Sat.Mar 17, 2018 - Fri.Mar 23, 2018

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‘Ready Player One’ Actors Filmed OASIS Scenes In VR

VRScout

Spielberg immerses his cast in a virtual set while filming certain VR scenes. It turns out VR played a more integral role in Spielberg’s upcoming Ready Player One film than we previously thought. Set in a dystopian 2044, Ready Player One follows Wade Watts as he leads an army of VR users in a battle to save the OASIS, a virtual world that allows them to escape their dreary reality.

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How 'Ready Player One' Used Microsoft's HoloLens to Help Build Its VR Cinematic Universe

Next Reality AR

A funny thing happened on the way to the release of the virtual reality epic Ready Player One — augmented reality grabbed a major piece of the spotlight. Specifically, Microsoft's HoloLens. It all started last week when the film's director, Steven Spielberg, was quoted in an interview saying that the Oculus Rift had been used in the production of the film.

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Leap Motion ‘Virtual Wearable’ AR Prototype is a Potent Glimpse at the Future of Your Smartphone

Road to VR

Because VR can take over our entire reality, it can be great for entertainment. But when it comes to AR, the hope is that the tech will be a transient and beneficial addition to reality, rather than taking over your world completely. But figuring out how that works means first understanding how we can interact with AR information at a basic level, like being able to do the same kinds of simple, information-driven tasks that you do hundreds of times per day with your smartphone.

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Seeing the Realities of War Through AR

Tech Trends VR

This iOS Augmented Reality app by the Red Cross shows people what the effects of war would feel like in their home. VR is often called the “ empathy machine ” referring to the medium’s unique ability to make you see things from the perspective of another through sheer power of immersion. This makes it ideally suited for telling the story of conflict situations where people might get desensitized towards regular news content, no matter how impacting the imagery might be.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Developers Begin Exploring Magic Leap SDK

VRScout

Magic Leap launches “Creator Portal” to let you start creating content. Secretive augmented reality startup Magic Leap is finally taking its first step towards opening up their platform to outside developers. Announced today on the company’s site , developers can now explore Magic Leap’s software development kit and dive into the Creator Portal to find documentation, tutorials, and more.

More Trending

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Vive Pro Headset Pre-orders Open at $800 for April 5th Launch, Original Vive Drops to $500

Road to VR

HTC today announced that the Vive Pro headset only (without controllers or base stations) will cost $800 and launch on April 5th; the headset is now available for pre-order. Meanwhile, the original Vive is getting a price cut of $100, down to $500. After announcing the Vive Pro headset back in January, HTC left the VR sector in suspense as to what the price would be and precisely when it would launch.

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HTC Vive Pro headset to be priced at $800 / €879, preorders starting today

The Ghost Howls

A breaking news is coming from the GDC 2018: thanks to Road To VR , we now know the price and the launch date of the Vive Pro. And you’ve read everything in the title of this article: $800 (€879 here in Italy) for having only the new headset , the “upgrade-kit” that you can use with your existing base stations and controllers. The pre-orders will start today , even if at the time of writing they are not started yet.

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Red Cross AR App Shows You War Through the Eyes of a Child

VRScout

The AR app takes you into harsh realities. Enter The Room is an app that transports you into the harsh reality of war and conflict with a powerful experience that leverages a combination of augmented reality, 3D audio, haptics, and empathy. The AR experience was created by The International Committee of the Red Cross along with the help of the digital agency, Nedd —using Apple’s ARKit—to generate awareness and weave an emotional bridge between you and innocent victims of these conflicts.

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NY Times Brings Readers Closer to Bowie's Freaky Costumes in Augmented Reality

Next Reality AR

Continuing with its new paradigm of using augmented reality to cover the news, The New York Times has published a feature story that takes a peek into the late David Bowie's eclectic wardrobe of on-stage outfits. The retrospective showcases four iconic Bowie costumes, including the famed "Tokyo Pop" jumpsuit and the lightning bolt suit from the Aladdin Sane tour in 1973, his clown costume from the "Ashes to Ashes" music video in 1980, and the infamous "1980 Floorshow" bodysuit from his live TV a

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. Slowly but surely, the famously secretive augmented reality company, is opening the shutters and letting the public see what they’ve been up to since the company was formed back in 2010.

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Magic Leap One’s field of view: making assumptions from the emulator

The Ghost Howls

At GDC 2018 Magic Leap has announced the release of the Lumin SDK , that is the tools that we should use to develop for this AR glass. I started toying around with it , because I want to review it on this blog next week (stay tuned for updates… maybe subscribing to my newsletter using the hello bar above!) and I discovered that the SDK contains a fancy emulator so that you can start exploring Magic Leap development even if you don’t have a device.

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Grasp, Touch & Trigger In VR With Microsoft’s CLAW

VRScout

The future of haptic feedback is looking bright. 2018 is shaping up to be the year of haptic feedback. Earlier this month Microsoft showcased their latest ‘Haptic Link’ technology, creating a brand new solution for the realistic sensation of tension and pressure whilst immersed in VR. This was apparently just the tip of the iceberg however, as the multinational technology company has unveiled yet another haptic control prototype designed to bring feedback specifically to your hands.

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Unity, Unreal Engine & Mozilla Partner with Magic Leap as SDK Rolls Out to Developers

Next Reality AR

Following the surprise release of Magic Leap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company. "We are proud to partner with Magic Leap to integrate the Magic Leap platform with Unity," Unity announced on its official blog. "For all creators looking to get started today, we're thrilled to make available the Unity Technical Preview and the Lumin SDK available on the Magic Leap Creator Portal!

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Today Magic Leap has launched the Lumin SDK, the toolkit which allows developers to build AR experiences for Lumin OS, the operating system that powers the Magic Leap One headset. Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform.

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Exclusive rumor: is Oculus preparing to announce a new (mixed-reality) headset?

The Ghost Howls

During these days at GDC, Oculus has showcased the Oculus Go (that will be officially released during the F8 in May) and has provided some new insights on the Oculus Santa Cruz. But are we sure that this is enough? It seems that there is another headset coming to light behind the curtains … follow me and you’ll discover everything! But… before starting, I want to warn you that you are reading ABOUT A RUMOR.

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Get Your Virtual Pat-Down On In This TSA VR Simulator

VRScout

Experience what it’s like to make airline travelers uncomfortable in the most awkward VR game on Steam. What’s your favorite part about flying? Mine’s the awesome amount of random food scattered throughout the terminal and the fact I could theoretically enjoy a Krispy Kreme with a glass of champagne. My least favorite part is the security. No matter what kind of flyer you are or which airport you’re traveling out of, I think most of us travelers can agree that the TSA check is probably the most

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Google Wants Everyone to Try Scribble Art in Augmented Reality

Next Reality AR

As part of its ARCore push this week, Google has promoted Just a Line from one-time AR experiment to a full-fledged app. Available now in the Play Store, the dead-simple augmented reality drawing app makes the old Microsoft Paint app look like Adobe Illustrator. After the app establishes the user's orientation to the floor, users simply hold their fingers on their smartphone's screen and move the device around their environment to draw lines.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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NVIDIA Announces ‘RTX’, Real-Time Ray Tracing Engine for Volta GPUs

Road to VR

NVIDIA today announced RTX, a GPU accelerated technology capable of producing photo-realistic imagery through realtime ray-tracing, all accelerated on the company’s latest generation of Volta GPUs. Modern GPUs are capable of creating some pretty spectacular realtime imagery these days. Today’s gamers demand a level of visual fidelity unimaginable 10 years ago outside of dedicated 3D render farms, tasked with Hollywood-grade visual effects.

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HTC VIVE vs VIVE Pro: What’s the difference?

Slashgear

Today, HTC revealed that its new VIVE Pro headset has gone up for pre-order with a ship date of April 5. At the same time, it marked down the price of the regular VIVE significantly, shaving $100 off the price of its full bundle permanently. While the VIVE Pro is expensive, it might be worth the upgrade for those who … Continue reading.

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Language Education Enters The 21st Century With MondlyAR Learning App

VRScout

Study 33 new languages in the first AR language learning app with integrated speech recognition. It’s a well known fact that learning a second language is an excellent way of strengthening the brain and improving one’s cognitive process. Physiological studies have shown that bilingual individuals show not only an increase in multitasking capabilities and problem-solving, but a decrease in the risk of Alzheimer’s and dementia as well.

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Google Opens ARCore Floodgates with AR Section on Play Store & Exclusive AR Apps from eBay, Lowe's & Jet.com

Next Reality AR

In the weeks following Google's AR toolkit launch last month, the availability of quality ARCore apps has been somewhat limited. That changed on Tuesday, as a flurry of new and updated apps arrived on the Play Store, including some AR experiences available exclusively on Android. Google highlighted several apps and games via a blog post, as well as a special editorial section dedicated to AR and a collection of AR apps on the Play Store.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Oculus Go to Offer Fixed Foveated Rendering and Up to 72Hz Refresh Rate

Road to VR

Oculus has revealed that the standalone, entry-level mobile VR headset Oculus Go will support refresh rates up to 72Hz and will make use of fixed foveated rendering. At GDC 2018 Oculus’s dedicated hour long session was a treasure trove of new and updated information (If you missed it you can re-cap via our live blog coverage right here). One of the many snippets of news was more detail on how the company’s upcoming mobile, standalone VR headset Oculus Go handles rendering and on its

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Best VR Archery Games for Bow Shooting Action

VR Game Critic

Gathering a collection of archery titles reminds me of watching a trick shot video some years back, really amazing stuff – if you look for 'ultimate archery trick' I’m sure you’ll find it. While it dates back further, Egyptians were some of the first that took to bow and arrow, and while most of us have never had the chance to give it a go there’s now only a headset between yourself and riches.

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Crack Code & Rip Bongs In HBO’s ‘Silicon Valley’ VR Experience

VRScout

The dirtiest incubator in tech comes to VR with over 750 interactive items. With the premiere of season 5 of Silicon Valley just two days away, fans of the raunchy tech-centric comedy are foaming at the mouths, desperate for more of the misadventures of Richard, Dinesh, Gilfoyle, Jared and of course Jian-Yang. The Emmy-winning HBO series has become a staple within pop culture, providing only a slightly-exaggerated reflection of the current software gold rush happening on the west coast.

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Walmart Shoppers Can Now Use Their Smartphones to Become Marvel's Black Panther via Augmented Reality

Next Reality AR

Marvel and Walmart are looking to capitalize on the uber-successful Black Panther film with a mobile augmented reality app designed to push the franchise's merchandise. Enlisting mobile app developer Current Studios, the Explore Wakanda app for iOS and Android lets challengers to the throne wear the mask of the Black Panther and encounter animated models of characters from the film.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly