenya 88
article thumbnail

Apple Seems To Be Exploring Releasing Smart Glasses In 2027

Upload VR

Apple seems to be exploring making smart glasses, and reportedly could ship a product in 2027. Bloomberg's Mark Gurman reports that Apple sent an email to "select employees" asking them to participate in a user study with "current market smart glasses", which likely includes the Ray-Ban Meta glasses. Apple runs this kind of focus group to figure out what's good about existing products and where it could add unique value, to decide whether to go ahead with product development.

Apple 131
article thumbnail

Mawari Raises $10.8 Million To Launch Tokenized Spatial Streaming Network

Charlie Fink

Mawari’s plan is to build a network of servers to enable real time spatial content at scale, without apps.

article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly