Sat.Jan 25, 2020 - Fri.Jan 31, 2020

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Analysis: Monthly-connected VR Headsets on Steam Reach Record High of 1.3 Million

Road to VR

Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates the actual adoption trend of VR headsets on the platform. To demystify the data, Road to VR has developed a proprietary model which derives actual headset counts by correcting for Steam’s changing population.

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Pinterest Adds AR Makeup Try-On Feature to Its Mobile Lens Tool

Next Reality AR

It's time to make some more room at the augmented reality cosmetics counter. This week, social media giant Pinterest unveiled "Try On," a virtual make-up visualization tool running on its Lens visual search tool. Don't Miss: Pinterest Is Comparing Their Lens Update to Cher's 'Clueless' Closet The feature is rolling out now to US users of the Pinterest apps for iOS and Android.

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Enterprise VR Revenue Projected to Reach $4.26 Billion by 2023

AR Insider

“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillery Intelligence data. Each post drills down on one topic or chart. Subscribe or login to access the full library and other knowledge-building resources. VR continues to show early-stage characteristics, including erratic interest and investment. But how big is it, and how big will it get?

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Gaming-Themed Atari Hotels Will Include VR And AR Entertainment

VRScout

Eight locations are set to open across the US, beginning later this year in Phoenix. Earlier today legendary video game company Atari announced that it is partnering with innovation and strategic agency GSD Group to develop a new chain of hotels centered entirely around both classic and modern gaming. Leading the design of these ambitious locations is Napoleon Smith III, the producer behind the 2014 film reboot of Teenage Mutant Ninja Turtles ; he’ll be working alongside Arizona-based real

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Hello WebXR review: a nice showcase of WebVR for developers and newbies

The Ghost Howls

To celebrate the release of WebXR API 1.0, Mozilla has released an experience called “Hello WebXR” , that should serve to introduce newbies to VR, showing them basic VR interactions and capabilities. I have tried it, and I want to let you know my impressions with it. Video review. You can watch my full hands-on, plus my opinion on it, by watching the below Youtube Video.

More Trending

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61% of Mobile AR Users Share Ads

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Of all the floundering sub-sectors of AR, advertising is a bright spot. Brand marketers are attracted to engagement levels and other campaign analytics that continue to roll out, as shown in AR Insider’s Campaign Tracker.

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Tavern Tales Is Bringing VR Dungeons & Dragons To The Oculus Quest

VRScout

Drop your ten-sided dice and go sign up for the closed beta. Despite the visually breathtaking graphics and captivating sound offered by modern video games, sometimes you just can’t beat a good old fashioned board game. Perhaps it’s something about being in the same room as your fellow players or letting your imagination do the work as opposed to a program, but there’s just something extra special about rolling dice and moving a figure across a cardboard mat.

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The XR Week Peek (2020.01.27): Samsung may be working on a new headset, Half-Life: Alyx will ship on time and much more!

The Ghost Howls

Hello everyone! With great pleasure, I announce to you that we have updated our game HitMotion: Reloaded (the first mixed reality fitness game ) on Viveport, and now we have far better bonuses management, apart from having fixed lots of bugs. If you have a Vive Focus Plus, go out on Viveport M and download it! Plus, if you are in Karlsruhe, I’ll be attending the LEARNTEC event and I’ll be there on Thursday morning… if you’re there, we can meet!

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Could the 2020s Be the Decade When AR Glasses Replace the Smartphone?

ARPost

AR glasses are expected to be the next most trending pieces of tech in infotainment over the next decade. The nature of AR technology gives us the ability to experience and create exciting new opportunities, dramatically impacting the way we interact and communicate with one another, giving birth to new applications and hardware. Still, one of the main issues for tech giants to consider before AR glasses are adopted and accepted widely is that they should be unobtrusive and work perfectly withou

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Atari to Open Game-themed Hotels Across the US with “the latest in VR and AR”

Road to VR

Atari will soon be opening hotels in the United States that feature what they call “the latest in VR and AR.” The move comes as a part of a recently announced deal with GSD Group, an innovation and strategy agency, which will see game-themed Atari Hotels come to several cities across the United States. According to a press statement , the first location is slated to break ground in Phoenix, AZ sometime later this year.

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Sundance: Immersive Theater Piece Scarecrow Had Me Hugging A Live Actor In VR

VRScout

K’ART’s one-on-one VR theater experience steals the show at Sundance 2020. I’m standing at the center of a massive gray field surrounded by hundreds of equally-uncolorful scarecrows cursed with an eternity of guardianship. As I scan my surroundings, one of the stoic scarecrows bursts to life with a colorful personality. And although my new straw-filled friend is unable to speak, his body language speaks volumes. .

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Varjo VR-2 hands-on first impressions: perfect resolution, but…

The Ghost Howls

The last two days I’ve been in Germany to attend the LearnTec event together with Massimiliano Ariani , the game designer of the fitness game HitMotion: Reloaded , to have a speech about the latest developments of Mobile AR. In the expo area, I’ve visited some booths, and then I had a vision that made my eyes bright: the Varjo VR-2, the headset providing full resolution vision to its users.

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Startup Phiar Prepares Beta Launch of AR Driving Navigation App for iPhone

Next Reality AR

Google pushed a new kind augmented reality walking navigation to the mainstream last year, and now startup Phiar is hoping users will use its AR app in the same way for driving navigation. The company is currently inviting the public to sign up for its private beta launch, which is scheduled for the first week of February. About 25 to 50 participants will be selected in the first wave of the program.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Mark Zuckerberg: ‘people bought nearly $5M in Oculus Store content on Christmas Day’

Road to VR

In Facebook’s quarterly earnings call yesterday, company CEO Mark Zuckerberg revealed that the Oculus Store had sold nearly $5 million worth of content on Christmas Day alone. Zuckerberg says in the Q4 2019 earnings call that the Christmas Day boom was an “outlier day,” although it represents what he calls “real volume by any measure” and that it shows the progress the ecosystem is making.

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Sundance: Aquatic VR Experience Simulates Outer Space By Lying You Face-Down In A Pool

VRScout

Spaced Out ditches gravity to immerse you in a mind-bending trip through the cosmos. Along with serving as the premier showcase for the biggest independent films of the year, Sundance has quickly become notorious for its selection of wild and experimental immersive projects available for public consumption. Whether it be a VR immersive theater piece featuring live actors or a multi-person mixed reality experience that monitors your breathing patterns using biometric sensors, no two projects are

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Recent Study Proves GiveVision VR Device Helps the Visually Impaired Recover Eyesight

ARPost

The inability to see properly severely limits a person’s ability to lead a normal life. But thanks to technological development, many visually impaired people may be able to regain their eyesight. At least, this is the conclusion of a recent clinical trial using a wearable VR device developed by GiveVision. GiveVision VR Device – a Second Chance for People With Low Vision.

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XR Talks: Can VR Optimize In-Store Merchandising?

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. Speakers’ opinions are their own. For a deeper indexed and searchable archive, subscribe to ARtillery PRO. Most of our focus on spatial computing in retail is around AR, such as in-store shopping assistance.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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New Samsung VR Headset Design Surfaces in Recent Patents

Road to VR

Samsung recently filed patents with China’s National Intellectual Property Administration (CNIPA) office that shows off a few new designs in what appears to be two fairly similar PC VR headsets. There’s little to go on besides the photos of both design patents, which were first uncovered by 91Mobiles , although we can hypothesize a bit from what we see below.

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Video Of An AR Pianist Playing A Real Piano Is Going Viral

VRScout

In case you haven’t seen it, a new tweet from a medical doctor, software entrepreneur, and 3D artist, Fayez Salka shows him using AR technology to bring a virtual piano player to life on a real-world piano. The video, which has already garnered almost 200K views on Twitter and continues to climb, shows Salka walking through a piano store aiming his phone’s camera at various pianos.

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8th Wall & Trigger Build AR Lego Playground for Web to Promote Fox's 'Lego Masters'

Next Reality AR

Lego has shipped several apps and products that add an augmented reality dimension to their playsets. But it has taken a reality TV show from Fox to allow brick fans to build with virtual bricks in augmented reality. Just in time for National Lego Day on Tuesday, the Disney subsidiary, with assistance from creative agency Trigger and 8th Wall, published a web-based augmented reality experience to draw attention to its series Lego Masters.

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LEGO Masters Builder AR Experience Promotes the New LEGO Masters Series on FOX

ARPost

LEGO fans will soon be able to enjoy a reality competition TV series on FOX. To accompany the February 5 premier, there is also an exclusive AR experience which is already available. LEGO Masters AR Builder, a web-based AR experience, has launched on National LEGO Day, January 28. Build LEGO in Augmented Reality at Home. The AR experience created by Trigger in partnership with 8th Wall allows users to generate, assemble, remove and trash virtual LEGO pieces at home.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Amazon Promises “single-digit latency” for AR/VR Streaming Over 5G with AWS Wavelength

Road to VR

Last month Amazon quietly announced the ‘Wavelength’ platform as part of its Amazon Web Services (AWS) offering. The new ‘edge computing’ service promises “single-digit millisecond latencies” over 5G networks. Amazon says the platform is made for “latency-sensitive workloads” including AR/VR streaming, game streaming, IoT and more.

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Pinterest’s New AR Feature Lets You ‘Try On’ Makeup Pins

VRScout

Pinterest joins the ranks of Snapchat, Facebook, and Instagram with its new “Try On” mode. Pinterest, the popular social media platform that lets its 320 million active users worldwide everything from pin meatball recipes to the latest make-up tricks, has launched a new feature called Try On that lets you literally “try on” the latest new fashion trends using AR.

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Google Arts & Culture Builds AR Replica of Bangladeshi Mosque as Part of Historic Site Preservation Project

Next Reality AR

In recent years, Google's Arts & Culture project has been leading the way in terms of innovating the practice of using technology to preserve landmarks and great works of art via digital 3D copies. Increasingly, these efforts are also giving history buffs the chance to experience classic works and spaces with unparalleled intimacy through the wonders of augmented reality.

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A Look at Immerse UK’s Fresh Report on the XR Technology Market

ARPost

Immerse UK recently released a 100-page report of the state of the immersive economy. While most of our readers are in the US, the UK is one of the world’s biggest centers for XR technology. There are definitely some differences between the immersive economy here and across the pond. However, what bodes well for the immersive economy in the UK bodes well for us all.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly