Sat.Jul 14, 2018 - Fri.Jul 20, 2018

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Microsoft HoloLens Art Project Turns New York into an Undersea Dystopia

Next Reality AR

The HoloLens team is finally beginning to realize that in order to truly engage the mainstream, augmented reality needs to make its way out of the lab or factory floor and onto the streets. The latest example of this comes in the form of a new AR art installation called "Unmoored,", which transforms New York City's Time Square into an underwater environment.

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Turn Any Surface Into An AR Experience With Post Mobile AR

VRScout

Walmart, Coca Cola and Mercedes Benz are using Post Mobile AR to give customers a more interactive in-store experience. Dallas-based spatial experience company Spacee has come up with a technology that can deliver an AR experience that doesn’t require a phones, tablet, glasses or any other type wearable to operate. By transforming any 2D or 3D surface into an interactive touchscreen, the company provides an interactive playground that’s as fun as it is convenient.

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Solving the Housing Crisis with Tech

Tech Trends VR

VR is being used to design more cost effective homes and developments. The U.K. is in the midst of a brutal housing crisis, and the issue of slow supply of housing to meet demand will only get worse with the reduction in labour that will follow Brexit. Offsite construction is objectively the fastest way to build and results in properties with fewer defects Click To Tweet.

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‘Project LUX’ Creators Announce New VR Visual Novel ‘Spice & Wolf VR’

Road to VR

SpicyTails , the studio behind the popular VR visual novel experience Project LUX (2018) , today announced a new project dubbed Spice & Wolf VR. As first reported by Japanese VR publication MoguraVR , the project is based on the manga and anime series Spice and Wolf. SpicyTails, an indie studio which involves original series author Isuna Hasekura, says their newest VR project will also include the anime’s original Japanese voice actors.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Video Demo from 6D.Ai Shows Why Occlusion Is the Next Big Thing for Mobile AR Experiences

Next Reality AR

If you aren't convinced that mobile augmented reality apps need occlusion (or you don't know what the word even means), you really need to watch the latest video from AR cloud startup 6D.ai. The 6D.ai video is titled "What is Occlusion in AR, and Why Does it Matter?" For the uninitiated, occlusion is when objects are blocked by other objects. In the context of AR, occlusion occurs when physical object block the user's view of virtual objects.

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My first taste of Virtual Reality in China

The Ghost Howls

Hello everyone from Qingdao, China! This is my first article written from China and I have to say that I’m very very excited. Here everything is so different from my own country and I’m doing a lot of new experiences. I love being here. I have to say that China is a lot different from what I had imagined and I guess that the only way to really understand it is coming here.

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‘Seeking Dawn’ to See “huge” Content Update Closer to Launch on PSVR

Road to VR

Multiverse Entertainment, the studio behind VR sci-fi shooter Seeking Dawn (2018) , recently announced their 10+ hour title is due for a “huge content” update, which is said to arrive sometime before the game makes its way to PSVR. The team initially released plans for the update via a Steam forum post , which mention things such as bug fixes and adjustments to gameplay mechanics that should make the game more fun.

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Magic Leap Recruits Square Slice Studios to Create Content for Magic Leap One

Next Reality AR

In keeping with its focus on loading the Magic Leap One with content at launch, Magic Leap has inked a creative partnership agreement with augmented reality production studio Square Slice Studios. "The team at Square Slice Studios has a reputation for forward thinking and innovative creation," said Andy Lanning, executive creative director at Magic Leap in a statement.

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Experience The Extraordinary Life Of Nelson Mandela In VR

VRScout

Celebrate the 100th birthday of one history’s most influential figures in this immersive VR experience for the Oculus Go. Philanthropist. Revolutionary. President. Very few individuals have managed to live a life as influential and accomplished as South Africa’s Nelson Mandela. Throughout his many years fighting against apartheid in South Africa, the legendary humanitarian has suffered institutionalized racism, violence, even a prison term that would end up lasting a soul-crushing 27 years.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Some thoughts about XR at Disneyland Shanghai

The Ghost Howls

Hello everyone. As you know, I’m currently in China, doing a trip to discover VR here. I’ve said goodbye to the beautiful Qingdao and now I’m in the modern Shanghai. Shanghai is like the Chinese New York, so I thought to find more VR and better VR. Well, regarding public attractions (arcades, etc…) I’ve not seen a huge difference.

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Magic Leap Headset Hits FCC Ahead of Confirmed Summer Launch

Road to VR

Magic Leap is soon to launch its first AR headset, the Magic Leap One. We don’t know exactly when or how much, but following the company’s confirmation that the headset is due to launch this Summer, the product has hit the FCC for certification. While we already saw the Magic Leap controller pop up at the FCC last month , the ‘Lightware’ headset and ‘Lightpack’ compute module have now followed suit.

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TSA Frisky is now available on Springboard VR

Cats and VR

Out There Entertainment’s first Virtual Reality game TSA Frisky successfully Landed on Steam in May. The hilarious simulator that puts you in control of TSA airport security has now made its way to Springboard VR. Springboard VR is one of the leading location-based VR entertainment (LBVRE) platforms for VR Arcades and LBVR Centers. With TSA Frisky now available on Springboard VR, a trusted software VR game platform by over 250 location-based VR centers in 40 countries worldwide.

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Leap Motion Looks To Combine AR & VR With ‘Mirrorworlds’

VRScout

Leap Motion dreams big with an ambitious new project that could open ‘alternative dimensions of reality, layered over the physical world.’. AMerican computer hardware manufacturer Leap Motion has released a series of concept videos teasing a technological future where augmented and virtual reality have collided to form a ‘parallel reality’ of sorts.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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HTC demonstrates multi-room VR with Vive Pro and SteamVR 2.0

Slashgear

The current big challenge for virtual reality technology is to work in large rooms. The next dream for the future, however, is likely to be multi-room experiences, where users can wander between rooms or other connected spaces without issue. This is probably still a couple of years away, but HTC has shown off a small example of how it could … Continue reading.

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Capcom: Don’t Expect VR Mode for ‘Resident Evil 2’ Remake

Road to VR

It looks like the UK’s Daily Star had the opportunity to reveal a little more behind why Capcom’s horror-adventure Resident Evil 2 remake, slated to release in early 2019, most likely isn’t getting a VR mode after all. Before the E3 2018 Sony showcase reveal, many VR fans theorized that the long-awaited remake of Resident Evil 2 (1998) could possibly follow in the steps of the company’s latest VR breakout success, Resident Evil 7: Biohazard (2017) , which featured a

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Re'flekt AR Finds Sweet Spot, Scores BASF Investment

Charlie Fink

Re’flekt a Munich-based AR and MR enterprise applications developer focusing on training and maintenance of factories, aircraft, and complex machines, announced a $4.4 M investment from BASF Venture Capital.

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Blackmagic eGPU Brings High-Performance VR To The Macbook Pro

VRScout

Apple furthers its commitment to VR with an external graphics processor that brings high-end, desktop level graphics to the Macbook Pro. In terms of sheer popularity, very few models of laptop computers are able to hold a candle to Apple’s Macbook Pro. Over the course of the last decade the influential brand of notebook computers has dominated the laptop market to become one of the most preferred options among students, professionals and amateur creatives alike.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Essential’s $200 camera now costs $19

Slashgear

Essential put its 4K 360 camera up for sale overnight on a massive discount – as if they were having a fire sale. OH MY GOD IT’S A FIRE… sale, if you know what I mean. This camera requires the assistance of the Essential Phone PH-1 to work, and does not do much of anything on its own. With the … Continue reading.

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Lowe’s ‘Holoroom’ Lets Customers Test Drive Power Tools in VR Before Buying

Road to VR

Lowe’s, a major North American retailer of home improvement goods, has dreamt up an interesting in-store use of VR. Using an HTC Vive and a specially made controller, the ‘Holoroom Test Drive’ allows anyone timid around power tools to put on a VR headset to learn how to use the tools in a safe virtual space. Developed by Lowe’s Innovation Labs in collaboration with startup Krayonik, the Holoroom lets customers learn how to use a Kobalt hedge trimmer to chop hedges in virt

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How Immersive Learning Empowers Students and Teachers Alike

Veative

The introduction of virtual reality technology in K-12 began in the early 1990’s with projects such as Science Space, Safety World, Global Change, Virtual Gorilla Exhibit, Atom World, and Cell Biology ( Youngblut, 1998 ). Designers of these projects used various peripheral devices such as head-mounted display gear, data gloves, and body suits for a fully immersive learning experience.

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‘David Bowie Is’ Exhibit Coming To VR & AR Devices This Fall

VRScout

Sony Music partners with the David Bowie Archive, Planta, and London’s Victoria & Albert Museum to deliver an incredible VR/AR retrospective of David Bowie’s career. The remarkable David Bowie Is exhibit that will be available as a virtual experience sometime in 2018 thanks to Sony Music’s collaboration with the David Bowie Archive, Planeta , and London’s Victoria and Albert Museum (V&A).

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Marvel Powers United VR Rift + Touch Bundle arrives next week

Slashgear

Ahead of the game’s release later this month comes the Marvel Powers United VR Special Edition Rift + Touch Bundle, a kit containing the Oculus VR headset and controllers, as well as the new Marvel virtual reality game. Gamers who already own the Oculus hardware can also preorder the new Marvel game now, ensuring they’ll have it as soon as … Continue reading.

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VR’s Biggest Players Back New ‘VirtualLink’ Connector for Next-gen Headsets

Road to VR

A consortium representing many of VR’s most prominent players—NVIDIA, AMD, Valve, Oculus, and Microsoft—have backed a new connector standard called VirtualLink which the companies say was “developed to meet the connectivity requirements of current and next-generation virtual reality (VR) headsets.” Today the newly christened consortium revealed VirtualLink, an “open industry standard” which is an “Alternate Mode” of USB Type-C, the newest type of USB plu

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Creator AVR a Key Part of EON Reality’s Classroom 3.0 Vision for the Immersive Flipped Classrooms of the Future

EON Reality

IRVINE, CA, June 6, 2018 – EON Reality Inc., the world leader in Augmented and Virtual Reality (AVR) based knowledge transfer for industry and education, together with Professor Bertil Andersson, the former President of Nanyang Technological University and EON Reality board member, are working together to bring Classroom 3.0, the immersive flipped classroom, and Creator AVR to campuses worldwide.

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See Times Square Underwater in Microsoft’s AR Art Exhibit

VRScout

The Big Apple takes a dip in this location-based augmented experience from Microsoft. According to researchers , if sea levels continue to rise as an effect of climate change, Manhattan will be completely submerged underwater within the next 80 years. . In 2012, the Intergovernmental Panel on Climate Change reported that by 2100 sea levels could rise from 11 to 38 inches, depending on the volumes of greenhouse gases emitted.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly