Sat.Jan 04, 2020 - Fri.Jan 10, 2020

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Hands-on: Pico ‘VR Glasses’ Prototype is the Most Impressive VR Viewer Yet

Road to VR

This week at CES 2020, Pico quietly revealed a prototype headset which its calling the Pico VR Glasses. This phone-tethered 3DOF ‘VR viewer’ was surprisingly complete, offering a decent resolution and field of view, focus adjustment, and motion controller in a compact form-factor that’s light enough to stay on your head. When Pico made its CES announcements earlier this week, the company talked about its new Neo 2 standalone VR headset , a Quest-like device targeting enterprise

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CES 2020: VRgineers Military-Grade VR Headset Already In Use By US Air Force

VRScout

The professional headset boasts an 8K resolution, built-in VirtualLink, and an AR add-on module. Professional-grade VR manufacturer VRgineers this week unveiled the latest and greatest version of the XTAL, a “professional” VR headset boasting a plethora of distinctive features that have already made it a popular option among several high-profile organizations, including the US Department of Defense. .

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Panasonic VR glasses are a steampunk dream for 5G

Slashgear

Panasonic HDR-capable UHD VR glasses shown this week at CES 2020 showed the world that such devices needn’t look like a boxy nightmare. Where the first several generations of VR headset from companies like Oculus and HTC brought about a new sort of design language with the hunk-on-face look, the Panasonic design looks like they dropped in from an alternate … Continue reading.

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NextMind Unveils $400 Brain-Computer Interface Developer Kit

Road to VR

NextMind , a Paris-based brain-computer interface (BCI) startup, debuted a $400 neural interface dev kit at CES this week, something the company intends to release to developers in the first half of 2020. NextMind’s device is a non-invasive electroencephalogram (EEG), which is a well established method of measuring the voltage fluctuations of neurons from outside the skull.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Mastercard Develops Mobile AR App to Explain Rewards & Benefits to Cardholders

Next Reality AR

It's a good sign for any emerging technology when one of the leaders of an industry adopts it. So when Mastercard, a brand so recognizable that it dropped its name from its logo at CES last year, decides to develop a mobile augmented reality app, the moment is a milestone for the AR industry. Don't Miss: Apple's New Credit Card Is an Essential Piece of Its Impending AR Smartglasses Rollout.

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How Immersive Technology Is Advancing Healthcare

ARPost

As immersive technology has become more advanced with time, it has had an increasing role in medicine. Virtual and augmented reality technology have both been responsible for particular advancements in the healthcare industry, and not just in medicine. Immersive technology has had an impact in mental healthcare and aged care as well as traditional fields of medicine.

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AWE USA 2020 is Back in May

AR Insider

Augmented World Expo’s flagship show in Santa Clara CA each spring is currently the world’s biggest gathering of the spatial computing sector. The 11th annual AWE USA will be no different, including 3 days, 300+ speakers and more than 120,000 square feet of immersive tech. Last year’s show exhibited a high quality level and insightful talks (see our editorial coverage here , here and here ).

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Explore the Grueling Wartime Trenches of Golden Globe Winning Movie '1917' via Web-Based AR Experience

Next Reality AR

Filmed in what appears to be a single continuous shot, war film 1917 is now the front-runner to conquer the Best Picture category of the Academy Awards after bringing home the Golden Globe for Best Motion Picture in the drama category. To commemorate the occasion, film buffs can immerse themselves in one of the setpieces from the prestige film thanks to a web-based augmented reality experience from NBC Universal that replicates a one-mile stretch of trench built for the filming.

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Oculus Cinema Takeover Is How The Modern Moviegoing Experience Should Be

VRScout

A 40-foot holoscreen and projection mapping turned the Los Angeles Theater into a 4D spectacle for one special evening. . This past November 700 lucky individuals gathered inside the legendary Los Angeles Theater in Los Angeles, California for a special screening of Rogue One: A Star Wars Story presented by Oculus. What they didn’t realize, however, was that they would soon be immersed in a 4D cinematic experience that blurs the lines between VR and conventional film. .

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Nreal Announces New Partnerships and Capabilities at CES

ARPost

The Consumer Electronics Show launched Tuesday in Las Vegas. The annual event is an opportunity for technology companies to announce new products. The mixed reality glasses developer Nreal took advantage of that by announcing its new tool, Nebula. Before we get around to Nebula, let’s talk about some of the other big announcements by the MR company.

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JBD Shows Micro LED Display for AR/VR with Absurd 3,000,000 Nits Brightness

Road to VR

This week at CES 2020, China-based Jade Bird Display (JBD) revealed its latest portfolio of micro LED displays which the company is positioning as an ideal fit for AR and VR devices. Among the company’s miniscule displays is a one that’s smaller than a penny but capable of a blinding 3,000,000 nits. Founded in 2015, JBD has been working to commercialize micro LED display technology.

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The NFL Reaches 300 Million+ AR Lens Engagements

AR Insider

This is the latest in AR Insider’s Campaign Tracker series. Running semi-weekly, it examines marketing campaigns that utilize AR visualization such as product try-ons, and their results. For a full list of campaigns, comparative ROI chart and deeper analysis, subscribe to ARtillery PRO. Proof points continue to roll out for AR’s effectiveness as an advertising medium.

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Handheld Scanners By Artec 3D Scan And Capture The Real World In Seconds

VRScout

Artec 3D bridges the gap between the Milky Way and the metaverse with instant 3D capture and machine learning algorithms. A quick survey of virtual avatars reveals that multiplayer games with Picasso-like figures are still humanly identifiable through familiar kinetic traits from IRL encounters. In the mix, high-grade non-player characters (NPCs) are still working their way towards being our best mates, but nifty scanners may soon blur the line between human beings and NPCs. .

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. I realized that I have never described to you my experience there, so let me write a cool summary for you all! The summary will be split in two parts: today I’ll tell you about Stereopsia and some nice companies I met there, while tomorrow I’ll describe more the artistic/storytelling side of the event (and I will also talk about the Leno

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VRgineers to Debut Upgraded “8K” XTAL Ultrawide VR Headset at CES 2020

Road to VR

This week at CES 2020, VRgineers, makers of the enterprise-focused XTAL headset, plan to debut the latest version of their ultrawide FOV headset which will use a 4K display for each eye, which the company calls “8K,” and bring improved lenses and a video passthrough add-on. VRgineers introduced their ultrawide XTAL headset two years ago and have been regularly tweaking it with improvements since then.

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PICK&PLAY Introduces Children to AR Technology

ARPost

It’s no secret that the world is getting more technical. Naturally, schools and parents alike want to help children rise to this challenge and take advantage of the opportunity. You might have heard of schools teaching coding as a foreign language. There hasn’t really been anything like that for AR technology. Until now. Meeting Grinrise. Grinrise is a company specializing in early childhood development.

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Take A Load Off With The Oculus Quest VR Balance Comfort Counterweight

VRScout

The handy comfort mod has reached its $9,000 Kickstarter goal within 24 hours. Who doesn’t love the Oculus Quest? Facebook’s brilliant standalone device is currently dominating the VR headset market, offering consumers a pain-free immersive experience that doesn’t cost an arm and a leg. Like any fledgling hardware, however, the device is not without its faults, the most vocal being a heavy front-end that can cause additional stress to a user’s neck during extended play sessions.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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2020 Spatial Predictions: Industrial AR Makes Incremental Gains

AR Insider

This post is adapted from ARtillery Intelligence’s report, Spatial Computing: 2019 Lessons, 2020 Outlook. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. At this stage of spatial computing’s lifecycle , it’s becoming clear that patience is a virtue. After passing through the boom and bust cycle of 2016 and 2017, the last two years were more about measured optimism in the face of the sobering realities of industry shakeou

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‘Job Simulator’ Goes Platinum, Selling Over 1 Million Copies to Date

Road to VR

Owlchemy Labs has something to celebrate, as the Google-owned VR studio announced that its tongue-in-cheek parody simulator game Job Simulator (2016) has officially broken the one million unit sales mark. Job Simulator was a launch title for HTC Vive, PSVR, and Oculus Touch in 2016, putting it in an extremely favorable position in the early days of consumer VR.

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XR for Enterprise: How to Gain Buy In and Prove its Value – Lockheed Martin, AECOM, Thermo Fisher and More Share Insights

ARPost

BOSTON, January 9, 2020 — For those that take the dive into immersive tech, the gains are real and demonstrable, strengthening the case for investment and deployment. A massive 93% of enterprises that have decided to use VR have seen a positive effect on their business with 57% saying that that uplift was very positive ( XR Industry Insight Report 2019-2020 ).

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CES 2020: High-End VR Manufacturer Pimax Announces Budget-Friendly VR Headset

VRScout

Pimax reveals a new lineup of VR headsets, the most affordable of which coming in at under $500. When Pimax announced its state-of-the-art VR headset back in 2017, users were blown away by the 200-degree FOV, 8K resolution, and custom knuckle motion controllers. As a result, the Pimax 8K also came with a whopping $1,200 price tag, which put the high powered VR headset out of reach for most average consumers.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Signs of VR Rebound Emerge

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. We’ve been speculating about where we are in AR’s lifecycle. An overhyped 2016-2017 was followed by a bad hangover in ’18 and ’19.

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5 Million PlayStation VR Units Sold, Sony Announces

Road to VR

Despite the growing age of PlayStation VR, Sony has continued to effectively market and sell the headset, leading to steady sales which have now reached 5 million units total, the company has announced. Sony Interactive Entertainment said today that its PlayStation VR headset has sold an impressive 5 million units to date, likely making it the best selling tethered headset so far.

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Oculus launches new defy reality campaign in partnership with NBA on TNT

Cats and VR

Oculus launches new defy reality campaign in partnership with NBA on TNT Longtime gamer D'Angelo Russell takes his first steps into virtual reality with @Oculus. Join the mayhem as he explores Beat Saber, Racquet NX and the potential of VR. “You can do almost anything with this technology.” Meyers Leonard jumps into VR with Oculus Quest. Watch as he walks the plank in Richie’s Plank Experience, stops time in SUPERHOT and finds his rhythm playing Beat Saber!

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Nintendo President Says The Company Is Exploring New Ways To Use AR

VRScout

With Labo VR having proved a success, Nintendo is now eyeing augmented reality as its next venture. During a recent interview with Japanese newspaper Nikkei , Nintendo President Shuntaro Furukawa expanded on the companies current interests and its exploration of new technologies; and while it sounds as though it could be some time before Nintendo begins experimenting with cloud gaming, Furukawa states that the company is very much interested in the prospect of augmented reality. .

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly