Sat.Oct 06, 2018 - Fri.Oct 12, 2018

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The Future of Location-Based Virtual Reality

Tech Trends VR

With home-based systems getting better and cheaper every day, can VR Arcades keep the punters interested and turn a profit? We talk to some key players about what it takes to be successful in that space. Teething problems are to be expected in any pioneering new industry, and many who have rushed to jump on the “VR Boom” bandwagon and invested heavily in opening VR arcades in the early days have since gone out of business.

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I Met Magic Leap's AI Assistant Mica & Saw the Future of Augmented Reality

Next Reality AR

Unlike VR, when it comes to augmented reality, describing what an experience is like can be incredibly difficult, primarily because the experiences are even more contextual than relatively static virtual worlds that don't involve real world settings. In AR, everything is about how "you" see things interacting with your real environment. Such is the case with what I'm calling the most important demonstration of Magic Leap technology to date in the form of an AI assistant called Mica.

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NASA JPL may have given us a preview of next gen HoloLens

The Ghost Howls

It’s L.E.A.P. Conference time and everyone is only talking about Magic Leap in these days. But today, we may also have some cool news about next gen HoloLens: in a video, we may have spotted its future appearance. I was browsing social news about Magic Leap (I think I’ll write a roundup of all the news I’ve found, because they are pretty interesting) and writing stuff about the Milan Games Week event I attended, when I got a message by the great creative technologist Michel Buc

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Feature-Length VR Film ‘7 Miracles’ Debuts At Raindance Film Festival

VRScout

A VIVE Studios production about the miracles performed by Jesus Christ was the winner of the “VR Film of the Festival” grand jury category. 7 Miracles – one of the longest feature-length cinematic VR films ever produced – premiered last week at the 26 th Raindance Film Festival, Europe’s leading independent Film Festival and the largest in the UK. It was created using photogrammetry and volumetric video capture, producing images in 8K with additional scenes built-in 3D.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Exploring the Titanic in Virtual Reality

Tech Trends VR

A new game lets you dive deep into the infamous ship’s history. The golden rule for creating compelling VR content is that you should allow people to experience something that would be either impossible or too dangerous, expensive and/or difficult to do in real life. And by offering up the double-whammy of traveling back to 1912 to watch the RMS Titanic sinking into the cold dark waters of the Atlantic, then letting you explore the wreck which now lies 12,500 feet below the surface, Titanic VR c

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‘Astro Bot’ Ranked 6th Best PS4 Game of 2018, #1 PSVR Game of All Time

Road to VR

PSVR exclusive ASTRO BOT Rescue Mission has been making waves among critics and players alike since its release at the beginning of the month. The game now ranks among PS4’s top titles—VR or otherwise. According to popular review aggregator Metacritic , Astro Bot Rescue Mission has averaged a review score of 90 out of 100 among 36 critic review, and 9 out of 10 among 207 player reviews.

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HADO Announces 2019 Pro AR League

VRScout

Professional eSports meets augmented reality in Hado’s ambitious new league. Singapore-based augmented sports provider, HADO , is officially taking it’s ongoing location-based AR dodgeball experience to the next level with a professional AR eSports league. Consisting of two teams of three, each HADO AR Dodgeball match tasks players with eliminating the opposing team by draining them of their “lives” using digital “bullets.

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A journey in some interesting Italian VR startups at Milan Games Week 2018: AnotheReality, Beyond The Gate and many more!

The Ghost Howls

This Saturday I have been to the Milano Games Week. If you don’t know what it is, I can describe it as the little Italian brother of the Gamescom: it is much smaller, but it features anyway a lot of games , both from popular major players and from indies. I went there to try some virtual reality stuff and I can say with much satisfaction that there was a satisfying number of VR installations.

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AT&T to Launch DirectTV App for Magic Leap One in 2019, Sets Up 5G Test Area at Magic Leap Headquarters

Next Reality AR

Magic Leap and AT&T have lifted the lid on multiple parts of their mysterious relationship today. According to AT&T Communications CEO John Donovan, the company is planning to launch a beta version of DirectTV Now for the Magic Leap One in 2019. The announcement came onstage on Wednesday at the L.E.A.P. conference in Los Angeles alongside Magic Leap CEO Rony Abovitz and Magic Leap chief product officer Omar Khan.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘Beat Saber’ is Now the 7th Best Rated Steam Game of All Time

Road to VR

Beat Saber has climbed to the #7 spot among best rated games on Steam—VR or otherwise—and continues to hold the #1 spot among VR titles. For a few days following its Early Access launch back in May, Beat Saber basked in the #1 spot of top rated titles on Steam as the only game on Steam with a 99% positive rating. A few weeks into release, a handful of negative reviews dropped the game down to 98%.

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Hands-On With Magic Leap Shooter ‘Dr. Grordbort’s Invaders’

VRScout

Weta Workshop offers a taste of their upcoming shooter at the Magic Leap’s first L.E.A.P. conference. Magic Leap’s inaugural L.E.A.P. developer conference officially kicked-off this morning in Los Angeles, bringing together some of the most talent creators in mixed reality (MR) for two days of exciting demonstrations, gripping keynotes, and other intriguing reveals regarding the Magic Leap One Creator Edition headset.

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Borderlands 2 is coming to Playstation VR!

Cats and VR

2K and Gearbox Software today announced Borderlands® 2 VR , that will bring the critically-acclaimed and genre-defining shooter-looter franchise to VR for the first time on December 14, 2018 on PlayStation®VR. Fans who pre-order Borderlands 2 VR will also be rewarded with instant access to a dynamic PlayStation Theme featuring the game’s four iconic Vault Hunters – Salvador, Maya, Axton and Zer0.

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Google Brings Marvel's Avengers & Childish Gambino to AR with Playground for Pixel

Next Reality AR

If you own a Google Pixel, you'll soon have augmented reality versions of Iron Man, the Incredible Hulk, and Childish Gambino on your camera. During its now-annual consumer hardware launch event, Google unveiled its rebrand of ARCore showcase AR Stickers, now known as Playground, for its Pixel smartphones, with sticker packs for Marvel's Avengers and other characters, from cartoonish sports athletes to adorable pets, coming to the AR app.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Magic Leap Reveals 16 AR Experiences From Wacom, SketchUp, Wingnut AR, and More

Road to VR

Today at Magic Leap’s first creator conference the company has revealed a bevy of AR content built on the headset—some experimental, and some actually launching on the headset soon (or today)—but all up and running on real hardware. At Leap Con today I got treated to a bevy of new Magic Leap content. We’ll have deeper coverage of one some of these titles, but here’s a rundown of what the company is showing this week with official descriptions from the companies and studios behi

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Japanese Students Construct VR Roller Coaster Attraction Inside Classroom

VRScout

Someone’s getting an A+ in woodshop…. What was the most impressive project you ever made while attending junior high? I myself am particularly proud of an A+ four-cheese quesadilla I made while struggling through home economics. . As impressive as that quessadilla was, and it was impressive, it pales in comparison to a project conducted by a group of third-year Japanese students which involved the careful planning and construction of a functioning roller coaster accompanied by a custom-made virt

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How Magic Leap Is Making The Magic

Charlie Fink

Meeting Rony Abovitz, CEO and founder of Magic Leap, was like meeting all four Beatles at once. At LeapCon, his company is taking the next step to make "the highly irrational and wholly implausible" into reality.

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Upskill Releases HoloLens Version of Skylight AR Productivity Platform

Next Reality AR

Augmented reality productivity software maker Upskill has expanded the reach of its Skylight platform with support for Microsoft HoloLens. Typically used with enterprise-focused smartglasses, like the Vuzix M300 or Google Glass Enterprise Edition, Skylight assists front-line workers with complex processes by displaying workflow instructions, documentation, and tutorial videos in their field of view.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Stuxnet Documentary ‘Zero Days VR’ Wins an Emmy

Road to VR

The winner of the 39th annual Emmy Awards are in, and while nominated VR projects were few and far between this year, Zero Days VR nabbed the award for the category ‘Outstanding New Approaches: Documentary’ Produced by Scatter , a New York-based studio that creates immersive stories and AR/VR creativity tools, the film delves into the rapidly changing world of cyber warfare and its impacts on international politics.

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Facebook’s 3D Photos Arrive On Your News Feed And In VR

VRScout

Facebook uses iPhone’s AI depth-sensor to a new layer of realism to your photos. Originally announced during the 2018 F8 developer conference back in May, Facebook’s 3D Photos feature is now officially available on your News Feed and in VR. By utilizing the 3D depth maps stored with portrait photos taken recent dual-lens iPhone models, 3D Photos is able to differentiate the distance between subjects in the foreground, from the background surroundings.

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This Week In XR

Charlie Fink

XR's quest for world domination takes several steps forward with news from Magic Leap, Ubiquity6, HTC, SPACES, ExitVR, Re-flekt, Upskill, Sansar and more.

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Snapchat Becomes SnapCAT with AR Lenses for Your Feline Friends

Next Reality AR

Have you ever browsed through Lenses on Snapchat and got bummed out when the app recommends that you "try this with a friend" and you're all alone? Well, now you can take AR snaps with your cat! The new Lenses for cats and their humans reside in the carousel alongside all of the AR experiences designed for just for humans. Users can identify the cat AR experiences by a blue paw print icon on the Lenses icon (if the image of a cat in the icon wasn't enough).

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘FlyInside Flight Simulator’ Preview – A Promising Start in VR-native Flying

Road to VR

FlyInside FSX , the crowdfunded VR plugin for Microsoft Flight Simulator X (2006) , was built well before first-party VR motion controllers existed, developed back in the DK2-era of 2015 as an ad hoc way of jumping into an already highly-detailed flight sim. Now, the creators of FlyInside FSX have released their own dedicated flight simulator in beta, dubbed FlyInside Flight Simulator, that’s built from the ground-up for VR.

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Owlchemy Labs Teases AR ‘Mobile Spectator’ Experiment

VRScout

Could Google’s ARCore platform finally provide a low-cost alternative to mixed reality? Best known for their outrageous-brand of AAA VR content, such as their immensely popular title Job Simulator , Texas-based game developer Owlchemy Labs is no stranger to the spotlight. The accomplished studio has made waves within the immersive entertainment industry thanks to a fine selection of polished titles, each bursting with the companies unique brand of offbeat humor.

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All the News Out of EWTS 2018

EnterpriseWear

The 2018 Enterprise Wearable Technology Summit took place October 9-10 at The Fairmont in Austin, TX. A number of announcements were made at the event—all great news for the future of enterprise wearable technologies. From new partnerships to global deployments, here are the developments announced at the event: RealWear Announces That Colgate-Palmolive to Roll Out HMT-1 Hands-Free Wearable Computers to 20 Manufacturing Sites in 11 Countries.

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Air New Zealand Takes Wraps Off Magic Leap One Adventure Tourism Game

Next Reality AR

The thrill and excitement of great tourism generally requires visitors to take part in the country's local fare in person. But Air New Zealand's new augmented reality experience for the Magic Leap One gives visitors an immersive taste of what the country has to offer without ever setting foot in the country. Revealed on Wednesday at the L.E.A.P. conference, the airline crafted a massive tabletop three-dimensional topographical map of New Zealand upon which the company's new Air New Zealand Fact

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly