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Today I want to take you on a journey on one of the coolest prototypes I’ve ever worked on, which is about creating Unity applications that can dynamically modify their logic at runtime depending on the user’s needs thanks to generative artificial intelligence. And it will have a happy open-source ending , so make sure to read this article until the very end!
Feel virtual objects in the palm of your hands with the company’s latest force-feedback gloves. SenseGlove, a leading provider of haptic feedback technology, this week unveiled the latest addition to its lineup of force-feedback gloves, Nova 2. The second generation of SenseGlove Nova, Nova 2 promises even more realistic interactions with virtual objects by allowing you to “feel” their size and stiffness in more detail thanks to the use of Active Contact Feedback.
Niantic has doubled down on AR by expanding from game maker to full-blown AR platform. Where are things moving next for the AR innovator? We break down insights from VP of Emerging Markets Omar Tellez. This post appeared first on AR Insider.
Strivr , a virtual reality training solutions startup, was founded as a VR training platform for professional sports leagues such as the NBA, NHL, and NFL. Today, Strivr has made its way to the job training scene with an innovative approach to employee training, leveraging generative AI (GenAI) to transform learning experiences. More Companies Lean Toward Immersive Learning Today’s business landscape is rapidly evolving.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Before AWE even started, Ultraleap has already announced an amazing piece of news: the launch of the Leap Motion Controller 2. I’m sure this is going to make many makers happy. Leap Motion Controller Leap Motion Controller (Image by SkywalkerPL, from Wikipedia) The Leap Motion Controller has been the first product launched by Leap Motion , the company that later would have been called Ultraleap after the acquisition by Ultrahaptics.
Beat Games’ Beat Saber may also be heading to the highly-anticipated XR device according to a new tease from the developer. We’re just a few days away from Apple’s 2023 Worldwide Developers Conference, during which the company is expected to reveal its long-rumored VR/AR headset. Rumors have been circulating over the past few weeks hinting at a potential unveiling and with invitations going out to XR publications for the first time, it’s clear we’ll have a lot to di
Beat Games’ Beat Saber may also be heading to the highly-anticipated XR device according to a new tease from the developer. We’re just a few days away from Apple’s 2023 Worldwide Developers Conference, during which the company is expected to reveal its long-rumored VR/AR headset. Rumors have been circulating over the past few weeks hinting at a potential unveiling and with invitations going out to XR publications for the first time, it’s clear we’ll have a lot to di
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we "raise the curtain" for AWE USA and Apple's landmark WWDC. This post appeared first on AR Insider.
With Quest 3 now officially announced, Meta is emphasizing the device’s improved MR capabilities. Meta CEO Mark Zuckerberg took to Instagram to share a first look at mixed reality gameplay on Quest 3 which was announced yesterday. View this post on Instagram A post shared by Mark Zuckerberg (@zuck) The video shows the headset’s full color passthrough MR mode, which allows it to present a view of the outside world while selectively adding virtual content to the scene.
Breaking news: ahead of The Meta Gaming Showcase, Zuck teased the Quest 3 on Facebook and Instagram. This is what the Zuck has written: Introducing Meta Quest 3. The first mainstream headset with high-res color mixed reality. 40% thinner and more comfortable. Better displays and resolution. Next gen Qualcomm chipset with 2x the graphics performance.
There’s never been a better time to be a VR gamer. Meta just wrapped its 2023 Quest Showcase, during which the company revealed a number of exciting announcements regarding its lineup of VR games and apps for the Quest platform. This year the company teased everything from an official VR game based on the critically-acclaimed Assassin’s Creed series to major updates coming soon to existing games.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The advertising industry hasn't changed much over several decades, except for Adtech's tracking mishaps of the past decade. Now, AR brings new dimension to the sector. What will be the practical impact? This post appeared first on AR Insider.
Like its predecessors, Quest 3 will be able to plug into high-end gaming PCs to play top PC VR titles. Meta might have largely abandoned PC VR, but it’s not ready to pull the plug completely. A spokesperson for the company has confirmed with Road to VR that Quest 3 will continue to support Oculus Link (also known as Quest Link) and Air Link. Oculus Link allows users to plug Quest headsets into their PC via USB-C to interface with the Oculus PC software.
This will be a newsletter written on the road: I’ve prepared the material in Italy, I’m currently writing these words from the Frankfurt airport (Germany), I will keep writing on the plane across the ocean and I will finalize everything in Sunnyvale (California, USA). I’m traveling to the US to attend AWE, but this is not stopping me from telling you what are the most relevant XR news of the week!
The company’s latest mainstream VR device promises better performance in a smaller package. Meta CEO Mark Zuckerberg has officially unveiled Meta Quest 3, the latest addition to the company’s lineup of Meta Quest VR headsets. Coming this fall, Quest 3 promises a variety of improvements over 2020’s Quest 2. This includes everything from improved visuals to high-resolution colored passthrough for more realistic mixed reality experiences.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
This week on Reality Bytes we get our degree in Roblox, discuss TikTok’s AI chatbot, and let Apple mimic our voice. This post appeared first on AR Insider.
Neuralink, Elon Musk’s brain-machine interface (BMI) company, has announced that it has received approval from the US Food and Drug Administration (FDA) to conduct its first tests on humans. The company is developing minimally invasive brain chips which it hopes to use to restore vision and mobility for people with disabilities. Neuralink says it doesn’t have immediate plans to recruit participants, however the FDA approval marks a significant step forward after a previous bid was re
Today it was the first day at AWE in which the show floor opened, and I could start going hands-on with many interesting pieces of XR hardware. I’ve tried many things but I have not the time to describe to you them all today, so let me tell you in this article just what have been the two devices that surprised me the most: the Lenovo VRX headset and the Sightful Spacetop laptop.
The creator of Pokémon GO launches its first mixed reality experience powered by the 8th Wall platform. Niantic, the creator of popular location-based augmented reality (AR) games like Pokémon GO and Pikmin Bloom , today launched Wol , an educational mixed reality experience powered by the 8th Wall platform’s Metaversal Deployment and artificial intelligence (AI) technology.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
If we’re to climb out of the metaverse trough, we need to shift the narrative. The current one is uninspiring, plagued by legless avatars, dormant VR headsets, and a notion unrelatable to most. We continue the narrative in Part II of the series. This post appeared first on AR Insider.
It seems Meta is looking to stoke some hype for its next Quest headset just days before Apple is slated to unveil its own , as Bloomberg’s Mark Gurman released Quest 3’s first hands-on, confirming a number of features from previous leaks in the process. Gurman detailed a number of features in his hands-on with the upcoming mixed reality headset, saying that Quest 3 feels lighter and thinner than the Quest 2, featuring a stronger strap with fabric sides.
My first day at AWE has just finished, and while I’m sleepy because of jet lag, let me tell you my highlights of the day! Today the showroom was closed, so it was mostly about networking and random demos of devices. The opening Ori Inbar kickstarted AWE 2023 with a great keynote. Kudos to him for the preparation of everything: his speech was motivating and fun, and there were some parts, like the dialogue between him and his holographic avatar which were unexpected surprises.
The blockchain continues to remain relevant amid the ongoing cryptocurrency ‘winter’ hitting markets. The rise of the industrial metaverse has also explored new use cases for cryptographic technologies. The Metaverse is a shared immersive platform combining spatial communications and the internet. It also relies heavily on blockchain technology to enable peer-to-peer (P2P) exchanges and engage others in decision-making.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
One of AR's recent milestones was the return of Magic Leap. this time with an enterprise focus. To maximize impact, this pivot was coupled with a second swing at AR glasses: Magic Leap 2. We break down the strategy. This post appeared first on AR Insider.
You can also sample a range of new lip colors from Supergoop! Social media giant Snapchat is back with even more fashion-forward Lenses powered by augmented reality (AR) technology. These latest filters allow you to virtually sample a new range of new beauty products available now in stores. The first is an AR Try-On Lens developed in collaboration with Supergoop!
Attack on Titan VR: Unbreakable was first announced by Japan-based studio UNIVRS late last year, promising to bring the anime’s high-flying action to VR for the first time. It’s coming a little later than advertised, as the game was originally slated to arrive on Quest in Summer 2023; at today’s Quest Gaming Showcase the studio says it’s now targeting a Winter 2023 release.
The second day of AWE is the day that the expo floor opens. That is always thrilling, and we’ll get there, but first – more keynotes and conversations. AWE Day Two Keynotes Day One kickstarted the keynotes, but AWE Day Two saw exciting presentations and announcements from Magic Leap and Niantic. Both affirmed a theme from the day before: meaningful XR is already here.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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