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Inducing restfulness via kaleidoscopic visuals and ambient music. Originally developed as part of a public art installation by PluginHUMAN, a group of creators based out of RMIT University’s Exertion Games Lab, Inter-Dream is garnering the attention of researchers and sleep specialists who believe the unique device could be used to improve the sleep quality of those suffering from restlessness. .
As mentioned in last week’s blog , the Oculus Ques t has blown away sales expectations since launching three months ago. Businesses, particularly enterprises and Fortune 500 type companies, are an important part of that customer segment. Companies are seeing real improvement and ROI from utilizing Virtual Reality. The Oculus Quest, in particular, is a great vehicle for delivering VR experiences.
This is the week of this blog’s birthday and so I’m publishing a very special post, that I’m going to split into two parts. It’s a while that I don’t write something about entrepreneurship, so I thought it could be a good idea to give you some pieces of advice on how to be a good VR startupper. If you are not into VR, don’t worry… most of these rules apply to all kinds of companies.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Doghead Simulations CEO uses social VR to get back in shape. Mat Chacon , co-founder and CEO of Doghead Simulations , the company behind the VR tool Rumii, spent most of his life in remarkable shape. On his 30th birthday, he climbed Mt. Baker in Washington State and basked in the glory of his success at the summit. Whether it be biking, running, or walking, Chacon always seemed to be on the move; that is until he shifted his priorities to climbing the virtual mountain of business.
Augmented reality took the world by storm when Niantic introduced Pokémon Go in 2016. However, the technology has been around for longer than most people realize. But most of the world didn’t know what it was until Pokémon started popping up in their backyard. Unlike virtual reality, AR doesn’t pull people into a digital world. It keeps users in their physical environment while superimposing computer-generated images onto one’s real-world view.
Augmented reality took the world by storm when Niantic introduced Pokémon Go in 2016. However, the technology has been around for longer than most people realize. But most of the world didn’t know what it was until Pokémon started popping up in their backyard. Unlike virtual reality, AR doesn’t pull people into a digital world. It keeps users in their physical environment while superimposing computer-generated images onto one’s real-world view.
Engaging both existing and potential customers through meaningful, immersive and multi-sensory experiences is a growing marketing trend. Many influential brands such as Coca-Cola and IKEA have used VR and AR to create campaigns to enhance the customer experience. Collectively known as XR, these technologies are becoming much more accessible to retailers looking for additional tools to create engaging experiences.
August, 15th 2016. The date of my first post. A pretty bad post with a bad title and a bad image. August, 15th 2019. Nothing much has changed: I still write bad posts, with terrible long headlines and bad images. But now, the blog is three years old, and I have more VR friends! Happy birthday The Ghost Howls! Happy birthday to me, so much love to you.
Combating labor pains with VR technology. A new program being conducted at the University Hospital of Whales in Cardiff is using VR technology to treat pain and anxiety during labor. “It provides us with an opportunity to do something really different, something innovative, something that’s not being used elsewhere,” said Ms. Hardacre, Head of Midwifery for Cardiff and Vale Health Board, during an interview with BBC. “There’s a great opportunity particularly to use this w
With a development journey starting way back in 2014, Dexta’s Dexmo haptic force-feedback VR gloves have come a very long way. I recently went hands-on with the latest version of the company’s gloves, which are now production ready, and came away impressed with their compact size and freedom of mobility. Dexta Robotics originally envisioned building a consumer force-feedback glove for VR but has in recent years pivoted the Dexmo gloves toward the enterprise market.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
XR is a powerful tool being used to attract, engage, and retain customers as online commerce and bricks-and-mortar converge. How can we increase AR awareness & adoption and what does the future look like? Click To Tweet. Immersive technologies such as Augmented reality (AR) Virtual Reality (VR) and Mixed Reality (MR) which collectively come under the umbrella of – keep up with me here – Extended Reality (XR) are being used by an increasing number of companies to build consumer engageme
Vertical Robot’ s acclaimed indie game Red Matter has just been ported to Oculus Quest and the title has already got a lot of interest. This is because from the teaser video it seems that the developers have made a great job in having amazing graphics on the Quest. I have been so lucky to have the possibility of trying the game in preview , so here you are my review of Red Matter on Oculus Quest!
Water cooler talk just got an upgrade. Rather than setting up in a noisy coffee shop or paying for access to a co-working space, Renji Bijoy, the CEO of Immersed, is using VR technology to allow remote employees in multiple fields to work and collaborate entirely in a comfortable and productive VR space. He and his team see the future of the working world as one where teams of coworkers can come together in VR and collaborate remotely in the same virtual space.
Nate Mitchell, Facebook’s Head of VR Product, and the last of Oculus’ co-founders, has announced that he’s leaving the company. Mitchell was among five core people at the inception of Oculus in 2012, which also included Palmer Luckey, Brendan Iribe, Jack McCauley and Michael Antonov, all of which have now departed the company following the 2014 Facebook acquisition.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Sony is the market share leader for VR hardware revenues according to the latest report from Strategy Insights. Specifically, the firm pegs PSVR’s revenue share at 30 percent.
Gamescom is one of the most important gaming fairs in the world, and probably the most important in Europe. Last year I was there , and I had lots of fun, meeting cool VR people (like the Youtuber Nathie or the journalist Scott Hayden) and trying VR games and hardware (e.g. the bHaptics suit). The three musketeers of virtual reality: my partner Max, Scott Hayden of Road To VR and me!
Put on your captain’s hat (headset) and set sail on a piggy submarine. The Angry Birds Movie 2 hit theaters nationwide this week, offering both kids and kids-at-heart the chance to join Red, Chuck, and Bomb on another lighthearted adventure, complete with vicious prank wars, high-flying antics, and plenty of pig-based puns. Here’s the deal: after saving Bird Islands eggs from the nefarious pigs and their leader, King Leonard Mudbeard, Red is revered as a hero by his fellow bird brethren an
The state of AR/VR innovation looks promising, but the industry still has to overcome some hurdles. At least, these are the major findings published by Informa Tech in their annual report. This report comes two months ahead of the company’s XRDC conference , which will take place in San Francisco on October 14-15. The State of AR/VR Innovation: Going Strong, but Still Facing Challenges.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
This post is adapted from ARtillery Intelligence’s latest report, Industrial AR: Benefits & Barriers. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. One of AR’s proposed beneficiaries is the enterprise. That can take many forms including data visualization in corporate settings, or software to create customer-facing AR experiences for brands ( B2B2C ).
While Modiface, YouCam, and others have been playing in the virtual make-up marketing pool for a while, here comes Google ready to splash down with a cannonball. On Wednesday, YouTube rolled out its first virtual makeup try-on experience in a video by Roxette Arisa, a Los Angeles-based makeup artist whose channel has more than 1.1 million subscribers and 66.5 million views.
AR technology turns your smartphone into a personal time machine. Available for free on iOS devices now, ReplayAR features a combination of geocaching and AR technology that allows users to capture and freeze photos in specific locations and visit their visual memories at any point in the future by simply returning to the location in which they were snapped.
Augmented reality and advertising have already proven that they work together splendidly. And the latest proof in this respect comes from furniture producer Kmart. The company partnered with immersive advertising agency OmniVirt to create a programmatic AR ad campaign. Web AR Helps Kmart Sell More Furniture. The ad agency has developed a web-based AR ad campaign targeted at Australian consumers.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. Speakers’ opinions are their own. There’s a big difference between technologies and products. The value chain goes in that order but they’re still separated by time, money, design and execution.
VR has become much more powerful over the last three years. We’re seeing great leaps forward in 360-degree cameras ( Insta360 Pro 2 ), all-in-one VR headsets with 6 Degrees of Freedom + robust hand controllers ( Oculus Quest ), and headsets with amazing clarity that are guaranteed to wow you ( Varjo ). You’d think with the step up in quality output, there’d also be more complexity to building VR for these headsets.
Expanded multiplayer and VR support could make this one of the largest VR games currently available. Today marks the launch of No Man’s Sky Beyond , a highly-anticipated update to Hello Games’ action-adventure multiplayer survival game that adds an absolutely gargantuan list of new features and exciting upgrades to the No Man’s Sky experience. Among these new offering are advancements to multiplayer that include 16-32 player interactions and a new social hub referred to as the “Nexus,” as well a
Exercising isn’t something I have always wanted to do, but with the right motivation, I’m game. Since I’ve been using an Oculus Rift for a few years now, every now and then I’ll jump into BoxVR. Shout out to my friend K who bought an Oculus Quest and let me use it to do this BoxVR review. Let’s get started. BoxVR with the Oculus Quest vs. the Rift. I’m going to be real here.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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